/* ______ ___ ___ * /\ _ \ /\_ \ /\_ \ * \ \ \L\ \\//\ \ \//\ \ __ __ _ __ ___ * \ \ __ \ \ \ \ \ \ \ /'__`\ /'_ `\/\`'__\/ __`\ * \ \ \/\ \ \_\ \_ \_\ \_/\ __//\ \L\ \ \ \//\ \L\ \ * \ \_\ \_\/\____\/\____\ \____\ \____ \ \_\\ \____/ * \/_/\/_/\/____/\/____/\/____/\/___L\ \/_/ \/___/ * /\____/ * \_/__/ * * Table of functions for drawing onto 32 bit linear bitmaps. * * By Shawn Hargreaves. * * See readme.txt for copyright information. */ #include "allegro.h" #include "allegro/internal/aintern.h" #ifdef ALLEGRO_COLOR32 void _linear_draw_sprite32_end(void); void _linear_blit32_end(void); GFX_VTABLE __linear_vtable32 = { 32, MASK_COLOR_32, _stub_unbank_switch, NULL, NULL, NULL, NULL, NULL, _linear_getpixel32, _linear_putpixel32, _linear_vline32, _linear_hline32, _linear_hline32, _normal_line, _fast_line, _normal_rectfill, _soft_triangle, _linear_draw_sprite32, _linear_draw_256_sprite32, _linear_draw_sprite_v_flip32, _linear_draw_sprite_h_flip32, _linear_draw_sprite_vh_flip32, _linear_draw_trans_sprite32, _linear_draw_trans_sprite32, _linear_draw_lit_sprite32, _linear_draw_rle_sprite32, _linear_draw_trans_rle_sprite32, _linear_draw_trans_rle_sprite32, _linear_draw_lit_rle_sprite32, _linear_draw_character32, _linear_draw_glyph32, _linear_blit32, _linear_blit32, _linear_blit32, _linear_blit32, _linear_blit32, _linear_blit32, _linear_blit_backward32, _blit_between_formats, _linear_masked_blit32, _linear_clear_to_color32, _pivot_scaled_sprite_flip, NULL, // AL_METHOD(void, do_stretch_blit, (struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int source_width, int source_height, int dest_x, int dest_y, int dest_width, int dest_height, int masked)) _soft_draw_gouraud_sprite, _linear_draw_sprite32_end, _linear_blit32_end, _soft_polygon, _soft_rect, _soft_circle, _soft_circlefill, _soft_ellipse, _soft_ellipsefill, _soft_arc, _soft_spline, _soft_floodfill, _soft_polygon3d, _soft_polygon3d_f, _soft_triangle3d, _soft_triangle3d_f, _soft_quad3d, _soft_quad3d_f }; #endif