#lang scribble/manual @(require planet/scribble planet/version planet/resolver scribble/eval scribble/bnf racket/sandbox racket/port (only-in racket/contract any/c) racket/runtime-path "scribble-helpers.rkt") @(require (for-label (except-in (this-package-in cs019/cs019) ;; I am not documenting these: SK already documents them. define: Sig: Number$ Boolean$ local shared printf display define-struct define-struct: define if format string=? string? image? e string number->string quasiquote bitmap/url symbol? symbol=? current-output-port lambda true false ...))) @(define-runtime-path whalesong-path "..") @title{CS019 instructions for Whalesong} @author+email["Danny Yoo" "dyoo@hashcollision.org"] @section{Installation} Racket 5.1.3 or greater is a prerequisite for Whalesong. Brown CS maintains its own installation of Racket 5.1.3 in @filepath{/local/projects/racket/releases/5.1.3}. This should already be in your @litchar{PATH}. If it isn't, you can add the following to your @filepath{.environment}: @filebox[".environment"]{ @verbatim|{ pathprependifdir PATH "/local/projects/racket/releases/5.1.3/bin" }|} But hopefully, this should already be configured to be the default for the @tt{cs019} group by the time you read this. Run the following to create the @filepath{whalesong} launcher program in your current directory. @codeblock|{ #lang racket/base (require (planet dyoo/whalesong:1:7/make-launcher)) }| This may take a few minutes, as Racket is compiling Whalesong, its dependencies, and its documentation. When it finally finishes, you should see a @filepath{whalesong} launcher in the current directory. If you see the following error message during installation: @verbatim|{ raco setup: error: during Building docs for ...scribblings/manual.scrbl raco setup: require: unknown module: 'program }| please ignore it: it is due to a bug in Racket's documentation generator. @section{Examples} There are examples in the @link["https://github.com/dyoo/whalesong/tree/master/examples"]{@filepath{whalesong/examples}} and @link["https://github.com/dyoo/whalesong/tree/master/web-world/examples"]{@filepath{whalesong/web-world/examples}}. Let's look at a few of them. @subsection{Hello world} Let's try making a simple, standalone executable. At the moment, the program should be written in the base language of @racket[(planet dyoo/whalesong/cs019)], as it provides the language features that you've been using in cs019 (@racket[local], @racket[shared], etc...), as well as support for the @racketmodname/this-package[web-world] package described later in this document. Write a @filepath{hello.rkt} with the following content @filebox["hello.rkt"]{ @codeblock{ #lang planet dyoo/whalesong/cs019 "hello world" }} This program is a regular Racket program, and can be executed normally, @verbatim|{ $ racket hello.rkt "hello world" $ }| However, it can also be packaged with @filepath{whalesong}. @verbatim|{ $ whalesong build hello.rkt Writing program # Writing resource # Writing resource # Writing resource # Writing html # Writing manifest # $ ls -l hello.html -rw-r--r-- 1 dyoo dyoo 3817 2011-09-10 15:02 hello.html $ ls -l hello.js -rw-r--r-- 1 dyoo dyoo 1146428 2011-09-10 15:02 hello.js }| Running @tt{whalesong build} will produce @filepath{.html} and @filepath{.js} files. If we open this file in our favorite web browser, we should see a triumphant message show on screen. There are several other files generated as part of the application besides the main @filepath{.html} and the @filepath{.js}. Several of these files provide Internet Explorer compatibility and should be included during distribution. The @filepath{.appcache} file, too, should be included, as it catalog the files in the application, and is used to enable offline @link["http://www.w3.org/TR/html5/offline.html"]{HTML application support}. @subsection{Tick tock} Let's do something a little more interesting and create a ticker that counts on the screen. The first thing we can do is mock up a web page with a user interface, like this. @filebox["index.html"]{ @verbatim|{ My simple program

