(define GL_VERSION_1_1 1) (provide GL_VERSION_1_1) (define GL_VERSION_1_2 1) (provide GL_VERSION_1_2) (define GL_VERSION_1_3 1) (provide GL_VERSION_1_3) (define GL_VERSION_1_4 1) (provide GL_VERSION_1_4) (define GL_VERSION_1_5 1) (provide GL_VERSION_1_5) (define GL_VERSION_2_0 1) (provide GL_VERSION_2_0) (define GL_VERSION_2_1 1) (provide GL_VERSION_2_1) (define GL_VERSION_3_0 1) (provide GL_VERSION_3_0) (define GL_VERSION_3_1 1) (provide GL_VERSION_3_1) (define GL_VERSION_3_2 1) (provide GL_VERSION_3_2) (define GL_ARB_imaging 1) (provide GL_ARB_imaging) (define GL_EXT_abgr 1) (provide GL_EXT_abgr) (define GL_EXT_blend_color 1) (provide GL_EXT_blend_color) (define GL_EXT_blend_logic_op 1) (provide GL_EXT_blend_logic_op) (define GL_EXT_blend_minmax 1) (provide GL_EXT_blend_minmax) (define GL_EXT_blend_subtract 1) (provide GL_EXT_blend_subtract) (define GL_EXT_cmyka 1) (provide GL_EXT_cmyka) (define GL_EXT_convolution 1) (provide GL_EXT_convolution) (define GL_EXT_copy_texture 1) (provide GL_EXT_copy_texture) (define GL_EXT_histogram 1) (provide GL_EXT_histogram) (define GL_EXT_packed_pixels 1) (provide GL_EXT_packed_pixels) (define GL_EXT_point_parameters 1) (provide GL_EXT_point_parameters) (define GL_EXT_polygon_offset 1) (provide GL_EXT_polygon_offset) (define GL_EXT_rescale_normal 1) (provide GL_EXT_rescale_normal) (define GL_EXT_shared_texture_palette 1) (provide GL_EXT_shared_texture_palette) (define GL_EXT_subtexture 1) (provide GL_EXT_subtexture) (define GL_EXT_texture 1) (provide GL_EXT_texture) (define GL_EXT_texture3D 1) (provide GL_EXT_texture3D) (define GL_EXT_texture_object 1) (provide GL_EXT_texture_object) (define GL_EXT_vertex_array 1) (provide GL_EXT_vertex_array) (define GL_SGIS_detail_texture 1) (provide GL_SGIS_detail_texture) (define GL_SGIS_fog_function 1) (provide GL_SGIS_fog_function) (define GL_SGIS_generate_mipmap 1) (provide GL_SGIS_generate_mipmap) (define GL_SGIS_multisample 1) (provide GL_SGIS_multisample) (define GL_SGIS_pixel_texture 1) (provide GL_SGIS_pixel_texture) (define GL_SGIS_point_line_texgen 1) (provide GL_SGIS_point_line_texgen) (define GL_SGIS_point_parameters 1) (provide GL_SGIS_point_parameters) (define GL_SGIS_sharpen_texture 1) (provide GL_SGIS_sharpen_texture) (define GL_SGIS_texture4D 1) (provide GL_SGIS_texture4D) (define GL_SGIS_texture_border_clamp 1) (provide GL_SGIS_texture_border_clamp) (define GL_SGIS_texture_edge_clamp 1) (provide GL_SGIS_texture_edge_clamp) (define GL_SGIS_texture_filter4 1) (provide GL_SGIS_texture_filter4) (define GL_SGIS_texture_lod 1) (provide GL_SGIS_texture_lod) (define GL_SGIS_texture_select 1) (provide GL_SGIS_texture_select) (define GL_SGIX_async 1) (provide GL_SGIX_async) (define GL_SGIX_async_histogram 1) (provide GL_SGIX_async_histogram) (define GL_SGIX_async_pixel 1) (provide GL_SGIX_async_pixel) (define GL_SGIX_blend_alpha_minmax 1) (provide GL_SGIX_blend_alpha_minmax) (define GL_SGIX_calligraphic_fragment 1) (provide GL_SGIX_calligraphic_fragment) (define GL_SGIX_clipmap 1) (provide GL_SGIX_clipmap) (define GL_SGIX_convolution_accuracy 1) (provide GL_SGIX_convolution_accuracy) (define GL_SGIX_depth_texture 1) (provide GL_SGIX_depth_texture) (define GL_SGIX_flush_raster 1) (provide GL_SGIX_flush_raster) (define GL_SGIX_fog_offset 1) (provide GL_SGIX_fog_offset) (define GL_SGIX_fragment_lighting 1) (provide GL_SGIX_fragment_lighting) (define GL_SGIX_framezoom 1) (provide GL_SGIX_framezoom) (define GL_SGIX_icc_texture 1) (provide GL_SGIX_icc_texture) (define GL_SGIX_impact_pixel_texture 1) (provide GL_SGIX_impact_pixel_texture) (define GL_SGIX_instruments 1) (provide GL_SGIX_instruments) (define GL_SGIX_interlace 1) (provide GL_SGIX_interlace) (define GL_SGIX_ir_instrument1 1) (provide GL_SGIX_ir_instrument1) (define GL_SGIX_list_priority 1) (provide GL_SGIX_list_priority) (define GL_SGIX_pixel_texture 1) (provide GL_SGIX_pixel_texture) (define GL_SGIX_pixel_tiles 1) (provide GL_SGIX_pixel_tiles) (define GL_SGIX_polynomial_ffd 1) (provide GL_SGIX_polynomial_ffd) (define GL_SGIX_reference_plane 1) (provide GL_SGIX_reference_plane) (define GL_SGIX_resample 1) (provide GL_SGIX_resample) (define GL_SGIX_scalebias_hint 1) (provide GL_SGIX_scalebias_hint) (define GL_SGIX_shadow 1) (provide GL_SGIX_shadow) (define GL_SGIX_shadow_ambient 1) (provide GL_SGIX_shadow_ambient) (define GL_SGIX_sprite 1) (provide GL_SGIX_sprite) (define GL_SGIX_subsample 1) (provide GL_SGIX_subsample) (define GL_SGIX_tag_sample_buffer 1) (provide GL_SGIX_tag_sample_buffer) (define GL_SGIX_texture_add_env 1) (provide GL_SGIX_texture_add_env) (define GL_SGIX_texture_coordinate_clamp 1) (provide GL_SGIX_texture_coordinate_clamp) (define GL_SGIX_texture_lod_bias 1) (provide GL_SGIX_texture_lod_bias) (define GL_SGIX_texture_multi_buffer 1) (provide GL_SGIX_texture_multi_buffer) (define GL_SGIX_texture_scale_bias 1) (provide GL_SGIX_texture_scale_bias) (define GL_SGIX_vertex_preclip 1) (provide GL_SGIX_vertex_preclip) (define GL_SGIX_ycrcb 1) (provide GL_SGIX_ycrcb) (define GL_SGI_color_matrix 1) (provide GL_SGI_color_matrix) (define GL_SGI_color_table 1) (provide GL_SGI_color_table) (define GL_SGI_texture_color_table 1) (provide GL_SGI_texture_color_table) (define GL_CURRENT_BIT #x00000001) (provide GL_CURRENT_BIT) (define GL_POINT_BIT #x00000002) (provide GL_POINT_BIT) (define GL_LINE_BIT #x00000004) (provide GL_LINE_BIT) (define GL_POLYGON_BIT #x00000008) (provide GL_POLYGON_BIT) (define GL_POLYGON_STIPPLE_BIT #x00000010) (provide GL_POLYGON_STIPPLE_BIT) (define GL_PIXEL_MODE_BIT #x00000020) (provide GL_PIXEL_MODE_BIT) (define GL_LIGHTING_BIT #x00000040) (provide GL_LIGHTING_BIT) (define GL_FOG_BIT #x00000080) (provide GL_FOG_BIT) (define GL_DEPTH_BUFFER_BIT #x00000100) (provide GL_DEPTH_BUFFER_BIT) (define GL_ACCUM_BUFFER_BIT #x00000200) (provide GL_ACCUM_BUFFER_BIT) (define GL_STENCIL_BUFFER_BIT #x00000400) (provide GL_STENCIL_BUFFER_BIT) (define GL_VIEWPORT_BIT #x00000800) (provide GL_VIEWPORT_BIT) (define GL_TRANSFORM_BIT #x00001000) (provide GL_TRANSFORM_BIT) (define GL_ENABLE_BIT #x00002000) (provide GL_ENABLE_BIT) (define GL_COLOR_BUFFER_BIT #x00004000) (provide GL_COLOR_BUFFER_BIT) (define GL_HINT_BIT #x00008000) (provide GL_HINT_BIT) (define GL_EVAL_BIT #x00010000) (provide GL_EVAL_BIT) (define GL_LIST_BIT #x00020000) (provide GL_LIST_BIT) (define GL_TEXTURE_BIT #x00040000) (provide GL_TEXTURE_BIT) (define GL_SCISSOR_BIT #x00080000) (provide GL_SCISSOR_BIT) (define GL_ALL_ATTRIB_BITS #xFFFFFFFF) (provide GL_ALL_ATTRIB_BITS) (define GL_MULTISAMPLE_BIT #x20000000) (provide GL_MULTISAMPLE_BIT) (define GL_MULTISAMPLE_BIT_ARB #x20000000) (provide GL_MULTISAMPLE_BIT_ARB) (define GL_MULTISAMPLE_BIT_EXT #x20000000) (provide GL_MULTISAMPLE_BIT_EXT) (define GL_MULTISAMPLE_BIT_3DFX #x20000000) (provide GL_MULTISAMPLE_BIT_3DFX) (define GL_CLIENT_PIXEL_STORE_BIT #x00000001) (provide GL_CLIENT_PIXEL_STORE_BIT) (define GL_CLIENT_VERTEX_ARRAY_BIT #x00000002) (provide GL_CLIENT_VERTEX_ARRAY_BIT) (define GL_CLIENT_ALL_ATTRIB_BITS #xFFFFFFFF) (provide GL_CLIENT_ALL_ATTRIB_BITS) (define GL_MAP_READ_BIT #x0001) (provide GL_MAP_READ_BIT) (define GL_MAP_WRITE_BIT #x0002) (provide GL_MAP_WRITE_BIT) (define GL_MAP_INVALIDATE_RANGE_BIT #x0004) (provide GL_MAP_INVALIDATE_RANGE_BIT) (define GL_MAP_INVALIDATE_BUFFER_BIT #x0008) (provide GL_MAP_INVALIDATE_BUFFER_BIT) (define GL_MAP_FLUSH_EXPLICIT_BIT #x0010) (provide GL_MAP_FLUSH_EXPLICIT_BIT) (define GL_MAP_UNSYNCHRONIZED_BIT #x0020) (provide GL_MAP_UNSYNCHRONIZED_BIT) (define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT #x00000001) (provide GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) (define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB #x00000004) (provide GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB) (define GL_VERTEX_SHADER_BIT #x00000001) (provide GL_VERTEX_SHADER_BIT) (define GL_FRAGMENT_SHADER_BIT #x00000002) (provide GL_FRAGMENT_SHADER_BIT) (define GL_GEOMETRY_SHADER_BIT #x00000004) (provide GL_GEOMETRY_SHADER_BIT) (define GL_TESS_CONTROL_SHADER_BIT #x00000008) (provide GL_TESS_CONTROL_SHADER_BIT) (define GL_TESS_EVALUATION_SHADER_BIT #x00000010) (provide GL_TESS_EVALUATION_SHADER_BIT) (define GL_ALL_SHADER_BITS #xFFFFFFFF) (provide GL_ALL_SHADER_BITS) (define GL_FALSE 0) (provide GL_FALSE) (define GL_TRUE 1) (provide GL_TRUE) (define GL_POINTS #x0000) (provide GL_POINTS) (define GL_LINES #x0001) (provide GL_LINES) (define GL_LINE_LOOP #x0002) (provide GL_LINE_LOOP) (define GL_LINE_STRIP #x0003) (provide GL_LINE_STRIP) (define GL_TRIANGLES #x0004) (provide GL_TRIANGLES) (define GL_TRIANGLE_STRIP #x0005) (provide GL_TRIANGLE_STRIP) (define GL_TRIANGLE_FAN #x0006) (provide GL_TRIANGLE_FAN) (define GL_QUADS #x0007) (provide GL_QUADS) (define GL_QUAD_STRIP #x0008) (provide GL_QUAD_STRIP) (define GL_POLYGON #x0009) (provide GL_POLYGON) (define GL_LINES_ADJACENCY #x000A) (provide GL_LINES_ADJACENCY) (define GL_LINE_STRIP_ADJACENCY #x000B) (provide GL_LINE_STRIP_ADJACENCY) (define GL_TRIANGLES_ADJACENCY #x000C) (provide GL_TRIANGLES_ADJACENCY) (define GL_TRIANGLE_STRIP_ADJACENCY #x000D) (provide GL_TRIANGLE_STRIP_ADJACENCY) (define GL_LINES_ADJACENCY_ARB #x000A) (provide GL_LINES_ADJACENCY_ARB) (define GL_LINE_STRIP_ADJACENCY_ARB #x000B) (provide GL_LINE_STRIP_ADJACENCY_ARB) (define GL_TRIANGLES_ADJACENCY_ARB #x000C) (provide GL_TRIANGLES_ADJACENCY_ARB) (define GL_TRIANGLE_STRIP_ADJACENCY_ARB #x000D) (provide GL_TRIANGLE_STRIP_ADJACENCY_ARB) (define GL_LINES_ADJACENCY_EXT #x000A) (provide GL_LINES_ADJACENCY_EXT) (define GL_LINE_STRIP_ADJACENCY_EXT #x000B) (provide GL_LINE_STRIP_ADJACENCY_EXT) (define GL_TRIANGLES_ADJACENCY_EXT #x000C) (provide GL_TRIANGLES_ADJACENCY_EXT) (define GL_TRIANGLE_STRIP_ADJACENCY_EXT #x000D) (provide GL_TRIANGLE_STRIP_ADJACENCY_EXT) (define GL_PATCHES #x000E) (provide GL_PATCHES) (define GL_ACCUM #x0100) (provide GL_ACCUM) (define GL_LOAD #x0101) (provide GL_LOAD) (define GL_RETURN #x0102) (provide GL_RETURN) (define GL_MULT #x0103) (provide GL_MULT) (define GL_ADD #x0104) (provide GL_ADD) (define GL_NEVER #x0200) (provide GL_NEVER) (define GL_LESS #x0201) (provide GL_LESS) (define GL_EQUAL #x0202) (provide GL_EQUAL) (define GL_LEQUAL #x0203) (provide GL_LEQUAL) (define GL_GREATER #x0204) (provide GL_GREATER) (define GL_NOTEQUAL #x0205) (provide GL_NOTEQUAL) (define GL_GEQUAL #x0206) (provide GL_GEQUAL) (define GL_ALWAYS #x0207) (provide GL_ALWAYS) (define GL_ZERO 0) (provide GL_ZERO) (define GL_ONE 1) (provide GL_ONE) (define GL_SRC_COLOR #x0300) (provide GL_SRC_COLOR) (define GL_ONE_MINUS_SRC_COLOR #x0301) (provide GL_ONE_MINUS_SRC_COLOR) (define GL_SRC_ALPHA #x0302) (provide GL_SRC_ALPHA) (define GL_ONE_MINUS_SRC_ALPHA #x0303) (provide GL_ONE_MINUS_SRC_ALPHA) (define GL_DST_ALPHA #x0304) (provide GL_DST_ALPHA) (define GL_ONE_MINUS_DST_ALPHA #x0305) (provide GL_ONE_MINUS_DST_ALPHA) (define GL_DST_COLOR #x0306) (provide GL_DST_COLOR) (define GL_ONE_MINUS_DST_COLOR #x0307) (provide GL_ONE_MINUS_DST_COLOR) (define GL_SRC_ALPHA_SATURATE #x0308) (provide GL_SRC_ALPHA_SATURATE) (define GL_NONE 0) (provide GL_NONE) (define GL_FRONT_LEFT #x0400) (provide GL_FRONT_LEFT) (define GL_FRONT_RIGHT #x0401) (provide GL_FRONT_RIGHT) (define GL_BACK_LEFT #x0402) (provide GL_BACK_LEFT) (define GL_BACK_RIGHT #x0403) (provide GL_BACK_RIGHT) (define GL_FRONT #x0404) (provide GL_FRONT) (define GL_BACK #x0405) (provide GL_BACK) (define GL_LEFT #x0406) (provide GL_LEFT) (define GL_RIGHT #x0407) (provide GL_RIGHT) (define GL_FRONT_AND_BACK #x0408) (provide GL_FRONT_AND_BACK) (define GL_AUX0 #x0409) (provide GL_AUX0) (define GL_AUX1 #x040A) (provide GL_AUX1) (define GL_AUX2 #x040B) (provide GL_AUX2) (define GL_AUX3 #x040C) (provide GL_AUX3) (define GL_NO_ERROR 0) (provide GL_NO_ERROR) (define GL_INVALID_ENUM #x0500) (provide GL_INVALID_ENUM) (define GL_INVALID_VALUE #x0501) (provide GL_INVALID_VALUE) (define GL_INVALID_OPERATION #x0502) (provide GL_INVALID_OPERATION) (define GL_STACK_OVERFLOW #x0503) (provide GL_STACK_OVERFLOW) (define GL_STACK_UNDERFLOW #x0504) (provide GL_STACK_UNDERFLOW) (define GL_OUT_OF_MEMORY #x0505) (provide GL_OUT_OF_MEMORY) (define GL_INVALID_FRAMEBUFFER_OPERATION #x0506) (provide GL_INVALID_FRAMEBUFFER_OPERATION) (define GL_INVALID_FRAMEBUFFER_OPERATION_EXT #x0506) (provide GL_INVALID_FRAMEBUFFER_OPERATION_EXT) (define GL_INVALID_FRAMEBUFFER_OPERATION_OES #x0506) (provide GL_INVALID_FRAMEBUFFER_OPERATION_OES) (define GL_2D #x0600) (provide GL_2D) (define GL_3D #x0601) (provide GL_3D) (define GL_3D_COLOR #x0602) (provide GL_3D_COLOR) (define GL_3D_COLOR_TEXTURE #x0603) (provide GL_3D_COLOR_TEXTURE) (define GL_4D_COLOR_TEXTURE #x0604) (provide GL_4D_COLOR_TEXTURE) (define GL_PASS_THROUGH_TOKEN #x0700) (provide GL_PASS_THROUGH_TOKEN) (define GL_POINT_TOKEN #x0701) (provide GL_POINT_TOKEN) (define GL_LINE_TOKEN #x0702) (provide GL_LINE_TOKEN) (define GL_POLYGON_TOKEN #x0703) (provide GL_POLYGON_TOKEN) (define GL_BITMAP_TOKEN #x0704) (provide GL_BITMAP_TOKEN) (define GL_DRAW_PIXEL_TOKEN #x0705) (provide GL_DRAW_PIXEL_TOKEN) (define GL_COPY_PIXEL_TOKEN #x0706) (provide GL_COPY_PIXEL_TOKEN) (define GL_LINE_RESET_TOKEN #x0707) (provide GL_LINE_RESET_TOKEN) (define GL_TEXTURE_DEFORMATION_BIT_SGIX #x00000001) (provide GL_TEXTURE_DEFORMATION_BIT_SGIX) (define GL_GEOMETRY_DEFORMATION_BIT_SGIX #x00000002) (provide GL_GEOMETRY_DEFORMATION_BIT_SGIX) (define GL_EXP #x0800) (provide GL_EXP) (define GL_EXP2 #x0801) (provide GL_EXP2) (define GL_CW #x0900) (provide GL_CW) (define GL_CCW #x0901) (provide GL_CCW) (define GL_COEFF #x0A00) (provide GL_COEFF) (define GL_ORDER #x0A01) (provide GL_ORDER) (define GL_DOMAIN #x0A02) (provide GL_DOMAIN) (define GL_PIXEL_MAP_I_TO_I #x0C70) (provide GL_PIXEL_MAP_I_TO_I) (define GL_PIXEL_MAP_S_TO_S #x0C71) (provide GL_PIXEL_MAP_S_TO_S) (define GL_PIXEL_MAP_I_TO_R #x0C72) (provide GL_PIXEL_MAP_I_TO_R) (define GL_PIXEL_MAP_I_TO_G #x0C73) (provide GL_PIXEL_MAP_I_TO_G) (define GL_PIXEL_MAP_I_TO_B #x0C74) (provide GL_PIXEL_MAP_I_TO_B) (define GL_PIXEL_MAP_I_TO_A #x0C75) (provide GL_PIXEL_MAP_I_TO_A) (define GL_PIXEL_MAP_R_TO_R #x0C76) (provide GL_PIXEL_MAP_R_TO_R) (define GL_PIXEL_MAP_G_TO_G #x0C77) (provide GL_PIXEL_MAP_G_TO_G) (define GL_PIXEL_MAP_B_TO_B #x0C78) (provide GL_PIXEL_MAP_B_TO_B) (define GL_PIXEL_MAP_A_TO_A #x0C79) (provide GL_PIXEL_MAP_A_TO_A) (define GL_VERTEX_ARRAY_POINTER #x808E) (provide GL_VERTEX_ARRAY_POINTER) (define GL_NORMAL_ARRAY_POINTER #x808F) (provide GL_NORMAL_ARRAY_POINTER) (define GL_COLOR_ARRAY_POINTER #x8090) (provide GL_COLOR_ARRAY_POINTER) (define GL_INDEX_ARRAY_POINTER #x8091) (provide GL_INDEX_ARRAY_POINTER) (define GL_TEXTURE_COORD_ARRAY_POINTER #x8092) (provide GL_TEXTURE_COORD_ARRAY_POINTER) (define GL_EDGE_FLAG_ARRAY_POINTER #x8093) (provide GL_EDGE_FLAG_ARRAY_POINTER) (define GL_FEEDBACK_BUFFER_POINTER #x0DF0) (provide GL_FEEDBACK_BUFFER_POINTER) (define GL_SELECTION_BUFFER_POINTER #x0DF3) (provide GL_SELECTION_BUFFER_POINTER) (define GL_CURRENT_COLOR #x0B00) (provide GL_CURRENT_COLOR) (define GL_CURRENT_INDEX #x0B01) (provide GL_CURRENT_INDEX) (define GL_CURRENT_NORMAL #x0B02) (provide GL_CURRENT_NORMAL) (define GL_CURRENT_TEXTURE_COORDS #x0B03) (provide GL_CURRENT_TEXTURE_COORDS) (define GL_CURRENT_RASTER_COLOR #x0B04) (provide GL_CURRENT_RASTER_COLOR) (define GL_CURRENT_RASTER_INDEX #x0B05) (provide GL_CURRENT_RASTER_INDEX) (define GL_CURRENT_RASTER_TEXTURE_COORDS #x0B06) (provide GL_CURRENT_RASTER_TEXTURE_COORDS) (define GL_CURRENT_RASTER_POSITION #x0B07) (provide GL_CURRENT_RASTER_POSITION) (define GL_CURRENT_RASTER_POSITION_VALID #x0B08) (provide GL_CURRENT_RASTER_POSITION_VALID) (define GL_CURRENT_RASTER_DISTANCE #x0B09) (provide GL_CURRENT_RASTER_DISTANCE) (define GL_POINT_SMOOTH #x0B10) (provide GL_POINT_SMOOTH) (define GL_POINT_SIZE #x0B11) (provide GL_POINT_SIZE) (define GL_POINT_SIZE_RANGE #x0B12) (provide GL_POINT_SIZE_RANGE) (define GL_POINT_SIZE_GRANULARITY #x0B13) (provide GL_POINT_SIZE_GRANULARITY) (define GL_LINE_SMOOTH #x0B20) (provide GL_LINE_SMOOTH) (define GL_LINE_WIDTH #x0B21) (provide GL_LINE_WIDTH) (define GL_LINE_WIDTH_RANGE #x0B22) (provide GL_LINE_WIDTH_RANGE) (define GL_LINE_WIDTH_GRANULARITY #x0B23) (provide GL_LINE_WIDTH_GRANULARITY) (define GL_LINE_STIPPLE #x0B24) (provide GL_LINE_STIPPLE) (define GL_LINE_STIPPLE_PATTERN #x0B25) (provide GL_LINE_STIPPLE_PATTERN) (define GL_LINE_STIPPLE_REPEAT #x0B26) (provide GL_LINE_STIPPLE_REPEAT) (define GL_LIST_MODE #x0B30) (provide GL_LIST_MODE) (define GL_MAX_LIST_NESTING #x0B31) (provide GL_MAX_LIST_NESTING) (define GL_LIST_BASE #x0B32) (provide GL_LIST_BASE) (define GL_LIST_INDEX #x0B33) (provide GL_LIST_INDEX) (define GL_POLYGON_MODE #x0B40) (provide GL_POLYGON_MODE) (define GL_POLYGON_SMOOTH #x0B41) (provide GL_POLYGON_SMOOTH) (define GL_POLYGON_STIPPLE #x0B42) (provide GL_POLYGON_STIPPLE) (define GL_EDGE_FLAG #x0B43) (provide GL_EDGE_FLAG) (define GL_CULL_FACE #x0B44) (provide GL_CULL_FACE) (define GL_CULL_FACE_MODE #x0B45) (provide GL_CULL_FACE_MODE) (define GL_FRONT_FACE #x0B46) (provide GL_FRONT_FACE) (define GL_LIGHTING #x0B50) (provide GL_LIGHTING) (define GL_LIGHT_MODEL_LOCAL_VIEWER #x0B51) (provide GL_LIGHT_MODEL_LOCAL_VIEWER) (define GL_LIGHT_MODEL_TWO_SIDE #x0B52) (provide GL_LIGHT_MODEL_TWO_SIDE) (define GL_LIGHT_MODEL_AMBIENT #x0B53) (provide GL_LIGHT_MODEL_AMBIENT) (define GL_SHADE_MODEL #x0B54) (provide GL_SHADE_MODEL) (define GL_COLOR_MATERIAL_FACE #x0B55) (provide GL_COLOR_MATERIAL_FACE) (define GL_COLOR_MATERIAL_PARAMETER #x0B56) (provide GL_COLOR_MATERIAL_PARAMETER) (define GL_COLOR_MATERIAL #x0B57) (provide GL_COLOR_MATERIAL) (define GL_FOG #x0B60) (provide GL_FOG) (define GL_FOG_INDEX #x0B61) (provide GL_FOG_INDEX) (define GL_FOG_DENSITY #x0B62) (provide GL_FOG_DENSITY) (define GL_FOG_START #x0B63) (provide GL_FOG_START) (define GL_FOG_END #x0B64) (provide GL_FOG_END) (define GL_FOG_MODE #x0B65) (provide GL_FOG_MODE) (define GL_FOG_COLOR #x0B66) (provide GL_FOG_COLOR) (define GL_DEPTH_RANGE #x0B70) (provide GL_DEPTH_RANGE) (define GL_DEPTH_TEST #x0B71) (provide GL_DEPTH_TEST) (define GL_DEPTH_WRITEMASK #x0B72) (provide GL_DEPTH_WRITEMASK) (define GL_DEPTH_CLEAR_VALUE #x0B73) (provide GL_DEPTH_CLEAR_VALUE) (define GL_DEPTH_FUNC #x0B74) (provide GL_DEPTH_FUNC) (define GL_ACCUM_CLEAR_VALUE #x0B80) (provide GL_ACCUM_CLEAR_VALUE) (define GL_STENCIL_TEST #x0B90) (provide GL_STENCIL_TEST) (define GL_STENCIL_CLEAR_VALUE #x0B91) (provide GL_STENCIL_CLEAR_VALUE) (define GL_STENCIL_FUNC #x0B92) (provide GL_STENCIL_FUNC) (define GL_STENCIL_VALUE_MASK #x0B93) (provide GL_STENCIL_VALUE_MASK) (define GL_STENCIL_FAIL #x0B94) (provide GL_STENCIL_FAIL) (define GL_STENCIL_PASS_DEPTH_FAIL #x0B95) (provide GL_STENCIL_PASS_DEPTH_FAIL) (define GL_STENCIL_PASS_DEPTH_PASS #x0B96) (provide GL_STENCIL_PASS_DEPTH_PASS) (define GL_STENCIL_REF #x0B97) (provide GL_STENCIL_REF) (define GL_STENCIL_WRITEMASK #x0B98) (provide GL_STENCIL_WRITEMASK) (define GL_MATRIX_MODE #x0BA0) (provide GL_MATRIX_MODE) (define GL_NORMALIZE #x0BA1) (provide GL_NORMALIZE) (define GL_VIEWPORT #x0BA2) (provide GL_VIEWPORT) (define GL_MODELVIEW_STACK_DEPTH #x0BA3) (provide GL_MODELVIEW_STACK_DEPTH) (define GL_PROJECTION_STACK_DEPTH #x0BA4) (provide GL_PROJECTION_STACK_DEPTH) (define GL_TEXTURE_STACK_DEPTH #x0BA5) (provide GL_TEXTURE_STACK_DEPTH) (define GL_MODELVIEW_MATRIX #x0BA6) (provide GL_MODELVIEW_MATRIX) (define GL_PROJECTION_MATRIX #x0BA7) (provide GL_PROJECTION_MATRIX) (define GL_TEXTURE_MATRIX #x0BA8) (provide GL_TEXTURE_MATRIX) (define GL_ATTRIB_STACK_DEPTH #x0BB0) (provide GL_ATTRIB_STACK_DEPTH) (define GL_CLIENT_ATTRIB_STACK_DEPTH #x0BB1) (provide GL_CLIENT_ATTRIB_STACK_DEPTH) (define GL_ALPHA_TEST #x0BC0) (provide GL_ALPHA_TEST) (define GL_ALPHA_TEST_FUNC #x0BC1) (provide GL_ALPHA_TEST_FUNC) (define GL_ALPHA_TEST_REF #x0BC2) (provide GL_ALPHA_TEST_REF) (define GL_DITHER #x0BD0) (provide GL_DITHER) (define GL_BLEND_DST #x0BE0) (provide GL_BLEND_DST) (define GL_BLEND_SRC #x0BE1) (provide GL_BLEND_SRC) (define GL_BLEND #x0BE2) (provide GL_BLEND) (define GL_LOGIC_OP_MODE #x0BF0) (provide GL_LOGIC_OP_MODE) (define GL_INDEX_LOGIC_OP #x0BF1) (provide GL_INDEX_LOGIC_OP) (define GL_LOGIC_OP #x0BF1) (provide GL_LOGIC_OP) (define GL_COLOR_LOGIC_OP #x0BF2) (provide GL_COLOR_LOGIC_OP) (define GL_AUX_BUFFERS #x0C00) (provide GL_AUX_BUFFERS) (define GL_DRAW_BUFFER #x0C01) (provide GL_DRAW_BUFFER) (define GL_READ_BUFFER #x0C02) (provide GL_READ_BUFFER) (define GL_SCISSOR_BOX #x0C10) (provide GL_SCISSOR_BOX) (define GL_SCISSOR_TEST #x0C11) (provide GL_SCISSOR_TEST) (define GL_INDEX_CLEAR_VALUE #x0C20) (provide GL_INDEX_CLEAR_VALUE) (define GL_INDEX_WRITEMASK #x0C21) (provide GL_INDEX_WRITEMASK) (define GL_COLOR_CLEAR_VALUE #x0C22) (provide GL_COLOR_CLEAR_VALUE) (define GL_COLOR_WRITEMASK #x0C23) (provide GL_COLOR_WRITEMASK) (define GL_INDEX_MODE #x0C30) (provide GL_INDEX_MODE) (define GL_RGBA_MODE #x0C31) (provide GL_RGBA_MODE) (define GL_DOUBLEBUFFER #x0C32) (provide GL_DOUBLEBUFFER) (define GL_STEREO #x0C33) (provide GL_STEREO) (define GL_RENDER_MODE #x0C40) (provide GL_RENDER_MODE) (define GL_PERSPECTIVE_CORRECTION_HINT #x0C50) (provide GL_PERSPECTIVE_CORRECTION_HINT) (define GL_POINT_SMOOTH_HINT #x0C51) (provide GL_POINT_SMOOTH_HINT) (define GL_LINE_SMOOTH_HINT #x0C52) (provide GL_LINE_SMOOTH_HINT) (define GL_POLYGON_SMOOTH_HINT #x0C53) (provide GL_POLYGON_SMOOTH_HINT) (define GL_FOG_HINT #x0C54) (provide GL_FOG_HINT) (define GL_TEXTURE_GEN_S #x0C60) (provide GL_TEXTURE_GEN_S) (define GL_TEXTURE_GEN_T #x0C61) (provide GL_TEXTURE_GEN_T) (define GL_TEXTURE_GEN_R #x0C62) (provide GL_TEXTURE_GEN_R) (define GL_TEXTURE_GEN_Q #x0C63) (provide GL_TEXTURE_GEN_Q) (define GL_PIXEL_MAP_I_TO_I_SIZE #x0CB0) (provide GL_PIXEL_MAP_I_TO_I_SIZE) (define GL_PIXEL_MAP_S_TO_S_SIZE #x0CB1) (provide GL_PIXEL_MAP_S_TO_S_SIZE) (define GL_PIXEL_MAP_I_TO_R_SIZE #x0CB2) (provide GL_PIXEL_MAP_I_TO_R_SIZE) (define GL_PIXEL_MAP_I_TO_G_SIZE #x0CB3) (provide GL_PIXEL_MAP_I_TO_G_SIZE) (define GL_PIXEL_MAP_I_TO_B_SIZE #x0CB4) (provide GL_PIXEL_MAP_I_TO_B_SIZE) (define GL_PIXEL_MAP_I_TO_A_SIZE #x0CB5) (provide GL_PIXEL_MAP_I_TO_A_SIZE) (define GL_PIXEL_MAP_R_TO_R_SIZE #x0CB6) (provide GL_PIXEL_MAP_R_TO_R_SIZE) (define GL_PIXEL_MAP_G_TO_G_SIZE #x0CB7) (provide GL_PIXEL_MAP_G_TO_G_SIZE) (define GL_PIXEL_MAP_B_TO_B_SIZE #x0CB8) (provide GL_PIXEL_MAP_B_TO_B_SIZE) (define GL_PIXEL_MAP_A_TO_A_SIZE #x0CB9) (provide GL_PIXEL_MAP_A_TO_A_SIZE) (define GL_UNPACK_SWAP_BYTES #x0CF0) (provide GL_UNPACK_SWAP_BYTES) (define GL_UNPACK_LSB_FIRST #x0CF1) (provide GL_UNPACK_LSB_FIRST) (define GL_UNPACK_ROW_LENGTH #x0CF2) (provide GL_UNPACK_ROW_LENGTH) (define GL_UNPACK_SKIP_ROWS #x0CF3) (provide GL_UNPACK_SKIP_ROWS) (define GL_UNPACK_SKIP_PIXELS #x0CF4) (provide GL_UNPACK_SKIP_PIXELS) (define GL_UNPACK_ALIGNMENT #x0CF5) (provide GL_UNPACK_ALIGNMENT) (define GL_PACK_SWAP_BYTES #x0D00) (provide GL_PACK_SWAP_BYTES) (define GL_PACK_LSB_FIRST #x0D01) (provide GL_PACK_LSB_FIRST) (define GL_PACK_ROW_LENGTH #x0D02) (provide GL_PACK_ROW_LENGTH) (define GL_PACK_SKIP_ROWS #x0D03) (provide GL_PACK_SKIP_ROWS) (define GL_PACK_SKIP_PIXELS #x0D04) (provide GL_PACK_SKIP_PIXELS) (define GL_PACK_ALIGNMENT #x0D05) (provide GL_PACK_ALIGNMENT) (define GL_MAP_COLOR #x0D10) (provide GL_MAP_COLOR) (define GL_MAP_STENCIL #x0D11) (provide GL_MAP_STENCIL) (define GL_INDEX_SHIFT #x0D12) (provide GL_INDEX_SHIFT) (define GL_INDEX_OFFSET #x0D13) (provide GL_INDEX_OFFSET) (define GL_RED_SCALE #x0D14) (provide GL_RED_SCALE) (define GL_RED_BIAS #x0D15) (provide GL_RED_BIAS) (define GL_ZOOM_X #x0D16) (provide GL_ZOOM_X) (define GL_ZOOM_Y #x0D17) (provide GL_ZOOM_Y) (define GL_GREEN_SCALE #x0D18) (provide GL_GREEN_SCALE) (define GL_GREEN_BIAS #x0D19) (provide GL_GREEN_BIAS) (define GL_BLUE_SCALE #x0D1A) (provide GL_BLUE_SCALE) (define GL_BLUE_BIAS #x0D1B) (provide GL_BLUE_BIAS) (define GL_ALPHA_SCALE #x0D1C) (provide GL_ALPHA_SCALE) (define GL_ALPHA_BIAS #x0D1D) (provide GL_ALPHA_BIAS) (define GL_DEPTH_SCALE #x0D1E) (provide GL_DEPTH_SCALE) (define GL_DEPTH_BIAS #x0D1F) (provide GL_DEPTH_BIAS) (define GL_MAX_EVAL_ORDER #x0D30) (provide GL_MAX_EVAL_ORDER) (define GL_MAX_LIGHTS #x0D31) (provide GL_MAX_LIGHTS) (define GL_MAX_CLIP_DISTANCES #x0D32) (provide GL_MAX_CLIP_DISTANCES) (define GL_MAX_CLIP_PLANES #x0D32) (provide GL_MAX_CLIP_PLANES) (define GL_MAX_TEXTURE_SIZE #x0D33) (provide GL_MAX_TEXTURE_SIZE) (define GL_MAX_PIXEL_MAP_TABLE #x0D34) (provide GL_MAX_PIXEL_MAP_TABLE) (define GL_MAX_ATTRIB_STACK_DEPTH #x0D35) (provide GL_MAX_ATTRIB_STACK_DEPTH) (define GL_MAX_MODELVIEW_STACK_DEPTH #x0D36) (provide GL_MAX_MODELVIEW_STACK_DEPTH) (define GL_MAX_NAME_STACK_DEPTH #x0D37) (provide GL_MAX_NAME_STACK_DEPTH) (define GL_MAX_PROJECTION_STACK_DEPTH #x0D38) (provide GL_MAX_PROJECTION_STACK_DEPTH) (define GL_MAX_TEXTURE_STACK_DEPTH #x0D39) (provide GL_MAX_TEXTURE_STACK_DEPTH) (define GL_MAX_VIEWPORT_DIMS #x0D3A) (provide GL_MAX_VIEWPORT_DIMS) (define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH #x0D3B) (provide GL_MAX_CLIENT_ATTRIB_STACK_DEPTH) (define GL_SUBPIXEL_BITS #x0D50) (provide GL_SUBPIXEL_BITS) (define GL_INDEX_BITS #x0D51) (provide GL_INDEX_BITS) (define GL_RED_BITS #x0D52) (provide GL_RED_BITS) (define GL_GREEN_BITS #x0D53) (provide GL_GREEN_BITS) (define GL_BLUE_BITS #x0D54) (provide GL_BLUE_BITS) (define GL_ALPHA_BITS #x0D55) (provide GL_ALPHA_BITS) (define GL_DEPTH_BITS #x0D56) (provide GL_DEPTH_BITS) (define GL_STENCIL_BITS #x0D57) (provide GL_STENCIL_BITS) (define GL_ACCUM_RED_BITS #x0D58) (provide GL_ACCUM_RED_BITS) (define GL_ACCUM_GREEN_BITS #x0D59) (provide GL_ACCUM_GREEN_BITS) (define GL_ACCUM_BLUE_BITS #x0D5A) (provide GL_ACCUM_BLUE_BITS) (define GL_ACCUM_ALPHA_BITS #x0D5B) (provide GL_ACCUM_ALPHA_BITS) (define GL_NAME_STACK_DEPTH #x0D70) (provide GL_NAME_STACK_DEPTH) (define GL_AUTO_NORMAL #x0D80) (provide GL_AUTO_NORMAL) (define GL_MAP1_COLOR_4 #x0D90) (provide GL_MAP1_COLOR_4) (define GL_MAP1_INDEX #x0D91) (provide GL_MAP1_INDEX) (define GL_MAP1_NORMAL #x0D92) (provide GL_MAP1_NORMAL) (define GL_MAP1_TEXTURE_COORD_1 #x0D93) (provide GL_MAP1_TEXTURE_COORD_1) (define GL_MAP1_TEXTURE_COORD_2 #x0D94) (provide GL_MAP1_TEXTURE_COORD_2) (define GL_MAP1_TEXTURE_COORD_3 #x0D95) (provide GL_MAP1_TEXTURE_COORD_3) (define GL_MAP1_TEXTURE_COORD_4 #x0D96) (provide GL_MAP1_TEXTURE_COORD_4) (define