/* * Example program for the Allegro library, by Shawn Hargreaves. * * This program moves a circle across the screen, first with a * double buffer and then using page flips. */ #include int main(void) { BITMAP *buffer; BITMAP *page1, *page2; BITMAP *active_page; int c; if (allegro_init() != 0) return 1; install_timer(); /* Some platforms do page flipping by making one large screen that you * can then scroll, while others give you several smaller, unique * surfaces. If you use the create_video_bitmap() function, the same * code can work on either kind of platform, but you have to be careful * how you set the video mode in the first place. We want two pages of * 320x200 video memory, but if we just ask for that, on DOS Allegro * might use a VGA driver that won't later be able to give us a second * page of vram. But if we ask for the full 320x400 virtual screen that * we want, the call will fail when using DirectX drivers that can't do * this. So we try two different mode sets, first asking for the 320x400 * size, and if that doesn't work, for 320x200. */ if (set_gfx_mode(GFX_AUTODETECT, 320, 200, 0, 400) != 0) { if (set_gfx_mode(GFX_AUTODETECT, 320, 200, 0, 0) != 0) { if (set_gfx_mode(GFX_SAFE, 320, 200, 0, 0) != 0) { set_gfx_mode(GFX_TEXT, 0, 0, 0, 0); allegro_message("Unable to set any graphic mode\n%s\n", allegro_error); return 1; } } } set_palette(desktop_palette); /* allocate the memory buffer */ buffer = create_bitmap(SCREEN_W, SCREEN_H); /* first with a double buffer... */ c = retrace_count+32; while (retrace_count-c <= SCREEN_W+32) { clear_to_color(buffer, makecol(255, 255, 255)); circlefill(buffer, retrace_count-c, SCREEN_H/2, 32, makecol(0, 0, 0)); textprintf_ex(buffer, font, 0, 0, makecol(0, 0, 0), -1, "Double buffered (%s)", gfx_driver->name); blit(buffer, screen, 0, 0, 0, 0, SCREEN_W, SCREEN_H); } destroy_bitmap(buffer); /* now create two video memory bitmaps for the page flipping */ page1 = create_video_bitmap(SCREEN_W, SCREEN_H); page2 = create_video_bitmap(SCREEN_W, SCREEN_H); if ((!page1) || (!page2)) { set_gfx_mode(GFX_TEXT, 0, 0, 0, 0); allegro_message("Unable to create two video memory pages\n"); return 1; } active_page = page2; /* do the animation using page flips... */ for (c=-32; c<=SCREEN_W+32; c++) { clear_to_color(active_page, makecol(255, 255, 255)); circlefill(active_page, c, SCREEN_H/2, 32, makecol(0, 0, 0)); textprintf_ex(active_page, font, 0, 0, makecol(0, 0, 0), -1, "Page flipping (%s)", gfx_driver->name); show_video_bitmap(active_page); if (active_page == page1) active_page = page2; else active_page = page1; } destroy_bitmap(page1); destroy_bitmap(page2); return 0; } END_OF_MAIN()