/* ______ ___ ___ * /\ _ \ /\_ \ /\_ \ * \ \ \L\ \\//\ \ \//\ \ __ __ _ __ ___ * \ \ __ \ \ \ \ \ \ \ /'__`\ /'_ `\/\`'__\/ __`\ * \ \ \/\ \ \_\ \_ \_\ \_/\ __//\ \L\ \ \ \//\ \L\ \ * \ \_\ \_\/\____\/\____\ \____\ \____ \ \_\\ \____/ * \/_/\/_/\/____/\/____/\/____/\/___L\ \/_/ \/___/ * /\____/ * \_/__/ * * Definitions for internal use by the BeOS configuration. * * By Jason Wilkins. * * See readme.txt for copyright information. */ #include "bealleg.h" #ifdef __cplusplus extern status_t ignore_result; extern volatile int32 focus_count; #endif #ifdef __cplusplus extern "C" { #endif #define WND_TITLE_SIZE 128 AL_ARRAY(char, wnd_title); int be_key_init(void); void be_key_exit(void); void be_key_set_leds(int leds); void be_key_set_rate(int delay, int repeat); void be_key_wait_for_input(void); void be_key_stop_waiting_for_input(void); void be_key_suspend(void); void be_key_resume(void); int be_sys_init(void); void be_sys_exit(void); void _be_sys_get_executable_name(char *output, int size); void be_sys_get_executable_name(char *output, int size); int be_sys_find_resource(char *dest, AL_CONST char *resource, int size); void be_sys_set_window_title(AL_CONST char *name); int be_sys_set_close_button_callback(void (*proc)(void)); void be_sys_message(AL_CONST char *msg); int be_sys_set_display_switch_mode(int mode); int be_sys_desktop_color_depth(void); int be_sys_get_desktop_resolution(int *width, int *height); void be_sys_get_gfx_safe_mode(int *driver, struct GFX_MODE *mode); void be_sys_yield_timeslice(void); void *be_sys_create_mutex(void); void be_sys_destroy_mutex(void *handle); void be_sys_lock_mutex(void *handle); void be_sys_unlock_mutex(void *handle); void be_sys_suspend(void); void be_sys_resume(void); void be_main_suspend(void); void be_main_resume(void); struct BITMAP *be_gfx_bwindowscreen_accel_init(int w, int h, int v_w, int v_h, int color_depth); struct BITMAP *be_gfx_bwindowscreen_init(int w, int h, int v_w, int v_h, int color_depth); void be_gfx_bwindowscreen_exit(struct BITMAP *b); void be_gfx_bwindowscreen_acquire(struct BITMAP *b); void be_gfx_bwindowscreen_release(struct BITMAP *b); void be_gfx_bwindowscreen_set_palette(AL_CONST struct RGB *p, int from, int to, int vsync); int be_gfx_bwindowscreen_scroll(int x, int y); int be_gfx_bwindowscreen_request_scroll(int x, int y); int be_gfx_bwindowscreen_poll_scroll(void); int be_gfx_bwindowscreen_request_video_bitmap(struct BITMAP *bitmap); void be_gfx_vsync(void); struct GFX_MODE_LIST *be_gfx_bwindowscreen_fetch_mode_list(void); void be_gfx_bwindowscreen_accelerate(int color_depth); #ifdef ALLEGRO_NO_ASM uintptr_t be_gfx_bwindowscreen_read_write_bank(BITMAP *bmp, int lyne); void be_gfx_bwindowscreen_unwrite_bank(BITMAP *bmp); #else uintptr_t _be_gfx_bwindowscreen_read_write_bank_asm(BITMAP *bmp, int lyne); void _be_gfx_bwindowscreen_unwrite_bank_asm(BITMAP *bmp); #endif struct BITMAP *be_gfx_bdirectwindow_init(int w, int h, int v_w, int v_h, int color_depth); void be_gfx_bdirectwindow_exit(struct BITMAP *b); void be_gfx_bdirectwindow_acquire(struct BITMAP *bmp); void be_gfx_bdirectwindow_release(struct BITMAP *bmp); void be_gfx_bdirectwindow_set_palette(AL_CONST struct RGB *p, int from, int to, int vsync); struct BITMAP *be_gfx_bwindow_init(int w, int h, int v_w, int v_h, int color_depth); void be_gfx_bwindow_exit(struct BITMAP *b); void be_gfx_bwindow_acquire(struct BITMAP *bmp); void be_gfx_bwindow_release(struct BITMAP *bmp); void be_gfx_bwindow_set_palette(AL_CONST struct RGB *p, int from, int to, int vsync); #ifdef ALLEGRO_NO_ASM void _be_gfx_bwindow_unwrite_bank(BITMAP *bmp); uintptr_t _be_gfx_bwindow_read_write_bank(BITMAP *bmp, int lyne); #else void _be_gfx_bwindow_unwrite_bank_asm(BITMAP *bmp); uintptr_t _be_gfx_bwindow_read_write_bank_asm(BITMAP *bmp, int lyne); #endif struct BITMAP *be_gfx_overlay_init(int w, int h, int v_w, int v_h, int color_depth); void be_gfx_overlay_exit(struct BITMAP *b); int be_time_init(void); void be_time_exit(void); void be_time_rest(unsigned int tyme, AL_METHOD(void, callback, (void))); void be_time_suspend(void); void be_time_resume(void); int be_mouse_init(void); void be_mouse_exit(void); void be_mouse_position(int x, int y); void be_mouse_set_range(int x1, int y_1, int x2, int y2); void be_mouse_set_speed(int xspeed, int yspeed); void be_mouse_get_mickeys(int *mickeyx, int *mickeyy); int be_joy_init(void); void be_joy_exit(void); int be_joy_poll(void); int be_sound_detect(int input); int be_sound_init(int input, int voices); void be_sound_exit(int input); void *be_sound_lock_voice(int voice, int start, int end); void be_sound_unlock_voice(int voice); int be_sound_buffer_size(void); int be_sound_mixer_volume(int volume); void be_sound_suspend(void); void be_sound_resume(void); int be_midi_detect(int input); int be_midi_init(int input, int voices); void be_midi_exit(int input); int be_midi_mixer_volume(int volume); void be_midi_key_on(int inst, int note, int bend, int vol, int pan); void be_midi_key_off(int voice); void be_midi_set_volume(int voice, int vol); void be_midi_set_pitch(int voice, int note, int bend); void be_midi_set_pan(int voice, int pan); #ifdef __cplusplus } #endif