#ifndef DISPLAY_H_INCLUDED #define DISPLAY_H_INCLUDED #include "demo.h" /* different ways to update the screen */ #define DOUBLE_BUFFER 1 #define PAGE_FLIP 2 #define TRIPLE_BUFFER 3 #define DIRTY_RECTANGLE 4 extern int animation_type; void init_display(int mode, int w, int h, int animation_type); void destroy_display(void); BITMAP *prepare_display(void); void flip_display(void); void clear_display(void); #endif