The current counter is: fill-me-in

}| } We can even look at this in a standard web browser. Once we're happy with the statics of our program, we can inject dynamic behavior. Write a file called @filepath{tick-tock.rkt} with the following content. @filebox["tick-tock.rkt"]{ @codeblock|{ #lang planet dyoo/whalesong/cs019 (define-resource index.html) (define: (draw [world : Number$] [dom : View$]) -> View$ (update-view-text (view-focus dom "counter") world)) (define: (tick [world : Number$] [dom : View$]) -> Number$ (add1 world)) (define: (stop? [world : Number$] [dom : View$]) -> Boolean$ (> world 10)) (big-bang 0 (initial-view index.html) (to-draw draw) (on-tick tick 1) (stop-when stop?)) }| } Several things are happening here. @itemize[ @item{We're using the signature support in the cs019 language as discussed in @url{http://www.cs.brown.edu/courses/cs019/2011/software/doc}.} @item{We use @racket[define-resource] to refer to external @tech{resource} files, like @filepath{index.html} that we'd like to include in our program.} @item{ Whalesong includes a world library for doing event-driven programs. As you may have seen earlier, we use @racket[big-bang] to start up a computation that responses to events. In this example, that's clock ticks introduced by @racket[on-tick]. However, because we're on the web, we can bind to many other kinds of web events (by using @racket[view-bind]). Each of our callbacks also consumes the DOM as an argument, since the DOM, too, is a source of external state in a program.}] This program cannot be executed directly in Racket/DrRacket, unfortunately, but it can be compiled through Whalesong and @link["http://hashcollision.org/whalesong/examples/cs019/tick-tock/tick-tock.html"]{run in the browser}. @subsection{Where am I?} @margin-note{The resource used is: @link["http://hashcollision.org/whalesong/examples/cs019/where-am-i/index.html"]{@filepath{index.html}}.} Finally, let's look at a program that displays our current geolocation. @filebox["where-am-i.rkt"]{ @codeblock|{ #lang planet dyoo/whalesong/cs019 (define-resource index.html) (define-struct: coord ([lat : Number$] [lng : Number$])) ;; coord/unknown?: any -> boolean ;; Returns true if x is a coord or the symbol 'unknown. (define (coord/unknown? x) (or (coord? x) (and (symbol? x) (symbol=? x 'unknown)))) (define Coord/Unknown$ (Sig: coord/unknown?)) ;; The world stores both the real location, as well as a mocked-up ;; one. (define-struct: world ([real : Coord/Unknown$] [mock : Coord/Unknown$])) (define World$ (Sig: world?)) (define: (location-change [world : World$] [dom : View$] [evt : Event$]) -> World$ (make-world (make-coord (event-ref evt "latitude") (event-ref evt "longitude")) (world-mock world))) (define: (mock-location-change [world : World$] [dom : View$] [evt : Event$]) -> World$ (make-world (world-real world) (make-coord (event-ref evt "latitude") (event-ref evt "longitude")))) (define: (draw [world : World$] [dom : View$]) -> View$ (local [(define v1 (if (coord? (world-real world)) (update-view-text (view-focus dom "real-location") (format "lat=~a, lng=~a" (coord-lat (world-real world)) (coord-lng (world-real world)))) dom)) (define v2 (if (coord? (world-mock world)) (update-view-text (view-focus v1 "mock-location") (format "lat=~a, lng=~a" (coord-lat (world-mock world)) (coord-lng (world-mock world)))) v1))] v2)) (big-bang (make-world 'unknown 'unknown) (initial-view index.html) (to-draw draw) (on-location-change location-change) (on-mock-location-change mock-location-change)) }| } @link["http://hashcollision.org/whalesong/examples/cs019/where-am-i/where-am-i.html"]{This program} uses @racket[on-location-change], which uses HTML5's Geolocation support to provide latitude and longitude information. We receive a change to our location in the form of an @tech{event}. To make it easier to test programs that depend on Geolocation, a @racket[on-mock-location-change] provides the same interface, but the location can be entered from a form in the browser window. @subsection{More web-world examples} Here are more examples of web-world demos, to get a feel for the library: @itemize[ @item{@link["http://hashcollision.org/whalesong/examples/attr-animation/attr-animation.html"]{attr-animation.html} [@link["http://hashcollision.org/whalesong/examples/attr-animation/attr-animation.rkt"]{src}] Uses @racket[update-view-attr] and @racket[on-tick] to perform a simple color animation.