@# @# This is the source for the Allegro MacOS X package readme. @# Read makedoc.c for a description of what is going on... @# @document_title=Allegro MacOS X enduser ReadMe @
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				       \_/__/     Version 4.2.0


		A game programming library.

	     By Shawn Hargreaves, Nov 05, 2005.

		See the AUTHORS file for a
	       complete list of contributors.
@
#include <std_disclaimer.h>
"I do not accept responsibility for any effects, adverse or otherwise, that this code may have on you, your computer, your sanity, your dog, and anything else that you can think of. Use it at your own risk."

@heading Introduction This is the end-user version of the Allegro game programming library: if you want to run third-party Allegro applications, this package holds everything you need. It contains just the system wide library framework (to be installed in /Library/Frameworks). It does not hold the library sources, tools and examples, nor any documentation. If you plan on using Allegro to code your programs, you are really encouraged to download and use the full library at the official Allegro website:

http://alleg.sourceforge.net

On the site you'll also find the documentation and links to a lot of Allegro-related resources.

@heading Copyright Allegro is gift-ware. It was created by a number of people working in cooperation, and is given to you freely as a gift. You may use, modify, redistribute, and generally hack it about in any way you like, and you do not have to give us anything in return. However, if you like this product you are encouraged to thank us by making a return gift to the Allegro community. This could be by writing an add-on package, providing a useful bug report, making an improvement to the library, or perhaps just releasing the sources of your program so that other people can learn from them. If you redistribute parts of this code or make a game using it, it would be nice if you mentioned Allegro somewhere in the credits, but you are not required to do this. We trust you not to abuse our generosity.