/* * Example program for the Allegro library, by Shawn Hargreaves. * * This program demonstrates how to get mouse input. The * first part of the test retrieves the raw mouse input data * and displays it on the screen without using any mouse * cursor. When you press a key the standard arrow-like mouse * cursor appears. You are not restricted to this shape, * and a second keypress modifies the cursor to be several * concentric colored circles. They are not joined together, * so you can still see bits of what's behind when you move the * cursor over the printed text message. */ #include #include int main(void) { int mickeyx = 0; int mickeyy = 0; BITMAP *custom_cursor; int c = 0; if (allegro_init() != 0) return 1; install_keyboard(); install_timer(); if (set_gfx_mode(GFX_AUTODETECT, 320, 200, 0, 0) != 0) { if (set_gfx_mode(GFX_SAFE, 320, 200, 0, 0) != 0) { set_gfx_mode(GFX_TEXT, 0, 0, 0, 0); allegro_message("Unable to set any graphic mode\n%s\n", allegro_error); return 1; } } set_palette(desktop_palette); clear_to_color(screen, makecol(255, 255, 255)); /* Detect mouse presence */ if (install_mouse() < 0) { textout_centre_ex(screen, font, "No mouse detected, but you need one!", SCREEN_W/2, SCREEN_H/2, makecol(0, 0, 0), makecol(255, 255, 255)); readkey(); return 0; } textprintf_centre_ex(screen, font, SCREEN_W/2, 8, makecol(0, 0, 0), makecol(255, 255, 255), "Driver: %s", mouse_driver->name); do { /* On most platforms (eg. DOS) things will still work correctly * without this call, but it is a good idea to include it in any * programs that you want to be portable, because on some platforms * you may not be able to get any mouse input without it. */ poll_mouse(); acquire_screen(); /* the mouse position is stored in the variables mouse_x and mouse_y */ textprintf_ex(screen, font, 16, 48, makecol(0, 0, 0), makecol(255, 255, 255), "mouse_x = %-5d", mouse_x); textprintf_ex(screen, font, 16, 64, makecol(0, 0, 0), makecol(255, 255, 255), "mouse_y = %-5d", mouse_y); /* or you can use this function to measure the speed of movement. * Note that we only call it every fourth time round the loop: * there's no need for that other than to slow the numbers down * a bit so that you will have time to read them... */ c++; if ((c & 3) == 0) get_mouse_mickeys(&mickeyx, &mickeyy); textprintf_ex(screen, font, 16, 88, makecol(0, 0, 0), makecol(255, 255, 255), "mickey_x = %-7d", mickeyx); textprintf_ex(screen, font, 16, 104, makecol(0, 0, 0), makecol(255, 255, 255), "mickey_y = %-7d", mickeyy); /* the mouse button state is stored in the variable mouse_b */ if (mouse_b & 1) textout_ex(screen, font, "left button is pressed ", 16, 128, makecol(0, 0, 0), makecol(255, 255, 255)); else textout_ex(screen, font, "left button not pressed", 16, 128, makecol(0, 0, 0), makecol(255, 255, 255)); if (mouse_b & 2) textout_ex(screen, font, "right button is pressed ", 16, 144, makecol(0, 0, 0), makecol(255, 255, 255)); else textout_ex(screen, font, "right button not pressed", 16, 144, makecol(0, 0, 0), makecol(255, 255, 255)); if (mouse_b & 4) textout_ex(screen, font, "middle button is pressed ", 16, 160, makecol(0, 0, 0), makecol(255, 255, 255)); else textout_ex(screen, font, "middle button not pressed", 16, 160, makecol(0, 0, 0), makecol(255, 255, 255)); /* the wheel position is stored in the variable mouse_z */ textprintf_ex(screen, font, 16, 184, makecol(0, 0, 0), makecol(255, 255, 255), "mouse_z = %-5d", mouse_z); release_screen(); vsync(); } while (!keypressed()); clear_keybuf(); /* To display a mouse pointer, call show_mouse(). There are several * things you should be aware of before you do this, though. For one, * it won't work unless you call install_timer() first. For another, * you must never draw anything onto the screen while the mouse * pointer is visible. So before you draw anything, be sure to turn * the mouse off with show_mouse(NULL), and turn it back on again when * you are done. */ clear_to_color(screen, makecol(255, 255, 255)); textout_centre_ex(screen, font, "Press a key to change cursor", SCREEN_W/2, SCREEN_H/2, makecol(0, 0, 0), makecol(255, 255, 255)); show_mouse(screen); readkey(); show_mouse(NULL); /* create a custom mouse cursor bitmap... */ custom_cursor = create_bitmap(32, 32); clear_to_color(custom_cursor, bitmap_mask_color(screen)); for (c=0; c<8; c++) circle(custom_cursor, 16, 16, c*2, palette_color[c]); /* select the custom cursor and set the focus point to the middle of it */ set_mouse_sprite(custom_cursor); set_mouse_sprite_focus(16, 16); clear_to_color(screen, makecol(255, 255, 255)); textout_centre_ex(screen, font, "Press a key to quit", SCREEN_W/2, SCREEN_H/2, makecol(0, 0, 0), makecol(255, 255, 255)); show_mouse(screen); readkey(); show_mouse(NULL); destroy_bitmap(custom_cursor); return 0; } END_OF_MAIN()