} @item{@link["http://hashcollision.org/whalesong/examples/boid/boid.html"]{boid.html} [@link["http://hashcollision.org/whalesong/examples/boid/boid.rkt"]{src}] Uses @racket[update-view-css] and @racket[on-tick] to perform an animation of a flock of @link["http://en.wikipedia.org/wiki/Boids"]{boids}.} @item{@link["http://hashcollision.org/whalesong/examples/dwarves/dwarves.html"]{dwarves.html} [@link["http://hashcollision.org/whalesong/examples/dwarves/dwarves.rkt"]{src}] Uses @racket[view-show] and @racket[view-hide] to manipulate a view. Click on a dwarf to make them hide. } @item{@link["http://hashcollision.org/whalesong/examples/dwarves-with-remove/dwarves-with-remove.html"]{dwarves-with-remove.html} [@link["http://hashcollision.org/whalesong/examples/dwarves-with-remove/dwarves-with-remove.rkt"]{src}] Uses @racket[view-focus?] and @racket[view-remove] to see if a dwarf should be removed from the view. } @item{@link["http://hashcollision.org/whalesong/examples/field/field.html"]{field.html} [@link["http://hashcollision.org/whalesong/examples/field/field.rkt"]{src}] Uses @racket[view-bind] to read a text field, and @racket[update-view-text] to change the text content of an element. } @item{@link["http://hashcollision.org/whalesong/examples/phases/phases.html"]{phases.html} [@link["http://hashcollision.org/whalesong/examples/phases/phases.rkt"]{src}] Switches out one view entirely in place of another. Different views can correspond to phases in a program. } @item{@link["http://hashcollision.org/whalesong/examples/tick-tock/tick-tock.html"]{tick-tock.html} [@link["http://hashcollision.org/whalesong/examples/tick-tock/tick-tock.rkt"]{src}] Uses @racket[on-tick] to show a timer counting up. } @item{@link["http://hashcollision.org/whalesong/examples/redirected/redirected.html"]{redirected.html} [@link["http://hashcollision.org/whalesong/examples/redirected/redirected.rkt"]{src}] Uses @racket[on-tick] to show a timer counting up, and also uses @racket[open-output-element] to pipe side-effecting @racket[printf]s to a hidden @tt{div}. } @item{@link["http://hashcollision.org/whalesong/examples/todo/todo.html"]{todo.html} [@link["http://hashcollision.org/whalesong/examples/todo/todo.rkt"]{src}] A simple TODO list manager. } @item{@link["http://hashcollision.org/whalesong/examples/where-am-i/where-am-i.html"]{where-am-i.html} [@link["http://hashcollision.org/whalesong/examples/where-am-i/where-am-i.rkt"]{src}] Uses @racket[on-location-change] and @racket[on-mock-location-change] to demonstrate location services. } ] These examples are written in a less featureful language level (@litchar{#lang planet dyoo/whalesong}), which is why it uses explicit @racket[require] statements to pull in support for @racketmodname/this-package[web-world] and @racketmodname/this-package[resource]. As long as you use @litchar{#lang planet dyoo/whalesong/cs019}, you shouldn't need to require those particular libraries. @section{API} @declare-exporting/this-package[cs019/cs019] The majority of the functions and forms provided in the cs019 language should be those of the official @link["http://www.cs.brown.edu/courses/csci0190/2011/software/doc"]{cs019} language. There are a few deviations documented in @secref["bugs"]. For the purposes of tour-guide, we'll be focusing on the @racketmodname/this-package[web-world] library in Whalesong. Like the big-bang in regular world, the callbacks in web-world are world-to-world functions. One difference introduced by the web is the web page itself: because the page itself is a source of state, it too will be passed to