GL_MAP1_VERTEX_3 #x0D97) (provide GL_MAP1_VERTEX_3) (define GL_MAP1_VERTEX_4 #x0D98) (provide GL_MAP1_VERTEX_4) (define GL_MAP2_COLOR_4 #x0DB0) (provide GL_MAP2_COLOR_4) (define GL_MAP2_INDEX #x0DB1) (provide GL_MAP2_INDEX) (define GL_MAP2_NORMAL #x0DB2) (provide GL_MAP2_NORMAL) (define GL_MAP2_TEXTURE_COORD_1 #x0DB3) (provide GL_MAP2_TEXTURE_COORD_1) (define GL_MAP2_TEXTURE_COORD_2 #x0DB4) (provide GL_MAP2_TEXTURE_COORD_2) (define GL_MAP2_TEXTURE_COORD_3 #x0DB5) (provide GL_MAP2_TEXTURE_COORD_3) (define GL_MAP2_TEXTURE_COORD_4 #x0DB6) (provide GL_MAP2_TEXTURE_COORD_4) (define GL_MAP2_VERTEX_3 #x0DB7) (provide GL_MAP2_VERTEX_3) (define GL_MAP2_VERTEX_4 #x0DB8) (provide GL_MAP2_VERTEX_4) (define GL_MAP1_GRID_DOMAIN #x0DD0) (provide GL_MAP1_GRID_DOMAIN) (define GL_MAP1_GRID_SEGMENTS #x0DD1) (provide GL_MAP1_GRID_SEGMENTS) (define GL_MAP2_GRID_DOMAIN #x0DD2) (provide GL_MAP2_GRID_DOMAIN) (define GL_MAP2_GRID_SEGMENTS #x0DD3) (provide GL_MAP2_GRID_SEGMENTS) (define GL_TEXTURE_1D #x0DE0) (provide GL_TEXTURE_1D) (define GL_TEXTURE_2D #x0DE1) (provide GL_TEXTURE_2D) (define GL_FEEDBACK_BUFFER_SIZE #x0DF1) (provide GL_FEEDBACK_BUFFER_SIZE) (define GL_FEEDBACK_BUFFER_TYPE #x0DF2) (provide GL_FEEDBACK_BUFFER_TYPE) (define GL_SELECTION_BUFFER_SIZE #x0DF4) (provide GL_SELECTION_BUFFER_SIZE) (define GL_POLYGON_OFFSET_UNITS #x2A00) (provide GL_POLYGON_OFFSET_UNITS) (define GL_POLYGON_OFFSET_POINT #x2A01) (provide GL_POLYGON_OFFSET_POINT) (define GL_POLYGON_OFFSET_LINE #x2A02) (provide GL_POLYGON_OFFSET_LINE) (define GL_POLYGON_OFFSET_FILL #x8037) (provide GL_POLYGON_OFFSET_FILL) (define GL_POLYGON_OFFSET_FACTOR #x8038) (provide GL_POLYGON_OFFSET_FACTOR) (define GL_TEXTURE_BINDING_1D #x8068) (provide GL_TEXTURE_BINDING_1D) (define GL_TEXTURE_BINDING_2D #x8069) (provide GL_TEXTURE_BINDING_2D) (define GL_TEXTURE_BINDING_3D #x806A) (provide GL_TEXTURE_BINDING_3D) (define GL_VERTEX_ARRAY #x8074) (provide GL_VERTEX_ARRAY) (define GL_NORMAL_ARRAY #x8075) (provide GL_NORMAL_ARRAY) (define GL_COLOR_ARRAY #x8076) (provide GL_COLOR_ARRAY) (define GL_INDEX_ARRAY #x8077) (provide GL_INDEX_ARRAY) (define GL_TEXTURE_COORD_ARRAY #x8078) (provide GL_TEXTURE_COORD_ARRAY) (define GL_EDGE_FLAG_ARRAY #x8079) (provide GL_EDGE_FLAG_ARRAY) (define GL_VERTEX_ARRAY_SIZE #x807A) (provide GL_VERTEX_ARRAY_SIZE) (define GL_VERTEX_ARRAY_TYPE #x807B) (provide GL_VERTEX_ARRAY_TYPE) (define GL_VERTEX_ARRAY_STRIDE #x807C) (provide GL_VERTEX_ARRAY_STRIDE) (define GL_NORMAL_ARRAY_TYPE #x807E) (provide GL_NORMAL_ARRAY_TYPE) (define GL_NORMAL_ARRAY_STRIDE #x807F) (provide GL_NORMAL_ARRAY_STRIDE) (define GL_COLOR_ARRAY_SIZE #x8081) (provide GL_COLOR_ARRAY_SIZE) (define GL_COLOR_ARRAY_TYPE #x8082) (provide GL_COLOR_ARRAY_TYPE) (define GL_COLOR_ARRAY_STRIDE #x8083) (provide GL_COLOR_ARRAY_STRIDE) (define GL_INDEX_ARRAY_TYPE #x8085) (provide GL_INDEX_ARRAY_TYPE) (define GL_INDEX_ARRAY_STRIDE #x8086) (provide GL_INDEX_ARRAY_STRIDE) (define GL_TEXTURE_COORD_ARRAY_SIZE #x8088) (provide GL_TEXTURE_COORD_ARRAY_SIZE) (define GL_TEXTURE_COORD_ARRAY_TYPE #x8089) (provide GL_TEXTURE_COORD_ARRAY_TYPE) (define GL_TEXTURE_COORD_ARRAY_STRIDE #x808A) (provide GL_TEXTURE_COORD_ARRAY_STRIDE) (define GL_EDGE_FLAG_ARRAY_STRIDE #x808C) (provide GL_EDGE_FLAG_ARRAY_STRIDE) (define GL_TEXTURE_WIDTH #x1000) (provide GL_TEXTURE_WIDTH) (define GL_TEXTURE_HEIGHT #x1001) (provide GL_TEXTURE_HEIGHT) (define GL_TEXTURE_INTERNAL_FORMAT #x1003) (provide GL_TEXTURE_INTERNAL_FORMAT) (define GL_TEXTURE_COMPONENTS #x1003) (provide GL_TEXTURE_COMPONENTS) (define GL_TEXTURE_BORDER_COLOR #x1004) (provide GL_TEXTURE_BORDER_COLOR) (define GL_TEXTURE_BORDER #x1005) (provide GL_TEXTURE_BORDER) (define GL_TEXTURE_RED_SIZE #x805C) (provide GL_TEXTURE_RED_SIZE) (define GL_TEXTURE_GREEN_SIZE #x805D) (provide GL_TEXTURE_GREEN_SIZE) (define GL_TEXTURE_BLUE_SIZE #x805E) (provide GL_TEXTURE_BLUE_SIZE) (define GL_TEXTURE_ALPHA_SIZE #x805F) (provide GL_TEXTURE_ALPHA_SIZE) (define GL_TEXTURE_LUMINANCE_SIZE #x8060) (provide GL_TEXTURE_LUMINANCE_SIZE) (define GL_TEXTURE_INTENSITY_SIZE #x8061) (provide GL_TEXTURE_INTENSITY_SIZE) (define GL_TEXTURE_PRIORITY #x8066) (provide GL_TEXTURE_PRIORITY) (define GL_TEXTURE_RESIDENT #x8067) (provide GL_TEXTURE_RESIDENT) (define GL_DONT_CARE #x1100) (provide GL_DONT_CARE) (define GL_FASTEST #x1101) (provide GL_FASTEST) (define GL_NICEST #x1102) (provide GL_NICEST) (define GL_AMBIENT #x1200) (provide GL_AMBIENT) (define GL_DIFFUSE #x1201) (provide GL_DIFFUSE) (define GL_SPECULAR #x1202) (provide GL_SPECULAR) (define GL_POSITION #x1203) (provide GL_POSITION) (define GL_SPOT_DIRECTION #x1204) (provide GL_SPOT_DIRECTION) (define GL_SPOT_EXPONENT #x1205) (provide GL_SPOT_EXPONENT) (define GL_SPOT_CUTOFF #x1206) (provide GL_SPOT_CUTOFF) (define GL_CONSTANT_ATTENUATION #x1207) (provide GL_CONSTANT_ATTENUATION) (define GL_LINEAR_ATTENUATION #x1208) (provide GL_LINEAR_ATTENUATION) (define GL_QUADRATIC_ATTENUATION #x1209) (provide GL_QUADRATIC_ATTENUATION) (define GL_COMPILE #x1300) (provide GL_COMPILE) (define GL_COMPILE_AND_EXECUTE #x1301) (provide GL_COMPILE_AND_EXECUTE) (define GL_BYTE #x1400) (provide GL_BYTE) (define GL_UNSIGNED_BYTE #x1401) (provide GL_UNSIGNED_BYTE) (define GL_SHORT #x1402) (provide GL_SHORT) (define GL_UNSIGNED_SHORT #x1403) (provide GL_UNSIGNED_SHORT) (define GL_INT #x1404) (provide GL_INT) (define GL_UNSIGNED_INT #x1405) (provide GL_UNSIGNED_INT) (define GL_FLOAT #x1406) (provide GL_FLOAT) (define GL_2_BYTES #x1407) (provide GL_2_BYTES) (define GL_3_BYTES #x1408) (provide GL_3_BYTES) (define GL_4_BYTES #x1409) (provide GL_4_BYTES) (define GL_DOUBLE #x140A) (provide GL_DOUBLE) (define GL_DOUBLE_EXT #x140A) (provide GL_DOUBLE_EXT) (define GL_HALF_FLOAT #x140B) (provide GL_HALF_FLOAT) (define GL_HALF_FLOAT_ARB #x140B) (provide GL_HALF_FLOAT_ARB) (define GL_HALF_FLOAT_NV #x140B) (provide GL_HALF_FLOAT_NV) (define GL_HALF_APPLE #x140B) (provide GL_HALF_APPLE) (define GL_FIXED #x140C) (provide GL_FIXED) (define GL_FIXED_OES #x140C) (provide GL_FIXED_OES) (define GL_INT64_NV #x140E) (provide GL_INT64_NV) (define GL_UNSIGNED_INT64_NV #x140F) (provide GL_UNSIGNED_INT64_NV) (define GL_CLEAR #x1500) (provide GL_CLEAR) (define GL_AND #x1501) (provide GL_AND) (define GL_AND_REVERSE #x1502) (provide GL_AND_REVERSE) (define GL_COPY #x1503) (provide GL_COPY) (define GL_AND_INVERTED #x1504) (provide GL_AND_INVERTED) (define GL_NOOP #x1505) (provide GL_NOOP) (define GL_XOR #x1506) (provide GL_XOR) (define GL_OR #x1507) (provide GL_OR) (define GL_NOR #x1508) (provide GL_NOR) (define GL_EQUIV #x1509) (provide GL_EQUIV) (define GL_INVERT #x150A) (provide GL_INVERT) (define GL_OR_REVERSE #x150B) (provide GL_OR_REVERSE) (define GL_COPY_INVERTED #x150C) (provide GL_COPY_INVERTED) (define GL_OR_INVERTED #x150D) (provide GL_OR_INVERTED) (define GL_NAND #x150E) (provide GL_NAND) (define GL_SET #x150F) (provide GL_SET) (define GL_EMISSION #x1600) (provide GL_EMISSION) (define GL_SHININESS #x1601) (provide GL_SHININESS) (define GL_AMBIENT_AND_DIFFUSE #x1602) (provide GL_AMBIENT_AND_DIFFUSE) (define GL_COLOR_INDEXES #x1603) (provide GL_COLOR_INDEXES) (define GL_MODELVIEW #x1700) (provide GL_MODELVIEW) (define GL_PROJECTION #x1701) (provide GL_PROJECTION) (define GL_TEXTURE #x1702) (provide GL_TEXTURE) (define GL_COLOR #x1800) (provide GL_COLOR) (define GL_DEPTH #x1801) (provide GL_DEPTH) (define GL_STENCIL #x1802) (provide GL_STENCIL) (define GL_COLOR_EXT #x1800) (provide GL_COLOR_EXT) (define GL_DEPTH_EXT #x1801) (provide GL_DEPTH_EXT) (define GL_STENCIL_EXT #x1802) (provide GL_STENCIL_EXT) (define GL_COLOR_INDEX #x1900) (provide GL_COLOR_INDEX) (define GL_STENCIL_INDEX #x1901) (provide GL_STENCIL_INDEX) (define GL_DEPTH_COMPONENT #x1902) (provide GL_DEPTH_COMPONENT) (define GL_RED #x1903) (provide GL_RED) (define GL_GREEN #x1904) (provide GL_GREEN) (define GL_BLUE #x1905) (provide GL_BLUE) (define GL_ALPHA #x1906) (provide GL_ALPHA) (define GL_RGB #x1907) (provide GL_RGB) (define GL_RGBA #x1908) (provide GL_RGBA) (define GL_LUMINANCE #x1909) (provide GL_LUMINANCE) (define GL_LUMINANCE_ALPHA #x190A) (provide GL_LUMINANCE_ALPHA) (define GL_BITMAP #x1A00) (provide GL_BITMAP) (define GL_POINT #x1B00) (provide GL_POINT) (define GL_LINE #x1B01) (provide GL_LINE) (define GL_FILL #x1B02) (provide GL_FILL) (define GL_RENDER #x1C00) (provide GL_RENDER) (define GL_FEEDBACK #x1C01) (provide GL_FEEDBACK) (define GL_SELECT #x1C02) (provide GL_SELECT) (define GL_FLAT #x1D00) (provide GL_FLAT) (define GL_SMOOTH #x1D01) (provide GL_SMOOTH) (define GL_KEEP #x1E00) (provide GL_KEEP) (define GL_REPLACE #x1E01) (provide GL_REPLACE) (define GL_INCR #x1E02) (provide GL_INCR) (define GL_DECR #x1E03) (provide GL_DECR) (define GL_VENDOR #x1F00) (provide GL_VENDOR) (define GL_RENDERER #x1F01) (provide GL_RENDERER) (define GL_VERSION #x1F02) (provide GL_VERSION) (define GL_EXTENSIONS #x1F03) (provide GL_EXTENSIONS) (define GL_S #x2000) (provide GL_S) (define GL_T #x2001) (provide GL_T) (define GL_R #x2002) (provide GL_R) (define GL_Q #x2003) (provide GL_Q) (define GL_MODULATE #x2100) (provide GL_MODULATE) (define GL_DECAL #x2101) (provide GL_DECAL) (define GL_TEXTURE_ENV_MODE #x2200) (provide GL_TEXTURE_ENV_MODE) (define GL_TEXTURE_ENV_COLOR #x2201) (provide GL_TEXTURE_ENV_COLOR) (define GL_TEXTURE_ENV #x2300) (provide GL_TEXTURE_ENV) (define GL_EYE_LINEAR #x2400) (provide GL_EYE_LINEAR) (define GL_OBJECT_LINEAR #x2401) (provide GL_OBJECT_LINEAR) (define GL_SPHERE_MAP #x2402) (provide GL_SPHERE_MAP) (define GL_TEXTURE_GEN_MODE #x2500) (provide GL_TEXTURE_GEN_MODE) (define GL_OBJECT_PLANE #x2501) (provide GL_OBJECT_PLANE) (define GL_EYE_PLANE #x2502) (provide GL_EYE_PLANE) (define GL_NEAREST #x2600) (provide GL_NEAREST) (define GL_LINEAR #x2601) (provide GL_LINEAR) (define GL_NEAREST_MIPMAP_NEAREST #x2700) (provide GL_NEAREST_MIPMAP_NEAREST) (define GL_LINEAR_MIPMAP_NEAREST #x2701) (provide GL_LINEAR_MIPMAP_NEAREST) (define GL_NEAREST_MIPMAP_LINEAR #x2702) (provide GL_NEAREST_MIPMAP_LINEAR) (define GL_LINEAR_MIPMAP_LINEAR #x2703) (provide GL_LINEAR_MIPMAP_LINEAR) (define GL_TEXTURE_MAG_FILTER #x2800) (provide GL_TEXTURE_MAG_FILTER) (define GL_TEXTURE_MIN_FILTER #x2801) (provide GL_TEXTURE_MIN_FILTER) (define GL_TEXTURE_WRAP_S #x2802) (provide GL_TEXTURE_WRAP_S) (define GL_TEXTURE_WRAP_T #x2803) (provide GL_TEXTURE_WRAP_T) (define GL_PROXY_TEXTURE_1D #x8063) (provide GL_PROXY_TEXTURE_1D) (define GL_PROXY_TEXTURE_2D #x8064) (provide GL_PROXY_TEXTURE_2D) (define GL_CLAMP #x2900) (provide GL_CLAMP) (define GL_REPEAT #x2901) (provide GL_REPEAT) (define GL_R3_G3_B2 #x2A10) (provide GL_R3_G3_B2) (define GL_ALPHA4 #x803B) (provide GL_ALPHA4) (define GL_ALPHA8 #x803C) (provide GL_ALPHA8) (define GL_ALPHA12 #x803D) (provide GL_ALPHA12) (define GL_ALPHA16 #x803E) (provide GL_ALPHA16) (define GL_LUMINANCE4 #x803F) (provide GL_LUMINANCE4) (define GL_LUMINANCE8 #x8040) (provide GL_LUMINANCE8) (define GL_LUMINANCE12 #x8041) (provide GL_LUMINANCE12) (define GL_LUMINANCE16 #x8042) (provide GL_LUMINANCE16) (define GL_LUMINANCE4_ALPHA4 #x8043) (provide GL_LUMINANCE4_ALPHA4) (define GL_LUMINANCE6_ALPHA2 #x8044) (provide GL_LUMINANCE6_ALPHA2) (define GL_LUMINANCE8_ALPHA8 #x8045) (provide GL_LUMINANCE8_ALPHA8) (define GL_LUMINANCE12_ALPHA4 #x8046) (provide GL_LUMINANCE12_ALPHA4) (define GL_LUMINANCE12_ALPHA12 #x8047) (provide GL_LUMINANCE12_ALPHA12) (define GL_LUMINANCE16_ALPHA16 #x8048) (provide GL_LUMINANCE16_ALPHA16) (define GL_INTENSITY #x8049) (provide GL_INTENSITY) (define GL_INTENSITY4 #x804A) (provide GL_INTENSITY4) (define GL_INTENSITY8 #x804B) (provide GL_INTENSITY8) (define GL_INTENSITY12 #x804C) (provide GL_INTENSITY12) (define GL_INTENSITY16 #x804D) (provide GL_INTENSITY16) (define GL_RGB4 #x804F) (provide GL_RGB4) (define GL_RGB5 #x8050) (provide GL_RGB5) (define GL_RGB8 #x8051) (provide GL_RGB8) (define GL_RGB10 #x8052) (provide GL_RGB10) (define GL_RGB12 #x8053) (provide GL_RGB12) (define GL_RGB16 #x8054) (provide GL_RGB16) (define GL_RGBA2 #x8055) (provide GL_RGBA2) (define GL_RGBA4 #x8056) (provide GL_RGBA4) (define GL_RGB5_A1 #x8057) (provide GL_RGB5_A1) (define GL_RGBA8 #x8058) (provide GL_RGBA8) (define GL_RGB10_A2 #x8059) (provide GL_RGB10_A2) (define GL_RGBA12 #x805A) (provide GL_RGBA12) (define GL_RGBA16 #x805B) (provide GL_RGBA16) (define GL_V2F #x2A20) (provide GL_V2F) (define GL_V3F #x2A21) (provide GL_V3F) (define GL_C4UB_V2F #x2A22) (provide GL_C4UB_V2F) (define GL_C4UB_V3F #x2A23) (provide GL_C4UB_V3F) (define GL_C3F_V3F #x2A24) (provide GL_C3F_V3F) (define GL_N3F_V3F #x2A25) (provide GL_N3F_V3F) (define GL_C4F_N3F_V3F #x2A26) (provide GL_C4F_N3F_V3F) (define GL_T2F_V3F #x2A27) (provide GL_T2F_V3F) (define GL_T4F_V4F #x2A28) (provide GL_T4F_V4F) (define GL_T2F_C4UB_V3F #x2A29) (provide GL_T2F_C4UB_V3F) (define GL_T2F_C3F_V3F #x2A2A) (provide GL_T2F_C3F_V3F) (define GL_T2F_N3F_V3F #x2A2B) (provide GL_T2F_N3F_V3F) (define GL_T2F_C4F_N3F_V3F #x2A2C) (provide GL_T2F_C4F_N3F_V3F) (define GL_T4F_C4F_N3F_V4F #x2A2D) (provide GL_T4F_C4F_N3F_V4F) (define GL_CLIP_PLANE0 #x3000) (provide GL_CLIP_PLANE0) (define GL_CLIP_PLANE1 #x3001) (provide GL_CLIP_PLANE1) (define GL_CLIP_PLANE2 #x3002) (provide GL_CLIP_PLANE2) (define GL_CLIP_PLANE3 #x3003) (provide GL_CLIP_PLANE3) (define GL_CLIP_PLANE4 #x3004) (provide GL_CLIP_PLANE4) (define GL_CLIP_PLANE5 #x3005) (provide GL_CLIP_PLANE5) (define GL_CLIP_DISTANCE0 #x3000) (provide GL_CLIP_DISTANCE0) (define GL_CLIP_DISTANCE1 #x3001) (provide GL_CLIP_DISTANCE1) (define GL_CLIP_DISTANCE2 #x3002) (provide GL_CLIP_DISTANCE2) (define GL_CLIP_DISTANCE3 #x3003) (provide GL_CLIP_DISTANCE3) (define GL_CLIP_DISTANCE4 #x3004) (provide GL_CLIP_DISTANCE4) (define GL_CLIP_DISTANCE5 #x3005) (provide GL_CLIP_DISTANCE5) (define GL_CLIP_DISTANCE6 #x3006) (provide GL_CLIP_DISTANCE6) (define GL_CLIP_DISTANCE7 #x3007) (provide GL_CLIP_DISTANCE7) (define GL_LIGHT0 #x4000) (provide GL_LIGHT0) (define GL_LIGHT1 #x4001) (provide GL_LIGHT1) (define GL_LIGHT2 #x4002) (provide GL_LIGHT2) (define GL_LIGHT3 #x4003) (provide GL_LIGHT3) (define GL_LIGHT4 #x4004) (provide GL_LIGHT4) (define GL_LIGHT5 #x4005) (provide GL_LIGHT5) (define GL_LIGHT6 #x4006) (provide GL_LIGHT6) (define GL_LIGHT7 #x4007) (provide GL_LIGHT7) (define GL_ABGR_EXT #x8000) (provide GL_ABGR_EXT) (define GL_CONSTANT_COLOR #x8001) (provide GL_CONSTANT_COLOR) (define GL_ONE_MINUS_CONSTANT_COLOR #x8002) (provide GL_ONE_MINUS_CONSTANT_COLOR) (define GL_CONSTANT_ALPHA #x8003) (provide GL_CONSTANT_ALPHA) (define GL_ONE_MINUS_CONSTANT_ALPHA #x8004) (provide GL_ONE_MINUS_CONSTANT_ALPHA) (define GL_BLEND_COLOR #x8005) (provide GL_BLEND_COLOR) (define GL_CONSTANT_COLOR_EXT #x8001) (provide GL_CONSTANT_COLOR_EXT) (define GL_ONE_MINUS_CONSTANT_COLOR_EXT #x8002) (provide GL_ONE_MINUS_CONSTANT_COLOR_EXT) (define GL_CONSTANT_ALPHA_EXT #x8003) (provide GL_CONSTANT_ALPHA_EXT) (define GL_ONE_MINUS_CONSTANT_ALPHA_EXT #x8004) (provide GL_ONE_MINUS_CONSTANT_ALPHA_EXT) (define GL_BLEND_COLOR_EXT #x8005) (provide GL_BLEND_COLOR_EXT) (define GL_FUNC_ADD #x8006) (provide GL_FUNC_ADD) (define GL_FUNC_ADD_EXT #x8006) (provide GL_FUNC_ADD_EXT) (define GL_MIN #x8007) (provide GL_MIN) (define GL_MIN_EXT #x8007) (provide GL_MIN_EXT) (define GL_MAX #x8008) (provide GL_MAX) (define GL_MAX_EXT #x8008) (provide GL_MAX_EXT) (define GL_BLEND_EQUATION #x8009) (provide GL_BLEND_EQUATION) (define GL_BLEND_EQUATION_EXT #x8009) (provide GL_BLEND_EQUATION_EXT) (define GL_BLEND_EQUATION_RGB #x8009) (provide GL_BLEND_EQUATION_RGB) (define GL_BLEND_EQUATION_RGB_EXT #x8009) (provide GL_BLEND_EQUATION_RGB_EXT) (define GL_BLEND_EQUATION_RGB_OES #x8009) (provide GL_BLEND_EQUATION_RGB_OES) (define GL_FUNC_SUBTRACT #x800A) (provide GL_FUNC_SUBTRACT) (define GL_FUNC_SUBTRACT_EXT #x800A) (provide GL_FUNC_SUBTRACT_EXT) (define GL_FUNC_REVERSE_SUBTRACT #x800B) (provide GL_FUNC_REVERSE_SUBTRACT) (define GL_FUNC_REVERSE_SUBTRACT_EXT #x800B) (provide GL_FUNC_REVERSE_SUBTRACT_EXT) (define GL_FUNC_ADD_OES #x8006) (provide GL_FUNC_ADD_OES) (define GL_BLEND_EQUATION_OES #x8009) (provide GL_BLEND_EQUATION_OES) (define GL_FUNC_SUBTRACT_OES #x800A) (provide GL_FUNC_SUBTRACT_OES) (define GL_FUNC_REVERSE_SUBTRACT_OES #x800B) (provide GL_FUNC_REVERSE_SUBTRACT_OES) (define GL_CMYK_EXT #x800C) (provide GL_CMYK_EXT) (define GL_CMYKA_EXT #x800D) (provide GL_CMYKA_EXT) (define GL_PACK_CMYK_HINT_EXT #x800E) (provide GL_PACK_CMYK_HINT_EXT) (define GL_UNPACK_CMYK_HINT_EXT #x800F) (provide GL_UNPACK_CMYK_HINT_EXT) (define GL_CONVOLUTION_1D #x8010) (provide GL_CONVOLUTION_1D) (define GL_CONVOLUTION_2D #x8011) (provide GL_CONVOLUTION_2D) (define GL_SEPARABLE_2D #x8012) (provide GL_SEPARABLE_2D) (define GL_CONVOLUTION_BORDER_MODE #x8013) (provide GL_CONVOLUTION_BORDER_MODE) (define GL_CONVOLUTION_FILTER_SCALE #x8014) (provide GL_CONVOLUTION_FILTER_SCALE) (define GL_CONVOLUTION_FILTER_BIAS #x8015) (provide GL_CONVOLUTION_FILTER_BIAS) (define GL_REDUCE #x8016) (provide GL_REDUCE) (define GL_CONVOLUTION_FORMAT #x8017) (provide GL_CONVOLUTION_FORMAT) (define GL_CONVOLUTION_WIDTH #x8018) (provide GL_CONVOLUTION_WIDTH) (define GL_CONVOLUTION_HEIGHT #x8019) (provide GL_CONVOLUTION_HEIGHT) (define GL_MAX_CONVOLUTION_WIDTH #x801A) (provide GL_MAX_CONVOLUTION_WIDTH) (define GL_MAX_CONVOLUTION_HEIGHT #x801B) (provide GL_MAX_CONVOLUTION_HEIGHT) (define GL_POST_CONVOLUTION_RED_SCALE #x801C) (provide GL_POST_CONVOLUTION_RED_SCALE) (define GL_POST_CONVOLUTION_GREEN_SCALE #x801D) (provide GL_POST_CONVOLUTION_GREEN_SCALE) (define GL_POST_CONVOLUTION_BLUE_SCALE #x801E) (provide GL_POST_CONVOLUTION_BLUE_SCALE) (define GL_POST_CONVOLUTION_ALPHA_SCALE #x801F) (provide GL_POST_CONVOLUTION_ALPHA_SCALE) (define GL_POST_CONVOLUTION_RED_BIAS #x8020) (provide GL_POST_CONVOLUTION_RED_BIAS) (define GL_POST_CONVOLUTION_GREEN_BIAS #x8021) (provide GL_POST_CONVOLUTION_GREEN_BIAS) (define GL_POST_CONVOLUTION_BLUE_BIAS #x8022) (provide GL_POST_CONVOLUTION_BLUE_BIAS) (define GL_POST_CONVOLUTION_ALPHA_BIAS #x8023) (provide GL_POST_CONVOLUTION_ALPHA_BIAS) (define GL_CONVOLUTION_1D_EXT #x8010) (provide GL_CONVOLUTION_1D_EXT) (define GL_CONVOLUTION_2D_EXT #x8011) (provide GL_CONVOLUTION_2D_EXT) (define GL_SEPARABLE_2D_EXT #x8012) (provide GL_SEPARABLE_2D_EXT) (define GL_CONVOLUTION_BORDER_MODE_EXT #x8013) (provide GL_CONVOLUTION_BORDER_MODE_EXT) (define GL_CONVOLUTION_FILTER_SCALE_EXT #x8014) (provide GL_CONVOLUTION_FILTER_SCALE_EXT) (define GL_CONVOLUTION_FILTER_BIAS_EXT #x8015) (provide GL_CONVOLUTION_FILTER_BIAS_EXT) (define GL_REDUCE_EXT #x8016) (provide GL_REDUCE_EXT) (define GL_CONVOLUTION_FORMAT_EXT #x8017) (provide GL_CONVOLUTION_FORMAT_EXT) (define GL_CONVOLUTION_WIDTH_EXT #x8018) (provide GL_CONVOLUTION_WIDTH_EXT) (define GL_CONVOLUTION_HEIGHT_EXT #x8019) (provide GL_CONVOLUTION_HEIGHT_EXT) (define GL_MAX_CONVOLUTION_WIDTH_EXT #x801A) (provide GL_MAX_CONVOLUTION_WIDTH_EXT) (define GL_MAX_CONVOLUTION_HEIGHT_EXT #x801B) (provide GL_MAX_CONVOLUTION_HEIGHT_EXT) (define GL_POST_CONVOLUTION_RED_SCALE_EXT #x801C) (provide GL_POST_CONVOLUTION_RED_SCALE_EXT) (define GL_POST_CONVOLUTION_GREEN_SCALE_EXT #x801D) (provide GL_POST_CONVOLUTION_GREEN_SCALE_EXT) (define GL_POST_CONVOLUTION_BLUE_SCALE_EXT #x801E) (provide GL_POST_CONVOLUTION_BLUE_SCALE_EXT) (define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT #x801F) (provide GL_POST_CONVOLUTION_ALPHA_SCALE_EXT) (define GL_POST_CONVOLUTION_RED_BIAS_EXT #x8020) (provide GL_POST_CONVOLUTION_RED_BIAS_EXT) (define GL_POST_CONVOLUTION_GREEN_BIAS_EXT #x8021) (provide GL_POST_CONVOLUTION_GREEN_BIAS_EXT) (define GL_POST_CONVOLUTION_BLUE_BIAS_EXT #x8022) (provide GL_POST_CONVOLUTION_BLUE_BIAS_EXT) (define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT #x8023) (provide GL_POST_CONVOLUTION_ALPHA_BIAS_EXT) (define GL_HISTOGRAM #x8024) (provide GL_HISTOGRAM) (define GL_PROXY_HISTOGRAM #x8025) (provide GL_PROXY_HISTOGRAM) (define GL_HISTOGRAM_WIDTH #x8026) (provide GL_HISTOGRAM_WIDTH) (define GL_HISTOGRAM_FORMAT #x8027) (provide GL_HISTOGRAM_FORMAT) (define GL_HISTOGRAM_RED_SIZE #x8028) (provide GL_HISTOGRAM_RED_SIZE) (define GL_HISTOGRAM_GREEN_SIZE #x8029) (provide GL_HISTOGRAM_GREEN_SIZE) (define GL_HISTOGRAM_BLUE_SIZE #x802A) (provide GL_HISTOGRAM_BLUE_SIZE) (define GL_HISTOGRAM_ALPHA_SIZE #x802B) (provide GL_HISTOGRAM_ALPHA_SIZE) (define GL_HISTOGRAM_SINK #x802D) (provide GL_HISTOGRAM_SINK) (define GL_MINMAX #x802E) (provide GL_MINMAX) (define GL_MINMAX_FORMAT #x802F) (provide GL_MINMAX_FORMAT) (define GL_MINMAX_SINK #x8030) (provide GL_MINMAX_SINK) (define GL_TABLE_TOO_LARGE #x8031) (provide GL_TABLE_TOO_LARGE) (define GL_HISTOGRAM_EXT #x8024) (provide GL_HISTOGRAM_EXT) (define GL_PROXY_HISTOGRAM_EXT #x8025) (provide GL_PROXY_HISTOGRAM_EXT) (define GL_HISTOGRAM_WIDTH_EXT #x8026) (provide GL_HISTOGRAM_WIDTH_EXT) (define GL_HISTOGRAM_FORMAT_EXT #x8027) (provide GL_HISTOGRAM_FORMAT_EXT) (define GL_HISTOGRAM_RED_SIZE_EXT #x8028) (provide GL_HISTOGRAM_RED_SIZE_EXT) (define GL_HISTOGRAM_GREEN_SIZE_EXT #x8029) (provide GL_HISTOGRAM_GREEN_SIZE_EXT) (define GL_HISTOGRAM_BLUE_SIZE_EXT #x802A) (provide GL_HISTOGRAM_BLUE_SIZE_EXT) (define GL_HISTOGRAM_ALPHA_SIZE_EXT #x802B) (provide GL_HISTOGRAM_ALPHA_SIZE_EXT) (define GL_HISTOGRAM_LUMINANCE_SIZE #x802C) (provide GL_HISTOGRAM_LUMINANCE_SIZE) (define GL_HISTOGRAM_LUMINANCE_SIZE_EXT #x802C) (provide GL_HISTOGRAM_LUMINANCE_SIZE_EXT) (define GL_HISTOGRAM_SINK_EXT #x802D) (provide GL_HISTOGRAM_SINK_EXT) (define GL_MINMAX_EXT #x802E) (provide GL_MINMAX_EXT) (define GL_MINMAX_FORMAT_EXT #x802F) (provide GL_MINMAX_FORMAT_EXT) (define GL_MINMAX_SINK_EXT #x8030) (provide GL_MINMAX_SINK_EXT) (define GL_TABLE_TOO_LARGE_EXT #x8031) (provide GL_TABLE_TOO_LARGE_EXT) (define GL_UNSIGNED_BYTE_3_3_2 #x8032) (provide GL_UNSIGNED_BYTE_3_3_2) (define GL_UNSIGNED_SHORT_4_4_4_4 #x8033) (provide GL_UNSIGNED_SHORT_4_4_4_4) (define GL_UNSIGNED_SHORT_5_5_5_1 #x8034) (provide GL_UNSIGNED_SHORT_5_5_5_1) (define GL_UNSIGNED_INT_8_8_8_8 #x8035) (provide GL_UNSIGNED_INT_8_8_8_8) (define GL_UNSIGNED_INT_10_10_10_2 #x8036) (provide GL_UNSIGNED_INT_10_10_10_2) (define GL_UNSIGNED_BYTE_2_3_3_REV #x8362) (provide GL_UNSIGNED_BYTE_2_3_3_REV) (define GL_UNSIGNED_SHORT_5_6_5 #x8363) (provide GL_UNSIGNED_SHORT_5_6_5) (define GL_UNSIGNED_SHORT_5_6_5_REV #x8364) (provide GL_UNSIGNED_SHORT_5_6_5_REV) (define GL_UNSIGNED_SHORT_4_4_4_4_REV #x8365) (provide GL_UNSIGNED_SHORT_4_4_4_4_REV) (define GL_UNSIGNED_SHORT_1_5_5_5_REV #x8366) (provide GL_UNSIGNED_SHORT_1_5_5_5_REV) (define GL_UNSIGNED_INT_8_8_8_8_REV #x8367) (provide GL_UNSIGNED_INT_8_8_8_8_REV) (define GL_UNSIGNED_INT_2_10_10_10_REV #x8368) (provide GL_UNSIGNED_INT_2_10_10_10_REV) (define GL_UNSIGNED_BYTE_3_3_2_EXT #x8032) (provide GL_UNSIGNED_BYTE_3_3_2_EXT) (define GL_UNSIGNED_SHORT_4_4_4_4_EXT #x8033) (provide GL_UNSIGNED_SHORT_4_4_4_4_EXT) (define GL_UNSIGNED_SHORT_5_5_5_1_EXT #x8034) (provide GL_UNSIGNED_SHORT_5_5_5_1_EXT) (define GL_UNSIGNED_INT_8_8_8_8_EXT #x8035) (provide GL_UNSIGNED_INT_8_8_8_8_EXT) (define GL_UNSIGNED_INT_10_10_10_2_EXT #x8036) (provide GL_UNSIGNED_INT_10_10_10_2_EXT) (define GL_UNSIGNED_BYTE_2_3_3_REV_EXT #x8362) (provide GL_UNSIGNED_BYTE_2_3_3_REV_EXT) (define GL_UNSIGNED_SHORT_5_6_5_EXT #x8363) (provide GL_UNSIGNED_SHORT_5_6_5_EXT) (define GL_UNSIGNED_SHORT_5_6_5_REV_EXT #x8364) (provide GL_UNSIGNED_SHORT_5_6_5_REV_EXT) (define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT #x8365) (provide GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT) (define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT #x8366) (provide GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT) (define GL_UNSIGNED_INT_8_8_8_8_REV_EXT #x8367) (provide GL_UNSIGNED_INT_8_8_8_8_REV_EXT) (define GL_UNSIGNED_INT_2_10_10_10_REV_EXT #x8368) (provide GL_UNSIGNED_INT_2_10_10_10_REV_EXT) (define GL_POLYGON_OFFSET_EXT #x8037) (provide GL_POLYGON_OFFSET_EXT) (define GL_POLYGON_OFFSET_FACTOR_EXT #x8038) (provide GL_POLYGON_OFFSET_FACTOR_EXT) (define GL_POLYGON_OFFSET_BIAS_EXT #x8039) (provide GL_POLYGON_OFFSET_BIAS_EXT) (define GL_RESCALE_NORMAL #x803A) (provide GL_RESCALE_NORMAL) (define GL_RESCALE_NORMAL_EXT #x803A) (provide GL_RESCALE_NORMAL_EXT) (define GL_ALPHA4_EXT #x803B) (provide GL_ALPHA4_EXT) (define GL_ALPHA8_EXT #x803C) (provide GL_ALPHA8_EXT) (define GL_ALPHA12_EXT #x803D) (provide GL_ALPHA12_EXT) (define GL_ALPHA16_EXT #x803E) (provide GL_ALPHA16_EXT) (define GL_LUMINANCE4_EXT #x803F) (provide GL_LUMINANCE4_EXT) (define GL_LUMINANCE8_EXT #x8040) (provide GL_LUMINANCE8_EXT) (define GL_LUMINANCE12_EXT #x8041) (provide GL_LUMINANCE12_EXT) (define GL_LUMINANCE16_EXT #x8042) (provide GL_LUMINANCE16_EXT) (define GL_LUMINANCE4_ALPHA4_EXT #x8043) (provide GL_LUMINANCE4_ALPHA4_EXT) (define GL_LUMINANCE6_ALPHA2_EXT #x8044) (provide GL_LUMINANCE6_ALPHA2_EXT) (define GL_LUMINANCE8_ALPHA8_EXT #x8045) (provide GL_LUMINANCE8_ALPHA8_EXT) (define GL_LUMINANCE12_ALPHA4_EXT #x8046) (provide GL_LUMINANCE12_ALPHA4_EXT) (define GL_LUMINANCE12_ALPHA12_EXT #x8047) (provide GL_LUMINANCE12_ALPHA12_EXT) (define GL_LUMINANCE16_ALPHA16_EXT #x8048) (provide GL_LUMINANCE16_ALPHA16_EXT) (define GL_INTENSITY_EXT #x8049) (provide GL_INTENSITY_EXT) (define GL_INTENSITY4_EXT #x804A) (provide GL_INTENSITY4_EXT) (define GL_INTENSITY8_EXT #x804B) (provide GL_INTENSITY8_EXT) (define GL_INTENSITY12_EXT #x804C) (provide GL_INTENSITY12_EXT) (define GL_INTENSITY16_EXT #x804D) (provide GL_INTENSITY16_EXT) (define GL_RGB2_EXT #x804E) (provide GL_RGB2_EXT) (define GL_RGB4_EXT #x804F) (provide GL_RGB4_EXT) (define GL_RGB5_EXT #x8050) (provide GL_RGB5_EXT) (define GL_RGB8_EXT #x8051) (provide GL_RGB8_EXT) (define GL_RGB10_EXT #x8052) (provide GL_RGB10_EXT) (define GL_RGB12_EXT #x8053) (provide GL_RGB12_EXT) (define GL_RGB16_EXT #x8054) (provide GL_RGB16_EXT) (define GL_RGBA2_EXT #x8055) (provide GL_RGBA2_EXT) (define GL_RGBA4_EXT #x8056) (provide GL_RGBA4_EXT) (define GL_RGB5_A1_EXT #x8057) (provide GL_RGB5_A1_EXT) (define GL_RGBA8_EXT #x8058) (provide GL_RGBA8_EXT) (define GL_RGB10_A2_EXT #x8059) (provide GL_RGB10_A2_EXT) (define GL_RGBA12_EXT #x805A) (provide GL_RGBA12_EXT) (define GL_RGBA16_EXT #x805B) (provide GL_RGBA16_EXT) (define GL_TEXTURE_RED_SIZE_EXT #x805C) (provide GL_TEXTURE_RED_SIZE_EXT) (define GL_TEXTURE_GREEN_SIZE_EXT #x805D) (provide GL_TEXTURE_GREEN_SIZE_EXT) (define GL_TEXTURE_BLUE_SIZE_EXT #x805E) (provide GL_TEXTURE_BLUE_SIZE_EXT) (define GL_TEXTURE_ALPHA_SIZE_EXT #x805F) (provide GL_TEXTURE_ALPHA_SIZE_EXT) (define GL_TEXTURE_LUMINANCE_SIZE_EXT #x8060) (provide GL_TEXTURE_LUMINANCE_SIZE_EXT) (define GL_TEXTURE_INTENSITY_SIZE_EXT #x8061) (provide GL_TEXTURE_INTENSITY_SIZE_EXT) (define GL_REPLACE_EXT #x8062) (provide GL_REPLACE_EXT) (define GL_PROXY_TEXTURE_1D_EXT #x8063) (provide GL_PROXY_TEXTURE_1D_EXT) (define GL_PROXY_TEXTURE_2D_EXT #x8064) (provide GL_PROXY_TEXTURE_2D_EXT) (define GL_TEXTURE_TOO_LARGE_EXT #x8065) (provide GL_TEXTURE_TOO_LARGE_EXT) (define GL_RGBA4_OES #x8056) (provide GL_RGBA4_OES) (define GL_RGB5_A1_OES #x8057) (provide GL_RGB5_A1_OES) (define GL_TEXTURE_PRIORITY_EXT #x8066) (provide GL_TEXTURE_PRIORITY_EXT) (define GL_TEXTURE_RESIDENT_EXT #x8067) (provide GL_TEXTURE_RESIDENT_EXT) (define GL_TEXTURE_1D_BINDING_EXT #x8068) (provide GL_TEXTURE_1D_BINDING_EXT) (define GL_TEXTURE_2D_BINDING_EXT #x8069) (provide GL_TEXTURE_2D_BINDING_EXT) (define GL_TEXTURE_3D_BINDING_EXT #x806A) (provide GL_TEXTURE_3D_BINDING_EXT) (define GL_PACK_SKIP_IMAGES #x806B) (provide GL_PACK_SKIP_IMAGES) (define GL_PACK_IMAGE_HEIGHT #x806C) (provide GL_PACK_IMAGE_HEIGHT) (define GL_UNPACK_SKIP_IMAGES #x806D) (provide GL_UNPACK_SKIP_IMAGES) (define GL_UNPACK_IMAGE_HEIGHT #x806E) (provide GL_UNPACK_IMAGE_HEIGHT) (define GL_TEXTURE_3D #x806F) (provide GL_TEXTURE_3D) (define GL_PROXY_TEXTURE_3D #x8070) (provide GL_PROXY_TEXTURE_3D) (define GL_TEXTURE_DEPTH #x8071) (provide GL_TEXTURE_DEPTH) (define GL_TEXTURE_WRAP_R #x8072) (provide GL_TEXTURE_WRAP_R) (define GL_MAX_3D_TEXTURE_SIZE #x8073) (provide GL_MAX_3D_TEXTURE_SIZE) (define GL_PACK_SKIP_IMAGES_EXT #x806B) (provide GL_PACK_SKIP_IMAGES_EXT) (define GL_PACK_IMAGE_HEIGHT_EXT #x806C) (provide GL_PACK_IMAGE_HEIGHT_EXT) (define GL_UNPACK_SKIP_IMAGES_EXT #x806D) (provide GL_UNPACK_SKIP_IMAGES_EXT) (define GL_UNPACK_IMAGE_HEIGHT_EXT #x806E) (provide GL_UNPACK_IMAGE_HEIGHT_EXT) (define GL_TEXTURE_3D_EXT #x806F) (provide GL_TEXTURE_3D_EXT) (define GL_PROXY_TEXTURE_3D_EXT #x8070) (provide GL_PROXY_TEXTURE_3D_EXT) (define GL_TEXTURE_DEPTH_EXT #x8071) (provide GL_TEXTURE_DEPTH_EXT) (define GL_TEXTURE_WRAP_R_EXT #x8072) (provide GL_TEXTURE_WRAP_R_EXT) (define GL_MAX_3D_TEXTURE_SIZE_EXT #x8073) (provide GL_MAX_3D_TEXTURE_SIZE_EXT) (define GL_TEXTURE_3D_BINDING_OES #x806A) (provide GL_TEXTURE_3D_BINDING_OES) (define GL_TEXTURE_3D_OES #x806F) (provide GL_TEXTURE_3D_OES) (define GL_TEXTURE_WRAP_R_OES #x8072) (provide GL_TEXTURE_WRAP_R_OES) (define GL_MAX_3D_TEXTURE_SIZE_OES #x8073) (provide GL_MAX_3D_TEXTURE_SIZE_OES) (define GL_VERTEX_ARRAY_EXT #x8074) (provide GL_VERTEX_ARRAY_EXT) (define GL_NORMAL_ARRAY_EXT #x8075) (provide GL_NORMAL_ARRAY_EXT) (define GL_COLOR_ARRAY_EXT #x8076) (provide GL_COLOR_ARRAY_EXT) (define GL_INDEX_ARRAY_EXT #x8077) (provide GL_INDEX_ARRAY_EXT) (define GL_TEXTURE_COORD_ARRAY_EXT #x8078) (provide GL_TEXTURE_COORD_ARRAY_EXT) (define GL_EDGE_FLAG_ARRAY_EXT #x8079) (provide GL_EDGE_FLAG_ARRAY_EXT) (define GL_VERTEX_ARRAY_SIZE_EXT #x807A) (provide GL_VERTEX_ARRAY_SIZE_EXT) (define GL_VERTEX_ARRAY_TYPE_EXT #x807B) (provide GL_VERTEX_ARRAY_TYPE_EXT) (define GL_VERTEX_ARRAY_STRIDE_EXT #x807C) (provide GL_VERTEX_ARRAY_STRIDE_EXT) (define GL_VERTEX_ARRAY_COUNT_EXT #x807D) (provide GL_VERTEX_ARRAY_COUNT_EXT) (define GL_NORMAL_ARRAY_TYPE_EXT #x807E) (provide GL_NORMAL_ARRAY_TYPE_EXT) (define GL_NORMAL_ARRAY_STRIDE_EXT #x807F) (provide GL_NORMAL_ARRAY_STRIDE_EXT) (define GL_NORMAL_ARRAY_COUNT_EXT #x8080) (provide GL_NORMAL_ARRAY_COUNT_EXT) (define GL_COLOR_ARRAY_SIZE_EXT #x8081) (provide GL_COLOR_ARRAY_SIZE_EXT) (define GL_COLOR_ARRAY_TYPE_EXT #x8082) (provide GL_COLOR_ARRAY_TYPE_EXT) (define GL_COLOR_ARRAY_STRIDE_EXT #x8083) (provide GL_COLOR_ARRAY_STRIDE_EXT) (define GL_COLOR_ARRAY_COUNT_EXT #x8084) (provide GL_COLOR_ARRAY_COUNT_EXT) (define GL_INDEX_ARRAY_TYPE_EXT #x8085) (provide GL_INDEX_ARRAY_TYPE_EXT) (define GL_INDEX_ARRAY_STRIDE_EXT #x8086) (provide GL_INDEX_ARRAY_STRIDE_EXT) (define GL_INDEX_ARRAY_COUNT_EXT #x8087) (provide GL_INDEX_ARRAY_COUNT_EXT) (define GL_TEXTURE_COORD_ARRAY_SIZE_EXT #x8088) (provide GL_TEXTURE_COORD_ARRAY_SIZE_EXT) (define GL_TEXTURE_COORD_ARRAY_TYPE_EXT #x8089) (provide GL_TEXTURE_COORD_ARRAY_TYPE_EXT) (define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT #x808A) (provide GL_TEXTURE_COORD_ARRAY_STRIDE_EXT) (define GL_TEXTURE_COORD_ARRAY_COUNT_EXT #x808B) (provide GL_TEXTURE_COORD_ARRAY_COUNT_EXT) (define GL_EDGE_FLAG_ARRAY_STRIDE_EXT #x808C) (provide GL_EDGE_FLAG_ARRAY_STRIDE_EXT) (define GL_EDGE_FLAG_ARRAY_COUNT_EXT #x808D) (provide GL_EDGE_FLAG_ARRAY_COUNT_EXT) (define GL_VERTEX_ARRAY_POINTER_EXT #x808E) (provide GL_VERTEX_ARRAY_POINTER_EXT) (define GL_NORMAL_ARRAY_POINTER_EXT #x808F) (provide GL_NORMAL_ARRAY_POINTER_EXT) (define GL_COLOR_ARRAY_POINTER_EXT #x8090) (provide GL_COLOR_ARRAY_POINTER_EXT) (define GL_INDEX_ARRAY_POINTER_EXT #x8091) (provide GL_INDEX_ARRAY_POINTER_EXT) (define GL_TEXTURE_COORD_ARRAY_POINTER_EXT #x8092) (provide GL_TEXTURE_COORD_ARRAY_POINTER_EXT) (define GL_EDGE_FLAG_ARRAY_POINTER_EXT #x8093) (provide GL_EDGE_FLAG_ARRAY_POINTER_EXT) (define GL_INTERLACE_SGIX #x8094) (provide GL_INTERLACE_SGIX) (define GL_DETAIL_TEXTURE_2D_SGIS #x8095) (provide GL_DETAIL_TEXTURE_2D_SGIS) (define GL_DETAIL_TEXTURE_2D_BINDING_SGIS #x8096) (provide GL_DETAIL_TEXTURE_2D_BINDING_SGIS) (define GL_LINEAR_DETAIL_SGIS #x8097) (provide GL_LINEAR_DETAIL_SGIS) (define GL_LINEAR_DETAIL_ALPHA_SGIS #x8098) (provide GL_LINEAR_DETAIL_ALPHA_SGIS) (define GL_LINEAR_DETAIL_COLOR_SGIS #x8099) (provide GL_LINEAR_DETAIL_COLOR_SGIS) (define GL_DETAIL_TEXTURE_LEVEL_SGIS #x809A) (provide GL_DETAIL_TEXTURE_LEVEL_SGIS) (define GL_DETAIL_TEXTURE_MODE_SGIS #x809B) (provide GL_DETAIL_TEXTURE_MODE_SGIS) (define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS #x809C) (provide GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS) (define GL_MULTISAMPLE #x809D) (provide GL_MULTISAMPLE) (define GL_SAMPLE_ALPHA_TO_COVERAGE #x809E) (provide GL_SAMPLE_ALPHA_TO_COVERAGE) (define GL_SAMPLE_ALPHA_TO_ONE #x809F) (provide GL_SAMPLE_ALPHA_TO_ONE) (define GL_SAMPLE_COVERAGE #x80A0) (provide GL_SAMPLE_COVERAGE) (define GL_SAMPLE_BUFFERS #x80A8) (provide GL_SAMPLE_BUFFERS) (define GL_SAMPLES #x80A9) (provide GL_SAMPLES) (define GL_SAMPLE_COVERAGE_VALUE #x80AA) (provide GL_SAMPLE_COVERAGE_VALUE) (define GL_SAMPLE_COVERAGE_INVERT #x80AB) (provide GL_SAMPLE_COVERAGE_INVERT) (define GL_MULTISAMPLE_ARB #x809D) (provide GL_MULTISAMPLE_ARB) (define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB #x809E) (provide GL_SAMPLE_ALPHA_TO_COVERAGE_ARB) (define GL_SAMPLE_ALPHA_TO_ONE_ARB #x809F) (provide GL_SAMPLE_ALPHA_TO_ONE_ARB) (define GL_SAMPLE_COVERAGE_ARB #x80A0) (provide GL_SAMPLE_COVERAGE_ARB) (define GL_SAMPLE_BUFFERS_ARB #x80A8) (provide GL_SAMPLE_BUFFERS_ARB) (define GL_SAMPLES_ARB #x80A9) (provide GL_SAMPLES_ARB) (define GL_SAMPLE_COVERAGE_VALUE_ARB #x80AA) (provide GL_SAMPLE_COVERAGE_VALUE_ARB) (define GL_SAMPLE_COVERAGE_INVERT_ARB #x80AB) (provide GL_SAMPLE_COVERAGE_INVERT_ARB) (define GL_MULTISAMPLE_SGIS #x809D) (provide GL_MULTISAMPLE_SGIS) (define GL_SAMPLE_ALPHA_TO_MASK_SGIS #x809E) (provide GL_SAMPLE_ALPHA_TO_MASK_SGIS) (define GL_SAMPLE_ALPHA_TO_ONE_SGIS #x809F) (provide GL_SAMPLE_ALPHA_TO_ONE_SGIS) (define GL_SAMPLE_MASK_SGIS #x80A0) (provide GL_SAMPLE_MASK_SGIS) (define GL_1PASS_SGIS #x80A1) (provide GL_1PASS_SGIS) (define GL_2PASS_0_SGIS #x80A2) (provide GL_2PASS_0_SGIS) (define GL_2PASS_1_SGIS #x80A3) (provide GL_2PASS_1_SGIS) (define GL_4PASS_0_SGIS #x80A4) (provide GL_4PASS_0_SGIS) (define GL_4PASS_1_SGIS #x80A5) (provide GL_4PASS_1_SGIS) (define GL_4PASS_2_SGIS #x80A6) (provide GL_4PASS_2_SGIS) (define GL_4PASS_3_SGIS #x80A7) (provide GL_4PASS_3_SGIS) (define GL_SAMPLE_BUFFERS_SGIS #x80A8) (provide GL_SAMPLE_BUFFERS_SGIS) (define GL_SAMPLES_SGIS #x80A9) (provide GL_SAMPLES_SGIS) (define GL_SAMPLE_MASK_VALUE_SGIS #x80AA) (provide GL_SAMPLE_MASK_VALUE_SGIS) (define GL_SAMPLE_MASK_INVERT_SGIS #x80AB) (provide GL_SAMPLE_MASK_INVERT_SGIS) (define GL_SAMPLE_PATTERN_SGIS #x80AC) (provide GL_SAMPLE_PATTERN_SGIS) (define GL_MULTISAMPLE_EXT #x809D) (provide GL_MULTISAMPLE_EXT) (define GL_SAMPLE_ALPHA_TO_MASK_EXT #x809E) (provide GL_SAMPLE_ALPHA_TO_MASK_EXT) (define GL_SAMPLE_ALPHA_TO_ONE_EXT #x809F) (provide GL_SAMPLE_ALPHA_TO_ONE_EXT) (define GL_SAMPLE_MASK_EXT #x80A0) (provide GL_SAMPLE_MASK_EXT) (define GL_1PASS_EXT #x80A1) (provide GL_1PASS_EXT) (define GL_2PASS_0_EXT #x80A2) (provide GL_2PASS_0_EXT) (define GL_2PASS_1_EXT #x80A3) (provide GL_2PASS_1_EXT) (define GL_4PASS_0_EXT #x80A4) (provide GL_4PASS_0_EXT) (define GL_4PASS_1_EXT #x80A5) (provide GL_4PASS_1_EXT) (define GL_4PASS_2_EXT #x80A6) (provide GL_4PASS_2_EXT) (define GL_4PASS_3_EXT #x80A7) (provide GL_4PASS_3_EXT) (define GL_SAMPLE_BUFFERS_EXT #x80A8) (provide GL_SAMPLE_BUFFERS_EXT) (define GL_SAMPLES_EXT #x80A9) (provide GL_SAMPLES_EXT) (define GL_SAMPLE_MASK_VALUE_EXT #x80AA) (provide GL_SAMPLE_MASK_VALUE_EXT) (define GL_SAMPLE_MASK_INVERT_EXT #x80AB) (provide GL_SAMPLE_MASK_INVERT_EXT) (define GL_SAMPLE_PATTERN_EXT #x80AC) (provide GL_SAMPLE_PATTERN_EXT) (define GL_COVERAGE_SAMPLES_NV #x80A9) (provide GL_COVERAGE_SAMPLES_NV) (define GL_LINEAR_SHARPEN_SGIS #x80AD) (provide GL_LINEAR_SHARPEN_SGIS) (define GL_LINEAR_SHARPEN_ALPHA_SGIS #x80AE) (provide GL_LINEAR_SHARPEN_ALPHA_SGIS) (define GL_LINEAR_SHARPEN_COLOR_SGIS #x80AF) (provide GL_LINEAR_SHARPEN_COLOR_SGIS) (define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS #x80B0) (provide GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS) (define GL_COLOR_MATRIX #x80B1) (provide GL_COLOR_MATRIX) (define GL_COLOR_MATRIX_STACK_DEPTH #x80B2) (provide GL_COLOR_MATRIX_STACK_DEPTH) (define GL_MAX_COLOR_MATRIX_STACK_DEPTH #x80B3) (provide GL_MAX_COLOR_MATRIX_STACK_DEPTH) (define GL_POST_COLOR_MATRIX_RED_SCALE #x80B4) (provide GL_POST_COLOR_MATRIX_RED_SCALE) (define GL_POST_COLOR_MATRIX_GREEN_SCALE #x80B5) (provide GL_POST_COLOR_MATRIX_GREEN_SCALE) (define GL_POST_COLOR_MATRIX_BLUE_SCALE #x80B6) (provide GL_POST_COLOR_MATRIX_BLUE_SCALE) (define GL_POST_COLOR_MATRIX_ALPHA_SCALE #x80B7) (provide GL_POST_COLOR_MATRIX_ALPHA_SCALE) (define GL_POST_COLOR_MATRIX_RED_BIAS #x80B8) (provide GL_POST_COLOR_MATRIX_RED_BIAS) (define GL_POST_COLOR_MATRIX_GREEN_BIAS #x80B9) (provide GL_POST_COLOR_MATRIX_GREEN_BIAS) (define GL_POST_COLOR_MATRIX_BLUE_BIAS #x80BA) (provide GL_POST_COLOR_MATRIX_BLUE_BIAS) (define GL_POST_COLOR_MATRIX_ALPHA_BIAS #x80BB) (provide GL_POST_COLOR_MATRIX_ALPHA_BIAS) (define GL_COLOR_MATRIX_SGI #x80B1) (provide GL_COLOR_MATRIX_SGI) (define GL_COLOR_MATRIX_STACK_DEPTH_SGI #x80B2) (provide GL_COLOR_MATRIX_STACK_DEPTH_SGI) (define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI #x80B3) (provide GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI) (define GL_POST_COLOR_MATRIX_RED_SCALE_SGI #x80B4) (provide GL_POST_COLOR_MATRIX_RED_SCALE_SGI) (define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI #x80B5) (provide GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI) (define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI #x80B6) (provide GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI) (define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI #x80B7) (provide GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI) (define GL_POST_COLOR_MATRIX_RED_BIAS_SGI #x80B8) (provide GL_POST_COLOR_MATRIX_RED_BIAS_SGI) (define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI #x80B9) (provide GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI) (define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI #x80BA) (provide GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI) (define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI #x80BB) (provide GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI) (define GL_TEXTURE_COLOR_TABLE_SGI #x80BC) (provide GL_TEXTURE_COLOR_TABLE_SGI) (define GL_PROXY_TEXTURE_COLOR_TABLE_SGI #x80BD) (provide GL_PROXY_TEXTURE_COLOR_TABLE_SGI) (define GL_TEXTURE_ENV_BIAS_SGIX #x80BE) (provide GL_TEXTURE_ENV_BIAS_SGIX) (define GL_SHADOW_AMBIENT_SGIX #x80BF) (provide GL_SHADOW_AMBIENT_SGIX) (define GL_BLEND_DST_RGB #x80C8) (provide GL_BLEND_DST_RGB) (define GL_BLEND_SRC_RGB #x80C9) (provide GL_BLEND_SRC_RGB) (define GL_BLEND_DST_ALPHA #x80CA) (provide GL_BLEND_DST_ALPHA) (define GL_BLEND_SRC_ALPHA #x80CB) (provide GL_BLEND_SRC_ALPHA) (define GL_BLEND_DST_RGB_EXT #x80C8) (provide GL_BLEND_DST_RGB_EXT) (define GL_BLEND_SRC_RGB_EXT #x80C9) (provide GL_BLEND_SRC_RGB_EXT) (define GL_BLEND_DST_ALPHA_EXT #x80CA) (provide GL_BLEND_DST_ALPHA_EXT) (define GL_BLEND_SRC_ALPHA_EXT #x80CB) (provide GL_BLEND_SRC_ALPHA_EXT) (define GL_BLEND_DST_RGB_OES #x80C8) (provide GL_BLEND_DST_RGB_OES) (define GL_BLEND_SRC_RGB_OES #x80C9) (provide GL_BLEND_SRC_RGB_OES) (define GL_BLEND_DST_ALPHA_OES #x80CA) (provide GL_BLEND_DST_ALPHA_OES) (define GL_BLEND_SRC_ALPHA_OES #x80CB) (provide GL_BLEND_SRC_ALPHA_OES) (define GL_422_EXT #x80CC) (provide GL_422_EXT) (define GL_422_REV_EXT #x80CD) (provide GL_422_REV_EXT) (define GL_422_AVERAGE_EXT #x80CE) (provide GL_422_AVERAGE_EXT) (define GL_422_REV_AVERAGE_EXT #x80CF) (provide GL_422_REV_AVERAGE_EXT) (define GL_COLOR_TABLE #x80D0) (provide GL_COLOR_TABLE) (define GL_POST_CONVOLUTION_COLOR_TABLE #x80D1) (provide GL_POST_CONVOLUTION_COLOR_TABLE) (define GL_POST_COLOR_MATRIX_COLOR_TABLE #x80D2) (provide GL_POST_COLOR_MATRIX_COLOR_TABLE) (define GL_PROXY_COLOR_TABLE #x80D3) (provide GL_PROXY_COLOR_TABLE) (define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE #x80D4) (provide GL_PROXY_POST_CONVOLUTION_COLOR_TABLE) (define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE #x80D5) (provide GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE) (define GL_COLOR_TABLE_SCALE #x80D6) (provide GL_COLOR_TABLE_SCALE) (define GL_COLOR_TABLE_BIAS #x80D7) (provide GL_COLOR_TABLE_BIAS) (define GL_COLOR_TABLE_FORMAT #x80D8) (provide GL_COLOR_TABLE_FORMAT) (define GL_COLOR_TABLE_WIDTH #x80D9) (provide GL_COLOR_TABLE_WIDTH) (define GL_COLOR_TABLE_RED_SIZE #x80DA) (provide GL_COLOR_TABLE_RED_SIZE) (define GL_COLOR_TABLE_GREEN_SIZE #x80DB) (provide GL_COLOR_TABLE_GREEN_SIZE) (define GL_COLOR_TABLE_BLUE_SIZE #x80DC) (provide GL_COLOR_TABLE_BLUE_SIZE) (define GL_COLOR_TABLE_ALPHA_SIZE #x80DD) (provide GL_COLOR_TABLE_ALPHA_SIZE) (define GL_COLOR_TABLE_LUMINANCE_SIZE #x80DE) (provide GL_COLOR_TABLE_LUMINANCE_SIZE) (define GL_COLOR_TABLE_INTENSITY_SIZE #x80DF) (provide GL_COLOR_TABLE_INTENSITY_SIZE) (define GL_COLOR_TABLE_SGI #x80D0) (provide GL_COLOR_TABLE_SGI) (define GL_POST_CONVOLUTION_COLOR_TABLE_SGI #x80D1) (provide GL_POST_CONVOLUTION_COLOR_TABLE_SGI) (define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI #x80D2) (provide GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI) (define GL_PROXY_COLOR_TABLE_SGI #x80D3) (provide GL_PROXY_COLOR_TABLE_SGI) (define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI #x80D4) (provide GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI) (define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI #x80D5) (provide GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI) (define GL_COLOR_TABLE_SCALE_SGI #x80D6) (provide GL_COLOR_TABLE_SCALE_SGI) (define GL_COLOR_TABLE_BIAS_SGI #x80D7) (provide GL_COLOR_TABLE_BIAS_SGI) (define GL_COLOR_TABLE_FORMAT_SGI #x80D8) (provide GL_COLOR_TABLE_FORMAT_SGI) (define GL_COLOR_TABLE_WIDTH_SGI #x80D9) (provide GL_COLOR_TABLE_WIDTH_SGI) (define GL_COLOR_TABLE_RED_SIZE_SGI #x80DA) (provide GL_COLOR_TABLE_RED_SIZE_SGI) (define GL_COLOR_TABLE_GREEN_SIZE_SGI #x80DB) (provide GL_COLOR_TABLE_GREEN_SIZE_SGI) (define GL_COLOR_TABLE_BLUE_SIZE_SGI #x80DC) (provide GL_COLOR_TABLE_BLUE_SIZE_SGI) (define GL_COLOR_TABLE_ALPHA_SIZE_SGI #x80DD) (provide GL_COLOR_TABLE_ALPHA_SIZE_SGI) (define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI #x80DE) (provide GL_COLOR_TABLE_LUMINANCE_SIZE_SGI) (define GL_COLOR_TABLE_INTENSITY_SIZE_SGI #x80DF) (provide GL_COLOR_TABLE_INTENSITY_SIZE_SGI) (define GL_BGR #x80E0) (provide GL_BGR) (define GL_BGRA #x80E1) (provide GL_BGRA) (define GL_BGR_EXT #x80E0) (provide GL_BGR_EXT) (define GL_BGRA_EXT #x80E1) (provide GL_BGRA_EXT) (define GL_MAX_ELEMENTS_VERTICES #x80E8) (provide GL_MAX_ELEMENTS_VERTICES) (define GL_MAX_ELEMENTS_INDICES #x80E9) (provide GL_MAX_ELEMENTS_INDICES) (define GL_DUAL_ALPHA4_SGIS #x8110) (provide GL_DUAL_ALPHA4_SGIS) (define GL_DUAL_ALPHA8_SGIS #x8111) (provide GL_DUAL_ALPHA8_SGIS) (define GL_DUAL_ALPHA12_SGIS #x8112) (provide GL_DUAL_ALPHA12_SGIS) (define GL_DUAL_ALPHA16_SGIS #x8113) (provide GL_DUAL_ALPHA16_SGIS) (define GL_DUAL_LUMINANCE4_SGIS #x8114) (provide GL_DUAL_LUMINANCE4_SGIS) (define GL_DUAL_LUMINANCE8_SGIS #x8115) (provide GL_DUAL_LUMINANCE8_SGIS) (define GL_DUAL_LUMINANCE12_SGIS #x8116) (provide GL_DUAL_LUMINANCE12_SGIS) (define GL_DUAL_LUMINANCE16_SGIS #x8117) (provide GL_DUAL_LUMINANCE16_SGIS) (define GL_DUAL_INTENSITY4_SGIS #x8118) (provide GL_DUAL_INTENSITY4_SGIS) (define GL_DUAL_INTENSITY8_SGIS #x8119) (provide GL_DUAL_INTENSITY8_SGIS) (define GL_DUAL_INTENSITY12_SGIS #x811A) (provide GL_DUAL_INTENSITY12_SGIS) (define GL_DUAL_INTENSITY16_SGIS #x811B) (provide GL_DUAL_INTENSITY16_SGIS) (define GL_DUAL_LUMINANCE_ALPHA4_SGIS #x811C) (provide GL_DUAL_LUMINANCE_ALPHA4_SGIS) (define GL_DUAL_LUMINANCE_ALPHA8_SGIS #x811D) (provide GL_DUAL_LUMINANCE_ALPHA8_SGIS) (define GL_QUAD_ALPHA4_SGIS #x811E) (provide GL_QUAD_ALPHA4_SGIS) (define GL_QUAD_ALPHA8_SGIS #x811F) (provide GL_QUAD_ALPHA8_SGIS) (define GL_QUAD_LUMINANCE4_SGIS #x8120) (provide GL_QUAD_LUMINANCE4_SGIS) (define GL_QUAD_LUMINANCE8_SGIS #x8121) (provide GL_QUAD_LUMINANCE8_SGIS) (define GL_QUAD_INTENSITY4_SGIS #x8122) (provide GL_QUAD_INTENSITY4_SGIS) (define GL_QUAD_INTENSITY8_SGIS #x8123) (provide GL_QUAD_INTENSITY8_SGIS) (define GL_DUAL_TEXTURE_SELECT_SGIS #x8124) (provide GL_DUAL_TEXTURE_SELECT_SGIS) (define GL_QUAD_TEXTURE_SELECT_SGIS #x8125) (provide GL_QUAD_TEXTURE_SELECT_SGIS) (define GL_POINT_SIZE_MIN #x8126) (provide GL_POINT_SIZE_MIN) (define GL_POINT_SIZE_MAX #x8127) (provide GL_POINT_SIZE_MAX) (define GL_POINT_FADE_THRESHOLD_SIZE #x8128) (provide GL_POINT_FADE_THRESHOLD_SIZE) (define GL_POINT_DISTANCE_ATTENUATION #x8129) (provide GL_POINT_DISTANCE_ATTENUATION) (define GL_POINT_SIZE_MIN_ARB #x8126) (provide GL_POINT_SIZE_MIN_ARB) (define GL_POINT_SIZE_MAX_ARB #x8127) (provide GL_POINT_SIZE_MAX_ARB) (define GL_POINT_FADE_THRESHOLD_SIZE_ARB #x8128) (provide GL_POINT_FADE_THRESHOLD_SIZE_ARB) (define GL_POINT_DISTANCE_ATTENUATION_ARB #x8129) (provide GL_POINT_DISTANCE_ATTENUATION_ARB) (define GL_POINT_SIZE_MIN_EXT #x8126) (provide GL_POINT_SIZE_MIN_EXT) (define GL_POINT_SIZE_MAX_EXT #x8127) (provide GL_POINT_SIZE_MAX_EXT) (define GL_POINT_FADE_THRESHOLD_SIZE_EXT #x8128) (provide GL_POINT_FADE_THRESHOLD_SIZE_EXT) (define GL_DISTANCE_ATTENUATION_EXT #x8129) (provide GL_DISTANCE_ATTENUATION_EXT) (define GL_POINT_SIZE_MIN_SGIS #x8126) (provide GL_POINT_SIZE_MIN_SGIS) (define GL_POINT_SIZE_MAX_SGIS #x8127) (provide GL_POINT_SIZE_MAX_SGIS) (define GL_POINT_FADE_THRESHOLD_SIZE_SGIS #x8128) (provide GL_POINT_FADE_THRESHOLD_SIZE_SGIS) (define GL_DISTANCE_ATTENUATION_SGIS #x8129) (provide GL_DISTANCE_ATTENUATION_SGIS) (define GL_FOG_FUNC_SGIS #x812A) (provide GL_FOG_FUNC_SGIS) (define GL_FOG_FUNC_POINTS_SGIS #x812B) (provide GL_FOG_FUNC_POINTS_SGIS) (define GL_MAX_FOG_FUNC_POINTS_SGIS #x812C) (provide GL_MAX_FOG_FUNC_POINTS_SGIS) (define GL_CLAMP_TO_BORDER #x812D) (provide GL_CLAMP_TO_BORDER) (define GL_CLAMP_TO_BORDER_ARB #x812D) (provide GL_CLAMP_TO_BORDER_ARB) (define GL_CLAMP_TO_BORDER_SGIS #x812D) (provide GL_CLAMP_TO_BORDER_SGIS) (define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX #x812E) (provide GL_TEXTURE_MULTI_BUFFER_HINT_SGIX) (define GL_CLAMP_TO_EDGE #x812F) (provide GL_CLAMP_TO_EDGE) (define GL_CLAMP_TO_EDGE_SGIS #x812F) (provide GL_CLAMP_TO_EDGE_SGIS) (define GL_PACK_SKIP_VOLUMES_SGIS #x8130) (provide GL_PACK_SKIP_VOLUMES_SGIS) (define GL_PACK_IMAGE_DEPTH_SGIS #x8131) (provide GL_PACK_IMAGE_DEPTH_SGIS) (define GL_UNPACK_SKIP_VOLUMES_SGIS #x8132) (provide GL_UNPACK_SKIP_VOLUMES_SGIS) (define GL_UNPACK_IMAGE_DEPTH_SGIS #x8133) (provide GL_UNPACK_IMAGE_DEPTH_SGIS) (define GL_TEXTURE_4D_SGIS #x8134) (provide GL_TEXTURE_4D_SGIS) (define GL_PROXY_TEXTURE_4D_SGIS #x8135) (provide GL_PROXY_TEXTURE_4D_SGIS) (define GL_TEXTURE_4DSIZE_SGIS #x8136) (provide GL_TEXTURE_4DSIZE_SGIS) (define GL_TEXTURE_WRAP_Q_SGIS #x8137) (provide GL_TEXTURE_WRAP_Q_SGIS) (define GL_MAX_4D_TEXTURE_SIZE_SGIS #x8138) (provide GL_MAX_4D_TEXTURE_SIZE_SGIS) (define GL_TEXTURE_4D_BINDING_SGIS #x814F) (provide GL_TEXTURE_4D_BINDING_SGIS) (define GL_PIXEL_TEX_GEN_SGIX #x8139) (provide GL_PIXEL_TEX_GEN_SGIX) (define GL_PIXEL_TEX_GEN_MODE_SGIX #x832B) (provide GL_PIXEL_TEX_GEN_MODE_SGIX) (define GL_TEXTURE_MIN_LOD #x813A) (provide GL_TEXTURE_MIN_LOD) (define GL_TEXTURE_MAX_LOD #x813B) (provide GL_TEXTURE_MAX_LOD) (define GL_TEXTURE_BASE_LEVEL #x813C) (provide GL_TEXTURE_BASE_LEVEL) (define GL_TEXTURE_MAX_LEVEL #x813D) (provide GL_TEXTURE_MAX_LEVEL) (define GL_TEXTURE_MIN_LOD_SGIS #x813A) (provide GL_TEXTURE_MIN_LOD_SGIS) (define GL_TEXTURE_MAX_LOD_SGIS #x813B) (provide GL_TEXTURE_MAX_LOD_SGIS) (define GL_TEXTURE_BASE_LEVEL_SGIS #x813C) (provide GL_TEXTURE_BASE_LEVEL_SGIS) (define GL_TEXTURE_MAX_LEVEL_SGIS #x813D) (provide GL_TEXTURE_MAX_LEVEL_SGIS) (define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX #x813E) (provide GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX) (define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX #x813F) (provide GL_PIXEL_TILE_CACHE_INCREMENT_SGIX) (define GL_PIXEL_TILE_WIDTH_SGIX #x8140) (provide GL_PIXEL_TILE_WIDTH_SGIX) (define GL_PIXEL_TILE_HEIGHT_SGIX #x8141) (provide GL_PIXEL_TILE_HEIGHT_SGIX) (define GL_PIXEL_TILE_GRID_WIDTH_SGIX #x8142) (provide GL_PIXEL_TILE_GRID_WIDTH_SGIX) (define GL_PIXEL_TILE_GRID_HEIGHT_SGIX #x8143) (provide GL_PIXEL_TILE_GRID_HEIGHT_SGIX) (define GL_PIXEL_TILE_GRID_DEPTH_SGIX #x8144) (provide GL_PIXEL_TILE_GRID_DEPTH_SGIX) (define GL_PIXEL_TILE_CACHE_SIZE_SGIX #x8145) (provide GL_PIXEL_TILE_CACHE_SIZE_SGIX) (define GL_FILTER4_SGIS #x8146) (provide GL_FILTER4_SGIS) (define GL_TEXTURE_FILTER4_SIZE_SGIS #x8147) (provide GL_TEXTURE_FILTER4_SIZE_SGIS) (define GL_SPRITE_SGIX #x8148) (provide GL_SPRITE_SGIX) (define GL_SPRITE_MODE_SGIX #x8149) (provide GL_SPRITE_MODE_SGIX) (define GL_SPRITE_AXIS_SGIX #x814A) (provide GL_SPRITE_AXIS_SGIX) (define GL_SPRITE_TRANSLATION_SGIX #x814B) (provide GL_SPRITE_TRANSLATION_SGIX) (define GL_SPRITE_AXIAL_SGIX #x814C) (provide GL_SPRITE_AXIAL_SGIX) (define GL_SPRITE_OBJECT_ALIGNED_SGIX #x814D) (provide GL_SPRITE_OBJECT_ALIGNED_SGIX) (define GL_SPRITE_EYE_ALIGNED_SGIX #x814E) (provide GL_SPRITE_EYE_ALIGNED_SGIX) (define GL_CONSTANT_BORDER #x8151) (provide GL_CONSTANT_BORDER) (define GL_REPLICATE_BORDER #x8153) (provide GL_REPLICATE_BORDER) (define GL_CONVOLUTION_BORDER_COLOR #x8154) (provide GL_CONVOLUTION_BORDER_COLOR) (define GL_IGNORE_BORDER_HP #x8150) (provide GL_IGNORE_BORDER_HP) (define GL_CONSTANT_BORDER_HP #x8151) (provide GL_CONSTANT_BORDER_HP) (define GL_REPLICATE_BORDER_HP #x8153) (provide GL_REPLICATE_BORDER_HP) (define GL_CONVOLUTION_BORDER_COLOR_HP #x8154) (provide GL_CONVOLUTION_BORDER_COLOR_HP) (define GL_LINEAR_CLIPMAP_LINEAR_SGIX #x8170) (provide GL_LINEAR_CLIPMAP_LINEAR_SGIX) (define GL_TEXTURE_CLIPMAP_CENTER_SGIX #x8171) (provide GL_TEXTURE_CLIPMAP_CENTER_SGIX) (define GL_TEXTURE_CLIPMAP_FRAME_SGIX #x8172) (provide GL_TEXTURE_CLIPMAP_FRAME_SGIX) (define GL_TEXTURE_CLIPMAP_OFFSET_SGIX #x8173) (provide GL_TEXTURE_CLIPMAP_OFFSET_SGIX) (define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX #x8174) (provide GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX) (define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX #x8175) (provide GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX) (define GL_TEXTURE_CLIPMAP_DEPTH_SGIX #x8176) (provide GL_TEXTURE_CLIPMAP_DEPTH_SGIX) (define GL_MAX_CLIPMAP_DEPTH_SGIX #x8177) (provide GL_MAX_CLIPMAP_DEPTH_SGIX) (define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX #x8178) (provide GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX) (define GL_NEAREST_CLIPMAP_NEAREST_SGIX #x844D) (provide GL_NEAREST_CLIPMAP_NEAREST_SGIX) (define GL_NEAREST_CLIPMAP_LINEAR_SGIX #x844E) (provide GL_NEAREST_CLIPMAP_LINEAR_SGIX) (define GL_LINEAR_CLIPMAP_NEAREST_SGIX #x844F) (provide GL_LINEAR_CLIPMAP_NEAREST_SGIX) (define GL_POST_TEXTURE_FILTER_BIAS_SGIX #x8179) (provide GL_POST_TEXTURE_FILTER_BIAS_SGIX) (define GL_POST_TEXTURE_FILTER_SCALE_SGIX #x817A) (provide GL_POST_TEXTURE_FILTER_SCALE_SGIX) (define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX #x817B) (provide GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX) (define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX #x817C) (provide GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX) (define GL_REFERENCE_PLANE_SGIX #x817D) (provide GL_REFERENCE_PLANE_SGIX) (define GL_REFERENCE_PLANE_EQUATION_SGIX #x817E) (provide GL_REFERENCE_PLANE_EQUATION_SGIX) (define GL_IR_INSTRUMENT1_SGIX #x817F) (provide GL_IR_INSTRUMENT1_SGIX) (define GL_INSTRUMENT_BUFFER_POINTER_SGIX #x8180) (provide GL_INSTRUMENT_BUFFER_POINTER_SGIX) (define GL_INSTRUMENT_MEASUREMENTS_SGIX #x8181) (provide GL_INSTRUMENT_MEASUREMENTS_SGIX) (define GL_LIST_PRIORITY_SGIX #x8182) (provide GL_LIST_PRIORITY_SGIX) (define GL_CALLIGRAPHIC_FRAGMENT_SGIX #x8183) (provide GL_CALLIGRAPHIC_FRAGMENT_SGIX) (define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX #x8184) (provide GL_PIXEL_TEX_GEN_Q_CEILING_SGIX) (define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX #x8185) (provide GL_PIXEL_TEX_GEN_Q_ROUND_SGIX) (define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX #x8186) (provide GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX) (define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX #x8187) (provide GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX) (define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX #x8188) (provide GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX) (define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX #x8189) (provide GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX) (define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX #x818A) (provide GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX) (define GL_FRAMEZOOM_SGIX #x818B) (provide GL_FRAMEZOOM_SGIX) (define GL_FRAMEZOOM_FACTOR_SGIX #x818C) (provide GL_FRAMEZOOM_FACTOR_SGIX) (define GL_MAX_FRAMEZOOM_FACTOR_SGIX #x818D) (provide GL_MAX_FRAMEZOOM_FACTOR_SGIX) (define GL_TEXTURE_LOD_BIAS_S_SGIX #x818E) (provide GL_TEXTURE_LOD_BIAS_S_SGIX) (define GL_TEXTURE_LOD_BIAS_T_SGIX #x818F) (provide GL_TEXTURE_LOD_BIAS_T_SGIX) (define GL_TEXTURE_LOD_BIAS_R_SGIX #x8190) (provide GL_TEXTURE_LOD_BIAS_R_SGIX) (define GL_GENERATE_MIPMAP #x8191) (provide GL_GENERATE_MIPMAP) (define GL_GENERATE_MIPMAP_HINT #x8192) (provide GL_GENERATE_MIPMAP_HINT) (define GL_GENERATE_MIPMAP_SGIS #x8191) (provide GL_GENERATE_MIPMAP_SGIS) (define GL_GENERATE_MIPMAP_HINT_SGIS #x8192) (provide GL_GENERATE_MIPMAP_HINT_SGIS) (define GL_GEOMETRY_DEFORMATION_SGIX #x8194) (provide GL_GEOMETRY_DEFORMATION_SGIX) (define GL_TEXTURE_DEFORMATION_SGIX #x8195) (provide GL_TEXTURE_DEFORMATION_SGIX) (define GL_DEFORMATIONS_MASK_SGIX #x8196) (provide GL_DEFORMATIONS_MASK_SGIX) (define GL_MAX_DEFORMATION_ORDER_SGIX #x8197) (provide GL_MAX_DEFORMATION_ORDER_SGIX) (define GL_FOG_OFFSET_SGIX #x8198) (provide GL_FOG_OFFSET_SGIX) (define GL_FOG_OFFSET_VALUE_SGIX #x8199) (provide GL_FOG_OFFSET_VALUE_SGIX) (define GL_TEXTURE_COMPARE_SGIX #x819A) (provide GL_TEXTURE_COMPARE_SGIX) (define GL_TEXTURE_COMPARE_OPERATOR_SGIX #x819B) (provide GL_TEXTURE_COMPARE_OPERATOR_SGIX) (define GL_TEXTURE_LEQUAL_R_SGIX #x819C) (provide GL_TEXTURE_LEQUAL_R_SGIX) (define GL_TEXTURE_GEQUAL_R_SGIX #x819D) (provide GL_TEXTURE_GEQUAL_R_SGIX) (define GL_DEPTH_COMPONENT16 #x81A5) (provide GL_DEPTH_COMPONENT16) (define GL_DEPTH_COMPONENT24 #x81A6) (provide GL_DEPTH_COMPONENT24) (define GL_DEPTH_COMPONENT32 #x81A7) (provide GL_DEPTH_COMPONENT32) (define GL_DEPTH_COMPONENT16_ARB #x81A5) (provide GL_DEPTH_COMPONENT16_ARB) (define GL_DEPTH_COMPONENT24_ARB #x81A6) (provide GL_DEPTH_COMPONENT24_ARB) (define GL_DEPTH_COMPONENT32_ARB #x81A7) (provide GL_DEPTH_COMPONENT32_ARB) (define GL_DEPTH_COMPONENT16_SGIX #x81A5) (provide GL_DEPTH_COMPONENT16_SGIX) (define GL_DEPTH_COMPONENT24_SGIX #x81A6) (provide GL_DEPTH_COMPONENT24_SGIX) (define GL_DEPTH_COMPONENT32_SGIX #x81A7) (provide GL_DEPTH_COMPONENT32_SGIX) (define GL_DEPTH_COMPONENT16_OES #x81A5) (provide GL_DEPTH_COMPONENT16_OES) (define GL_DEPTH_COMPONENT24_OES #x81A6) (provide GL_DEPTH_COMPONENT24_OES) (define GL_DEPTH_COMPONENT32_OES #x81A7) (provide GL_DEPTH_COMPONENT32_OES) (define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT #x81A8) (provide GL_ARRAY_ELEMENT_LOCK_FIRST_EXT) (define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT #x81A9) (provide GL_ARRAY_ELEMENT_LOCK_COUNT_EXT) (define GL_CULL_VERTEX_EXT #x81AA) (provide GL_CULL_VERTEX_EXT) (define GL_CULL_VERTEX_EYE_POSITION_EXT #x81AB) (provide GL_CULL_VERTEX_EYE_POSITION_EXT) (define GL_CULL_VERTEX_OBJECT_POSITION_EXT #x81AC) (provide GL_CULL_VERTEX_OBJECT_POSITION_EXT) (define GL_IUI_V2F_EXT #x81AD) (provide GL_IUI_V2F_EXT) (define GL_IUI_V3F_EXT #x81AE) (provide GL_IUI_V3F_EXT) (define GL_IUI_N3F_V2F_EXT #x81AF) (provide GL_IUI_N3F_V2F_EXT) (define GL_IUI_N3F_V3F_EXT #x81B0) (provide GL_IUI_N3F_V3F_EXT) (define GL_T2F_IUI_V2F_EXT #x81B1) (provide GL_T2F_IUI_V2F_EXT) (define GL_T2F_IUI_V3F_EXT #x81B2) (provide GL_T2F_IUI_V3F_EXT) (define GL_T2F_IUI_N3F_V2F_EXT #x81B3) (provide GL_T2F_IUI_N3F_V2F_EXT) (define GL_T2F_IUI_N3F_V3F_EXT #x81B4) (provide GL_T2F_IUI_N3F_V3F_EXT) (define GL_INDEX_TEST_EXT #x81B5) (provide GL_INDEX_TEST_EXT) (define GL_INDEX_TEST_FUNC_EXT #x81B6) (provide GL_INDEX_TEST_FUNC_EXT) (define GL_INDEX_TEST_REF_EXT #x81B7) (provide GL_INDEX_TEST_REF_EXT) (define GL_INDEX_MATERIAL_EXT #x81B8) (provide GL_INDEX_MATERIAL_EXT) (define GL_INDEX_MATERIAL_PARAMETER_EXT #x81B9) (provide GL_INDEX_MATERIAL_PARAMETER_EXT) (define GL_INDEX_MATERIAL_FACE_EXT #x81BA) (provide GL_INDEX_MATERIAL_FACE_EXT) (define GL_YCRCB_422_SGIX #x81BB) (provide GL_YCRCB_422_SGIX) (define GL_YCRCB_444_SGIX #x81BC) (provide GL_YCRCB_444_SGIX) (define GL_RESTART_SUN #x0001) (provide GL_RESTART_SUN) (define GL_REPLACE_MIDDLE_SUN #x0002) (provide GL_REPLACE_MIDDLE_SUN) (define GL_REPLACE_OLDEST_SUN #x0003) (provide GL_REPLACE_OLDEST_SUN) (define GL_WRAP_BORDER_SUN #x81D4) (provide GL_WRAP_BORDER_SUN) (define GL_TRIANGLE_LIST_SUN #x81D7) (provide GL_TRIANGLE_LIST_SUN) (define GL_REPLACEMENT_CODE_SUN #x81D8) (provide GL_REPLACEMENT_CODE_SUN) (define GL_UNPACK_CONSTANT_DATA_SUNX #x81D5) (provide GL_UNPACK_CONSTANT_DATA_SUNX) (define GL_TEXTURE_CONSTANT_DATA_SUNX #x81D6) (provide GL_TEXTURE_CONSTANT_DATA_SUNX) (define GL_GLOBAL_ALPHA_SUN #x81D9) (provide GL_GLOBAL_ALPHA_SUN) (define GL_GLOBAL_ALPHA_FACTOR_SUN #x81DA) (provide GL_GLOBAL_ALPHA_FACTOR_SUN) (define GL_TEXTURE_COLOR_WRITEMASK_SGIS #x81EF) (provide GL_TEXTURE_COLOR_WRITEMASK_SGIS) (define GL_EYE_DISTANCE_TO_POINT_SGIS #x81F0) (provide GL_EYE_DISTANCE_TO_POINT_SGIS) (define GL_OBJECT_DISTANCE_TO_POINT_SGIS #x81F1) (provide GL_OBJECT_DISTANCE_TO_POINT_SGIS) (define GL_EYE_DISTANCE_TO_LINE_SGIS #x81F2) (provide GL_EYE_DISTANCE_TO_LINE_SGIS) (define GL_OBJECT_DISTANCE_TO_LINE_SGIS #x81F3) (provide GL_OBJECT_DISTANCE_TO_LINE_SGIS) (define GL_EYE_POINT_SGIS #x81F4) (provide GL_EYE_POINT_SGIS) (define GL_OBJECT_POINT_SGIS #x81F5) (provide GL_OBJECT_POINT_SGIS) (define GL_EYE_LINE_SGIS #x81F6) (provide GL_EYE_LINE_SGIS) (define GL_OBJECT_LINE_SGIS #x81F7) (provide GL_OBJECT_LINE_SGIS) (define GL_LIGHT_MODEL_COLOR_CONTROL #x81F8) (provide GL_LIGHT_MODEL_COLOR_CONTROL) (define GL_SINGLE_COLOR #x81F9) (provide GL_SINGLE_COLOR) (define GL_SEPARATE_SPECULAR_COLOR #x81FA) (provide GL_SEPARATE_SPECULAR_COLOR) (define GL_LIGHT_MODEL_COLOR_CONTROL_EXT #x81F8) (provide GL_LIGHT_MODEL_COLOR_CONTROL_EXT) (define GL_SINGLE_COLOR_EXT #x81F9) (provide GL_SINGLE_COLOR_EXT) (define GL_SEPARATE_SPECULAR_COLOR_EXT #x81FA) (provide GL_SEPARATE_SPECULAR_COLOR_EXT) (define GL_SHARED_TEXTURE_PALETTE_EXT #x81FB) (provide GL_SHARED_TEXTURE_PALETTE_EXT) (define GL_TEXT_FRAGMENT_SHADER_ATI #x8200) (provide GL_TEXT_FRAGMENT_SHADER_ATI) (define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING #x8210) (provide GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) (define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE #x8211) (provide GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) (define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE #x8212) (provide GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE) (define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE #x8213) (provide GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) (define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE #x8214) (provide GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) (define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE #x8215) (provide GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) (define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE #x8216) (provide GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) (define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE #x8217) (provide GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) (define GL_FRAMEBUFFER_DEFAULT #x8218) (provide GL_FRAMEBUFFER_DEFAULT) (define GL_FRAMEBUFFER_UNDEFINED #x8219) (provide GL_FRAMEBUFFER_UNDEFINED) (define GL_DEPTH_STENCIL_ATTACHMENT #x821A) (provide GL_DEPTH_STENCIL_ATTACHMENT) (define GL_MAJOR_VERSION #x821B) (provide GL_MAJOR_VERSION) (define GL_MINOR_VERSION #x821C) (provide GL_MINOR_VERSION) (define GL_NUM_EXTENSIONS #x821D) (provide GL_NUM_EXTENSIONS) (define GL_CONTEXT_FLAGS #x821E) (provide GL_CONTEXT_FLAGS) (define GL_INDEX #x8222) (provide GL_INDEX) (define GL_DEPTH_BUFFER #x8223) (provide GL_DEPTH_BUFFER) (define GL_STENCIL_BUFFER #x8224) (provide GL_STENCIL_BUFFER) (define GL_COMPRESSED_RED #x8225) (provide GL_COMPRESSED_RED) (define GL_COMPRESSED_RG #x8226) (provide GL_COMPRESSED_RG) (define GL_RG #x8227) (provide GL_RG) (define GL_RG_INTEGER #x8228) (provide GL_RG_INTEGER) (define GL_R8 #x8229) (provide GL_R8) (define GL_R16 #x822A) (provide GL_R16) (define GL_RG8 #x822B) (provide GL_RG8) (define GL_RG16 #x822C) (provide GL_RG16) (define GL_R16F #x822D) (provide GL_R16F) (define GL_R32F #x822E) (provide GL_R32F) (define GL_RG16F #x822F) (provide GL_RG16F) (define GL_RG32F #x8230) (provide GL_RG32F) (define GL_R8I #x8231) (provide GL_R8I) (define GL_R8UI #x8232) (provide GL_R8UI) (define GL_R16I #x8233) (provide GL_R16I) (define GL_R16UI #x8234) (provide GL_R16UI) (define GL_R32I #x8235) (provide GL_R32I) (define GL_R32UI #x8236) (provide GL_R32UI) (define GL_RG8I #x8237) (provide GL_RG8I) (define GL_RG8UI #x8238) (provide GL_RG8UI) (define GL_RG16I #x8239) (provide GL_RG16I) (define GL_RG16UI #x823A) (provide GL_RG16UI) (define GL_RG32I #x823B) (provide GL_RG32I) (define GL_RG32UI #x823C) (provide GL_RG32UI) (define GL_SYNC_CL_EVENT_ARB #x8240) (provide GL_SYNC_CL_EVENT_ARB) (define GL_SYNC_CL_EVENT_COMPLETE_ARB #x8241) (provide GL_SYNC_CL_EVENT_COMPLETE_ARB) (define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB #x8242) (provide GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB) (define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB #x8243) (provide GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB) (define GL_DEBUG_CALLBACK_FUNCTION_ARB #x8244) (provide GL_DEBUG_CALLBACK_FUNCTION_ARB) (define GL_DEBUG_CALLBACK_USER_PARAM_ARB #x8245) (provide GL_DEBUG_CALLBACK_USER_PARAM_ARB) (define GL_DEBUG_SOURCE_API_ARB #x8246) (provide GL_DEBUG_SOURCE_API_ARB) (define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB #x8247) (provide GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB) (define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB #x8248) (provide GL_DEBUG_SOURCE_SHADER_COMPILER_ARB) (define GL_DEBUG_SOURCE_THIRD_PARTY_ARB #x8249) (provide GL_DEBUG_SOURCE_THIRD_PARTY_ARB) (define GL_DEBUG_SOURCE_APPLICATION_ARB #x824A) (provide GL_DEBUG_SOURCE_APPLICATION_ARB) (define GL_DEBUG_SOURCE_OTHER_ARB #x824B) (provide GL_DEBUG_SOURCE_OTHER_ARB) (define GL_DEBUG_TYPE_ERROR_ARB #x824C) (provide GL_DEBUG_TYPE_ERROR_ARB) (define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB #x824D) (provide GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB) (define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB #x824E) (provide GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB) (define GL_DEBUG_TYPE_PORTABILITY_ARB #x824F) (provide GL_DEBUG_TYPE_PORTABILITY_ARB) (define GL_DEBUG_TYPE_PERFORMANCE_ARB #x8250) (provide GL_DEBUG_TYPE_PERFORMANCE_ARB) (define GL_DEBUG_TYPE_OTHER_ARB #x8251) (provide GL_DEBUG_TYPE_OTHER_ARB) (define GL_LOSE_CONTEXT_ON_RESET_ARB #x8252) (provide GL_LOSE_CONTEXT_ON_RESET_ARB) (define GL_GUILTY_CONTEXT_RESET_ARB #x8253) (provide GL_GUILTY_CONTEXT_RESET_ARB) (define GL_INNOCENT_CONTEXT_RESET_ARB #x8254) (provide GL_INNOCENT_CONTEXT_RESET_ARB) (define GL_UNKNOWN_CONTEXT_RESET_ARB #x8255) (provide GL_UNKNOWN_CONTEXT_RESET_ARB) (define GL_RESET_NOTIFICATION_STRATEGY_ARB #x8256) (provide GL_RESET_NOTIFICATION_STRATEGY_ARB) (define GL_PROGRAM_BINARY_RETRIEVABLE_HINT #x8257) (provide GL_PROGRAM_BINARY_RETRIEVABLE_HINT) (define GL_PROGRAM_SEPARABLE #x8258) (provide GL_PROGRAM_SEPARABLE) (define GL_ACTIVE_PROGRAM #x8259) (provide GL_ACTIVE_PROGRAM) (define GL_PROGRAM_PIPELINE_BINDING #x825A) (provide GL_PROGRAM_PIPELINE_BINDING) (define GL_MAX_VIEWPORTS #x825B) (provide GL_MAX_VIEWPORTS) (define GL_VIEWPORT_SUBPIXEL_BITS #x825C) (provide GL_VIEWPORT_SUBPIXEL_BITS) (define GL_VIEWPORT_BOUNDS_RANGE #x825D) (provide GL_VIEWPORT_BOUNDS_RANGE) (define GL_LAYER_PROVOKING_VERTEX #x825E) (provide GL_LAYER_PROVOKING_VERTEX) (define GL_VIEWPORT_INDEX_PROVOKING_VERTEX #x825F) (provide GL_VIEWPORT_INDEX_PROVOKING_VERTEX) (define GL_UNDEFINED_VERTEX #x8260) (provide GL_UNDEFINED_VERTEX) (define GL_NO_RESET_NOTIFICATION_ARB #x8261) (provide GL_NO_RESET_NOTIFICATION_ARB) (define GL_DEPTH_PASS_INSTRUMENT_SGIX #x8310) (provide GL_DEPTH_PASS_INSTRUMENT_SGIX) (define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX #x8311) (provide GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX) (define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX #x8312) (provide GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX) (define GL_FRAGMENTS_INSTRUMENT_SGIX #x8313) (provide GL_FRAGMENTS_INSTRUMENT_SGIX) (define GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX #x8314) (provide GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX) (define GL_FRAGMENTS_INSTRUMENT_MAX_SGIX #x8315) (provide GL_FRAGMENTS_INSTRUMENT_MAX_SGIX) (define GL_CONVOLUTION_HINT_SGIX #x8316) (provide GL_CONVOLUTION_HINT_SGIX) (define GL_YCRCB_SGIX #x8318) (provide GL_YCRCB_SGIX) (define GL_YCRCBA_SGIX #x8319) (provide GL_YCRCBA_SGIX) (define GL_UNPACK_COMPRESSED_SIZE_SGIX #x831A) (provide GL_UNPACK_COMPRESSED_SIZE_SGIX) (define GL_PACK_MAX_COMPRESSED_SIZE_SGIX #x831B) (provide GL_PACK_MAX_COMPRESSED_SIZE_SGIX) (define GL_PACK_COMPRESSED_SIZE_SGIX #x831C) (provide GL_PACK_COMPRESSED_SIZE_SGIX) (define GL_SLIM8U_SGIX #x831D) (provide GL_SLIM8U_SGIX) (define GL_SLIM10U_SGIX #x831E) (provide GL_SLIM10U_SGIX) (define GL_SLIM12S_SGIX #x831F) (provide GL_SLIM12S_SGIX) (define GL_ALPHA_MIN_SGIX #x8320) (provide GL_ALPHA_MIN_SGIX) (define GL_ALPHA_MAX_SGIX #x8321) (provide GL_ALPHA_MAX_SGIX) (define GL_SCALEBIAS_HINT_SGIX #x8322) (provide GL_SCALEBIAS_HINT_SGIX) (define GL_ASYNC_MARKER_SGIX #x8329) (provide GL_ASYNC_MARKER_SGIX) (define GL_ASYNC_HISTOGRAM_SGIX #x832C) (provide GL_ASYNC_HISTOGRAM_SGIX) (define GL_MAX_ASYNC_HISTOGRAM_SGIX #x832D) (provide GL_MAX_ASYNC_HISTOGRAM_SGIX) (define GL_PIXEL_TRANSFORM_2D_EXT #x8330) (provide GL_PIXEL_TRANSFORM_2D_EXT) (define GL_PIXEL_MAG_FILTER_EXT #x8331) (provide GL_PIXEL_MAG_FILTER_EXT) (define GL_PIXEL_MIN_FILTER_EXT #x8332) (provide GL_PIXEL_MIN_FILTER_EXT) (define GL_PIXEL_CUBIC_WEIGHT_EXT #x8333) (provide GL_PIXEL_CUBIC_WEIGHT_EXT) (define GL_CUBIC_EXT #x8334) (provide GL_CUBIC_EXT) (define GL_AVERAGE_EXT #x8335) (provide GL_AVERAGE_EXT) (define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT #x8336) (provide GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT) (define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT #x8337) (provide GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT) (define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT #x8338) (provide GL_PIXEL_TRANSFORM_2D_MATRIX_EXT) (define GL_FRAGMENT_MATERIAL_EXT #x8349) (provide GL_FRAGMENT_MATERIAL_EXT) (define GL_FRAGMENT_NORMAL_EXT #x834A) (provide GL_FRAGMENT_NORMAL_EXT) (define GL_FRAGMENT_COLOR_EXT #x834C) (provide GL_FRAGMENT_COLOR_EXT) (define GL_ATTENUATION_EXT #x834D) (provide GL_ATTENUATION_EXT) (define GL_SHADOW_ATTENUATION_EXT #x834E) (provide GL_SHADOW_ATTENUATION_EXT) (define GL_TEXTURE_APPLICATION_MODE_EXT #x834F) (provide GL_TEXTURE_APPLICATION_MODE_EXT) (define GL_TEXTURE_LIGHT_EXT #x8350) (provide GL_TEXTURE_LIGHT_EXT) (define GL_TEXTURE_MATERIAL_FACE_EXT #x8351) (provide GL_TEXTURE_MATERIAL_FACE_EXT) (define GL_TEXTURE_MATERIAL_PARAMETER_EXT #x8352) (provide GL_TEXTURE_MATERIAL_PARAMETER_EXT) (define GL_PIXEL_TEXTURE_SGIS #x8353) (provide GL_PIXEL_TEXTURE_SGIS) (define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS #x8354) (provide GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS) (define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS #x8355) (provide GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS) (define GL_PIXEL_GROUP_COLOR_SGIS #x8356) (provide GL_PIXEL_GROUP_COLOR_SGIS) (define GL_LINE_QUALITY_HINT_SGIX #x835B) (provide GL_LINE_QUALITY_HINT_SGIX) (define GL_ASYNC_TEX_IMAGE_SGIX #x835C) (provide GL_ASYNC_TEX_IMAGE_SGIX) (define GL_ASYNC_DRAW_PIXELS_SGIX #x835D) (provide GL_ASYNC_DRAW_PIXELS_SGIX) (define GL_ASYNC_READ_PIXELS_SGIX #x835E) (provide GL_ASYNC_READ_PIXELS_SGIX) (define GL_MAX_ASYNC_TEX_IMAGE_SGIX #x835F) (provide GL_MAX_ASYNC_TEX_IMAGE_SGIX) (define GL_MAX_ASYNC_DRAW_PIXELS_SGIX #x8360) (provide GL_MAX_ASYNC_DRAW_PIXELS_SGIX) (define GL_MAX_ASYNC_READ_PIXELS_SGIX #x8361) (provide GL_MAX_ASYNC_READ_PIXELS_SGIX) (define GL_TEXTURE_MAX_CLAMP_S_SGIX #x8369) (provide GL_TEXTURE_MAX_CLAMP_S_SGIX) (define GL_TEXTURE_MAX_CLAMP_T_SGIX #x836A) (provide GL_TEXTURE_MAX_CLAMP_T_SGIX) (define GL_TEXTURE_MAX_CLAMP_R_SGIX #x836B) (provide GL_TEXTURE_MAX_CLAMP_R_SGIX) (define GL_FOG_FACTOR_TO_ALPHA_SGIX #x836F) (provide GL_FOG_FACTOR_TO_ALPHA_SGIX) (define GL_MIRRORED_REPEAT #x8370) (provide GL_MIRRORED_REPEAT) (define GL_MIRRORED_REPEAT_ARB #x8370) (provide GL_MIRRORED_REPEAT_ARB) (define GL_MIRRORED_REPEAT_IBM #x8370) (provide GL_MIRRORED_REPEAT_IBM) (define GL_MIRRORED_REPEAT_OES #x8370) (provide GL_MIRRORED_REPEAT_OES) (define GL_RGB_S3TC #x83A0) (provide GL_RGB_S3TC) (define GL_RGB4_S3TC #x83A1) (provide GL_RGB4_S3TC) (define GL_RGBA_S3TC #x83A2) (provide GL_RGBA_S3TC) (define GL_RGBA4_S3TC #x83A3) (provide GL_RGBA4_S3TC) (define GL_VERTEX_PRECLIP_SGIX #x83EE) (provide GL_VERTEX_PRECLIP_SGIX) (define GL_VERTEX_PRECLIP_HINT_SGIX #x83EF) (provide GL_VERTEX_PRECLIP_HINT_SGIX) (define GL_COMPRESSED_RGB_S3TC_DXT1_EXT #x83F0) (provide GL_COMPRESSED_RGB_S3TC_DXT1_EXT) (define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT #x83F1) (provide GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) (define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT #x83F2) (provide GL_COMPRESSED_RGBA_S3TC_DXT3_EXT) (define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT #x83F3) (provide GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) (define GL_PARALLEL_ARRAYS_INTEL #x83F4) (provide GL_PARALLEL_ARRAYS_INTEL) (define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL #x83F5) (provide GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL) (define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL #x83F6) (provide GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL) (define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL #x83F7) (provide GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL) (define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL #x83F8) (provide GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL) (define GL_FRAGMENT_LIGHTING_SGIX #x8400) (provide GL_FRAGMENT_LIGHTING_SGIX) (define GL_FRAGMENT_COLOR_MATERIAL_SGIX #x8401) (provide GL_FRAGMENT_COLOR_MATERIAL_SGIX) (define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX #x8402) (provide GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX) (define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX #x8403) (provide GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX) (define GL_MAX_FRAGMENT_LIGHTS_SGIX #x8404) (provide GL_MAX_FRAGMENT_LIGHTS_SGIX) (define GL_MAX_ACTIVE_LIGHTS_SGIX #x8405) (provide GL_MAX_ACTIVE_LIGHTS_SGIX) (define GL_CURRENT_RASTER_NORMAL_SGIX #x8406) (provide GL_CURRENT_RASTER_NORMAL_SGIX) (define GL_LIGHT_ENV_MODE_SGIX #x8407) (provide GL_LIGHT_ENV_MODE_SGIX) (define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX #x8408) (provide GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX) (define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX #x8409) (provide GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX) (define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX #x840A) (provide GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX) (define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX #x840B) (provide GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX) (define GL_FRAGMENT_LIGHT0_SGIX #x840C) (provide GL_FRAGMENT_LIGHT0_SGIX) (define GL_FRAGMENT_LIGHT1_SGIX #x840D) (provide GL_FRAGMENT_LIGHT1_SGIX) (define GL_FRAGMENT_LIGHT2_SGIX #x840E) (provide GL_FRAGMENT_LIGHT2_SGIX) (define GL_FRAGMENT_LIGHT3_SGIX #x840F) (provide GL_FRAGMENT_LIGHT3_SGIX) (define GL_FRAGMENT_LIGHT4_SGIX #x8410) (provide GL_FRAGMENT_LIGHT4_SGIX) (define GL_FRAGMENT_LIGHT5_SGIX #x8411) (provide GL_FRAGMENT_LIGHT5_SGIX) (define GL_FRAGMENT_LIGHT6_SGIX #x8412) (provide GL_FRAGMENT_LIGHT6_SGIX) (define GL_FRAGMENT_LIGHT7_SGIX #x8413) (provide GL_FRAGMENT_LIGHT7_SGIX) (define GL_PACK_RESAMPLE_SGIX #x842C) (provide GL_PACK_RESAMPLE_SGIX) (define GL_UNPACK_RESAMPLE_SGIX #x842D) (provide GL_UNPACK_RESAMPLE_SGIX) (define GL_RESAMPLE_REPLICATE_SGIX #x842E) (provide GL_RESAMPLE_REPLICATE_SGIX) (define GL_RESAMPLE_ZERO_FILL_SGIX #x842F) (provide GL_RESAMPLE_ZERO_FILL_SGIX) (define GL_RESAMPLE_DECIMATE_SGIX #x8430) (provide GL_RESAMPLE_DECIMATE_SGIX) (define GL_FOG_COORD_SRC #x8450) (provide GL_FOG_COORD_SRC) (define GL_FOG_COORD #x8451) (provide GL_FOG_COORD) (define GL_CURRENT_FOG_COORD #x8453) (provide GL_CURRENT_FOG_COORD) (define GL_FOG_COORD_ARRAY_TYPE #x8454) (provide GL_FOG_COORD_ARRAY_TYPE) (define GL_FOG_COORD_ARRAY_STRIDE #x8455) (provide GL_FOG_COORD_ARRAY_STRIDE) (define GL_FOG_COORD_ARRAY_POINTER #x8456) (provide GL_FOG_COORD_ARRAY_POINTER) (define GL_FOG_COORD_ARRAY #x8457) (provide GL_FOG_COORD_ARRAY) (define GL_FOG_COORDINATE_SOURCE #x8450) (provide GL_FOG_COORDINATE_SOURCE) (define GL_FOG_COORDINATE #x8451) (provide GL_FOG_COORDINATE) (define GL_FRAGMENT_DEPTH #x8452) (provide GL_FRAGMENT_DEPTH) (define GL_CURRENT_FOG_COORDINATE #x8453) (provide GL_CURRENT_FOG_COORDINATE) (define GL_FOG_COORDINATE_ARRAY_TYPE #x8454) (provide GL_FOG_COORDINATE_ARRAY_TYPE) (define GL_FOG_COORDINATE_ARRAY_STRIDE #x8455) (provide GL_FOG_COORDINATE_ARRAY_STRIDE) (define GL_FOG_COORDINATE_ARRAY_POINTER #x8456) (provide GL_FOG_COORDINATE_ARRAY_POINTER) (define GL_FOG_COORDINATE_ARRAY #x8457) (provide GL_FOG_COORDINATE_ARRAY) (define GL_FOG_COORDINATE_SOURCE_EXT #x8450) (provide GL_FOG_COORDINATE_SOURCE_EXT) (define GL_FOG_COORDINATE_EXT #x8451) (provide GL_FOG_COORDINATE_EXT) (define GL_FRAGMENT_DEPTH_EXT #x8452) (provide GL_FRAGMENT_DEPTH_EXT) (define GL_CURRENT_FOG_COORDINATE_EXT #x8453) (provide GL_CURRENT_FOG_COORDINATE_EXT) (define GL_FOG_COORDINATE_ARRAY_TYPE_EXT #x8454) (provide GL_FOG_COORDINATE_ARRAY_TYPE_EXT) (define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT #x8455) (provide GL_FOG_COORDINATE_ARRAY_STRIDE_EXT) (define GL_FOG_COORDINATE_ARRAY_POINTER_EXT #x8456) (provide GL_FOG_COORDINATE_ARRAY_POINTER_EXT) (define GL_FOG_COORDINATE_ARRAY_EXT #x8457) (provide GL_FOG_COORDINATE_ARRAY_EXT) (define GL_COLOR_SUM #x8458) (provide GL_COLOR_SUM) (define GL_CURRENT_SECONDARY_COLOR #x8459) (provide GL_CURRENT_SECONDARY_COLOR) (define GL_SECONDARY_COLOR_ARRAY_SIZE #x845A) (provide GL_SECONDARY_COLOR_ARRAY_SIZE) (define GL_SECONDARY_COLOR_ARRAY_TYPE #x845B) (provide GL_SECONDARY_COLOR_ARRAY_TYPE) (define GL_SECONDARY_COLOR_ARRAY_STRIDE #x845C) (provide GL_SECONDARY_COLOR_ARRAY_STRIDE) (define GL_SECONDARY_COLOR_ARRAY_POINTER #x845D) (provide GL_SECONDARY_COLOR_ARRAY_POINTER) (define GL_SECONDARY_COLOR_ARRAY #x845E) (provide GL_SECONDARY_COLOR_ARRAY) (define GL_COLOR_SUM_EXT #x8458) (provide GL_COLOR_SUM_EXT) (define GL_CURRENT_SECONDARY_COLOR_EXT #x8459) (provide GL_CURRENT_SECONDARY_COLOR_EXT) (define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT #x845A) (provide GL_SECONDARY_COLOR_ARRAY_SIZE_EXT) (define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT #x845B) (provide GL_SECONDARY_COLOR_ARRAY_TYPE_EXT) (define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT #x845C) (provide GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT) (define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT #x845D) (provide GL_SECONDARY_COLOR_ARRAY_POINTER_EXT) (define GL_SECONDARY_COLOR_ARRAY_EXT #x845E) (provide GL_SECONDARY_COLOR_ARRAY_EXT) (define GL_COLOR_SUM_ARB #x8458) (provide GL_COLOR_SUM_ARB) (define GL_CURRENT_RASTER_SECONDARY_COLOR #x845F) (provide GL_CURRENT_RASTER_SECONDARY_COLOR) (define GL_SMOOTH_POINT_SIZE_RANGE #x0B12) (provide GL_SMOOTH_POINT_SIZE_RANGE) (define GL_SMOOTH_POINT_SIZE_GRANULARITY #x0B13) (provide GL_SMOOTH_POINT_SIZE_GRANULARITY) (define GL_SMOOTH_LINE_WIDTH_RANGE #x0B22) (provide GL_SMOOTH_LINE_WIDTH_RANGE) (define GL_SMOOTH_LINE_WIDTH_GRANULARITY #x0B23) (provide GL_SMOOTH_LINE_WIDTH_GRANULARITY) (define GL_ALIASED_POINT_SIZE_RANGE #x846D) (provide GL_ALIASED_POINT_SIZE_RANGE) (define GL_ALIASED_LINE_WIDTH_RANGE #x846E) (provide GL_ALIASED_LINE_WIDTH_RANGE) (define GL_SCREEN_COORDINATES_REND #x8490) (provide GL_SCREEN_COORDINATES_REND) (define GL_INVERTED_SCREEN_W_REND #x8491) (provide GL_INVERTED_SCREEN_W_REND) (define GL_TEXTURE0 #x84C0) (provide GL_TEXTURE0) (define GL_TEXTURE1 #x84C1) (provide GL_TEXTURE1) (define GL_TEXTURE2 #x84C2) (provide GL_TEXTURE2) (define GL_TEXTURE3 #x84C3) (provide GL_TEXTURE3) (define GL_TEXTURE4 #x84C4) (provide GL_TEXTURE4) (define GL_TEXTURE5 #x84C5) (provide GL_TEXTURE5) (define GL_TEXTURE6 #x84C6) (provide GL_TEXTURE6) (define GL_TEXTURE7 #x84C7) (provide GL_TEXTURE7) (define GL_TEXTURE8 #x84C8) (provide GL_TEXTURE8) (define GL_TEXTURE9 #x84C9) (provide GL_TEXTURE9) (define GL_TEXTURE10 #x84CA) (provide GL_TEXTURE10) (define GL_TEXTURE11 #x84CB) (provide GL_TEXTURE11) (define GL_TEXTURE12 #x84CC) (provide GL_TEXTURE12) (define GL_TEXTURE13 #x84CD) (provide GL_TEXTURE13) (define GL_TEXTURE14 #x84CE) (provide GL_TEXTURE14) (define GL_TEXTURE15 #x84CF) (provide GL_TEXTURE15) (define GL_TEXTURE16 #x84D0) (provide GL_TEXTURE16) (define GL_TEXTURE17 #x84D1) (provide GL_TEXTURE17) (define GL_TEXTURE18 #x84D2) (provide GL_TEXTURE18) (define GL_TEXTURE19 #x84D3) (provide GL_TEXTURE19) (define GL_TEXTURE20 #x84D4) (provide GL_TEXTURE20) (define GL_TEXTURE21 #x84D5) (provide GL_TEXTURE21) (define GL_TEXTURE22 #x84D6) (provide GL_TEXTURE22) (define GL_TEXTURE23 #x84D7) (provide GL_TEXTURE23) (define GL_TEXTURE24 #x84D8) (provide GL_TEXTURE24) (define GL_TEXTURE25 #x84D9) (provide GL_TEXTURE25) (define GL_TEXTURE26 #x84DA) (provide GL_TEXTURE26) (define GL_TEXTURE27 #x84DB) (provide GL_TEXTURE27) (define GL_TEXTURE28 #x84DC) (provide GL_TEXTURE28) (define GL_TEXTURE29 #x84DD) (provide GL_TEXTURE29) (define GL_TEXTURE30 #x84DE) (provide GL_TEXTURE30) (define GL_TEXTURE31 #x84DF) (provide GL_TEXTURE31) (define GL_ACTIVE_TEXTURE #x84E0) (provide GL_ACTIVE_TEXTURE) (define GL_CLIENT_ACTIVE_TEXTURE #x84E1) (provide