#ifndef BULLET_H_INCLUDED #define BULLET_H_INCLUDED #include "demo.h" typedef struct BULLET { int x; int y; struct BULLET *next; } BULLET; extern BULLET *bullet_list; BULLET *add_bullet(int x, int y); BULLET *delete_bullet(BULLET * bullet); void draw_bullets(BITMAP *bmp); void move_bullets(void); #endif