#ifndef STAR_H_INCLUDED #define STAR_H_INCLUDED #include "demo.h" void init_starfield_2d(void); void starfield_2d(void); void scroll_stars(void); void draw_starfield_2d(BITMAP *bmp); void init_starfield_3d(void); void starfield_3d(void); void draw_starfield_3d(BITMAP *bmp); #endif