GL_CLIENT_ACTIVE_TEXTURE) (define GL_MAX_TEXTURE_UNITS #x84E2) (provide GL_MAX_TEXTURE_UNITS) (define GL_TEXTURE0_ARB #x84C0) (provide GL_TEXTURE0_ARB) (define GL_TEXTURE1_ARB #x84C1) (provide GL_TEXTURE1_ARB) (define GL_TEXTURE2_ARB #x84C2) (provide GL_TEXTURE2_ARB) (define GL_TEXTURE3_ARB #x84C3) (provide GL_TEXTURE3_ARB) (define GL_TEXTURE4_ARB #x84C4) (provide GL_TEXTURE4_ARB) (define GL_TEXTURE5_ARB #x84C5) (provide GL_TEXTURE5_ARB) (define GL_TEXTURE6_ARB #x84C6) (provide GL_TEXTURE6_ARB) (define GL_TEXTURE7_ARB #x84C7) (provide GL_TEXTURE7_ARB) (define GL_TEXTURE8_ARB #x84C8) (provide GL_TEXTURE8_ARB) (define GL_TEXTURE9_ARB #x84C9) (provide GL_TEXTURE9_ARB) (define GL_TEXTURE10_ARB #x84CA) (provide GL_TEXTURE10_ARB) (define GL_TEXTURE11_ARB #x84CB) (provide GL_TEXTURE11_ARB) (define GL_TEXTURE12_ARB #x84CC) (provide GL_TEXTURE12_ARB) (define GL_TEXTURE13_ARB #x84CD) (provide GL_TEXTURE13_ARB) (define GL_TEXTURE14_ARB #x84CE) (provide GL_TEXTURE14_ARB) (define GL_TEXTURE15_ARB #x84CF) (provide GL_TEXTURE15_ARB) (define GL_TEXTURE16_ARB #x84D0) (provide GL_TEXTURE16_ARB) (define GL_TEXTURE17_ARB #x84D1) (provide GL_TEXTURE17_ARB) (define GL_TEXTURE18_ARB #x84D2) (provide GL_TEXTURE18_ARB) (define GL_TEXTURE19_ARB #x84D3) (provide GL_TEXTURE19_ARB) (define GL_TEXTURE20_ARB #x84D4) (provide GL_TEXTURE20_ARB) (define GL_TEXTURE21_ARB #x84D5) (provide GL_TEXTURE21_ARB) (define GL_TEXTURE22_ARB #x84D6) (provide GL_TEXTURE22_ARB) (define GL_TEXTURE23_ARB #x84D7) (provide GL_TEXTURE23_ARB) (define GL_TEXTURE24_ARB #x84D8) (provide GL_TEXTURE24_ARB) (define GL_TEXTURE25_ARB #x84D9) (provide GL_TEXTURE25_ARB) (define GL_TEXTURE26_ARB #x84DA) (provide GL_TEXTURE26_ARB) (define GL_TEXTURE27_ARB #x84DB) (provide GL_TEXTURE27_ARB) (define GL_TEXTURE28_ARB #x84DC) (provide GL_TEXTURE28_ARB) (define GL_TEXTURE29_ARB #x84DD) (provide GL_TEXTURE29_ARB) (define GL_TEXTURE30_ARB #x84DE) (provide GL_TEXTURE30_ARB) (define GL_TEXTURE31_ARB #x84DF) (provide GL_TEXTURE31_ARB) (define GL_ACTIVE_TEXTURE_ARB #x84E0) (provide GL_ACTIVE_TEXTURE_ARB) (define GL_CLIENT_ACTIVE_TEXTURE_ARB #x84E1) (provide GL_CLIENT_ACTIVE_TEXTURE_ARB) (define GL_MAX_TEXTURE_UNITS_ARB #x84E2) (provide GL_MAX_TEXTURE_UNITS_ARB) (define GL_TRANSPOSE_MODELVIEW_MATRIX #x84E3) (provide GL_TRANSPOSE_MODELVIEW_MATRIX) (define GL_TRANSPOSE_PROJECTION_MATRIX #x84E4) (provide GL_TRANSPOSE_PROJECTION_MATRIX) (define GL_TRANSPOSE_TEXTURE_MATRIX #x84E5) (provide GL_TRANSPOSE_TEXTURE_MATRIX) (define GL_TRANSPOSE_COLOR_MATRIX #x84E6) (provide GL_TRANSPOSE_COLOR_MATRIX) (define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB #x84E3) (provide GL_TRANSPOSE_MODELVIEW_MATRIX_ARB) (define GL_TRANSPOSE_PROJECTION_MATRIX_ARB #x84E4) (provide GL_TRANSPOSE_PROJECTION_MATRIX_ARB) (define GL_TRANSPOSE_TEXTURE_MATRIX_ARB #x84E5) (provide GL_TRANSPOSE_TEXTURE_MATRIX_ARB) (define GL_TRANSPOSE_COLOR_MATRIX_ARB #x84E6) (provide GL_TRANSPOSE_COLOR_MATRIX_ARB) (define GL_SUBTRACT #x84E7) (provide GL_SUBTRACT) (define GL_SUBTRACT_ARB #x84E7) (provide GL_SUBTRACT_ARB) (define GL_MAX_RENDERBUFFER_SIZE #x84E8) (provide GL_MAX_RENDERBUFFER_SIZE) (define GL_MAX_RENDERBUFFER_SIZE_EXT #x84E8) (provide GL_MAX_RENDERBUFFER_SIZE_EXT) (define GL_MAX_RENDERBUFFER_SIZE_OES #x84E8) (provide GL_MAX_RENDERBUFFER_SIZE_OES) (define GL_COMPRESSED_ALPHA #x84E9) (provide GL_COMPRESSED_ALPHA) (define GL_COMPRESSED_LUMINANCE #x84EA) (provide GL_COMPRESSED_LUMINANCE) (define GL_COMPRESSED_LUMINANCE_ALPHA #x84EB) (provide GL_COMPRESSED_LUMINANCE_ALPHA) (define GL_COMPRESSED_INTENSITY #x84EC) (provide GL_COMPRESSED_INTENSITY) (define GL_COMPRESSED_RGB #x84ED) (provide GL_COMPRESSED_RGB) (define GL_COMPRESSED_RGBA #x84EE) (provide GL_COMPRESSED_RGBA) (define GL_TEXTURE_COMPRESSION_HINT #x84EF) (provide GL_TEXTURE_COMPRESSION_HINT) (define GL_TEXTURE_COMPRESSED_IMAGE_SIZE #x86A0) (provide GL_TEXTURE_COMPRESSED_IMAGE_SIZE) (define GL_TEXTURE_COMPRESSED #x86A1) (provide GL_TEXTURE_COMPRESSED) (define GL_NUM_COMPRESSED_TEXTURE_FORMATS #x86A2) (provide GL_NUM_COMPRESSED_TEXTURE_FORMATS) (define GL_COMPRESSED_TEXTURE_FORMATS #x86A3) (provide GL_COMPRESSED_TEXTURE_FORMATS) (define GL_COMPRESSED_ALPHA_ARB #x84E9) (provide GL_COMPRESSED_ALPHA_ARB) (define GL_COMPRESSED_LUMINANCE_ARB #x84EA) (provide GL_COMPRESSED_LUMINANCE_ARB) (define GL_COMPRESSED_LUMINANCE_ALPHA_ARB #x84EB) (provide GL_COMPRESSED_LUMINANCE_ALPHA_ARB) (define GL_COMPRESSED_INTENSITY_ARB #x84EC) (provide GL_COMPRESSED_INTENSITY_ARB) (define GL_COMPRESSED_RGB_ARB #x84ED) (provide GL_COMPRESSED_RGB_ARB) (define GL_COMPRESSED_RGBA_ARB #x84EE) (provide GL_COMPRESSED_RGBA_ARB) (define GL_TEXTURE_COMPRESSION_HINT_ARB #x84EF) (provide GL_TEXTURE_COMPRESSION_HINT_ARB) (define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB #x86A0) (provide GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB) (define GL_TEXTURE_COMPRESSED_ARB #x86A1) (provide GL_TEXTURE_COMPRESSED_ARB) (define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB #x86A2) (provide GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB) (define GL_COMPRESSED_TEXTURE_FORMATS_ARB #x86A3) (provide GL_COMPRESSED_TEXTURE_FORMATS_ARB) (define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER #x84F0) (provide GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER) (define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER #x84F1) (provide GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER) (define GL_ALL_COMPLETED_NV #x84F2) (provide GL_ALL_COMPLETED_NV) (define GL_FENCE_STATUS_NV #x84F3) (provide GL_FENCE_STATUS_NV) (define GL_FENCE_CONDITION_NV #x84F4) (provide GL_FENCE_CONDITION_NV) (define GL_TEXTURE_RECTANGLE #x84F5) (provide GL_TEXTURE_RECTANGLE) (define GL_TEXTURE_BINDING_RECTANGLE #x84F6) (provide GL_TEXTURE_BINDING_RECTANGLE) (define GL_PROXY_TEXTURE_RECTANGLE #x84F7) (provide GL_PROXY_TEXTURE_RECTANGLE) (define GL_MAX_RECTANGLE_TEXTURE_SIZE #x84F8) (provide GL_MAX_RECTANGLE_TEXTURE_SIZE) (define GL_TEXTURE_RECTANGLE_ARB #x84F5) (provide GL_TEXTURE_RECTANGLE_ARB) (define GL_TEXTURE_BINDING_RECTANGLE_ARB #x84F6) (provide GL_TEXTURE_BINDING_RECTANGLE_ARB) (define GL_PROXY_TEXTURE_RECTANGLE_ARB #x84F7) (provide GL_PROXY_TEXTURE_RECTANGLE_ARB) (define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB #x84F8) (provide GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB) (define GL_TEXTURE_RECTANGLE_NV #x84F5) (provide GL_TEXTURE_RECTANGLE_NV) (define GL_TEXTURE_BINDING_RECTANGLE_NV #x84F6) (provide GL_TEXTURE_BINDING_RECTANGLE_NV) (define GL_PROXY_TEXTURE_RECTANGLE_NV #x84F7) (provide GL_PROXY_TEXTURE_RECTANGLE_NV) (define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV #x84F8) (provide GL_MAX_RECTANGLE_TEXTURE_SIZE_NV) (define GL_DEPTH_STENCIL #x84F9) (provide GL_DEPTH_STENCIL) (define GL_UNSIGNED_INT_24_8 #x84FA) (provide GL_UNSIGNED_INT_24_8) (define GL_DEPTH_STENCIL_EXT #x84F9) (provide GL_DEPTH_STENCIL_EXT) (define GL_UNSIGNED_INT_24_8_EXT #x84FA) (provide GL_UNSIGNED_INT_24_8_EXT) (define GL_DEPTH_STENCIL_NV #x84F9) (provide GL_DEPTH_STENCIL_NV) (define GL_UNSIGNED_INT_24_8_NV #x84FA) (provide GL_UNSIGNED_INT_24_8_NV) (define GL_DEPTH_STENCIL_OES #x84F9) (provide GL_DEPTH_STENCIL_OES) (define GL_UNSIGNED_INT_24_8_OES #x84FA) (provide GL_UNSIGNED_INT_24_8_OES) (define GL_MAX_TEXTURE_LOD_BIAS #x84FD) (provide GL_MAX_TEXTURE_LOD_BIAS) (define GL_MAX_TEXTURE_LOD_BIAS_EXT #x84FD) (provide GL_MAX_TEXTURE_LOD_BIAS_EXT) (define GL_TEXTURE_MAX_ANISOTROPY_EXT #x84FE) (provide GL_TEXTURE_MAX_ANISOTROPY_EXT) (define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT #x84FF) (provide GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT) (define GL_TEXTURE_FILTER_CONTROL #x8500) (provide GL_TEXTURE_FILTER_CONTROL) (define GL_TEXTURE_LOD_BIAS #x8501) (provide GL_TEXTURE_LOD_BIAS) (define GL_TEXTURE_FILTER_CONTROL_EXT #x8500) (provide GL_TEXTURE_FILTER_CONTROL_EXT) (define GL_TEXTURE_LOD_BIAS_EXT #x8501) (provide GL_TEXTURE_LOD_BIAS_EXT) (define GL_MODELVIEW1_STACK_DEPTH_EXT #x8502) (provide GL_MODELVIEW1_STACK_DEPTH_EXT) (define GL_MAX_SHININESS_NV #x8504) (provide GL_MAX_SHININESS_NV) (define GL_MAX_SPOT_EXPONENT_NV #x8505) (provide GL_MAX_SPOT_EXPONENT_NV) (define GL_MODELVIEW_MATRIX1_EXT #x8506) (provide GL_MODELVIEW_MATRIX1_EXT) (define GL_INCR_WRAP #x8507) (provide GL_INCR_WRAP) (define GL_DECR_WRAP #x8508) (provide GL_DECR_WRAP) (define GL_INCR_WRAP_EXT #x8507) (provide GL_INCR_WRAP_EXT) (define GL_DECR_WRAP_EXT #x8508) (provide GL_DECR_WRAP_EXT) (define GL_INCR_WRAP_OES #x8507) (provide GL_INCR_WRAP_OES) (define GL_DECR_WRAP_OES #x8508) (provide GL_DECR_WRAP_OES) (define GL_VERTEX_WEIGHTING_EXT #x8509) (provide GL_VERTEX_WEIGHTING_EXT) (define GL_MODELVIEW1_EXT #x850A) (provide GL_MODELVIEW1_EXT) (define GL_CURRENT_VERTEX_WEIGHT_EXT #x850B) (provide GL_CURRENT_VERTEX_WEIGHT_EXT) (define GL_VERTEX_WEIGHT_ARRAY_EXT #x850C) (provide GL_VERTEX_WEIGHT_ARRAY_EXT) (define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT #x850D) (provide GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT) (define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT #x850E) (provide GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT) (define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT #x850F) (provide GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT) (define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT #x8510) (provide GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT) (define GL_NORMAL_MAP #x8511) (provide GL_NORMAL_MAP) (define GL_REFLECTION_MAP #x8512) (provide GL_REFLECTION_MAP) (define GL_TEXTURE_CUBE_MAP #x8513) (provide GL_TEXTURE_CUBE_MAP) (define GL_TEXTURE_BINDING_CUBE_MAP #x8514) (provide GL_TEXTURE_BINDING_CUBE_MAP) (define GL_TEXTURE_CUBE_MAP_POSITIVE_X #x8515) (provide GL_TEXTURE_CUBE_MAP_POSITIVE_X) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_X #x8516) (provide GL_TEXTURE_CUBE_MAP_NEGATIVE_X) (define GL_TEXTURE_CUBE_MAP_POSITIVE_Y #x8517) (provide GL_TEXTURE_CUBE_MAP_POSITIVE_Y) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y #x8518) (provide GL_TEXTURE_CUBE_MAP_NEGATIVE_Y) (define GL_TEXTURE_CUBE_MAP_POSITIVE_Z #x8519) (provide GL_TEXTURE_CUBE_MAP_POSITIVE_Z) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z #x851A) (provide GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) (define GL_PROXY_TEXTURE_CUBE_MAP #x851B) (provide GL_PROXY_TEXTURE_CUBE_MAP) (define GL_MAX_CUBE_MAP_TEXTURE_SIZE #x851C) (provide GL_MAX_CUBE_MAP_TEXTURE_SIZE) (define GL_NORMAL_MAP_EXT #x8511) (provide GL_NORMAL_MAP_EXT) (define GL_REFLECTION_MAP_EXT #x8512) (provide GL_REFLECTION_MAP_EXT) (define GL_TEXTURE_CUBE_MAP_EXT #x8513) (provide GL_TEXTURE_CUBE_MAP_EXT) (define GL_TEXTURE_BINDING_CUBE_MAP_EXT #x8514) (provide GL_TEXTURE_BINDING_CUBE_MAP_EXT) (define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT #x8515) (provide GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT #x8516) (provide GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT) (define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT #x8517) (provide GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT #x8518) (provide GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT) (define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT #x8519) (provide GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT #x851A) (provide GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT) (define GL_PROXY_TEXTURE_CUBE_MAP_EXT #x851B) (provide GL_PROXY_TEXTURE_CUBE_MAP_EXT) (define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT #x851C) (provide GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT) (define GL_NORMAL_MAP_ARB #x8511) (provide GL_NORMAL_MAP_ARB) (define GL_REFLECTION_MAP_ARB #x8512) (provide GL_REFLECTION_MAP_ARB) (define GL_TEXTURE_CUBE_MAP_ARB #x8513) (provide GL_TEXTURE_CUBE_MAP_ARB) (define GL_TEXTURE_BINDING_CUBE_MAP_ARB #x8514) (provide GL_TEXTURE_BINDING_CUBE_MAP_ARB) (define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB #x8515) (provide GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB #x8516) (provide GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) (define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB #x8517) (provide GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB #x8518) (provide GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) (define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB #x8519) (provide GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB #x851A) (provide GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) (define GL_PROXY_TEXTURE_CUBE_MAP_ARB #x851B) (provide GL_PROXY_TEXTURE_CUBE_MAP_ARB) (define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB #x851C) (provide GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB) (define GL_NORMAL_MAP_OES #x8511) (provide GL_NORMAL_MAP_OES) (define GL_REFLECTION_MAP_OES #x8512) (provide GL_REFLECTION_MAP_OES) (define GL_TEXTURE_CUBE_MAP_OES #x8513) (provide GL_TEXTURE_CUBE_MAP_OES) (define GL_TEXTURE_BINDING_CUBE_MAP_OES #x8514) (provide GL_TEXTURE_BINDING_CUBE_MAP_OES) (define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES #x8515) (provide GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES #x8516) (provide GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES) (define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES #x8517) (provide GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES #x8518) (provide GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES) (define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES #x8519) (provide GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES #x851A) (provide GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES) (define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES #x851C) (provide GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES) (define GL_VERTEX_ARRAY_RANGE_NV #x851D) (provide GL_VERTEX_ARRAY_RANGE_NV) (define GL_VERTEX_ARRAY_RANGE_LENGTH_NV #x851E) (provide GL_VERTEX_ARRAY_RANGE_LENGTH_NV) (define GL_VERTEX_ARRAY_RANGE_VALID_NV #x851F) (provide GL_VERTEX_ARRAY_RANGE_VALID_NV) (define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV #x8520) (provide GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV) (define GL_VERTEX_ARRAY_RANGE_POINTER_NV #x8521) (provide GL_VERTEX_ARRAY_RANGE_POINTER_NV) (define GL_VERTEX_ARRAY_RANGE_APPLE #x851D) (provide GL_VERTEX_ARRAY_RANGE_APPLE) (define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE #x851E) (provide GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE) (define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE #x851F) (provide GL_VERTEX_ARRAY_STORAGE_HINT_APPLE) (define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE #x8521) (provide GL_VERTEX_ARRAY_RANGE_POINTER_APPLE) (define GL_REGISTER_COMBINERS_NV #x8522) (provide GL_REGISTER_COMBINERS_NV) (define GL_VARIABLE_A_NV #x8523) (provide GL_VARIABLE_A_NV) (define GL_VARIABLE_B_NV #x8524) (provide GL_VARIABLE_B_NV) (define GL_VARIABLE_C_NV #x8525) (provide GL_VARIABLE_C_NV) (define GL_VARIABLE_D_NV #x8526) (provide GL_VARIABLE_D_NV) (define GL_VARIABLE_E_NV #x8527) (provide GL_VARIABLE_E_NV) (define GL_VARIABLE_F_NV #x8528) (provide GL_VARIABLE_F_NV) (define GL_VARIABLE_G_NV #x8529) (provide GL_VARIABLE_G_NV) (define GL_CONSTANT_COLOR0_NV #x852A) (provide GL_CONSTANT_COLOR0_NV) (define GL_CONSTANT_COLOR1_NV #x852B) (provide GL_CONSTANT_COLOR1_NV) (define GL_PRIMARY_COLOR_NV #x852C) (provide GL_PRIMARY_COLOR_NV) (define GL_SECONDARY_COLOR_NV #x852D) (provide GL_SECONDARY_COLOR_NV) (define GL_SPARE0_NV #x852E) (provide GL_SPARE0_NV) (define GL_SPARE1_NV #x852F) (provide GL_SPARE1_NV) (define GL_DISCARD_NV #x8530) (provide GL_DISCARD_NV) (define GL_E_TIMES_F_NV #x8531) (provide GL_E_TIMES_F_NV) (define GL_SPARE0_PLUS_SECONDARY_COLOR_NV #x8532) (provide GL_SPARE0_PLUS_SECONDARY_COLOR_NV) (define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV #x8533) (provide GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV) (define GL_MULTISAMPLE_FILTER_HINT_NV #x8534) (provide GL_MULTISAMPLE_FILTER_HINT_NV) (define GL_PER_STAGE_CONSTANTS_NV #x8535) (provide GL_PER_STAGE_CONSTANTS_NV) (define GL_UNSIGNED_IDENTITY_NV #x8536) (provide GL_UNSIGNED_IDENTITY_NV) (define GL_UNSIGNED_INVERT_NV #x8537) (provide GL_UNSIGNED_INVERT_NV) (define GL_EXPAND_NORMAL_NV #x8538) (provide GL_EXPAND_NORMAL_NV) (define GL_EXPAND_NEGATE_NV #x8539) (provide GL_EXPAND_NEGATE_NV) (define GL_HALF_BIAS_NORMAL_NV #x853A) (provide GL_HALF_BIAS_NORMAL_NV) (define GL_HALF_BIAS_NEGATE_NV #x853B) (provide GL_HALF_BIAS_NEGATE_NV) (define GL_SIGNED_IDENTITY_NV #x853C) (provide GL_SIGNED_IDENTITY_NV) (define GL_UNSIGNED_NEGATE_NV #x853D) (provide GL_UNSIGNED_NEGATE_NV) (define GL_SCALE_BY_TWO_NV #x853E) (provide GL_SCALE_BY_TWO_NV) (define GL_SCALE_BY_FOUR_NV #x853F) (provide GL_SCALE_BY_FOUR_NV) (define GL_SCALE_BY_ONE_HALF_NV #x8540) (provide GL_SCALE_BY_ONE_HALF_NV) (define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV #x8541) (provide GL_BIAS_BY_NEGATIVE_ONE_HALF_NV) (define GL_COMBINER_INPUT_NV #x8542) (provide GL_COMBINER_INPUT_NV) (define GL_COMBINER_MAPPING_NV #x8543) (provide GL_COMBINER_MAPPING_NV) (define GL_COMBINER_COMPONENT_USAGE_NV #x8544) (provide GL_COMBINER_COMPONENT_USAGE_NV) (define GL_COMBINER_AB_DOT_PRODUCT_NV #x8545) (provide GL_COMBINER_AB_DOT_PRODUCT_NV) (define GL_COMBINER_CD_DOT_PRODUCT_NV #x8546) (provide GL_COMBINER_CD_DOT_PRODUCT_NV) (define GL_COMBINER_MUX_SUM_NV #x8547) (provide GL_COMBINER_MUX_SUM_NV) (define GL_COMBINER_SCALE_NV #x8548) (provide GL_COMBINER_SCALE_NV) (define GL_COMBINER_BIAS_NV #x8549) (provide GL_COMBINER_BIAS_NV) (define GL_COMBINER_AB_OUTPUT_NV #x854A) (provide GL_COMBINER_AB_OUTPUT_NV) (define GL_COMBINER_CD_OUTPUT_NV #x854B) (provide GL_COMBINER_CD_OUTPUT_NV) (define GL_COMBINER_SUM_OUTPUT_NV #x854C) (provide GL_COMBINER_SUM_OUTPUT_NV) (define GL_MAX_GENERAL_COMBINERS_NV #x854D) (provide GL_MAX_GENERAL_COMBINERS_NV) (define GL_NUM_GENERAL_COMBINERS_NV #x854E) (provide GL_NUM_GENERAL_COMBINERS_NV) (define GL_COLOR_SUM_CLAMP_NV #x854F) (provide GL_COLOR_SUM_CLAMP_NV) (define GL_COMBINER0_NV #x8550) (provide GL_COMBINER0_NV) (define GL_COMBINER1_NV #x8551) (provide GL_COMBINER1_NV) (define GL_COMBINER2_NV #x8552) (provide GL_COMBINER2_NV) (define GL_COMBINER3_NV #x8553) (provide GL_COMBINER3_NV) (define GL_COMBINER4_NV #x8554) (provide GL_COMBINER4_NV) (define GL_COMBINER5_NV #x8555) (provide GL_COMBINER5_NV) (define GL_COMBINER6_NV #x8556) (provide GL_COMBINER6_NV) (define GL_COMBINER7_NV #x8557) (provide GL_COMBINER7_NV) (define GL_PRIMITIVE_RESTART_NV #x8558) (provide GL_PRIMITIVE_RESTART_NV) (define GL_PRIMITIVE_RESTART_INDEX_NV #x8559) (provide GL_PRIMITIVE_RESTART_INDEX_NV) (define GL_FOG_GEN_MODE_NV #x855A) (provide GL_FOG_GEN_MODE_NV) (define GL_EYE_RADIAL_NV #x855B) (provide GL_EYE_RADIAL_NV) (define GL_EYE_PLANE_ABSOLUTE_NV #x855C) (provide GL_EYE_PLANE_ABSOLUTE_NV) (define GL_EMBOSS_LIGHT_NV #x855D) (provide GL_EMBOSS_LIGHT_NV) (define GL_EMBOSS_CONSTANT_NV #x855E) (provide GL_EMBOSS_CONSTANT_NV) (define GL_EMBOSS_MAP_NV #x855F) (provide GL_EMBOSS_MAP_NV) (define GL_RED_MIN_CLAMP_INGR #x8560) (provide GL_RED_MIN_CLAMP_INGR) (define GL_GREEN_MIN_CLAMP_INGR #x8561) (provide GL_GREEN_MIN_CLAMP_INGR) (define GL_BLUE_MIN_CLAMP_INGR #x8562) (provide GL_BLUE_MIN_CLAMP_INGR) (define GL_ALPHA_MIN_CLAMP_INGR #x8563) (provide GL_ALPHA_MIN_CLAMP_INGR) (define GL_RED_MAX_CLAMP_INGR #x8564) (provide GL_RED_MAX_CLAMP_INGR) (define GL_GREEN_MAX_CLAMP_INGR #x8565) (provide GL_GREEN_MAX_CLAMP_INGR) (define GL_BLUE_MAX_CLAMP_INGR #x8566) (provide GL_BLUE_MAX_CLAMP_INGR) (define GL_ALPHA_MAX_CLAMP_INGR #x8567) (provide GL_ALPHA_MAX_CLAMP_INGR) (define GL_INTERLACE_READ_INGR #x8568) (provide GL_INTERLACE_READ_INGR) (define GL_SRC0_RGB #x8580) (provide GL_SRC0_RGB) (define GL_SRC1_RGB #x8581) (provide GL_SRC1_RGB) (define GL_SRC2_RGB #x8582) (provide GL_SRC2_RGB) (define GL_SRC0_ALPHA #x8588) (provide GL_SRC0_ALPHA) (define GL_SRC1_ALPHA #x8589) (provide GL_SRC1_ALPHA) (define GL_SRC2_ALPHA #x858A) (provide GL_SRC2_ALPHA) (define GL_COMBINE #x8570) (provide GL_COMBINE) (define GL_COMBINE_RGB #x8571) (provide GL_COMBINE_RGB) (define GL_COMBINE_ALPHA #x8572) (provide GL_COMBINE_ALPHA) (define GL_RGB_SCALE #x8573) (provide GL_RGB_SCALE) (define GL_ADD_SIGNED #x8574) (provide GL_ADD_SIGNED) (define GL_INTERPOLATE #x8575) (provide GL_INTERPOLATE) (define GL_CONSTANT #x8576) (provide GL_CONSTANT) (define GL_PRIMARY_COLOR #x8577) (provide GL_PRIMARY_COLOR) (define GL_PREVIOUS #x8578) (provide GL_PREVIOUS) (define GL_SOURCE0_RGB #x8580) (provide GL_SOURCE0_RGB) (define GL_SOURCE1_RGB #x8581) (provide GL_SOURCE1_RGB) (define GL_SOURCE2_RGB #x8582) (provide GL_SOURCE2_RGB) (define GL_SOURCE0_ALPHA #x8588) (provide GL_SOURCE0_ALPHA) (define GL_SOURCE1_ALPHA #x8589) (provide GL_SOURCE1_ALPHA) (define GL_SOURCE2_ALPHA #x858A) (provide GL_SOURCE2_ALPHA) (define GL_OPERAND0_RGB #x8590) (provide GL_OPERAND0_RGB) (define GL_OPERAND1_RGB #x8591) (provide GL_OPERAND1_RGB) (define GL_OPERAND2_RGB #x8592) (provide GL_OPERAND2_RGB) (define GL_OPERAND0_ALPHA #x8598) (provide GL_OPERAND0_ALPHA) (define GL_OPERAND1_ALPHA #x8599) (provide GL_OPERAND1_ALPHA) (define GL_OPERAND2_ALPHA #x859A) (provide GL_OPERAND2_ALPHA) (define GL_COMBINE_EXT #x8570) (provide GL_COMBINE_EXT) (define GL_COMBINE_RGB_EXT #x8571) (provide GL_COMBINE_RGB_EXT) (define GL_COMBINE_ALPHA_EXT #x8572) (provide GL_COMBINE_ALPHA_EXT) (define GL_RGB_SCALE_EXT #x8573) (provide GL_RGB_SCALE_EXT) (define GL_ADD_SIGNED_EXT #x8574) (provide GL_ADD_SIGNED_EXT) (define GL_INTERPOLATE_EXT #x8575) (provide GL_INTERPOLATE_EXT) (define GL_CONSTANT_EXT #x8576) (provide GL_CONSTANT_EXT) (define GL_PRIMARY_COLOR_EXT #x8577) (provide GL_PRIMARY_COLOR_EXT) (define GL_PREVIOUS_EXT #x8578) (provide GL_PREVIOUS_EXT) (define GL_SOURCE0_RGB_EXT #x8580) (provide GL_SOURCE0_RGB_EXT) (define GL_SOURCE1_RGB_EXT #x8581) (provide GL_SOURCE1_RGB_EXT) (define GL_SOURCE2_RGB_EXT #x8582) (provide GL_SOURCE2_RGB_EXT) (define GL_SOURCE0_ALPHA_EXT #x8588) (provide GL_SOURCE0_ALPHA_EXT) (define GL_SOURCE1_ALPHA_EXT #x8589) (provide GL_SOURCE1_ALPHA_EXT) (define GL_SOURCE2_ALPHA_EXT #x858A) (provide GL_SOURCE2_ALPHA_EXT) (define GL_OPERAND0_RGB_EXT #x8590) (provide GL_OPERAND0_RGB_EXT) (define GL_OPERAND1_RGB_EXT #x8591) (provide GL_OPERAND1_RGB_EXT) (define GL_OPERAND2_RGB_EXT #x8592) (provide GL_OPERAND2_RGB_EXT) (define GL_OPERAND0_ALPHA_EXT #x8598) (provide GL_OPERAND0_ALPHA_EXT) (define GL_OPERAND1_ALPHA_EXT #x8599) (provide GL_OPERAND1_ALPHA_EXT) (define GL_OPERAND2_ALPHA_EXT #x859A) (provide GL_OPERAND2_ALPHA_EXT) (define GL_COMBINE4_NV #x8503) (provide GL_COMBINE4_NV) (define GL_SOURCE3_RGB_NV #x8583) (provide GL_SOURCE3_RGB_NV) (define GL_SOURCE3_ALPHA_NV #x858B) (provide GL_SOURCE3_ALPHA_NV) (define GL_OPERAND3_RGB_NV #x8593) (provide GL_OPERAND3_RGB_NV) (define GL_OPERAND3_ALPHA_NV #x859B) (provide GL_OPERAND3_ALPHA_NV) (define GL_PACK_SUBSAMPLE_RATE_SGIX #x85A0) (provide GL_PACK_SUBSAMPLE_RATE_SGIX) (define GL_UNPACK_SUBSAMPLE_RATE_SGIX #x85A1) (provide GL_UNPACK_SUBSAMPLE_RATE_SGIX) (define GL_PIXEL_SUBSAMPLE_4444_SGIX #x85A2) (provide GL_PIXEL_SUBSAMPLE_4444_SGIX) (define GL_PIXEL_SUBSAMPLE_2424_SGIX #x85A3) (provide GL_PIXEL_SUBSAMPLE_2424_SGIX) (define GL_PIXEL_SUBSAMPLE_4242_SGIX #x85A4) (provide GL_PIXEL_SUBSAMPLE_4242_SGIX) (define GL_PERTURB_EXT #x85AE) (provide GL_PERTURB_EXT) (define GL_TEXTURE_NORMAL_EXT #x85AF) (provide GL_TEXTURE_NORMAL_EXT) (define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE #x85B0) (provide GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE) (define GL_TRANSFORM_HINT_APPLE #x85B1) (provide GL_TRANSFORM_HINT_APPLE) (define GL_UNPACK_CLIENT_STORAGE_APPLE #x85B2) (provide GL_UNPACK_CLIENT_STORAGE_APPLE) (define GL_BUFFER_OBJECT_APPLE #x85B3) (provide GL_BUFFER_OBJECT_APPLE) (define GL_STORAGE_CLIENT_APPLE #x85B4) (provide GL_STORAGE_CLIENT_APPLE) (define GL_VERTEX_ARRAY_BINDING #x85B5) (provide GL_VERTEX_ARRAY_BINDING) (define GL_VERTEX_ARRAY_BINDING_APPLE #x85B5) (provide GL_VERTEX_ARRAY_BINDING_APPLE) (define GL_TEXTURE_RANGE_LENGTH_APPLE #x85B7) (provide GL_TEXTURE_RANGE_LENGTH_APPLE) (define GL_TEXTURE_RANGE_POINTER_APPLE #x85B8) (provide GL_TEXTURE_RANGE_POINTER_APPLE) (define GL_YCBCR_422_APPLE #x85B9) (provide GL_YCBCR_422_APPLE) (define GL_UNSIGNED_SHORT_8_8_APPLE #x85BA) (provide GL_UNSIGNED_SHORT_8_8_APPLE) (define GL_UNSIGNED_SHORT_8_8_REV_APPLE #x85BB) (provide GL_UNSIGNED_SHORT_8_8_REV_APPLE) (define GL_UNSIGNED_SHORT_8_8_MESA #x85BA) (provide GL_UNSIGNED_SHORT_8_8_MESA) (define GL_UNSIGNED_SHORT_8_8_REV_MESA #x85BB) (provide GL_UNSIGNED_SHORT_8_8_REV_MESA) (define GL_TEXTURE_STORAGE_HINT_APPLE #x85BC) (provide GL_TEXTURE_STORAGE_HINT_APPLE) (define GL_STORAGE_PRIVATE_APPLE #x85BD) (provide GL_STORAGE_PRIVATE_APPLE) (define GL_STORAGE_CACHED_APPLE #x85BE) (provide GL_STORAGE_CACHED_APPLE) (define GL_STORAGE_SHARED_APPLE #x85BF) (provide GL_STORAGE_SHARED_APPLE) (define GL_REPLACEMENT_CODE_ARRAY_SUN #x85C0) (provide GL_REPLACEMENT_CODE_ARRAY_SUN) (define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN #x85C1) (provide GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN) (define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN #x85C2) (provide GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN) (define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN #x85C3) (provide GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN) (define GL_R1UI_V3F_SUN #x85C4) (provide GL_R1UI_V3F_SUN) (define GL_R1UI_C4UB_V3F_SUN #x85C5) (provide GL_R1UI_C4UB_V3F_SUN) (define GL_R1UI_C3F_V3F_SUN #x85C6) (provide GL_R1UI_C3F_V3F_SUN) (define GL_R1UI_N3F_V3F_SUN #x85C7) (provide GL_R1UI_N3F_V3F_SUN) (define GL_R1UI_C4F_N3F_V3F_SUN #x85C8) (provide GL_R1UI_C4F_N3F_V3F_SUN) (define GL_R1UI_T2F_V3F_SUN #x85C9) (provide GL_R1UI_T2F_V3F_SUN) (define GL_R1UI_T2F_N3F_V3F_SUN #x85CA) (provide GL_R1UI_T2F_N3F_V3F_SUN) (define GL_R1UI_T2F_C4F_N3F_V3F_SUN #x85CB) (provide GL_R1UI_T2F_C4F_N3F_V3F_SUN) (define GL_SLICE_ACCUM_SUN #x85CC) (provide GL_SLICE_ACCUM_SUN) (define GL_QUAD_MESH_SUN #x8614) (provide GL_QUAD_MESH_SUN) (define GL_TRIANGLE_MESH_SUN #x8615) (provide GL_TRIANGLE_MESH_SUN) (define GL_VERTEX_PROGRAM_NV #x8620) (provide GL_VERTEX_PROGRAM_NV) (define