/* Allegro datafile object indexes, produced by grabber v3.11 */ /* Datafile: e:\allegro\demo\demo.dat */ /* Date: Fri Apr 9 15:55:51 1999 */ /* Do not hand edit! */ #define ASTA01 0 /* RLE */ #define ASTA02 1 /* RLE */ #define ASTA03 2 /* RLE */ #define ASTA04 3 /* RLE */ #define ASTA05 4 /* RLE */ #define ASTA06 5 /* RLE */ #define ASTA07 6 /* RLE */ #define ASTA08 7 /* RLE */ #define ASTA09 8 /* RLE */ #define ASTA10 9 /* RLE */ #define ASTA11 10 /* RLE */ #define ASTA12 11 /* RLE */ #define ASTA13 12 /* RLE */ #define ASTA14 13 /* RLE */ #define ASTA15 14 /* RLE */ #define ASTB01 15 /* RLE */ #define ASTB02 16 /* RLE */ #define ASTB03 17 /* RLE */ #define ASTB04 18 /* RLE */ #define ASTB05 19 /* RLE */ #define ASTB06 20 /* RLE */ #define ASTB07 21 /* RLE */ #define ASTB08 22 /* RLE */ #define ASTB09 23 /* RLE */ #define ASTB10 24 /* RLE */ #define ASTB11 25 /* RLE */ #define ASTB12 26 /* RLE */ #define ASTB13 27 /* RLE */ #define ASTB14 28 /* RLE */ #define ASTB15 29 /* RLE */ #define ASTC01 30 /* RLE */ #define ASTC02 31 /* RLE */ #define ASTC03 32 /* RLE */ #define ASTC04 33 /* RLE */ #define ASTC05 34 /* RLE */ #define ASTC06 35 /* RLE */ #define ASTC07 36 /* RLE */ #define ASTC08 37 /* RLE */ #define ASTC09 38 /* RLE */ #define ASTC10 39 /* RLE */ #define ASTC11 40 /* RLE */ #define ASTC12 41 /* RLE */ #define ASTC13 42 /* RLE */ #define ASTC14 43 /* RLE */ #define ASTC15 44 /* RLE */ #define BOOM_SPL 45 /* SAMP */ #define DEATH_SPL 46 /* SAMP */ #define END_FONT 47 /* FONT */ #define ENGINE1 48 /* RLE */ #define ENGINE2 49 /* RLE */ #define ENGINE3 50 /* RLE */ #define ENGINE4 51 /* RLE */ #define ENGINE5 52 /* RLE */ #define ENGINE6 53 /* RLE */ #define ENGINE7 54 /* RLE */ #define ENGINE_SPL 55 /* SAMP */ #define GAME_MUSIC 56 /* MIDI */ #define GAME_PAL 57 /* PAL */ #define GO_BMP 58 /* BMP */ #define INTRO_ANIM 59 /* FLIC */ #define INTRO_BMP_1 60 /* BMP */ #define INTRO_BMP_2 61 /* BMP */ #define INTRO_BMP_3 62 /* BMP */ #define INTRO_BMP_4 63 /* BMP */ #define INTRO_MUSIC 64 /* MIDI */ #define INTRO_SPL 65 /* SAMP */ #define ROCKET 66 /* RLE */ #define SHIP1 67 /* RLE */ #define SHIP2 68 /* RLE */ #define SHIP3 69 /* RLE */ #define SHIP4 70 /* RLE */ #define SHIP5 71 /* RLE */ #define SHOOT_SPL 72 /* SAMP */ #define TITLE_BMP 73 /* BMP */ #define TITLE_FONT 74 /* FONT */ #define TITLE_MUSIC 75 /* MIDI */ #define TITLE_PAL 76 /* PAL */ #define WELCOME_SPL 77 /* SAMP */