/* * Example program for the Allegro library, by Shawn Hargreaves. * * This program demonstrates how to load and display a bitmap * file. You have to use this example from the commandline to * specify as first parameter a graphic file in one of Allegro's * supported formats. If the file is loaded successfully, * it will be displayed until you press a key. */ #include int main(int argc, char *argv[]) { BITMAP *the_image; PALETTE the_palette; if (allegro_init() != 0) return 1; if (argc != 2) { allegro_message("Usage: 'exbitmap filename.[bmp|lbm|pcx|tga]'\n"); return 1; } install_keyboard(); if (set_gfx_mode(GFX_AUTODETECT, 320, 200, 0, 0) != 0) { if (set_gfx_mode(GFX_SAFE, 320, 200, 0, 0) != 0) { set_gfx_mode(GFX_TEXT, 0, 0, 0, 0); allegro_message("Unable to set any graphic mode\n%s\n", allegro_error); return 1; } } /* read in the bitmap file */ the_image = load_bitmap(argv[1], the_palette); if (!the_image) { set_gfx_mode(GFX_TEXT, 0, 0, 0, 0); allegro_message("Error reading bitmap file '%s'\n", argv[1]); return 1; } /* select the bitmap palette */ set_palette(the_palette); /* blit the image onto the screen */ blit(the_image, screen, 0, 0, (SCREEN_W-the_image->w)/2, (SCREEN_H-the_image->h)/2, the_image->w, the_image->h); /* destroy the bitmap */ destroy_bitmap(the_image); readkey(); return 0; } END_OF_MAIN()