GL_VERTEX_STATE_PROGRAM_NV #x8621) (provide GL_VERTEX_STATE_PROGRAM_NV) (define GL_ATTRIB_ARRAY_SIZE_NV #x8623) (provide GL_ATTRIB_ARRAY_SIZE_NV) (define GL_ATTRIB_ARRAY_STRIDE_NV #x8624) (provide GL_ATTRIB_ARRAY_STRIDE_NV) (define GL_ATTRIB_ARRAY_TYPE_NV #x8625) (provide GL_ATTRIB_ARRAY_TYPE_NV) (define GL_CURRENT_ATTRIB_NV #x8626) (provide GL_CURRENT_ATTRIB_NV) (define GL_PROGRAM_LENGTH_NV #x8627) (provide GL_PROGRAM_LENGTH_NV) (define GL_PROGRAM_STRING_NV #x8628) (provide GL_PROGRAM_STRING_NV) (define GL_MODELVIEW_PROJECTION_NV #x8629) (provide GL_MODELVIEW_PROJECTION_NV) (define GL_IDENTITY_NV #x862A) (provide GL_IDENTITY_NV) (define GL_INVERSE_NV #x862B) (provide GL_INVERSE_NV) (define GL_TRANSPOSE_NV #x862C) (provide GL_TRANSPOSE_NV) (define GL_INVERSE_TRANSPOSE_NV #x862D) (provide GL_INVERSE_TRANSPOSE_NV) (define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV #x862E) (provide GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV) (define GL_MAX_TRACK_MATRICES_NV #x862F) (provide GL_MAX_TRACK_MATRICES_NV) (define GL_MATRIX0_NV #x8630) (provide GL_MATRIX0_NV) (define GL_MATRIX1_NV #x8631) (provide GL_MATRIX1_NV) (define GL_MATRIX2_NV #x8632) (provide GL_MATRIX2_NV) (define GL_MATRIX3_NV #x8633) (provide GL_MATRIX3_NV) (define GL_MATRIX4_NV #x8634) (provide GL_MATRIX4_NV) (define GL_MATRIX5_NV #x8635) (provide GL_MATRIX5_NV) (define GL_MATRIX6_NV #x8636) (provide GL_MATRIX6_NV) (define GL_MATRIX7_NV #x8637) (provide GL_MATRIX7_NV) (define GL_CURRENT_MATRIX_STACK_DEPTH_NV #x8640) (provide GL_CURRENT_MATRIX_STACK_DEPTH_NV) (define GL_CURRENT_MATRIX_NV #x8641) (provide GL_CURRENT_MATRIX_NV) (define GL_VERTEX_PROGRAM_POINT_SIZE_NV #x8642) (provide GL_VERTEX_PROGRAM_POINT_SIZE_NV) (define GL_VERTEX_PROGRAM_TWO_SIDE_NV #x8643) (provide GL_VERTEX_PROGRAM_TWO_SIDE_NV) (define GL_PROGRAM_PARAMETER_NV #x8644) (provide GL_PROGRAM_PARAMETER_NV) (define GL_ATTRIB_ARRAY_POINTER_NV #x8645) (provide GL_ATTRIB_ARRAY_POINTER_NV) (define GL_PROGRAM_TARGET_NV #x8646) (provide GL_PROGRAM_TARGET_NV) (define GL_PROGRAM_RESIDENT_NV #x8647) (provide GL_PROGRAM_RESIDENT_NV) (define GL_TRACK_MATRIX_NV #x8648) (provide GL_TRACK_MATRIX_NV) (define GL_TRACK_MATRIX_TRANSFORM_NV #x8649) (provide GL_TRACK_MATRIX_TRANSFORM_NV) (define GL_VERTEX_PROGRAM_BINDING_NV #x864A) (provide GL_VERTEX_PROGRAM_BINDING_NV) (define GL_PROGRAM_ERROR_POSITION_NV #x864B) (provide GL_PROGRAM_ERROR_POSITION_NV) (define GL_VERTEX_ATTRIB_ARRAY0_NV #x8650) (provide GL_VERTEX_ATTRIB_ARRAY0_NV) (define GL_VERTEX_ATTRIB_ARRAY1_NV #x8651) (provide GL_VERTEX_ATTRIB_ARRAY1_NV) (define GL_VERTEX_ATTRIB_ARRAY2_NV #x8652) (provide GL_VERTEX_ATTRIB_ARRAY2_NV) (define GL_VERTEX_ATTRIB_ARRAY3_NV #x8653) (provide GL_VERTEX_ATTRIB_ARRAY3_NV) (define GL_VERTEX_ATTRIB_ARRAY4_NV #x8654) (provide GL_VERTEX_ATTRIB_ARRAY4_NV) (define GL_VERTEX_ATTRIB_ARRAY5_NV #x8655) (provide GL_VERTEX_ATTRIB_ARRAY5_NV) (define GL_VERTEX_ATTRIB_ARRAY6_NV #x8656) (provide GL_VERTEX_ATTRIB_ARRAY6_NV) (define GL_VERTEX_ATTRIB_ARRAY7_NV #x8657) (provide GL_VERTEX_ATTRIB_ARRAY7_NV) (define GL_VERTEX_ATTRIB_ARRAY8_NV #x8658) (provide GL_VERTEX_ATTRIB_ARRAY8_NV) (define GL_VERTEX_ATTRIB_ARRAY9_NV #x8659) (provide GL_VERTEX_ATTRIB_ARRAY9_NV) (define GL_VERTEX_ATTRIB_ARRAY10_NV #x865A) (provide GL_VERTEX_ATTRIB_ARRAY10_NV) (define GL_VERTEX_ATTRIB_ARRAY11_NV #x865B) (provide GL_VERTEX_ATTRIB_ARRAY11_NV) (define GL_VERTEX_ATTRIB_ARRAY12_NV #x865C) (provide GL_VERTEX_ATTRIB_ARRAY12_NV) (define GL_VERTEX_ATTRIB_ARRAY13_NV #x865D) (provide GL_VERTEX_ATTRIB_ARRAY13_NV) (define GL_VERTEX_ATTRIB_ARRAY14_NV #x865E) (provide GL_VERTEX_ATTRIB_ARRAY14_NV) (define GL_VERTEX_ATTRIB_ARRAY15_NV #x865F) (provide GL_VERTEX_ATTRIB_ARRAY15_NV) (define GL_MAP1_VERTEX_ATTRIB0_4_NV #x8660) (provide GL_MAP1_VERTEX_ATTRIB0_4_NV) (define GL_MAP1_VERTEX_ATTRIB1_4_NV #x8661) (provide GL_MAP1_VERTEX_ATTRIB1_4_NV) (define GL_MAP1_VERTEX_ATTRIB2_4_NV #x8662) (provide GL_MAP1_VERTEX_ATTRIB2_4_NV) (define GL_MAP1_VERTEX_ATTRIB3_4_NV #x8663) (provide GL_MAP1_VERTEX_ATTRIB3_4_NV) (define GL_MAP1_VERTEX_ATTRIB4_4_NV #x8664) (provide GL_MAP1_VERTEX_ATTRIB4_4_NV) (define GL_MAP1_VERTEX_ATTRIB5_4_NV #x8665) (provide GL_MAP1_VERTEX_ATTRIB5_4_NV) (define GL_MAP1_VERTEX_ATTRIB6_4_NV #x8666) (provide GL_MAP1_VERTEX_ATTRIB6_4_NV) (define GL_MAP1_VERTEX_ATTRIB7_4_NV #x8667) (provide GL_MAP1_VERTEX_ATTRIB7_4_NV) (define GL_MAP1_VERTEX_ATTRIB8_4_NV #x8668) (provide GL_MAP1_VERTEX_ATTRIB8_4_NV) (define GL_MAP1_VERTEX_ATTRIB9_4_NV #x8669) (provide GL_MAP1_VERTEX_ATTRIB9_4_NV) (define GL_MAP1_VERTEX_ATTRIB10_4_NV #x866A) (provide GL_MAP1_VERTEX_ATTRIB10_4_NV) (define GL_MAP1_VERTEX_ATTRIB11_4_NV #x866B) (provide GL_MAP1_VERTEX_ATTRIB11_4_NV) (define GL_MAP1_VERTEX_ATTRIB12_4_NV #x866C) (provide GL_MAP1_VERTEX_ATTRIB12_4_NV) (define GL_MAP1_VERTEX_ATTRIB13_4_NV #x866D) (provide GL_MAP1_VERTEX_ATTRIB13_4_NV) (define GL_MAP1_VERTEX_ATTRIB14_4_NV #x866E) (provide GL_MAP1_VERTEX_ATTRIB14_4_NV) (define GL_MAP1_VERTEX_ATTRIB15_4_NV #x866F) (provide GL_MAP1_VERTEX_ATTRIB15_4_NV) (define GL_MAP2_VERTEX_ATTRIB0_4_NV #x8670) (provide GL_MAP2_VERTEX_ATTRIB0_4_NV) (define GL_MAP2_VERTEX_ATTRIB1_4_NV #x8671) (provide GL_MAP2_VERTEX_ATTRIB1_4_NV) (define GL_MAP2_VERTEX_ATTRIB2_4_NV #x8672) (provide GL_MAP2_VERTEX_ATTRIB2_4_NV) (define GL_MAP2_VERTEX_ATTRIB3_4_NV #x8673) (provide GL_MAP2_VERTEX_ATTRIB3_4_NV) (define GL_MAP2_VERTEX_ATTRIB4_4_NV #x8674) (provide GL_MAP2_VERTEX_ATTRIB4_4_NV) (define GL_MAP2_VERTEX_ATTRIB5_4_NV #x8675) (provide GL_MAP2_VERTEX_ATTRIB5_4_NV) (define GL_MAP2_VERTEX_ATTRIB6_4_NV #x8676) (provide GL_MAP2_VERTEX_ATTRIB6_4_NV) (define GL_MAP2_VERTEX_ATTRIB7_4_NV #x8677) (provide GL_MAP2_VERTEX_ATTRIB7_4_NV) (define GL_MAP2_VERTEX_ATTRIB8_4_NV #x8678) (provide GL_MAP2_VERTEX_ATTRIB8_4_NV) (define GL_MAP2_VERTEX_ATTRIB9_4_NV #x8679) (provide GL_MAP2_VERTEX_ATTRIB9_4_NV) (define GL_MAP2_VERTEX_ATTRIB10_4_NV #x867A) (provide GL_MAP2_VERTEX_ATTRIB10_4_NV) (define GL_MAP2_VERTEX_ATTRIB11_4_NV #x867B) (provide GL_MAP2_VERTEX_ATTRIB11_4_NV) (define GL_MAP2_VERTEX_ATTRIB12_4_NV #x867C) (provide GL_MAP2_VERTEX_ATTRIB12_4_NV) (define GL_MAP2_VERTEX_ATTRIB13_4_NV #x867D) (provide GL_MAP2_VERTEX_ATTRIB13_4_NV) (define GL_MAP2_VERTEX_ATTRIB14_4_NV #x867E) (provide GL_MAP2_VERTEX_ATTRIB14_4_NV) (define GL_MAP2_VERTEX_ATTRIB15_4_NV #x867F) (provide GL_MAP2_VERTEX_ATTRIB15_4_NV) (define GL_PROGRAM_POINT_SIZE #x8642) (provide GL_PROGRAM_POINT_SIZE) (define GL_PROGRAM_POINT_SIZE_ARB #x8642) (provide GL_PROGRAM_POINT_SIZE_ARB) (define GL_PROGRAM_POINT_SIZE_EXT #x8642) (provide GL_PROGRAM_POINT_SIZE_EXT) (define GL_DEPTH_CLAMP #x864F) (provide GL_DEPTH_CLAMP) (define GL_DEPTH_CLAMP_NV #x864F) (provide GL_DEPTH_CLAMP_NV) (define GL_VERTEX_ATTRIB_ARRAY_ENABLED #x8622) (provide GL_VERTEX_ATTRIB_ARRAY_ENABLED) (define GL_VERTEX_ATTRIB_ARRAY_SIZE #x8623) (provide GL_VERTEX_ATTRIB_ARRAY_SIZE) (define GL_VERTEX_ATTRIB_ARRAY_STRIDE #x8624) (provide GL_VERTEX_ATTRIB_ARRAY_STRIDE) (define GL_VERTEX_ATTRIB_ARRAY_TYPE #x8625) (provide GL_VERTEX_ATTRIB_ARRAY_TYPE) (define GL_CURRENT_VERTEX_ATTRIB #x8626) (provide GL_CURRENT_VERTEX_ATTRIB) (define GL_VERTEX_PROGRAM_POINT_SIZE #x8642) (provide GL_VERTEX_PROGRAM_POINT_SIZE) (define GL_VERTEX_PROGRAM_TWO_SIDE #x8643) (provide GL_VERTEX_PROGRAM_TWO_SIDE) (define GL_VERTEX_ATTRIB_ARRAY_POINTER #x8645) (provide GL_VERTEX_ATTRIB_ARRAY_POINTER) (define GL_VERTEX_PROGRAM_ARB #x8620) (provide GL_VERTEX_PROGRAM_ARB) (define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB #x8622) (provide GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB) (define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB #x8623) (provide GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB) (define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB #x8624) (provide GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB) (define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB #x8625) (provide GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB) (define GL_CURRENT_VERTEX_ATTRIB_ARB #x8626) (provide GL_CURRENT_VERTEX_ATTRIB_ARB) (define GL_PROGRAM_LENGTH_ARB #x8627) (provide GL_PROGRAM_LENGTH_ARB) (define GL_PROGRAM_STRING_ARB #x8628) (provide GL_PROGRAM_STRING_ARB) (define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB #x862E) (provide GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB) (define GL_MAX_PROGRAM_MATRICES_ARB #x862F) (provide GL_MAX_PROGRAM_MATRICES_ARB) (define GL_CURRENT_MATRIX_STACK_DEPTH_ARB #x8640) (provide GL_CURRENT_MATRIX_STACK_DEPTH_ARB) (define GL_CURRENT_MATRIX_ARB #x8641) (provide GL_CURRENT_MATRIX_ARB) (define GL_VERTEX_PROGRAM_POINT_SIZE_ARB #x8642) (provide GL_VERTEX_PROGRAM_POINT_SIZE_ARB) (define GL_VERTEX_PROGRAM_TWO_SIDE_ARB #x8643) (provide GL_VERTEX_PROGRAM_TWO_SIDE_ARB) (define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB #x8645) (provide GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) (define GL_PROGRAM_ERROR_POSITION_ARB #x864B) (provide GL_PROGRAM_ERROR_POSITION_ARB) (define GL_PROGRAM_BINDING_ARB #x8677) (provide GL_PROGRAM_BINDING_ARB) (define GL_MAX_VERTEX_UNITS_ARB #x86A4) (provide GL_MAX_VERTEX_UNITS_ARB) (define GL_ACTIVE_VERTEX_UNITS_ARB #x86A5) (provide GL_ACTIVE_VERTEX_UNITS_ARB) (define GL_WEIGHT_SUM_UNITY_ARB #x86A6) (provide GL_WEIGHT_SUM_UNITY_ARB) (define GL_VERTEX_BLEND_ARB #x86A7) (provide GL_VERTEX_BLEND_ARB) (define GL_CURRENT_WEIGHT_ARB #x86A8) (provide GL_CURRENT_WEIGHT_ARB) (define GL_WEIGHT_ARRAY_TYPE_ARB #x86A9) (provide GL_WEIGHT_ARRAY_TYPE_ARB) (define GL_WEIGHT_ARRAY_STRIDE_ARB #x86AA) (provide GL_WEIGHT_ARRAY_STRIDE_ARB) (define GL_WEIGHT_ARRAY_SIZE_ARB #x86AB) (provide GL_WEIGHT_ARRAY_SIZE_ARB) (define GL_WEIGHT_ARRAY_POINTER_ARB #x86AC) (provide GL_WEIGHT_ARRAY_POINTER_ARB) (define GL_WEIGHT_ARRAY_ARB #x86AD) (provide GL_WEIGHT_ARRAY_ARB) (define GL_MODELVIEW0_ARB #x1700) (provide GL_MODELVIEW0_ARB) (define GL_MODELVIEW1_ARB #x850A) (provide GL_MODELVIEW1_ARB) (define GL_MODELVIEW2_ARB #x8722) (provide GL_MODELVIEW2_ARB) (define GL_MODELVIEW3_ARB #x8723) (provide GL_MODELVIEW3_ARB) (define GL_MODELVIEW4_ARB #x8724) (provide GL_MODELVIEW4_ARB) (define GL_MODELVIEW5_ARB #x8725) (provide GL_MODELVIEW5_ARB) (define GL_MODELVIEW6_ARB #x8726) (provide GL_MODELVIEW6_ARB) (define GL_MODELVIEW7_ARB #x8727) (provide GL_MODELVIEW7_ARB) (define GL_MODELVIEW8_ARB #x8728) (provide GL_MODELVIEW8_ARB) (define GL_MODELVIEW9_ARB #x8729) (provide GL_MODELVIEW9_ARB) (define GL_MODELVIEW10_ARB #x872A) (provide GL_MODELVIEW10_ARB) (define GL_MODELVIEW11_ARB #x872B) (provide GL_MODELVIEW11_ARB) (define GL_MODELVIEW12_ARB #x872C) (provide GL_MODELVIEW12_ARB) (define GL_MODELVIEW13_ARB #x872D) (provide GL_MODELVIEW13_ARB) (define GL_MODELVIEW14_ARB #x872E) (provide GL_MODELVIEW14_ARB) (define GL_MODELVIEW15_ARB #x872F) (provide GL_MODELVIEW15_ARB) (define GL_MODELVIEW16_ARB #x8730) (provide GL_MODELVIEW16_ARB) (define GL_MODELVIEW17_ARB #x8731) (provide GL_MODELVIEW17_ARB) (define GL_MODELVIEW18_ARB #x8732) (provide GL_MODELVIEW18_ARB) (define GL_MODELVIEW19_ARB #x8733) (provide GL_MODELVIEW19_ARB) (define GL_MODELVIEW20_ARB #x8734) (provide GL_MODELVIEW20_ARB) (define GL_MODELVIEW21_ARB #x8735) (provide GL_MODELVIEW21_ARB) (define GL_MODELVIEW22_ARB #x8736) (provide GL_MODELVIEW22_ARB) (define GL_MODELVIEW23_ARB #x8737) (provide GL_MODELVIEW23_ARB) (define GL_MODELVIEW24_ARB #x8738) (provide GL_MODELVIEW24_ARB) (define GL_MODELVIEW25_ARB #x8739) (provide GL_MODELVIEW25_ARB) (define GL_MODELVIEW26_ARB #x873A) (provide GL_MODELVIEW26_ARB) (define GL_MODELVIEW27_ARB #x873B) (provide GL_MODELVIEW27_ARB) (define GL_MODELVIEW28_ARB #x873C) (provide GL_MODELVIEW28_ARB) (define GL_MODELVIEW29_ARB #x873D) (provide GL_MODELVIEW29_ARB) (define GL_MODELVIEW30_ARB #x873E) (provide GL_MODELVIEW30_ARB) (define GL_MODELVIEW31_ARB #x873F) (provide GL_MODELVIEW31_ARB) (define GL_MAX_VERTEX_UNITS_OES #x86A4) (provide GL_MAX_VERTEX_UNITS_OES) (define GL_WEIGHT_ARRAY_OES #x86AD) (provide GL_WEIGHT_ARRAY_OES) (define GL_WEIGHT_ARRAY_TYPE_OES #x86A9) (provide GL_WEIGHT_ARRAY_TYPE_OES) (define GL_WEIGHT_ARRAY_STRIDE_OES #x86AA) (provide GL_WEIGHT_ARRAY_STRIDE_OES) (define GL_WEIGHT_ARRAY_SIZE_OES #x86AB) (provide GL_WEIGHT_ARRAY_SIZE_OES) (define GL_WEIGHT_ARRAY_POINTER_OES #x86AC) (provide GL_WEIGHT_ARRAY_POINTER_OES) (define GL_DOT3_RGB #x86AE) (provide GL_DOT3_RGB) (define GL_DOT3_RGBA #x86AF) (provide GL_DOT3_RGBA) (define GL_DOT3_RGB_ARB #x86AE) (provide GL_DOT3_RGB_ARB) (define GL_DOT3_RGBA_ARB #x86AF) (provide GL_DOT3_RGBA_ARB) (define GL_DOT3_RGBA_IMG #x86AF) (provide GL_DOT3_RGBA_IMG) (define GL_COMPRESSED_RGB_FXT1_3DFX #x86B0) (provide GL_COMPRESSED_RGB_FXT1_3DFX) (define GL_COMPRESSED_RGBA_FXT1_3DFX #x86B1) (provide GL_COMPRESSED_RGBA_FXT1_3DFX) (define GL_MULTISAMPLE_3DFX #x86B2) (provide GL_MULTISAMPLE_3DFX) (define GL_SAMPLE_BUFFERS_3DFX #x86B3) (provide GL_SAMPLE_BUFFERS_3DFX) (define GL_SAMPLES_3DFX #x86B4) (provide GL_SAMPLES_3DFX) (define GL_EVAL_2D_NV #x86C0) (provide GL_EVAL_2D_NV) (define GL_EVAL_TRIANGULAR_2D_NV #x86C1) (provide GL_EVAL_TRIANGULAR_2D_NV) (define GL_MAP_TESSELLATION_NV #x86C2) (provide GL_MAP_TESSELLATION_NV) (define GL_MAP_ATTRIB_U_ORDER_NV #x86C3) (provide GL_MAP_ATTRIB_U_ORDER_NV) (define GL_MAP_ATTRIB_V_ORDER_NV #x86C4) (provide GL_MAP_ATTRIB_V_ORDER_NV) (define GL_EVAL_FRACTIONAL_TESSELLATION_NV #x86C5) (provide GL_EVAL_FRACTIONAL_TESSELLATION_NV) (define GL_EVAL_VERTEX_ATRRIB0_NV #x86C6) (provide GL_EVAL_VERTEX_ATRRIB0_NV) (define GL_EVAL_VERTEX_ATRRIB1_NV #x86C7) (provide GL_EVAL_VERTEX_ATRRIB1_NV) (define GL_EVAL_VERTEX_ATRRIB2_NV #x86C8) (provide GL_EVAL_VERTEX_ATRRIB2_NV) (define GL_EVAL_VERTEX_ATRRIB3_NV #x86C9) (provide GL_EVAL_VERTEX_ATRRIB3_NV) (define GL_EVAL_VERTEX_ATRRIB4_NV #x86CA) (provide GL_EVAL_VERTEX_ATRRIB4_NV) (define GL_EVAL_VERTEX_ATRRIB5_NV #x86CB) (provide GL_EVAL_VERTEX_ATRRIB5_NV) (define GL_EVAL_VERTEX_ATRRIB6_NV #x86CC) (provide GL_EVAL_VERTEX_ATRRIB6_NV) (define GL_EVAL_VERTEX_ATRRIB7_NV #x86CD) (provide GL_EVAL_VERTEX_ATRRIB7_NV) (define GL_EVAL_VERTEX_ATRRIB8_NV #x86CE) (provide GL_EVAL_VERTEX_ATRRIB8_NV) (define GL_EVAL_VERTEX_ATRRIB9_NV #x86CF) (provide GL_EVAL_VERTEX_ATRRIB9_NV) (define GL_EVAL_VERTEX_ATRRIB10_NV #x86D0) (provide GL_EVAL_VERTEX_ATRRIB10_NV) (define GL_EVAL_VERTEX_ATRRIB11_NV #x86D1) (provide GL_EVAL_VERTEX_ATRRIB11_NV) (define GL_EVAL_VERTEX_ATRRIB12_NV #x86D2) (provide GL_EVAL_VERTEX_ATRRIB12_NV) (define GL_EVAL_VERTEX_ATRRIB13_NV #x86D3) (provide GL_EVAL_VERTEX_ATRRIB13_NV) (define GL_EVAL_VERTEX_ATRRIB14_NV #x86D4) (provide GL_EVAL_VERTEX_ATRRIB14_NV) (define GL_EVAL_VERTEX_ATRRIB15_NV #x86D5) (provide GL_EVAL_VERTEX_ATRRIB15_NV) (define GL_MAX_MAP_TESSELLATION_NV #x86D6) (provide GL_MAX_MAP_TESSELLATION_NV) (define GL_MAX_RATIONAL_EVAL_ORDER_NV #x86D7) (provide GL_MAX_RATIONAL_EVAL_ORDER_NV) (define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV #x86D8) (provide GL_MAX_PROGRAM_PATCH_ATTRIBS_NV) (define GL_OFFSET_TEXTURE_RECTANGLE_NV #x864C) (provide GL_OFFSET_TEXTURE_RECTANGLE_NV) (define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV #x864D) (provide GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV) (define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV #x864E) (provide GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV) (define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV #x86D9) (provide GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV) (define GL_UNSIGNED_INT_S8_S8_8_8_NV #x86DA) (provide GL_UNSIGNED_INT_S8_S8_8_8_NV) (define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV #x86DB) (provide GL_UNSIGNED_INT_8_8_S8_S8_REV_NV) (define GL_DSDT_MAG_INTENSITY_NV #x86DC) (provide GL_DSDT_MAG_INTENSITY_NV) (define GL_SHADER_CONSISTENT_NV #x86DD) (provide GL_SHADER_CONSISTENT_NV) (define GL_TEXTURE_SHADER_NV #x86DE) (provide GL_TEXTURE_SHADER_NV) (define GL_SHADER_OPERATION_NV #x86DF) (provide GL_SHADER_OPERATION_NV) (define GL_CULL_MODES_NV #x86E0) (provide GL_CULL_MODES_NV) (define GL_OFFSET_TEXTURE_MATRIX_NV #x86E1) (provide GL_OFFSET_TEXTURE_MATRIX_NV) (define GL_OFFSET_TEXTURE_SCALE_NV #x86E2) (provide GL_OFFSET_TEXTURE_SCALE_NV) (define GL_OFFSET_TEXTURE_BIAS_NV #x86E3) (provide GL_OFFSET_TEXTURE_BIAS_NV) (define GL_PREVIOUS_TEXTURE_INPUT_NV #x86E4) (provide GL_PREVIOUS_TEXTURE_INPUT_NV) (define GL_CONST_EYE_NV #x86E5) (provide GL_CONST_EYE_NV) (define GL_PASS_THROUGH_NV #x86E6) (provide GL_PASS_THROUGH_NV) (define GL_CULL_FRAGMENT_NV #x86E7) (provide GL_CULL_FRAGMENT_NV) (define GL_OFFSET_TEXTURE_2D_NV #x86E8) (provide GL_OFFSET_TEXTURE_2D_NV) (define GL_DEPENDENT_AR_TEXTURE_2D_NV #x86E9) (provide GL_DEPENDENT_AR_TEXTURE_2D_NV) (define GL_DEPENDENT_GB_TEXTURE_2D_NV #x86EA) (provide GL_DEPENDENT_GB_TEXTURE_2D_NV) (define GL_DOT_PRODUCT_NV #x86EC) (provide GL_DOT_PRODUCT_NV) (define GL_DOT_PRODUCT_DEPTH_REPLACE_NV #x86ED) (provide GL_DOT_PRODUCT_DEPTH_REPLACE_NV) (define GL_DOT_PRODUCT_TEXTURE_2D_NV #x86EE) (provide GL_DOT_PRODUCT_TEXTURE_2D_NV) (define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV #x86F0) (provide GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV) (define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV #x86F1) (provide GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV) (define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV #x86F2) (provide GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV) (define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV #x86F3) (provide GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV) (define GL_HILO_NV #x86F4) (provide GL_HILO_NV) (define GL_DSDT_NV #x86F5) (provide GL_DSDT_NV) (define GL_DSDT_MAG_NV #x86F6) (provide GL_DSDT_MAG_NV) (define GL_DSDT_MAG_VIB_NV #x86F7) (provide GL_DSDT_MAG_VIB_NV) (define GL_HILO16_NV #x86F8) (provide GL_HILO16_NV) (define GL_SIGNED_HILO_NV #x86F9) (provide GL_SIGNED_HILO_NV) (define GL_SIGNED_HILO16_NV #x86FA) (provide GL_SIGNED_HILO16_NV) (define GL_SIGNED_RGBA_NV #x86FB) (provide GL_SIGNED_RGBA_NV) (define GL_SIGNED_RGBA8_NV #x86FC) (provide GL_SIGNED_RGBA8_NV) (define GL_SIGNED_RGB_NV #x86FE) (provide GL_SIGNED_RGB_NV) (define GL_SIGNED_RGB8_NV #x86FF) (provide GL_SIGNED_RGB8_NV) (define GL_SIGNED_LUMINANCE_NV #x8701) (provide GL_SIGNED_LUMINANCE_NV) (define GL_SIGNED_LUMINANCE8_NV #x8702) (provide GL_SIGNED_LUMINANCE8_NV) (define GL_SIGNED_LUMINANCE_ALPHA_NV #x8703) (provide GL_SIGNED_LUMINANCE_ALPHA_NV) (define GL_SIGNED_LUMINANCE8_ALPHA8_NV #x8704) (provide GL_SIGNED_LUMINANCE8_ALPHA8_NV) (define GL_SIGNED_ALPHA_NV #x8705) (provide GL_SIGNED_ALPHA_NV) (define GL_SIGNED_ALPHA8_NV #x8706) (provide GL_SIGNED_ALPHA8_NV) (define GL_SIGNED_INTENSITY_NV #x8707) (provide GL_SIGNED_INTENSITY_NV) (define GL_SIGNED_INTENSITY8_NV #x8708) (provide GL_SIGNED_INTENSITY8_NV) (define GL_DSDT8_NV #x8709) (provide GL_DSDT8_NV) (define GL_DSDT8_MAG8_NV #x870A) (provide GL_DSDT8_MAG8_NV) (define GL_DSDT8_MAG8_INTENSITY8_NV #x870B) (provide GL_DSDT8_MAG8_INTENSITY8_NV) (define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV #x870C) (provide GL_SIGNED_RGB_UNSIGNED_ALPHA_NV) (define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV #x870D) (provide GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV) (define GL_HI_SCALE_NV #x870E) (provide GL_HI_SCALE_NV) (define GL_LO_SCALE_NV #x870F) (provide GL_LO_SCALE_NV) (define GL_DS_SCALE_NV #x8710) (provide GL_DS_SCALE_NV) (define GL_DT_SCALE_NV #x8711) (provide GL_DT_SCALE_NV) (define GL_MAGNITUDE_SCALE_NV #x8712) (provide GL_MAGNITUDE_SCALE_NV) (define GL_VIBRANCE_SCALE_NV #x8713) (provide GL_VIBRANCE_SCALE_NV) (define GL_HI_BIAS_NV #x8714) (provide GL_HI_BIAS_NV) (define GL_LO_BIAS_NV #x8715) (provide GL_LO_BIAS_NV) (define GL_DS_BIAS_NV #x8716) (provide GL_DS_BIAS_NV) (define GL_DT_BIAS_NV #x8717) (provide GL_DT_BIAS_NV) (define GL_MAGNITUDE_BIAS_NV #x8718) (provide GL_MAGNITUDE_BIAS_NV) (define GL_VIBRANCE_BIAS_NV #x8719) (provide GL_VIBRANCE_BIAS_NV) (define GL_TEXTURE_BORDER_VALUES_NV #x871A) (provide GL_TEXTURE_BORDER_VALUES_NV) (define GL_TEXTURE_HI_SIZE_NV #x871B) (provide GL_TEXTURE_HI_SIZE_NV) (define GL_TEXTURE_LO_SIZE_NV #x871C) (provide GL_TEXTURE_LO_SIZE_NV) (define GL_TEXTURE_DS_SIZE_NV #x871D) (provide GL_TEXTURE_DS_SIZE_NV) (define GL_TEXTURE_DT_SIZE_NV #x871E) (provide GL_TEXTURE_DT_SIZE_NV) (define GL_TEXTURE_MAG_SIZE_NV #x871F) (provide GL_TEXTURE_MAG_SIZE_NV) (define GL_SURFACE_STATE_NV #x86EB) (provide GL_SURFACE_STATE_NV) (define GL_DOT_PRODUCT_TEXTURE_3D_NV #x86EF) (provide GL_DOT_PRODUCT_TEXTURE_3D_NV) (define GL_SURFACE_REGISTERED_NV #x86FD) (provide GL_SURFACE_REGISTERED_NV) (define GL_SURFACE_MAPPED_NV #x8700) (provide GL_SURFACE_MAPPED_NV) (define GL_DOT3_RGB_EXT #x8740) (provide GL_DOT3_RGB_EXT) (define GL_DOT3_RGBA_EXT #x8741) (provide GL_DOT3_RGBA_EXT) (define GL_Z400_BINARY_AMD #x8740) (provide GL_Z400_BINARY_AMD) (define GL_PROGRAM_BINARY_LENGTH_OES #x8741) (provide GL_PROGRAM_BINARY_LENGTH_OES) (define GL_PROGRAM_BINARY_LENGTH #x8741) (provide GL_PROGRAM_BINARY_LENGTH) (define GL_MIRROR_CLAMP_ATI #x8742) (provide GL_MIRROR_CLAMP_ATI) (define GL_MIRROR_CLAMP_TO_EDGE_ATI #x8743) (provide GL_MIRROR_CLAMP_TO_EDGE_ATI) (define GL_MIRROR_CLAMP_EXT #x8742) (provide GL_MIRROR_CLAMP_EXT) (define GL_MIRROR_CLAMP_TO_EDGE_EXT #x8743) (provide GL_MIRROR_CLAMP_TO_EDGE_EXT) (define GL_MODULATE_ADD_ATI #x8744) (provide GL_MODULATE_ADD_ATI) (define GL_MODULATE_SIGNED_ADD_ATI #x8745) (provide GL_MODULATE_SIGNED_ADD_ATI) (define GL_MODULATE_SUBTRACT_ATI #x8746) (provide GL_MODULATE_SUBTRACT_ATI) (define GL_DEPTH_STENCIL_MESA #x8750) (provide GL_DEPTH_STENCIL_MESA) (define GL_UNSIGNED_INT_24_8_MESA #x8751) (provide GL_UNSIGNED_INT_24_8_MESA) (define GL_UNSIGNED_INT_8_24_REV_MESA #x8752) (provide GL_UNSIGNED_INT_8_24_REV_MESA) (define GL_UNSIGNED_SHORT_15_1_MESA #x8753) (provide GL_UNSIGNED_SHORT_15_1_MESA) (define GL_UNSIGNED_SHORT_1_15_REV_MESA #x8754) (provide GL_UNSIGNED_SHORT_1_15_REV_MESA) (define GL_TRACE_ALL_BITS_MESA #xFFFF) (provide GL_TRACE_ALL_BITS_MESA) (define GL_TRACE_OPERATIONS_BIT_MESA #x0001) (provide GL_TRACE_OPERATIONS_BIT_MESA) (define GL_TRACE_PRIMITIVES_BIT_MESA #x0002) (provide GL_TRACE_PRIMITIVES_BIT_MESA) (define GL_TRACE_ARRAYS_BIT_MESA #x0004) (provide GL_TRACE_ARRAYS_BIT_MESA) (define GL_TRACE_TEXTURES_BIT_MESA #x0008) (provide GL_TRACE_TEXTURES_BIT_MESA) (define GL_TRACE_PIXELS_BIT_MESA #x0010) (provide GL_TRACE_PIXELS_BIT_MESA) (define GL_TRACE_ERRORS_BIT_MESA #x0020) (provide GL_TRACE_ERRORS_BIT_MESA) (define GL_TRACE_MASK_MESA #x8755) (provide GL_TRACE_MASK_MESA) (define GL_TRACE_NAME_MESA #x8756) (provide GL_TRACE_NAME_MESA) (define GL_YCBCR_MESA #x8757) (provide GL_YCBCR_MESA) (define GL_PACK_INVERT_MESA #x8758) (provide GL_PACK_INVERT_MESA) (define GL_TEXTURE_1D_STACK_MESAX #x8759) (provide GL_TEXTURE_1D_STACK_MESAX) (define GL_TEXTURE_2D_STACK_MESAX #x875A) (provide GL_TEXTURE_2D_STACK_MESAX) (define GL_PROXY_TEXTURE_1D_STACK_MESAX #x875B) (provide GL_PROXY_TEXTURE_1D_STACK_MESAX) (define GL_PROXY_TEXTURE_2D_STACK_MESAX #x875C) (provide GL_PROXY_TEXTURE_2D_STACK_MESAX) (define GL_TEXTURE_1D_STACK_BINDING_MESAX #x875D) (provide GL_TEXTURE_1D_STACK_BINDING_MESAX) (define GL_TEXTURE_2D_STACK_BINDING_MESAX #x875E) (provide GL_TEXTURE_2D_STACK_BINDING_MESAX) (define GL_DEBUG_OBJECT_MESA #x8759) (provide GL_DEBUG_OBJECT_MESA) (define GL_DEBUG_PRINT_MESA #x875A) (provide GL_DEBUG_PRINT_MESA) (define GL_DEBUG_ASSERT_MESA #x875B) (provide GL_DEBUG_ASSERT_MESA) (define GL_STATIC_ATI #x8760) (provide GL_STATIC_ATI) (define GL_DYNAMIC_ATI #x8761) (provide GL_DYNAMIC_ATI) (define GL_PRESERVE_ATI #x8762) (provide GL_PRESERVE_ATI) (define GL_DISCARD_ATI #x8763) (provide GL_DISCARD_ATI) (define GL_OBJECT_BUFFER_SIZE_ATI #x8764) (provide GL_OBJECT_BUFFER_SIZE_ATI) (define GL_OBJECT_BUFFER_USAGE_ATI #x8765) (provide GL_OBJECT_BUFFER_USAGE_ATI) (define GL_ARRAY_OBJECT_BUFFER_ATI #x8766) (provide GL_ARRAY_OBJECT_BUFFER_ATI) (define GL_ARRAY_OBJECT_OFFSET_ATI #x8767) (provide GL_ARRAY_OBJECT_OFFSET_ATI) (define GL_BUFFER_SIZE #x8764) (provide GL_BUFFER_SIZE) (define GL_BUFFER_USAGE #x8765) (provide GL_BUFFER_USAGE) (define GL_BUFFER_SIZE_ARB #x8764) (provide GL_BUFFER_SIZE_ARB) (define GL_BUFFER_USAGE_ARB #x8765) (provide GL_BUFFER_USAGE_ARB) (define GL_ELEMENT_ARRAY_ATI #x8768) (provide GL_ELEMENT_ARRAY_ATI) (define GL_ELEMENT_ARRAY_TYPE_ATI #x8769) (provide GL_ELEMENT_ARRAY_TYPE_ATI) (define GL_ELEMENT_ARRAY_POINTER_ATI #x876A) (provide GL_ELEMENT_ARRAY_POINTER_ATI) (define GL_MAX_VERTEX_STREAMS_ATI #x876B) (provide GL_MAX_VERTEX_STREAMS_ATI) (define GL_VERTEX_STREAM0_ATI #x876C) (provide GL_VERTEX_STREAM0_ATI) (define GL_VERTEX_STREAM1_ATI #x876D) (provide GL_VERTEX_STREAM1_ATI) (define GL_VERTEX_STREAM2_ATI #x876E) (provide GL_VERTEX_STREAM2_ATI) (define GL_VERTEX_STREAM3_ATI #x876F) (provide GL_VERTEX_STREAM3_ATI) (define GL_VERTEX_STREAM4_ATI #x8770) (provide GL_VERTEX_STREAM4_ATI) (define GL_VERTEX_STREAM5_ATI #x8771) (provide GL_VERTEX_STREAM5_ATI) (define GL_VERTEX_STREAM6_ATI #x8772) (provide GL_VERTEX_STREAM6_ATI) (define GL_VERTEX_STREAM7_ATI #x8773) (provide GL_VERTEX_STREAM7_ATI) (define GL_VERTEX_SOURCE_ATI #x8774) (provide GL_VERTEX_SOURCE_ATI) (define GL_BUMP_ROT_MATRIX_ATI #x8775) (provide GL_BUMP_ROT_MATRIX_ATI) (define GL_BUMP_ROT_MATRIX_SIZE_ATI #x8776) (provide GL_BUMP_ROT_MATRIX_SIZE_ATI) (define GL_BUMP_NUM_TEX_UNITS_ATI #x8777) (provide GL_BUMP_NUM_TEX_UNITS_ATI) (define GL_BUMP_TEX_UNITS_ATI #x8778) (provide GL_BUMP_TEX_UNITS_ATI) (define GL_DUDV_ATI #x8779) (provide GL_DUDV_ATI) (define GL_DU8DV8_ATI #x877A) (provide GL_DU8DV8_ATI) (define GL_BUMP_ENVMAP_ATI #x877B) (provide GL_BUMP_ENVMAP_ATI) (define GL_BUMP_TARGET_ATI #x877C) (provide GL_BUMP_TARGET_ATI) (define GL_VERTEX_SHADER_EXT #x8780) (provide GL_VERTEX_SHADER_EXT) (define GL_VERTEX_SHADER_BINDING_EXT #x8781) (provide GL_VERTEX_SHADER_BINDING_EXT) (define GL_OP_INDEX_EXT #x8782) (provide GL_OP_INDEX_EXT) (define GL_OP_NEGATE_EXT #x8783) (provide GL_OP_NEGATE_EXT) (define GL_OP_DOT3_EXT #x8784) (provide GL_OP_DOT3_EXT) (define GL_OP_DOT4_EXT #x8785) (provide GL_OP_DOT4_EXT) (define GL_OP_MUL_EXT #x8786) (provide GL_OP_MUL_EXT) (define GL_OP_ADD_EXT #x8787) (provide GL_OP_ADD_EXT) (define GL_OP_MADD_EXT #x8788) (provide GL_OP_MADD_EXT) (define GL_OP_FRAC_EXT #x8789) (provide