callbacks. This library presents a functional version of the DOM in the form of a @tech{view}. The world-updating callbacks may optionally take an @tech{event} object, which provides additional information about the event that triggered the callback. @defproc[(big-bang [w world] [h big-bang-handler] ...) world]{ Start a big bang computation. } @defproc[(initial-view [x any]) big-bang-handler]{ Provide an initial view for the big-bang. Normally, @racket[x] will be a @tech{resource} to a web page. @codeblock|{ ... (define-resource page1.html) ... (big-bang ... (initial-view page1.html)) }| If both the @racket[initial-view] and @racket[to-draw] are omitted from a @racket[big-bang], then @racket[big-bang] will render the world value itself. } @defproc[(stop-when [stop? ([w world] [dom view] -> boolean)]) big-bang-handler]{ Tells @racket[big-bang] when to stop. For example, @codeblock|{ ... (define-struct world (given expected)) ... ;; stop?: world view -> boolean (define (stop? world dom) (string=? (world-given world) (world-expected world))) (big-bang ... (stop-when stop?)) }| will stop the computation as soon as @racket[stop?] returns @racket[true]. } @defproc*[(((on-tick [tick-f ([w world] [v view] [e event]? -> world)] [delay real]) big-bang-handler) ((on-tick [tick-f ([w world] [v view] [e event]? -> world)]) big-bang-handler))]{ Tells @racket[big-bang] to update the world during clock ticks. By default, this will send a clock tick 28 times a second, but if given @racket[delay], it will use that instead. @codeblock|{ ... ;; tick: world dom -> world (define (tick world view) (add1 world)) (big-bang ... (on-tick tick 5)) ;; tick every five seconds }| } @defproc[(on-mock-location-change [location-f ([w world] [v view] [e event]? -> world)]) big-bang-handler]{ Tells @racket[big-bang] to update the world during simulated movement. During the extent of a big-bang, a form widget will appear in the @tt{document.body} to allow us to manually send location-changing events. The optional @tech{event} argument will contain numbers for @racket["latitude"] and @racket["longitude"]. @codeblock|{ ... ;; move: world view event -> world (define (move world dom event) (list (event-ref event "latitude") (event-ref event "longitude"))) ... (big-bang ... (on-mock-location-change move)) }| } @defproc[(on-location-change [location-f ([w world] [v view] [e event]? -> world)]) big-bang-handler]{ Tells @racket[big-bang] to update when the location changes, as received by the @link["http://dev.w3.org/geo/api/spec-source.html"]{Geolocation API}. The optional @tech{event} argument will contain numbers for @racket["latitude"] and @racket["longitude"]. @codeblock|{ ... ;; move: world view event -> world (define (move world dom event) (list (event-ref event "latitude") (event-ref event "longitude"))) ... (big-bang ... (on-location-change move)) }| } @defproc[(to-draw [draw-f ([w world] [v view] -> view)]) big-bang-handler]{ Tells @racket[big-bang] how to update the rendering of the world. The draw function will be called every time an event occurs. @codeblock|{ ... (define-struct world (name age)) ;; draw: world view -> view (define (draw world dom) (update-view-text (view-focus dom "name-span") (world-name world))) ... (big-bang ... (to-draw draw)) }| } @subsection{Views} A @deftech{view} is a functional representation of the browser DOM tree. A view is always focused on an element, and the functions in this subsection show how to traverse and manipulate the view. @defproc[(view? [x any]) boolean]{ Produces true if x is a @tech{view}.} @defthing[View$ Sig]{The signature of a view.} @defproc[(->view [x any]) view]{ Coerse a value into a view whose focus is on the topmost element. Common values for @racket[x] include @tech{resource}s. } @defproc[(view-focus? [v view] [id String]) boolean]{ Return true if the view can be focused onto an element in the view with the given id.