GL_OP_FRAC_EXT) (define GL_OP_MAX_EXT #x878A) (provide GL_OP_MAX_EXT) (define GL_OP_MIN_EXT #x878B) (provide GL_OP_MIN_EXT) (define GL_OP_SET_GE_EXT #x878C) (provide GL_OP_SET_GE_EXT) (define GL_OP_SET_LT_EXT #x878D) (provide GL_OP_SET_LT_EXT) (define GL_OP_CLAMP_EXT #x878E) (provide GL_OP_CLAMP_EXT) (define GL_OP_FLOOR_EXT #x878F) (provide GL_OP_FLOOR_EXT) (define GL_OP_ROUND_EXT #x8790) (provide GL_OP_ROUND_EXT) (define GL_OP_EXP_BASE_2_EXT #x8791) (provide GL_OP_EXP_BASE_2_EXT) (define GL_OP_LOG_BASE_2_EXT #x8792) (provide GL_OP_LOG_BASE_2_EXT) (define GL_OP_POWER_EXT #x8793) (provide GL_OP_POWER_EXT) (define GL_OP_RECIP_EXT #x8794) (provide GL_OP_RECIP_EXT) (define GL_OP_RECIP_SQRT_EXT #x8795) (provide GL_OP_RECIP_SQRT_EXT) (define GL_OP_SUB_EXT #x8796) (provide GL_OP_SUB_EXT) (define GL_OP_CROSS_PRODUCT_EXT #x8797) (provide GL_OP_CROSS_PRODUCT_EXT) (define GL_OP_MULTIPLY_MATRIX_EXT #x8798) (provide GL_OP_MULTIPLY_MATRIX_EXT) (define GL_OP_MOV_EXT #x8799) (provide GL_OP_MOV_EXT) (define GL_OUTPUT_VERTEX_EXT #x879A) (provide GL_OUTPUT_VERTEX_EXT) (define GL_OUTPUT_COLOR0_EXT #x879B) (provide GL_OUTPUT_COLOR0_EXT) (define GL_OUTPUT_COLOR1_EXT #x879C) (provide GL_OUTPUT_COLOR1_EXT) (define GL_OUTPUT_TEXTURE_COORD0_EXT #x879D) (provide GL_OUTPUT_TEXTURE_COORD0_EXT) (define GL_OUTPUT_TEXTURE_COORD1_EXT #x879E) (provide GL_OUTPUT_TEXTURE_COORD1_EXT) (define GL_OUTPUT_TEXTURE_COORD2_EXT #x879F) (provide GL_OUTPUT_TEXTURE_COORD2_EXT) (define GL_OUTPUT_TEXTURE_COORD3_EXT #x87A0) (provide GL_OUTPUT_TEXTURE_COORD3_EXT) (define GL_OUTPUT_TEXTURE_COORD4_EXT #x87A1) (provide GL_OUTPUT_TEXTURE_COORD4_EXT) (define GL_OUTPUT_TEXTURE_COORD5_EXT #x87A2) (provide GL_OUTPUT_TEXTURE_COORD5_EXT) (define GL_OUTPUT_TEXTURE_COORD6_EXT #x87A3) (provide GL_OUTPUT_TEXTURE_COORD6_EXT) (define GL_OUTPUT_TEXTURE_COORD7_EXT #x87A4) (provide GL_OUTPUT_TEXTURE_COORD7_EXT) (define GL_OUTPUT_TEXTURE_COORD8_EXT #x87A5) (provide GL_OUTPUT_TEXTURE_COORD8_EXT) (define GL_OUTPUT_TEXTURE_COORD9_EXT #x87A6) (provide GL_OUTPUT_TEXTURE_COORD9_EXT) (define GL_OUTPUT_TEXTURE_COORD10_EXT #x87A7) (provide GL_OUTPUT_TEXTURE_COORD10_EXT) (define GL_OUTPUT_TEXTURE_COORD11_EXT #x87A8) (provide GL_OUTPUT_TEXTURE_COORD11_EXT) (define GL_OUTPUT_TEXTURE_COORD12_EXT #x87A9) (provide GL_OUTPUT_TEXTURE_COORD12_EXT) (define GL_OUTPUT_TEXTURE_COORD13_EXT #x87AA) (provide GL_OUTPUT_TEXTURE_COORD13_EXT) (define GL_OUTPUT_TEXTURE_COORD14_EXT #x87AB) (provide GL_OUTPUT_TEXTURE_COORD14_EXT) (define GL_OUTPUT_TEXTURE_COORD15_EXT #x87AC) (provide GL_OUTPUT_TEXTURE_COORD15_EXT) (define GL_OUTPUT_TEXTURE_COORD16_EXT #x87AD) (provide GL_OUTPUT_TEXTURE_COORD16_EXT) (define GL_OUTPUT_TEXTURE_COORD17_EXT #x87AE) (provide GL_OUTPUT_TEXTURE_COORD17_EXT) (define GL_OUTPUT_TEXTURE_COORD18_EXT #x87AF) (provide GL_OUTPUT_TEXTURE_COORD18_EXT) (define GL_OUTPUT_TEXTURE_COORD19_EXT #x87B0) (provide GL_OUTPUT_TEXTURE_COORD19_EXT) (define GL_OUTPUT_TEXTURE_COORD20_EXT #x87B1) (provide GL_OUTPUT_TEXTURE_COORD20_EXT) (define GL_OUTPUT_TEXTURE_COORD21_EXT #x87B2) (provide GL_OUTPUT_TEXTURE_COORD21_EXT) (define GL_OUTPUT_TEXTURE_COORD22_EXT #x87B3) (provide GL_OUTPUT_TEXTURE_COORD22_EXT) (define GL_OUTPUT_TEXTURE_COORD23_EXT #x87B4) (provide GL_OUTPUT_TEXTURE_COORD23_EXT) (define GL_OUTPUT_TEXTURE_COORD24_EXT #x87B5) (provide GL_OUTPUT_TEXTURE_COORD24_EXT) (define GL_OUTPUT_TEXTURE_COORD25_EXT #x87B6) (provide GL_OUTPUT_TEXTURE_COORD25_EXT) (define GL_OUTPUT_TEXTURE_COORD26_EXT #x87B7) (provide GL_OUTPUT_TEXTURE_COORD26_EXT) (define GL_OUTPUT_TEXTURE_COORD27_EXT #x87B8) (provide GL_OUTPUT_TEXTURE_COORD27_EXT) (define GL_OUTPUT_TEXTURE_COORD28_EXT #x87B9) (provide GL_OUTPUT_TEXTURE_COORD28_EXT) (define GL_OUTPUT_TEXTURE_COORD29_EXT #x87BA) (provide GL_OUTPUT_TEXTURE_COORD29_EXT) (define GL_OUTPUT_TEXTURE_COORD30_EXT #x87BB) (provide GL_OUTPUT_TEXTURE_COORD30_EXT) (define GL_OUTPUT_TEXTURE_COORD31_EXT #x87BC) (provide GL_OUTPUT_TEXTURE_COORD31_EXT) (define GL_OUTPUT_FOG_EXT #x87BD) (provide GL_OUTPUT_FOG_EXT) (define GL_SCALAR_EXT #x87BE) (provide GL_SCALAR_EXT) (define GL_VECTOR_EXT #x87BF) (provide GL_VECTOR_EXT) (define GL_MATRIX_EXT #x87C0) (provide GL_MATRIX_EXT) (define GL_VARIANT_EXT #x87C1) (provide GL_VARIANT_EXT) (define GL_INVARIANT_EXT #x87C2) (provide GL_INVARIANT_EXT) (define GL_LOCAL_CONSTANT_EXT #x87C3) (provide GL_LOCAL_CONSTANT_EXT) (define GL_LOCAL_EXT #x87C4) (provide GL_LOCAL_EXT) (define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT #x87C5) (provide GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT) (define GL_MAX_VERTEX_SHADER_VARIANTS_EXT #x87C6) (provide GL_MAX_VERTEX_SHADER_VARIANTS_EXT) (define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT #x87C7) (provide GL_MAX_VERTEX_SHADER_INVARIANTS_EXT) (define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT #x87C8) (provide GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT) (define GL_MAX_VERTEX_SHADER_LOCALS_EXT #x87C9) (provide GL_MAX_VERTEX_SHADER_LOCALS_EXT) (define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT #x87CA) (provide GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT) (define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT #x87CB) (provide GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT) (define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT #x87CC) (provide GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT) (define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT #x87CD) (provide GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT) (define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT #x87CE) (provide GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT) (define GL_VERTEX_SHADER_INSTRUCTIONS_EXT #x87CF) (provide GL_VERTEX_SHADER_INSTRUCTIONS_EXT) (define GL_VERTEX_SHADER_VARIANTS_EXT #x87D0) (provide GL_VERTEX_SHADER_VARIANTS_EXT) (define GL_VERTEX_SHADER_INVARIANTS_EXT #x87D1) (provide GL_VERTEX_SHADER_INVARIANTS_EXT) (define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT #x87D2) (provide GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT) (define GL_VERTEX_SHADER_LOCALS_EXT #x87D3) (provide GL_VERTEX_SHADER_LOCALS_EXT) (define GL_VERTEX_SHADER_OPTIMIZED_EXT #x87D4) (provide GL_VERTEX_SHADER_OPTIMIZED_EXT) (define GL_X_EXT #x87D5) (provide GL_X_EXT) (define GL_Y_EXT #x87D6) (provide GL_Y_EXT) (define GL_Z_EXT #x87D7) (provide GL_Z_EXT) (define GL_W_EXT #x87D8) (provide GL_W_EXT) (define GL_NEGATIVE_X_EXT #x87D9) (provide GL_NEGATIVE_X_EXT) (define GL_NEGATIVE_Y_EXT #x87DA) (provide GL_NEGATIVE_Y_EXT) (define GL_NEGATIVE_Z_EXT #x87DB) (provide GL_NEGATIVE_Z_EXT) (define GL_NEGATIVE_W_EXT #x87DC) (provide GL_NEGATIVE_W_EXT) (define GL_ZERO_EXT #x87DD) (provide GL_ZERO_EXT) (define GL_ONE_EXT #x87DE) (provide GL_ONE_EXT) (define GL_NEGATIVE_ONE_EXT #x87DF) (provide GL_NEGATIVE_ONE_EXT) (define GL_NORMALIZED_RANGE_EXT #x87E0) (provide GL_NORMALIZED_RANGE_EXT) (define GL_FULL_RANGE_EXT #x87E1) (provide GL_FULL_RANGE_EXT) (define GL_CURRENT_VERTEX_EXT #x87E2) (provide GL_CURRENT_VERTEX_EXT) (define GL_MVP_MATRIX_EXT #x87E3) (provide GL_MVP_MATRIX_EXT) (define GL_VARIANT_VALUE_EXT #x87E4) (provide GL_VARIANT_VALUE_EXT) (define GL_VARIANT_DATATYPE_EXT #x87E5) (provide GL_VARIANT_DATATYPE_EXT) (define GL_VARIANT_ARRAY_STRIDE_EXT #x87E6) (provide GL_VARIANT_ARRAY_STRIDE_EXT) (define GL_VARIANT_ARRAY_TYPE_EXT #x87E7) (provide GL_VARIANT_ARRAY_TYPE_EXT) (define GL_VARIANT_ARRAY_EXT #x87E8) (provide GL_VARIANT_ARRAY_EXT) (define GL_VARIANT_ARRAY_POINTER_EXT #x87E9) (provide GL_VARIANT_ARRAY_POINTER_EXT) (define GL_INVARIANT_VALUE_EXT #x87EA) (provide GL_INVARIANT_VALUE_EXT) (define GL_INVARIANT_DATATYPE_EXT #x87EB) (provide GL_INVARIANT_DATATYPE_EXT) (define GL_LOCAL_CONSTANT_VALUE_EXT #x87EC) (provide GL_LOCAL_CONSTANT_VALUE_EXT) (define GL_LOCAL_CONSTANT_DATATYPE_EXT #x87ED) (provide GL_LOCAL_CONSTANT_DATATYPE_EXT) (define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD #x87EE) (provide GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD) (define GL_PN_TRIANGLES_ATI #x87F0) (provide GL_PN_TRIANGLES_ATI) (define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI #x87F1) (provide GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI) (define GL_PN_TRIANGLES_POINT_MODE_ATI #x87F2) (provide GL_PN_TRIANGLES_POINT_MODE_ATI) (define GL_PN_TRIANGLES_NORMAL_MODE_ATI #x87F3) (provide GL_PN_TRIANGLES_NORMAL_MODE_ATI) (define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI #x87F4) (provide GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI) (define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI #x87F5) (provide GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI) (define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI #x87F6) (provide GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI) (define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI #x87F7) (provide GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI) (define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI #x87F8) (provide GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI) (define GL_3DC_X_AMD #x87F9) (provide GL_3DC_X_AMD) (define GL_3DC_XY_AMD #x87FA) (provide GL_3DC_XY_AMD) (define GL_VBO_FREE_MEMORY_ATI #x87FB) (provide GL_VBO_FREE_MEMORY_ATI) (define GL_TEXTURE_FREE_MEMORY_ATI #x87FC) (provide GL_TEXTURE_FREE_MEMORY_ATI) (define GL_RENDERBUFFER_FREE_MEMORY_ATI #x87FD) (provide GL_RENDERBUFFER_FREE_MEMORY_ATI) (define GL_NUM_PROGRAM_BINARY_FORMATS_OES #x87FE) (provide GL_NUM_PROGRAM_BINARY_FORMATS_OES) (define GL_PROGRAM_BINARY_FORMATS_OES #x87FF) (provide GL_PROGRAM_BINARY_FORMATS_OES) (define GL_NUM_PROGRAM_BINARY_FORMATS #x87FE) (provide GL_NUM_PROGRAM_BINARY_FORMATS) (define GL_PROGRAM_BINARY_FORMATS #x87FF) (provide GL_PROGRAM_BINARY_FORMATS) (define GL_STENCIL_BACK_FUNC #x8800) (provide GL_STENCIL_BACK_FUNC) (define GL_STENCIL_BACK_FAIL #x8801) (provide GL_STENCIL_BACK_FAIL) (define GL_STENCIL_BACK_PASS_DEPTH_FAIL #x8802) (provide GL_STENCIL_BACK_PASS_DEPTH_FAIL) (define GL_STENCIL_BACK_PASS_DEPTH_PASS #x8803) (provide GL_STENCIL_BACK_PASS_DEPTH_PASS) (define GL_STENCIL_BACK_FAIL_ATI #x8801) (provide GL_STENCIL_BACK_FAIL_ATI) (define GL_STENCIL_BACK_FUNC_ATI #x8800) (provide GL_STENCIL_BACK_FUNC_ATI) (define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI #x8802) (provide GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI) (define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI #x8803) (provide GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI) (define GL_FRAGMENT_PROGRAM_ARB #x8804) (provide GL_FRAGMENT_PROGRAM_ARB) (define GL_PROGRAM_ALU_INSTRUCTIONS_ARB #x8805) (provide GL_PROGRAM_ALU_INSTRUCTIONS_ARB) (define GL_PROGRAM_TEX_INSTRUCTIONS_ARB #x8806) (provide GL_PROGRAM_TEX_INSTRUCTIONS_ARB) (define GL_PROGRAM_TEX_INDIRECTIONS_ARB #x8807) (provide GL_PROGRAM_TEX_INDIRECTIONS_ARB) (define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB #x8808) (provide GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB) (define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB #x8809) (provide GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB) (define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB #x880A) (provide GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB) (define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB #x880B) (provide GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB) (define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB #x880C) (provide GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB) (define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB #x880D) (provide GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB) (define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB #x880E) (provide GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB) (define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB #x880F) (provide GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB) (define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB #x8810) (provide GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB) (define GL_RGBA32F #x8814) (provide GL_RGBA32F) (define GL_RGB32F #x8815) (provide GL_RGB32F) (define GL_RGBA16F #x881A) (provide GL_RGBA16F) (define GL_RGB16F #x881B) (provide GL_RGB16F) (define GL_RGBA32F_ARB #x8814) (provide GL_RGBA32F_ARB) (define GL_RGB32F_ARB #x8815) (provide GL_RGB32F_ARB) (define GL_ALPHA32F_ARB #x8816) (provide GL_ALPHA32F_ARB) (define GL_INTENSITY32F_ARB #x8817) (provide GL_INTENSITY32F_ARB) (define GL_LUMINANCE32F_ARB #x8818) (provide GL_LUMINANCE32F_ARB) (define GL_LUMINANCE_ALPHA32F_ARB #x8819) (provide GL_LUMINANCE_ALPHA32F_ARB) (define GL_RGBA16F_ARB #x881A) (provide GL_RGBA16F_ARB) (define GL_RGB16F_ARB #x881B) (provide GL_RGB16F_ARB) (define GL_ALPHA16F_ARB #x881C) (provide GL_ALPHA16F_ARB) (define GL_INTENSITY16F_ARB #x881D) (provide GL_INTENSITY16F_ARB) (define GL_LUMINANCE16F_ARB #x881E) (provide GL_LUMINANCE16F_ARB) (define GL_LUMINANCE_ALPHA16F_ARB #x881F) (provide GL_LUMINANCE_ALPHA16F_ARB) (define GL_RGBA_FLOAT32_ATI #x8814) (provide GL_RGBA_FLOAT32_ATI) (define GL_RGB_FLOAT32_ATI #x8815) (provide GL_RGB_FLOAT32_ATI) (define GL_ALPHA_FLOAT32_ATI #x8816) (provide GL_ALPHA_FLOAT32_ATI) (define GL_INTENSITY_FLOAT32_ATI #x8817) (provide GL_INTENSITY_FLOAT32_ATI) (define GL_LUMINANCE_FLOAT32_ATI #x8818) (provide GL_LUMINANCE_FLOAT32_ATI) (define GL_LUMINANCE_ALPHA_FLOAT32_ATI #x8819) (provide GL_LUMINANCE_ALPHA_FLOAT32_ATI) (define GL_RGBA_FLOAT16_ATI #x881A) (provide GL_RGBA_FLOAT16_ATI) (define GL_RGB_FLOAT16_ATI #x881B) (provide GL_RGB_FLOAT16_ATI) (define GL_ALPHA_FLOAT16_ATI #x881C) (provide GL_ALPHA_FLOAT16_ATI) (define GL_INTENSITY_FLOAT16_ATI #x881D) (provide GL_INTENSITY_FLOAT16_ATI) (define GL_LUMINANCE_FLOAT16_ATI #x881E) (provide GL_LUMINANCE_FLOAT16_ATI) (define GL_LUMINANCE_ALPHA_FLOAT16_ATI #x881F) (provide GL_LUMINANCE_ALPHA_FLOAT16_ATI) (define GL_RGBA_FLOAT32_APPLE #x8814) (provide GL_RGBA_FLOAT32_APPLE) (define GL_RGB_FLOAT32_APPLE #x8815) (provide GL_RGB_FLOAT32_APPLE) (define GL_ALPHA_FLOAT32_APPLE #x8816) (provide GL_ALPHA_FLOAT32_APPLE) (define GL_INTENSITY_FLOAT32_APPLE #x8817) (provide GL_INTENSITY_FLOAT32_APPLE) (define GL_LUMINANCE_FLOAT32_APPLE #x8818) (provide GL_LUMINANCE_FLOAT32_APPLE) (define GL_LUMINANCE_ALPHA_FLOAT32_APPLE #x8819) (provide GL_LUMINANCE_ALPHA_FLOAT32_APPLE) (define GL_RGBA_FLOAT16_APPLE #x881A) (provide GL_RGBA_FLOAT16_APPLE) (define GL_RGB_FLOAT16_APPLE #x881B) (provide GL_RGB_FLOAT16_APPLE) (define GL_ALPHA_FLOAT16_APPLE #x881C) (provide GL_ALPHA_FLOAT16_APPLE) (define GL_INTENSITY_FLOAT16_APPLE #x881D) (provide GL_INTENSITY_FLOAT16_APPLE) (define GL_LUMINANCE_FLOAT16_APPLE #x881E) (provide GL_LUMINANCE_FLOAT16_APPLE) (define GL_LUMINANCE_ALPHA_FLOAT16_APPLE #x881F) (provide GL_LUMINANCE_ALPHA_FLOAT16_APPLE) (define GL_RGBA_FLOAT_MODE_ARB #x8820) (provide GL_RGBA_FLOAT_MODE_ARB) (define GL_TYPE_RGBA_FLOAT_ATI #x8820) (provide GL_TYPE_RGBA_FLOAT_ATI) (define GL_WRITEONLY_RENDERING_QCOM #x8823) (provide GL_WRITEONLY_RENDERING_QCOM) (define GL_MAX_DRAW_BUFFERS #x8824) (provide GL_MAX_DRAW_BUFFERS) (define GL_DRAW_BUFFER0 #x8825) (provide GL_DRAW_BUFFER0) (define GL_DRAW_BUFFER1 #x8826) (provide GL_DRAW_BUFFER1) (define GL_DRAW_BUFFER2 #x8827) (provide GL_DRAW_BUFFER2) (define GL_DRAW_BUFFER3 #x8828) (provide GL_DRAW_BUFFER3) (define GL_DRAW_BUFFER4 #x8829) (provide GL_DRAW_BUFFER4) (define GL_DRAW_BUFFER5 #x882A) (provide GL_DRAW_BUFFER5) (define GL_DRAW_BUFFER6 #x882B) (provide GL_DRAW_BUFFER6) (define GL_DRAW_BUFFER7 #x882C) (provide GL_DRAW_BUFFER7) (define GL_DRAW_BUFFER8 #x882D) (provide GL_DRAW_BUFFER8) (define GL_DRAW_BUFFER9 #x882E) (provide GL_DRAW_BUFFER9) (define GL_DRAW_BUFFER10 #x882F) (provide GL_DRAW_BUFFER10) (define GL_DRAW_BUFFER11 #x8830) (provide GL_DRAW_BUFFER11) (define GL_DRAW_BUFFER12 #x8831) (provide GL_DRAW_BUFFER12) (define GL_DRAW_BUFFER13 #x8832) (provide GL_DRAW_BUFFER13) (define GL_DRAW_BUFFER14 #x8833) (provide GL_DRAW_BUFFER14) (define GL_DRAW_BUFFER15 #x8834) (provide GL_DRAW_BUFFER15) (define GL_MAX_DRAW_BUFFERS_ARB #x8824) (provide GL_MAX_DRAW_BUFFERS_ARB) (define GL_DRAW_BUFFER0_ARB #x8825) (provide GL_DRAW_BUFFER0_ARB) (define GL_DRAW_BUFFER1_ARB #x8826) (provide GL_DRAW_BUFFER1_ARB) (define GL_DRAW_BUFFER2_ARB #x8827) (provide GL_DRAW_BUFFER2_ARB) (define GL_DRAW_BUFFER3_ARB #x8828) (provide GL_DRAW_BUFFER3_ARB) (define GL_DRAW_BUFFER4_ARB #x8829) (provide GL_DRAW_BUFFER4_ARB) (define GL_DRAW_BUFFER5_ARB #x882A) (provide GL_DRAW_BUFFER5_ARB) (define GL_DRAW_BUFFER6_ARB #x882B) (provide GL_DRAW_BUFFER6_ARB) (define GL_DRAW_BUFFER7_ARB #x882C) (provide GL_DRAW_BUFFER7_ARB) (define GL_DRAW_BUFFER8_ARB #x882D) (provide GL_DRAW_BUFFER8_ARB) (define GL_DRAW_BUFFER9_ARB #x882E) (provide GL_DRAW_BUFFER9_ARB) (define GL_DRAW_BUFFER10_ARB #x882F) (provide GL_DRAW_BUFFER10_ARB) (define GL_DRAW_BUFFER11_ARB #x8830) (provide GL_DRAW_BUFFER11_ARB) (define GL_DRAW_BUFFER12_ARB #x8831) (provide GL_DRAW_BUFFER12_ARB) (define GL_DRAW_BUFFER13_ARB #x8832) (provide GL_DRAW_BUFFER13_ARB) (define GL_DRAW_BUFFER14_ARB #x8833) (provide GL_DRAW_BUFFER14_ARB) (define GL_DRAW_BUFFER15_ARB #x8834) (provide GL_DRAW_BUFFER15_ARB) (define GL_MAX_DRAW_BUFFERS_ATI #x8824) (provide GL_MAX_DRAW_BUFFERS_ATI) (define GL_DRAW_BUFFER0_ATI #x8825) (provide GL_DRAW_BUFFER0_ATI) (define GL_DRAW_BUFFER1_ATI #x8826) (provide GL_DRAW_BUFFER1_ATI) (define GL_DRAW_BUFFER2_ATI #x8827) (provide GL_DRAW_BUFFER2_ATI) (define GL_DRAW_BUFFER3_ATI #x8828) (provide GL_DRAW_BUFFER3_ATI) (define GL_DRAW_BUFFER4_ATI #x8829) (provide GL_DRAW_BUFFER4_ATI) (define GL_DRAW_BUFFER5_ATI #x882A) (provide GL_DRAW_BUFFER5_ATI) (define GL_DRAW_BUFFER6_ATI #x882B) (provide GL_DRAW_BUFFER6_ATI) (define GL_DRAW_BUFFER7_ATI #x882C) (provide GL_DRAW_BUFFER7_ATI) (define GL_DRAW_BUFFER8_ATI #x882D) (provide GL_DRAW_BUFFER8_ATI) (define GL_DRAW_BUFFER9_ATI #x882E) (provide GL_DRAW_BUFFER9_ATI) (define GL_DRAW_BUFFER10_ATI #x882F) (provide GL_DRAW_BUFFER10_ATI) (define GL_DRAW_BUFFER11_ATI #x8830) (provide GL_DRAW_BUFFER11_ATI) (define GL_DRAW_BUFFER12_ATI #x8831) (provide GL_DRAW_BUFFER12_ATI) (define GL_DRAW_BUFFER13_ATI #x8832) (provide GL_DRAW_BUFFER13_ATI) (define GL_DRAW_BUFFER14_ATI #x8833) (provide GL_DRAW_BUFFER14_ATI) (define GL_DRAW_BUFFER15_ATI #x8834) (provide GL_DRAW_BUFFER15_ATI) (define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI #x8835) (provide GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI) (define GL_BLEND_EQUATION_ALPHA #x883D) (provide GL_BLEND_EQUATION_ALPHA) (define GL_BLEND_EQUATION_ALPHA_EXT #x883D) (provide GL_BLEND_EQUATION_ALPHA_EXT) (define GL_BLEND_EQUATION_ALPHA_OES #x883D) (provide GL_BLEND_EQUATION_ALPHA_OES) (define GL_SUBSAMPLE_DISTANCE_AMD #x883F) (provide GL_SUBSAMPLE_DISTANCE_AMD) (define GL_MATRIX_PALETTE_ARB #x8840) (provide GL_MATRIX_PALETTE_ARB) (define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB #x8841) (provide GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB) (define GL_MAX_PALETTE_MATRICES_ARB #x8842) (provide GL_MAX_PALETTE_MATRICES_ARB) (define GL_CURRENT_PALETTE_MATRIX_ARB #x8843) (provide GL_CURRENT_PALETTE_MATRIX_ARB) (define GL_MATRIX_INDEX_ARRAY_ARB #x8844) (provide GL_MATRIX_INDEX_ARRAY_ARB) (define GL_CURRENT_MATRIX_INDEX_ARB #x8845) (provide GL_CURRENT_MATRIX_INDEX_ARB) (define GL_MATRIX_INDEX_ARRAY_SIZE_ARB #x8846) (provide GL_MATRIX_INDEX_ARRAY_SIZE_ARB) (define GL_MATRIX_INDEX_ARRAY_TYPE_ARB #x8847) (provide GL_MATRIX_INDEX_ARRAY_TYPE_ARB) (define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB #x8848) (provide GL_MATRIX_INDEX_ARRAY_STRIDE_ARB) (define GL_MATRIX_INDEX_ARRAY_POINTER_ARB #x8849) (provide GL_MATRIX_INDEX_ARRAY_POINTER_ARB) (define GL_MATRIX_PALETTE_OES #x8840) (provide GL_MATRIX_PALETTE_OES) (define GL_MAX_PALETTE_MATRICES_OES #x8842) (provide GL_MAX_PALETTE_MATRICES_OES) (define GL_CURRENT_PALETTE_MATRIX_OES #x8843) (provide GL_CURRENT_PALETTE_MATRIX_OES) (define GL_MATRIX_INDEX_ARRAY_OES #x8844) (provide GL_MATRIX_INDEX_ARRAY_OES) (define GL_MATRIX_INDEX_ARRAY_SIZE_OES #x8846) (provide GL_MATRIX_INDEX_ARRAY_SIZE_OES) (define GL_MATRIX_INDEX_ARRAY_TYPE_OES #x8847) (provide GL_MATRIX_INDEX_ARRAY_TYPE_OES) (define GL_MATRIX_INDEX_ARRAY_STRIDE_OES #x8848) (provide GL_MATRIX_INDEX_ARRAY_STRIDE_OES) (define GL_MATRIX_INDEX_ARRAY_POINTER_OES #x8849) (provide GL_MATRIX_INDEX_ARRAY_POINTER_OES) (define GL_TEXTURE_DEPTH_SIZE #x884A) (provide GL_TEXTURE_DEPTH_SIZE) (define GL_DEPTH_TEXTURE_MODE #x884B) (provide GL_DEPTH_TEXTURE_MODE) (define GL_TEXTURE_DEPTH_SIZE_ARB #x884A) (provide GL_TEXTURE_DEPTH_SIZE_ARB) (define GL_DEPTH_TEXTURE_MODE_ARB #x884B) (provide GL_DEPTH_TEXTURE_MODE_ARB) (define GL_COMPARE_REF_TO_TEXTURE #x884E) (provide GL_COMPARE_REF_TO_TEXTURE) (define GL_TEXTURE_COMPARE_MODE #x884C) (provide GL_TEXTURE_COMPARE_MODE) (define GL_TEXTURE_COMPARE_FUNC #x884D) (provide GL_TEXTURE_COMPARE_FUNC) (define GL_COMPARE_R_TO_TEXTURE #x884E) (provide GL_COMPARE_R_TO_TEXTURE) (define GL_TEXTURE_COMPARE_MODE_ARB #x884C) (provide GL_TEXTURE_COMPARE_MODE_ARB) (define GL_TEXTURE_COMPARE_FUNC_ARB #x884D) (provide GL_TEXTURE_COMPARE_FUNC_ARB) (define GL_COMPARE_R_TO_TEXTURE_ARB #x884E) (provide GL_COMPARE_R_TO_TEXTURE_ARB) (define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT #x884E) (provide GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT) (define GL_TEXTURE_CUBE_MAP_SEAMLESS #x884F) (provide GL_TEXTURE_CUBE_MAP_SEAMLESS) (define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV #x8850) (provide GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV) (define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV #x8851) (provide GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV) (define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV #x8852) (provide GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV) (define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV #x8853) (provide GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV) (define GL_OFFSET_HILO_TEXTURE_2D_NV #x8854) (provide GL_OFFSET_HILO_TEXTURE_2D_NV) (define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV #x8855) (provide GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV) (define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV #x8856) (provide GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV) (define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV #x8857) (provide GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV) (define GL_DEPENDENT_HILO_TEXTURE_2D_NV #x8858) (provide GL_DEPENDENT_HILO_TEXTURE_2D_NV) (define GL_DEPENDENT_RGB_TEXTURE_3D_NV #x8859) (provide GL_DEPENDENT_RGB_TEXTURE_3D_NV) (define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV #x885A) (provide GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV) (define GL_DOT_PRODUCT_PASS_THROUGH_NV #x885B) (provide GL_DOT_PRODUCT_PASS_THROUGH_NV) (define GL_DOT_PRODUCT_TEXTURE_1D_NV #x885C) (provide GL_DOT_PRODUCT_TEXTURE_1D_NV) (define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV #x885D) (provide GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV) (define GL_HILO8_NV #x885E) (provide GL_HILO8_NV) (define GL_SIGNED_HILO8_NV #x885F) (provide GL_SIGNED_HILO8_NV) (define GL_FORCE_BLUE_TO_ONE_NV #x8860) (provide GL_FORCE_BLUE_TO_ONE_NV) (define GL_POINT_SPRITE #x8861) (provide GL_POINT_SPRITE) (define GL_COORD_REPLACE #x8862) (provide GL_COORD_REPLACE) (define GL_POINT_SPRITE_ARB #x8861) (provide GL_POINT_SPRITE_ARB) (define GL_COORD_REPLACE_ARB #x8862) (provide GL_COORD_REPLACE_ARB) (define GL_POINT_SPRITE_NV #x8861) (provide GL_POINT_SPRITE_NV) (define GL_COORD_REPLACE_NV #x8862) (provide GL_COORD_REPLACE_NV) (define GL_POINT_SPRITE_R_MODE_NV #x8863) (provide GL_POINT_SPRITE_R_MODE_NV) (define GL_QUERY_COUNTER_BITS #x8864) (provide GL_QUERY_COUNTER_BITS) (define GL_CURRENT_QUERY #x8865) (provide GL_CURRENT_QUERY) (define GL_QUERY_RESULT #x8866) (provide GL_QUERY_RESULT) (define GL_QUERY_RESULT_AVAILABLE #x8867) (provide GL_QUERY_RESULT_AVAILABLE) (define GL_QUERY_COUNTER_BITS_ARB #x8864) (provide GL_QUERY_COUNTER_BITS_ARB) (define GL_CURRENT_QUERY_ARB #x8865) (provide GL_CURRENT_QUERY_ARB) (define GL_QUERY_RESULT_ARB #x8866) (provide GL_QUERY_RESULT_ARB) (define GL_QUERY_RESULT_AVAILABLE_ARB #x8867) (provide GL_QUERY_RESULT_AVAILABLE_ARB) (define GL_PIXEL_COUNTER_BITS_NV #x8864) (provide GL_PIXEL_COUNTER_BITS_NV) (define GL_CURRENT_OCCLUSION_QUERY_ID_NV #x8865) (provide GL_CURRENT_OCCLUSION_QUERY_ID_NV) (define GL_PIXEL_COUNT_NV #x8866) (provide GL_PIXEL_COUNT_NV) (define GL_PIXEL_COUNT_AVAILABLE_NV #x8867) (provide GL_PIXEL_COUNT_AVAILABLE_NV) (define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV #x8868) (provide GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV) (define GL_MAX_VERTEX_ATTRIBS #x8869) (provide GL_MAX_VERTEX_ATTRIBS) (define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED #x886A) (provide GL_VERTEX_ATTRIB_ARRAY_NORMALIZED) (define GL_MAX_VERTEX_ATTRIBS_ARB #x8869) (provide GL_MAX_VERTEX_ATTRIBS_ARB) (define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB #x886A) (provide GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB) (define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS #x886C) (provide GL_MAX_TESS_CONTROL_INPUT_COMPONENTS) (define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS #x886D) (provide GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS) (define GL_DEPTH_STENCIL_TO_RGBA_NV #x886E) (provide GL_DEPTH_STENCIL_TO_RGBA_NV) (define GL_DEPTH_STENCIL_TO_BGRA_NV #x886F) (provide GL_DEPTH_STENCIL_TO_BGRA_NV) (define GL_FRAGMENT_PROGRAM_NV #x8870) (provide GL_FRAGMENT_PROGRAM_NV) (define GL_MAX_TEXTURE_COORDS_NV #x8871) (provide GL_MAX_TEXTURE_COORDS_NV) (define GL_MAX_TEXTURE_IMAGE_UNITS_NV #x8872) (provide GL_MAX_TEXTURE_IMAGE_UNITS_NV) (define GL_FRAGMENT_PROGRAM_BINDING_NV #x8873) (provide GL_FRAGMENT_PROGRAM_BINDING_NV) (define GL_PROGRAM_ERROR_STRING_NV #x8874) (provide GL_PROGRAM_ERROR_STRING_NV) (define GL_MAX_TEXTURE_COORDS #x8871) (provide GL_MAX_TEXTURE_COORDS) (define GL_MAX_TEXTURE_IMAGE_UNITS #x8872) (provide GL_MAX_TEXTURE_IMAGE_UNITS) (define GL_MAX_TEXTURE_COORDS_ARB #x8871) (provide GL_MAX_TEXTURE_COORDS_ARB) (define GL_MAX_TEXTURE_IMAGE_UNITS_ARB #x8872) (provide