} @defproc[(view-focus [v view] [id String]) view]{ Focuses the view on an element, given the @racket[id]. } Once we have a view, we can refocus the view using @racket[view-focus], or traverse the view locally by using @racket[view-left], @racket[view-right], @racket[view-up], and @racket[view-down]. @defproc[(view-left? [v view]) boolean]{ See if the view can be moved to the previous sibling. } @defproc[(view-left [v view]) view]{ Move the focus to the previous sibling. } @defproc[(view-right? [v view]) boolean]{ See if the view can be moved to the next sibling. } @defproc[(view-right [v view]) view]{ Move the focus to the next sibling.} @defproc[(view-up? [v view]) boolean]{ See if the view can be moved to the parent. } @defproc[(view-up [v view]) view]{ Move the focus to the parent.} @defproc[(view-down? [v view]) boolean]{ See if the view can be moved to the first child. } @defproc[(view-down [v view]) view]{ Move the view to the first child.} Once we focus the view on an element, we can bind a world handler to it that responds to events. @defproc[(view-bind [v view] [type string] [world-updater ([w world] [v view] [e event]? -> world)]) view]{ Attach a world-updating event to the focus. When the world-updater is called, the view will be focused on the element that triggered the event. Common event types include @racket["click"], @racket["mouseenter"], @racket["change"].} When the view is on an element that we'd like to query or update, we can use several functions: @defproc[(view-text [v view]) string]{ Get the textual content at the focus. } @defproc[(update-view-text [v view] [s string]) view]{ Update the textual content at the focus.} @defproc[(view-show [v view]) view]{ Show the element at the focus. } @defproc[(view-hide [v view]) view]{ Hide the element at the focus. The element will continue to exist in the tree, but not be shown. } @defproc[(view-attr [v view] [name String]) view]{ Get the attribute @racket[name] at the focus. } @defproc[(update-view-attr [v view] [name String] [value String]) view]{ Update the attribute @racket[n] with the value @racket[v] at the focus. } @defproc[(view-css [v view] [name String]) view]{ Get the css value @racket[name] at the focus. } @defproc[(update-view-css [v view] [name String] [value String]) view]{ Update the css value @racket[n] with the value @racket[v] at the focus. } @defproc[(view-id [v view]) world]{ Get the unique identifier of the node at the focus. } @defproc[(view-form-value [v view]) view]{ Get the form value of the node at the focus.} @defproc[(update-view-form-value [v view] [value String]) view]{ Update the form value of the node at the focus.} @defproc[(view-append-child [d dom]) view]{ Add the dom node @racket[d] as the last child of the focused node. Focus moves to the appended child. Dom nodes can be created by using @racket[xexp->dom], which converts a @tech{xexp} to a node. Furthermore, values can be treated as DOM nodes whose DOM representation will be the way they print. This including images.} @defproc[(view-insert-left [v view] [d dom]) view]{ Add the dom node @racket[d] as the previous sibling of the focused node. Focus moves to the inserted node.} @defproc[(view-insert-right [v view] [d dom]) view]{ Add the dom node @racket[d] as the next sibling of the focused node. Focus moves to the inserted node.} @defproc[(view-remove [v view]) view]{ Remove the dom node at the focus from the view @racket[v]. Focus tries to move to the right, if there's a next sibling. If that fails, focus then moves to the left, if there's a previous sibling. If that fails too, then focus moves to the parent.} @subsection{Events} An @deftech{event} is a structure that holds name-value pairs. Whenever an event occurs in web-world, it may include some auxiliary information about the event. As a concrete example, location events from @racket[on-location-change] and @racket[on-mock-location-change] can send latitude and longitude values, as long as the world callback can accept the event as an argument. @defstruct[event ([kvpairs (listof (list symbol (or/c string number)))])]{} @defthing[Event$ sig]{The signature for an event.} @defproc[(event-ref [evt event?] [name (or/c symbol string)]) value]{ Get an value from the event, given its @racket[name]. } @defproc[(event-keys [evt event?]) (listof symbol)]{ Get an list of the event's keys. } @section{Dynamic DOM generation with xexps} @declare-exporting/this-package[cs019/cs019] We often need to dynamically inject new dom nodes into an existing view. As an example where the UI is entirely in code: @codeblock|{ #lang planet dyoo/whalesong/cs019 ;; tick: world view -> world (define (tick world view) (add1 world)) ;; draw: world view -> view (define (draw world view) (view-append-child view (xexp->dom `(p "hello, can you see this? " ,(number->string world))))) (big-bang 0 (initial-view (xexp->dom '(html (head) (body)))) (on-tick tick 1) (to-draw draw)) }| Normally, we'll want to do as much of the statics as possible with @filepath{.html} resources, but when nothing else will do, we can generate DOM nodes programmatically. We can create new DOMs from an @tech{xexp}, which is a s-expression representation for a DOM node. Here are examples of expressions that evaluate to xexps: @racketblock["hello world"] @racketblock['(p "hello, this" "is an item")] @racketblock[ (local [(define name "josh")] `(p "hello" (i ,name)))] @racketblock[ '(div (\@ (id "my-div-0")) (span "This is a span in a div"))] @racketblock[ `(div (\@ ,(fresh-id)) (span "This is another span in a div whose id is dynamically generated"))] More formally, a @deftech{xexp} is: @(let ([open @litchar{(}] [close @litchar{)}] [at @litchar[(symbol->string '\@)]]) @BNF[(list @nonterm{xexp} @nonterm{string} @BNF-seq[open @nonterm{id} @kleenestar[@nonterm{xexp}] close] @BNF-seq[open @nonterm{id} open at @kleenestar[@nonterm{key-value}] close @kleenestar[@nonterm{xexp}] close]) (list @nonterm{key-value} @BNF-seq[open @nonterm{symbol} @nonterm{string} close]) ]) To check to see if something is a xexp, use @racket[xexp?]: @defproc[(xexp? [x any]) boolean]{ Return true if @racket[x] is a xexp. } @defproc[(xexp->dom [an-xexp xexp]) dom]{ Return a dom from the xexp. } When creating xexps, we may need to create unique ids for the nodes. The web-world library provides a @racket[fresh-id] form to create these. @defproc[(fresh-id) string]{ Return a string that can be used as a DOM node id. } @section{Including external resources} @declare-exporting/this-package[cs019/cs019] Programs may need to use an external file @deftech{resource} that isn't itself a Racket program, but instead some other kind of data. Graphical programs will often use @filepath{.png}s, and web-related programs @filepath{.html}s, for example. Whalesong provides the @racketmodname/this-package[resource] library to refer and use these external resources. When Whalesong compiles a program into a package, these resources will be bundled alongside the JavaScript-compiled output. @defform[(define-resource id [path-string])]{ Defines a resource with the given path name. The path is relative to the program. For example, @codeblock|{ #lang planet dyoo/whalesong/cs019 (define-resource my-whale-image-resource "humpback.png") }| } Since the name we're using will often match the filename itself, as a convenience, we can also write the following: @codeblock|{ #lang planet dyoo/whalesong/cs019 (define-resource humpback.png) }| which defines a variable named @racket[humpback.png] whose resource is @filepath{humpback.png}. If the resource given has an extension one of the following: @itemize[ @item{@filepath{.png}} @item{@filepath{.gif}} @item{@filepath{.jpg}} @item{@filepath{.jpeg}}] then the resource is also an image for which @racket[image?] will be true. If the resource has the extension @filepath{.html}, then it will be run through an HTML purifying process to make sure the HTML is well-formed. @defproc[(resource? [x any]) boolean]{ Produces true if @racket[x] is a resource. } @defthing[Resource$ sig]{ The signature of a resource. } @defproc[(resource->url [a-resource resource?]) string?]{ Given a resource, gets its URL. For example, @codeblock|{ #lang planet dyoo/whalesong/cs019 (define-resource my-whale-image-resource "humpback.png") (define WHALE-IMAGE (bitmap/url (resource->url my-whale-image-resource))) }| This particular example is somewhat redundant, because image resources behave already as images. } @section{Tips and tricks} @subsection{Hiding standard output or directing it to an element} @declare-exporting/this-package[cs019/cs019] For a web-world program, output is normally done by using @racket[to-draw]. However, side effecting functions, such as @racket[printf] or @racket[display], are still available, and will append to @tt{document.body}. We may want to disable such printing or redirect it to a particular element on the page. For such purposes, use a combination of @racket[current-output-port] and @racket[open-output-element] to redirect the output of these side effect functions to somewhere else. For example: @codeblock|{ ... ;; Redirect standard output to a div called "stdout-div". (current-output-port (open-output-element "stdout-div")) ... (big-bang ... (on-tick (lambda (world dom) (begin (printf "Tick!\n") (add1 world)))) ...) }| All subsequent I/O side effects after the call to @racket[current-output-port] will be written out to the @tt{stdout-div}, which can be easily styled with @tt{display: none} to hide it from normal browser display. @defproc[(open-output-element [id string]) output-port]{ Opens an output port that will be directed to write to the DOM element whose id is @racket[id]. Note: writing to this port shouldn't fail, even if the id does not currently exist on the page. } @subsection{Shrink final versions of programs} The JavaScript files generated by Whalesong can be compressed by using the @tt{@"-"}@tt{@"-"compress@"-"javascript} option during @tt{build}. For example: @verbatim|{ $ whalesong build pacman.rkt [omitting output] $ ls -l pacman.js -rw-rw-r-- 1 dyoo nogroup 1181979 Nov 9 15:19 pacman.js $ whalesong build --compress-javascript pacman.rkt [omitting output] $ ls -l pacman.js -rw-rw-r-- 1 dyoo nogroup 782199 Nov 9 15:19 pacman.js }| Compression takes some time, so it is not turned on by default. It may be useful when deploying a finished program. @section[#:tag "bugs"]{Known bugs and deviations} Whalesong's compiler doesn't know how to compile programs with embedded image snips. You can work around this by using @racket[define-resource], and save an image file in the same directory as your source. @subsection{Deviations from the regular cs019 language} Most of the basic cs019 forms have been implemented in Whalesong's implementation, but some functions and syntax have not yet been implemented. Here is the complete list of deviations: @verbatim|{ Misc === exit sleep delay promise force time identity state match Char name module-begin define-datatype recur Testing === check-range check-error check-within check-member-of check-property check-with equal~? cons-of =~ Lists === caaar caadr cdar cddr cadar cdaar cdadr cddar cadddr caddr cdddr sort quicksort IO === with-output-to-file with-input-from-file with-output-from-string with-output-to-string read print pretty-print Hashes === hash-iterate-first hash-iterate-key hash-iterate-next hash-iterate-value hash-update hash-ref! hash-update! Images & Universe === register universe animate run-simulation run-movie LOCALHOST on-receive on-mouse on-new on-msg on-disconnect on-key on-release stop-with on-draw make-bundle iworld-name iworld? make-package package? bundle? mail? iworld=? make-mail iworld1 iworld2 iworld3 sexp? launch-many-worlds mouse-event? record? bitmap key-event? key=? Key$ image=? pen pen-color pen-style pen-cap pen-join make-pen pen-width color-list->bitmap pinhole-x pinhole-y center-pinhole put-pinthole clear-pinhole freeze save-image overlay/pinhole underlay/pinhole overlay/offset overlay/align/offset underlay/align/offset underlay/offset pen-cap? real-valued-posn? pen-join? pen-style? scene+curve triangle/asa triangle/sas triangle/aas triangle/ssa triangle/ass triangle/sss triangle/saa polygon empty-image add-curve to-string }|