GL_MAX_TEXTURE_IMAGE_UNITS_ARB) (define GL_PROGRAM_ERROR_STRING_ARB #x8874) (provide GL_PROGRAM_ERROR_STRING_ARB) (define GL_PROGRAM_FORMAT_ASCII_ARB #x8875) (provide GL_PROGRAM_FORMAT_ASCII_ARB) (define GL_PROGRAM_FORMAT_ARB #x8876) (provide GL_PROGRAM_FORMAT_ARB) (define GL_WRITE_PIXEL_DATA_RANGE_NV #x8878) (provide GL_WRITE_PIXEL_DATA_RANGE_NV) (define GL_READ_PIXEL_DATA_RANGE_NV #x8879) (provide GL_READ_PIXEL_DATA_RANGE_NV) (define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV #x887A) (provide GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV) (define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV #x887B) (provide GL_READ_PIXEL_DATA_RANGE_LENGTH_NV) (define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV #x887C) (provide GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV) (define GL_READ_PIXEL_DATA_RANGE_POINTER_NV #x887D) (provide GL_READ_PIXEL_DATA_RANGE_POINTER_NV) (define GL_GEOMETRY_SHADER_INVOCATIONS #x887F) (provide GL_GEOMETRY_SHADER_INVOCATIONS) (define GL_FLOAT_R_NV #x8880) (provide GL_FLOAT_R_NV) (define GL_FLOAT_RG_NV #x8881) (provide GL_FLOAT_RG_NV) (define GL_FLOAT_RGB_NV #x8882) (provide GL_FLOAT_RGB_NV) (define GL_FLOAT_RGBA_NV #x8883) (provide GL_FLOAT_RGBA_NV) (define GL_FLOAT_R16_NV #x8884) (provide GL_FLOAT_R16_NV) (define GL_FLOAT_R32_NV #x8885) (provide GL_FLOAT_R32_NV) (define GL_FLOAT_RG16_NV #x8886) (provide GL_FLOAT_RG16_NV) (define GL_FLOAT_RG32_NV #x8887) (provide GL_FLOAT_RG32_NV) (define GL_FLOAT_RGB16_NV #x8888) (provide GL_FLOAT_RGB16_NV) (define GL_FLOAT_RGB32_NV #x8889) (provide GL_FLOAT_RGB32_NV) (define GL_FLOAT_RGBA16_NV #x888A) (provide GL_FLOAT_RGBA16_NV) (define GL_FLOAT_RGBA32_NV #x888B) (provide GL_FLOAT_RGBA32_NV) (define GL_TEXTURE_FLOAT_COMPONENTS_NV #x888C) (provide GL_TEXTURE_FLOAT_COMPONENTS_NV) (define GL_FLOAT_CLEAR_COLOR_VALUE_NV #x888D) (provide GL_FLOAT_CLEAR_COLOR_VALUE_NV) (define GL_FLOAT_RGBA_MODE_NV #x888E) (provide GL_FLOAT_RGBA_MODE_NV) (define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV #x888F) (provide GL_TEXTURE_UNSIGNED_REMAP_MODE_NV) (define GL_DEPTH_BOUNDS_TEST_EXT #x8890) (provide GL_DEPTH_BOUNDS_TEST_EXT) (define GL_DEPTH_BOUNDS_EXT #x8891) (provide GL_DEPTH_BOUNDS_EXT) (define GL_ARRAY_BUFFER #x8892) (provide GL_ARRAY_BUFFER) (define GL_ELEMENT_ARRAY_BUFFER #x8893) (provide GL_ELEMENT_ARRAY_BUFFER) (define GL_ARRAY_BUFFER_BINDING #x8894) (provide GL_ARRAY_BUFFER_BINDING) (define GL_ELEMENT_ARRAY_BUFFER_BINDING #x8895) (provide GL_ELEMENT_ARRAY_BUFFER_BINDING) (define GL_VERTEX_ARRAY_BUFFER_BINDING #x8896) (provide GL_VERTEX_ARRAY_BUFFER_BINDING) (define GL_NORMAL_ARRAY_BUFFER_BINDING #x8897) (provide GL_NORMAL_ARRAY_BUFFER_BINDING) (define GL_COLOR_ARRAY_BUFFER_BINDING #x8898) (provide GL_COLOR_ARRAY_BUFFER_BINDING) (define GL_INDEX_ARRAY_BUFFER_BINDING #x8899) (provide GL_INDEX_ARRAY_BUFFER_BINDING) (define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING #x889A) (provide GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING) (define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING #x889B) (provide GL_EDGE_FLAG_ARRAY_BUFFER_BINDING) (define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING #x889C) (provide GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING) (define GL_FOG_COORD_ARRAY_BUFFER_BINDING #x889D) (provide GL_FOG_COORD_ARRAY_BUFFER_BINDING) (define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING #x889D) (provide GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING) (define GL_WEIGHT_ARRAY_BUFFER_BINDING #x889E) (provide GL_WEIGHT_ARRAY_BUFFER_BINDING) (define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING #x889F) (provide GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) (define GL_ARRAY_BUFFER_ARB #x8892) (provide GL_ARRAY_BUFFER_ARB) (define GL_ELEMENT_ARRAY_BUFFER_ARB #x8893) (provide GL_ELEMENT_ARRAY_BUFFER_ARB) (define GL_ARRAY_BUFFER_BINDING_ARB #x8894) (provide GL_ARRAY_BUFFER_BINDING_ARB) (define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB #x8895) (provide GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB) (define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB #x8896) (provide GL_VERTEX_ARRAY_BUFFER_BINDING_ARB) (define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB #x8897) (provide GL_NORMAL_ARRAY_BUFFER_BINDING_ARB) (define GL_COLOR_ARRAY_BUFFER_BINDING_ARB #x8898) (provide GL_COLOR_ARRAY_BUFFER_BINDING_ARB) (define GL_INDEX_ARRAY_BUFFER_BINDING_ARB #x8899) (provide GL_INDEX_ARRAY_BUFFER_BINDING_ARB) (define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB #x889A) (provide GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB) (define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB #x889B) (provide GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB) (define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB #x889C) (provide GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB) (define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB #x889D) (provide GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB) (define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB #x889E) (provide GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB) (define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB #x889F) (provide GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB) (define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES #x889E) (provide GL_WEIGHT_ARRAY_BUFFER_BINDING_OES) (define GL_PROGRAM_INSTRUCTIONS_ARB #x88A0) (provide GL_PROGRAM_INSTRUCTIONS_ARB) (define GL_MAX_PROGRAM_INSTRUCTIONS_ARB #x88A1) (provide GL_MAX_PROGRAM_INSTRUCTIONS_ARB) (define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB #x88A2) (provide GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB) (define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB #x88A3) (provide GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB) (define GL_PROGRAM_TEMPORARIES_ARB #x88A4) (provide GL_PROGRAM_TEMPORARIES_ARB) (define GL_MAX_PROGRAM_TEMPORARIES_ARB #x88A5) (provide GL_MAX_PROGRAM_TEMPORARIES_ARB) (define GL_PROGRAM_NATIVE_TEMPORARIES_ARB #x88A6) (provide GL_PROGRAM_NATIVE_TEMPORARIES_ARB) (define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB #x88A7) (provide GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB) (define GL_PROGRAM_PARAMETERS_ARB #x88A8) (provide GL_PROGRAM_PARAMETERS_ARB) (define GL_MAX_PROGRAM_PARAMETERS_ARB #x88A9) (provide GL_MAX_PROGRAM_PARAMETERS_ARB) (define GL_PROGRAM_NATIVE_PARAMETERS_ARB #x88AA) (provide GL_PROGRAM_NATIVE_PARAMETERS_ARB) (define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB #x88AB) (provide GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB) (define GL_PROGRAM_ATTRIBS_ARB #x88AC) (provide GL_PROGRAM_ATTRIBS_ARB) (define GL_MAX_PROGRAM_ATTRIBS_ARB #x88AD) (provide GL_MAX_PROGRAM_ATTRIBS_ARB) (define GL_PROGRAM_NATIVE_ATTRIBS_ARB #x88AE) (provide GL_PROGRAM_NATIVE_ATTRIBS_ARB) (define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB #x88AF) (provide GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB) (define GL_PROGRAM_ADDRESS_REGISTERS_ARB #x88B0) (provide GL_PROGRAM_ADDRESS_REGISTERS_ARB) (define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB #x88B1) (provide GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB) (define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB #x88B2) (provide GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB) (define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB #x88B3) (provide GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB) (define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB #x88B4) (provide GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB) (define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB #x88B5) (provide GL_MAX_PROGRAM_ENV_PARAMETERS_ARB) (define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB #x88B6) (provide GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB) (define GL_TRANSPOSE_CURRENT_MATRIX_ARB #x88B7) (provide GL_TRANSPOSE_CURRENT_MATRIX_ARB) (define GL_READ_ONLY #x88B8) (provide GL_READ_ONLY) (define GL_WRITE_ONLY #x88B9) (provide GL_WRITE_ONLY) (define GL_READ_WRITE #x88BA) (provide GL_READ_WRITE) (define GL_BUFFER_ACCESS #x88BB) (provide GL_BUFFER_ACCESS) (define GL_BUFFER_MAPPED #x88BC) (provide GL_BUFFER_MAPPED) (define GL_BUFFER_MAP_POINTER #x88BD) (provide GL_BUFFER_MAP_POINTER) (define GL_READ_ONLY_ARB #x88B8) (provide GL_READ_ONLY_ARB) (define GL_WRITE_ONLY_ARB #x88B9) (provide GL_WRITE_ONLY_ARB) (define GL_READ_WRITE_ARB #x88BA) (provide GL_READ_WRITE_ARB) (define GL_BUFFER_ACCESS_ARB #x88BB) (provide GL_BUFFER_ACCESS_ARB) (define GL_BUFFER_MAPPED_ARB #x88BC) (provide GL_BUFFER_MAPPED_ARB) (define GL_BUFFER_MAP_POINTER_ARB #x88BD) (provide GL_BUFFER_MAP_POINTER_ARB) (define GL_WRITE_ONLY_OES #x88B9) (provide GL_WRITE_ONLY_OES) (define GL_BUFFER_ACCESS_OES #x88BB) (provide GL_BUFFER_ACCESS_OES) (define GL_BUFFER_MAPPED_OES #x88BC) (provide GL_BUFFER_MAPPED_OES) (define GL_BUFFER_MAP_POINTER_OES #x88BD) (provide GL_BUFFER_MAP_POINTER_OES) (define GL_WRITE_DISCARD_NV #x88BE) (provide GL_WRITE_DISCARD_NV) (define GL_TIME_ELAPSED #x88BF) (provide GL_TIME_ELAPSED) (define GL_TIME_ELAPSED_EXT #x88BF) (provide GL_TIME_ELAPSED_EXT) (define GL_MATRIX0_ARB #x88C0) (provide GL_MATRIX0_ARB) (define GL_MATRIX1_ARB #x88C1) (provide GL_MATRIX1_ARB) (define GL_MATRIX2_ARB #x88C2) (provide GL_MATRIX2_ARB) (define GL_MATRIX3_ARB #x88C3) (provide GL_MATRIX3_ARB) (define GL_MATRIX4_ARB #x88C4) (provide GL_MATRIX4_ARB) (define GL_MATRIX5_ARB #x88C5) (provide GL_MATRIX5_ARB) (define GL_MATRIX6_ARB #x88C6) (provide GL_MATRIX6_ARB) (define GL_MATRIX7_ARB #x88C7) (provide GL_MATRIX7_ARB) (define GL_MATRIX8_ARB #x88C8) (provide GL_MATRIX8_ARB) (define GL_MATRIX9_ARB #x88C9) (provide GL_MATRIX9_ARB) (define GL_MATRIX10_ARB #x88CA) (provide GL_MATRIX10_ARB) (define GL_MATRIX11_ARB #x88CB) (provide GL_MATRIX11_ARB) (define GL_MATRIX12_ARB #x88CC) (provide GL_MATRIX12_ARB) (define GL_MATRIX13_ARB #x88CD) (provide GL_MATRIX13_ARB) (define GL_MATRIX14_ARB #x88CE) (provide GL_MATRIX14_ARB) (define GL_MATRIX15_ARB #x88CF) (provide GL_MATRIX15_ARB) (define GL_MATRIX16_ARB #x88D0) (provide GL_MATRIX16_ARB) (define GL_MATRIX17_ARB #x88D1) (provide GL_MATRIX17_ARB) (define GL_MATRIX18_ARB #x88D2) (provide GL_MATRIX18_ARB) (define GL_MATRIX19_ARB #x88D3) (provide GL_MATRIX19_ARB) (define GL_MATRIX20_ARB #x88D4) (provide GL_MATRIX20_ARB) (define GL_MATRIX21_ARB #x88D5) (provide GL_MATRIX21_ARB) (define GL_MATRIX22_ARB #x88D6) (provide GL_MATRIX22_ARB) (define GL_MATRIX23_ARB #x88D7) (provide GL_MATRIX23_ARB) (define GL_MATRIX24_ARB #x88D8) (provide GL_MATRIX24_ARB) (define GL_MATRIX25_ARB #x88D9) (provide GL_MATRIX25_ARB) (define GL_MATRIX26_ARB #x88DA) (provide GL_MATRIX26_ARB) (define GL_MATRIX27_ARB #x88DB) (provide GL_MATRIX27_ARB) (define GL_MATRIX28_ARB #x88DC) (provide GL_MATRIX28_ARB) (define GL_MATRIX29_ARB #x88DD) (provide GL_MATRIX29_ARB) (define GL_MATRIX30_ARB #x88DE) (provide GL_MATRIX30_ARB) (define GL_MATRIX31_ARB #x88DF) (provide GL_MATRIX31_ARB) (define GL_STREAM_DRAW #x88E0) (provide GL_STREAM_DRAW) (define GL_STREAM_READ #x88E1) (provide GL_STREAM_READ) (define GL_STREAM_COPY #x88E2) (provide GL_STREAM_COPY) (define GL_STATIC_DRAW #x88E4) (provide GL_STATIC_DRAW) (define GL_STATIC_READ #x88E5) (provide GL_STATIC_READ) (define GL_STATIC_COPY #x88E6) (provide GL_STATIC_COPY) (define GL_DYNAMIC_DRAW #x88E8) (provide GL_DYNAMIC_DRAW) (define GL_DYNAMIC_READ #x88E9) (provide GL_DYNAMIC_READ) (define GL_DYNAMIC_COPY #x88EA) (provide GL_DYNAMIC_COPY) (define GL_STREAM_DRAW_ARB #x88E0) (provide GL_STREAM_DRAW_ARB) (define GL_STREAM_READ_ARB #x88E1) (provide GL_STREAM_READ_ARB) (define GL_STREAM_COPY_ARB #x88E2) (provide GL_STREAM_COPY_ARB) (define GL_STATIC_DRAW_ARB #x88E4) (provide GL_STATIC_DRAW_ARB) (define GL_STATIC_READ_ARB #x88E5) (provide GL_STATIC_READ_ARB) (define GL_STATIC_COPY_ARB #x88E6) (provide GL_STATIC_COPY_ARB) (define GL_DYNAMIC_DRAW_ARB #x88E8) (provide GL_DYNAMIC_DRAW_ARB) (define GL_DYNAMIC_READ_ARB #x88E9) (provide GL_DYNAMIC_READ_ARB) (define GL_DYNAMIC_COPY_ARB #x88EA) (provide GL_DYNAMIC_COPY_ARB) (define GL_PIXEL_PACK_BUFFER #x88EB) (provide GL_PIXEL_PACK_BUFFER) (define GL_PIXEL_UNPACK_BUFFER #x88EC) (provide GL_PIXEL_UNPACK_BUFFER) (define GL_PIXEL_PACK_BUFFER_BINDING #x88ED) (provide GL_PIXEL_PACK_BUFFER_BINDING) (define GL_PIXEL_UNPACK_BUFFER_BINDING #x88EF) (provide GL_PIXEL_UNPACK_BUFFER_BINDING) (define GL_PIXEL_PACK_BUFFER_ARB #x88EB) (provide GL_PIXEL_PACK_BUFFER_ARB) (define GL_PIXEL_UNPACK_BUFFER_ARB #x88EC) (provide GL_PIXEL_UNPACK_BUFFER_ARB) (define GL_PIXEL_PACK_BUFFER_BINDING_ARB #x88ED) (provide GL_PIXEL_PACK_BUFFER_BINDING_ARB) (define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB #x88EF) (provide GL_PIXEL_UNPACK_BUFFER_BINDING_ARB) (define GL_PIXEL_PACK_BUFFER_EXT #x88EB) (provide GL_PIXEL_PACK_BUFFER_EXT) (define GL_PIXEL_UNPACK_BUFFER_EXT #x88EC) (provide GL_PIXEL_UNPACK_BUFFER_EXT) (define GL_PIXEL_PACK_BUFFER_BINDING_EXT #x88ED) (provide GL_PIXEL_PACK_BUFFER_BINDING_EXT) (define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT #x88EF) (provide GL_PIXEL_UNPACK_BUFFER_BINDING_EXT) (define GL_DEPTH24_STENCIL8 #x88F0) (provide GL_DEPTH24_STENCIL8) (define GL_TEXTURE_STENCIL_SIZE #x88F1) (provide GL_TEXTURE_STENCIL_SIZE) (define GL_DEPTH24_STENCIL8_EXT #x88F0) (provide GL_DEPTH24_STENCIL8_EXT) (define GL_TEXTURE_STENCIL_SIZE_EXT #x88F1) (provide GL_TEXTURE_STENCIL_SIZE_EXT) (define GL_DEPTH24_STENCIL8_OES #x88F0) (provide GL_DEPTH24_STENCIL8_OES) (define GL_STENCIL_TAG_BITS_EXT #x88F2) (provide GL_STENCIL_TAG_BITS_EXT) (define GL_STENCIL_CLEAR_TAG_VALUE_EXT #x88F3) (provide GL_STENCIL_CLEAR_TAG_VALUE_EXT) (define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV #x88F4) (provide GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV) (define GL_MAX_PROGRAM_CALL_DEPTH_NV #x88F5) (provide GL_MAX_PROGRAM_CALL_DEPTH_NV) (define GL_MAX_PROGRAM_IF_DEPTH_NV #x88F6) (provide GL_MAX_PROGRAM_IF_DEPTH_NV) (define GL_MAX_PROGRAM_LOOP_DEPTH_NV #x88F7) (provide GL_MAX_PROGRAM_LOOP_DEPTH_NV) (define GL_MAX_PROGRAM_LOOP_COUNT_NV #x88F8) (provide GL_MAX_PROGRAM_LOOP_COUNT_NV) (define GL_SRC1_COLOR #x88F9) (provide GL_SRC1_COLOR) (define GL_ONE_MINUS_SRC1_COLOR #x88FA) (provide GL_ONE_MINUS_SRC1_COLOR) (define GL_ONE_MINUS_SRC1_ALPHA #x88FB) (provide GL_ONE_MINUS_SRC1_ALPHA) (define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS #x88FC) (provide GL_MAX_DUAL_SOURCE_DRAW_BUFFERS) (define GL_VERTEX_ATTRIB_ARRAY_INTEGER #x88FD) (provide GL_VERTEX_ATTRIB_ARRAY_INTEGER) (define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV #x88FD) (provide GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV) (define GL_VERTEX_ATTRIB_ARRAY_DIVISOR #x88FE) (provide GL_VERTEX_ATTRIB_ARRAY_DIVISOR) (define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB #x88FE) (provide GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB) (define GL_MAX_ARRAY_TEXTURE_LAYERS #x88FF) (provide GL_MAX_ARRAY_TEXTURE_LAYERS) (define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT #x88FF) (provide GL_MAX_ARRAY_TEXTURE_LAYERS_EXT) (define GL_MIN_PROGRAM_TEXEL_OFFSET #x8904) (provide GL_MIN_PROGRAM_TEXEL_OFFSET) (define GL_MAX_PROGRAM_TEXEL_OFFSET #x8905) (provide GL_MAX_PROGRAM_TEXEL_OFFSET) (define GL_MIN_PROGRAM_TEXEL_OFFSET_NV #x8904) (provide GL_MIN_PROGRAM_TEXEL_OFFSET_NV) (define GL_MAX_PROGRAM_TEXEL_OFFSET_NV #x8905) (provide GL_MAX_PROGRAM_TEXEL_OFFSET_NV) (define GL_PROGRAM_ATTRIB_COMPONENTS_NV #x8906) (provide GL_PROGRAM_ATTRIB_COMPONENTS_NV) (define GL_PROGRAM_RESULT_COMPONENTS_NV #x8907) (provide GL_PROGRAM_RESULT_COMPONENTS_NV) (define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV #x8908) (provide GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV) (define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV #x8909) (provide GL_MAX_PROGRAM_RESULT_COMPONENTS_NV) (define GL_STENCIL_TEST_TWO_SIDE_EXT #x8910) (provide GL_STENCIL_TEST_TWO_SIDE_EXT) (define GL_ACTIVE_STENCIL_FACE_EXT #x8911) (provide GL_ACTIVE_STENCIL_FACE_EXT) (define GL_MIRROR_CLAMP_TO_BORDER_EXT #x8912) (provide GL_MIRROR_CLAMP_TO_BORDER_EXT) (define GL_SAMPLES_PASSED #x8914) (provide GL_SAMPLES_PASSED) (define GL_SAMPLES_PASSED_ARB #x8914) (provide GL_SAMPLES_PASSED_ARB) (define GL_GEOMETRY_VERTICES_OUT #x8916) (provide GL_GEOMETRY_VERTICES_OUT) (define GL_GEOMETRY_INPUT_TYPE #x8917) (provide GL_GEOMETRY_INPUT_TYPE) (define GL_GEOMETRY_OUTPUT_TYPE #x8918) (provide GL_GEOMETRY_OUTPUT_TYPE) (define GL_SAMPLER_BINDING #x8919) (provide GL_SAMPLER_BINDING) (define GL_CLAMP_VERTEX_COLOR #x891A) (provide GL_CLAMP_VERTEX_COLOR) (define GL_CLAMP_FRAGMENT_COLOR #x891B) (provide GL_CLAMP_FRAGMENT_COLOR) (define GL_CLAMP_READ_COLOR #x891C) (provide GL_CLAMP_READ_COLOR) (define GL_FIXED_ONLY #x891D) (provide GL_FIXED_ONLY) (define GL_CLAMP_VERTEX_COLOR_ARB #x891A) (provide GL_CLAMP_VERTEX_COLOR_ARB) (define GL_CLAMP_FRAGMENT_COLOR_ARB #x891B) (provide GL_CLAMP_FRAGMENT_COLOR_ARB) (define GL_CLAMP_READ_COLOR_ARB #x891C) (provide GL_CLAMP_READ_COLOR_ARB) (define GL_FIXED_ONLY_ARB #x891D) (provide GL_FIXED_ONLY_ARB) (define GL_TESS_CONTROL_PROGRAM_NV #x891E) (provide GL_TESS_CONTROL_PROGRAM_NV) (define GL_TESS_EVALUATION_PROGRAM_NV #x891F) (provide GL_TESS_EVALUATION_PROGRAM_NV) (define GL_FRAGMENT_SHADER_ATI #x8920) (provide GL_FRAGMENT_SHADER_ATI) (define GL_REG_0_ATI #x8921) (provide GL_REG_0_ATI) (define GL_REG_1_ATI #x8922) (provide GL_REG_1_ATI) (define GL_REG_2_ATI #x8923) (provide GL_REG_2_ATI) (define GL_REG_3_ATI #x8924) (provide GL_REG_3_ATI) (define GL_REG_4_ATI #x8925) (provide GL_REG_4_ATI) (define GL_REG_5_ATI #x8926) (provide GL_REG_5_ATI) (define GL_REG_6_ATI #x8927) (provide GL_REG_6_ATI) (define GL_REG_7_ATI #x8928) (provide GL_REG_7_ATI) (define GL_REG_8_ATI #x8929) (provide GL_REG_8_ATI) (define GL_REG_9_ATI #x892A) (provide GL_REG_9_ATI) (define GL_REG_10_ATI #x892B) (provide GL_REG_10_ATI) (define GL_REG_11_ATI #x892C) (provide GL_REG_11_ATI) (define GL_REG_12_ATI #x892D) (provide GL_REG_12_ATI) (define GL_REG_13_ATI #x892E) (provide GL_REG_13_ATI) (define GL_REG_14_ATI #x892F) (provide GL_REG_14_ATI) (define GL_REG_15_ATI #x8930) (provide GL_REG_15_ATI) (define GL_REG_16_ATI #x8931) (provide GL_REG_16_ATI) (define GL_REG_17_ATI #x8932) (provide GL_REG_17_ATI) (define GL_REG_18_ATI #x8933) (provide GL_REG_18_ATI) (define GL_REG_19_ATI #x8934) (provide GL_REG_19_ATI) (define GL_REG_20_ATI #x8935) (provide GL_REG_20_ATI) (define GL_REG_21_ATI #x8936) (provide GL_REG_21_ATI) (define GL_REG_22_ATI #x8937) (provide GL_REG_22_ATI) (define GL_REG_23_ATI #x8938) (provide GL_REG_23_ATI) (define GL_REG_24_ATI #x8939) (provide GL_REG_24_ATI) (define GL_REG_25_ATI #x893A) (provide GL_REG_25_ATI) (define GL_REG_26_ATI #x893B) (provide GL_REG_26_ATI) (define GL_REG_27_ATI #x893C) (provide GL_REG_27_ATI) (define GL_REG_28_ATI #x893D) (provide GL_REG_28_ATI) (define GL_REG_29_ATI #x893E) (provide GL_REG_29_ATI) (define GL_REG_30_ATI #x893F) (provide GL_REG_30_ATI) (define GL_REG_31_ATI #x8940) (provide GL_REG_31_ATI) (define GL_CON_0_ATI #x8941) (provide GL_CON_0_ATI) (define GL_CON_1_ATI #x8942) (provide GL_CON_1_ATI) (define GL_CON_2_ATI #x8943) (provide GL_CON_2_ATI) (define GL_CON_3_ATI #x8944) (provide GL_CON_3_ATI) (define GL_CON_4_ATI #x8945) (provide GL_CON_4_ATI) (define GL_CON_5_ATI #x8946) (provide GL_CON_5_ATI) (define GL_CON_6_ATI #x8947) (provide GL_CON_6_ATI) (define GL_CON_7_ATI #x8948) (provide GL_CON_7_ATI) (define GL_CON_8_ATI #x8949) (provide GL_CON_8_ATI) (define GL_CON_9_ATI #x894A) (provide GL_CON_9_ATI) (define GL_CON_10_ATI #x894B) (provide GL_CON_10_ATI) (define GL_CON_11_ATI #x894C) (provide GL_CON_11_ATI) (define GL_CON_12_ATI #x894D) (provide GL_CON_12_ATI) (define GL_CON_13_ATI #x894E) (provide GL_CON_13_ATI) (define GL_CON_14_ATI #x894F) (provide GL_CON_14_ATI) (define GL_CON_15_ATI #x8950) (provide GL_CON_15_ATI) (define GL_CON_16_ATI #x8951) (provide GL_CON_16_ATI) (define GL_CON_17_ATI #x8952) (provide GL_CON_17_ATI) (define GL_CON_18_ATI #x8953) (provide GL_CON_18_ATI) (define GL_CON_19_ATI #x8954) (provide GL_CON_19_ATI) (define GL_CON_20_ATI #x8955) (provide GL_CON_20_ATI) (define GL_CON_21_ATI #x8956) (provide GL_CON_21_ATI) (define GL_CON_22_ATI #x8957) (provide GL_CON_22_ATI) (define GL_CON_23_ATI #x8958) (provide GL_CON_23_ATI) (define GL_CON_24_ATI #x8959) (provide GL_CON_24_ATI) (define GL_CON_25_ATI #x895A) (provide GL_CON_25_ATI) (define GL_CON_26_ATI #x895B) (provide GL_CON_26_ATI) (define GL_CON_27_ATI #x895C) (provide GL_CON_27_ATI) (define GL_CON_28_ATI #x895D) (provide GL_CON_28_ATI) (define GL_CON_29_ATI #x895E) (provide GL_CON_29_ATI) (define GL_CON_30_ATI #x895F) (provide GL_CON_30_ATI) (define GL_CON_31_ATI #x8960) (provide GL_CON_31_ATI) (define GL_MOV_ATI #x8961) (provide GL_MOV_ATI) (define GL_ADD_ATI #x8963) (provide GL_ADD_ATI) (define GL_MUL_ATI #x8964) (provide GL_MUL_ATI) (define GL_SUB_ATI #x8965) (provide GL_SUB_ATI) (define GL_DOT3_ATI #x8966) (provide GL_DOT3_ATI) (define GL_DOT4_ATI #x8967) (provide GL_DOT4_ATI) (define GL_MAD_ATI #x8968) (provide GL_MAD_ATI) (define GL_LERP_ATI #x8969) (provide GL_LERP_ATI) (define GL_CND_ATI #x896A) (provide GL_CND_ATI) (define GL_CND0_ATI #x896B) (provide GL_CND0_ATI) (define GL_DOT2_ADD_ATI #x896C) (provide GL_DOT2_ADD_ATI) (define GL_SECONDARY_INTERPOLATOR_ATI #x896D) (provide GL_SECONDARY_INTERPOLATOR_ATI) (define GL_NUM_FRAGMENT_REGISTERS_ATI #x896E) (provide GL_NUM_FRAGMENT_REGISTERS_ATI) (define GL_NUM_FRAGMENT_CONSTANTS_ATI #x896F) (provide GL_NUM_FRAGMENT_CONSTANTS_ATI) (define GL_NUM_PASSES_ATI #x8970) (provide GL_NUM_PASSES_ATI) (define GL_NUM_INSTRUCTIONS_PER_PASS_ATI #x8971) (provide GL_NUM_INSTRUCTIONS_PER_PASS_ATI) (define GL_NUM_INSTRUCTIONS_TOTAL_ATI #x8972) (provide GL_NUM_INSTRUCTIONS_TOTAL_ATI) (define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI #x8973) (provide GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI) (define GL_NUM_LOOPBACK_COMPONENTS_ATI #x8974) (provide GL_NUM_LOOPBACK_COMPONENTS_ATI) (define GL_COLOR_ALPHA_PAIRING_ATI #x8975) (provide GL_COLOR_ALPHA_PAIRING_ATI) (define GL_SWIZZLE_STR_ATI #x8976) (provide GL_SWIZZLE_STR_ATI) (define GL_SWIZZLE_STQ_ATI #x8977) (provide GL_SWIZZLE_STQ_ATI) (define GL_SWIZZLE_STR_DR_ATI #x8978) (provide GL_SWIZZLE_STR_DR_ATI) (define GL_SWIZZLE_STQ_DQ_ATI #x8979) (provide GL_SWIZZLE_STQ_DQ_ATI) (define GL_SWIZZLE_STRQ_ATI #x897A) (provide GL_SWIZZLE_STRQ_ATI) (define GL_SWIZZLE_STRQ_DQ_ATI #x897B) (provide GL_SWIZZLE_STRQ_DQ_ATI) (define GL_RED_BIT_ATI #x00000001) (provide GL_RED_BIT_ATI) (define GL_GREEN_BIT_ATI #x00000002) (provide GL_GREEN_BIT_ATI) (define GL_BLUE_BIT_ATI #x00000004) (provide GL_BLUE_BIT_ATI) (define GL_2X_BIT_ATI #x00000001) (provide GL_2X_BIT_ATI) (define GL_4X_BIT_ATI #x00000002) (provide GL_4X_BIT_ATI) (define GL_8X_BIT_ATI #x00000004) (provide GL_8X_BIT_ATI) (define GL_HALF_BIT_ATI #x00000008) (provide GL_HALF_BIT_ATI) (define GL_QUARTER_BIT_ATI #x00000010) (provide GL_QUARTER_BIT_ATI) (define GL_EIGHTH_BIT_ATI #x00000020) (provide GL_EIGHTH_BIT_ATI) (define GL_SATURATE_BIT_ATI #x00000040) (provide GL_SATURATE_BIT_ATI) (define GL_COMP_BIT_ATI #x00000002) (provide GL_COMP_BIT_ATI) (define GL_NEGATE_BIT_ATI #x00000004) (provide GL_NEGATE_BIT_ATI) (define GL_BIAS_BIT_ATI #x00000008) (provide GL_BIAS_BIT_ATI) (define GL_INTERLACE_OML #x8980) (provide GL_INTERLACE_OML) (define GL_INTERLACE_READ_OML #x8981) (provide GL_INTERLACE_READ_OML) (define GL_FORMAT_SUBSAMPLE_24_24_OML #x8982) (provide GL_FORMAT_SUBSAMPLE_24_24_OML) (define GL_FORMAT_SUBSAMPLE_244_244_OML #x8983) (provide GL_FORMAT_SUBSAMPLE_244_244_OML) (define GL_PACK_RESAMPLE_OML #x8984) (provide GL_PACK_RESAMPLE_OML) (define GL_UNPACK_RESAMPLE_OML #x8985) (provide GL_UNPACK_RESAMPLE_OML) (define GL_RESAMPLE_REPLICATE_OML #x8986) (provide GL_RESAMPLE_REPLICATE_OML) (define GL_RESAMPLE_ZERO_FILL_OML #x8987) (provide GL_RESAMPLE_ZERO_FILL_OML) (define GL_RESAMPLE_AVERAGE_OML #x8988) (provide GL_RESAMPLE_AVERAGE_OML) (define GL_RESAMPLE_DECIMATE_OML #x8989) (provide GL_RESAMPLE_DECIMATE_OML) (define GL_POINT_SIZE_ARRAY_TYPE_OES #x898A) (provide GL_POINT_SIZE_ARRAY_TYPE_OES) (define GL_POINT_SIZE_ARRAY_STRIDE_OES #x898B) (provide GL_POINT_SIZE_ARRAY_STRIDE_OES) (define GL_POINT_SIZE_ARRAY_POINTER_OES #x898C) (provide GL_POINT_SIZE_ARRAY_POINTER_OES) (define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES #x898D) (provide GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES) (define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES #x898E) (provide GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES) (define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES #x898F) (provide GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES) (define GL_VERTEX_ATTRIB_MAP1_APPLE #x8A00) (provide GL_VERTEX_ATTRIB_MAP1_APPLE) (define GL_VERTEX_ATTRIB_MAP2_APPLE #x8A01) (provide GL_VERTEX_ATTRIB_MAP2_APPLE) (define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE #x8A02) (provide GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE) (define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE #x8A03) (provide GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE) (define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE #x8A04) (provide GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE) (define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE #x8A05) (provide GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE) (define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE #x8A06) (provide GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE) (define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE #x8A07) (provide GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE) (define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE #x8A08) (provide GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE) (define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE #x8A09) (provide GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE) (define GL_DRAW_PIXELS_APPLE #x8A0A) (provide GL_DRAW_PIXELS_APPLE) (define GL_FENCE_APPLE #x8A0B) (provide GL_FENCE_APPLE) (define GL_ELEMENT_ARRAY_APPLE #x8A0C) (provide GL_ELEMENT_ARRAY_APPLE) (define GL_ELEMENT_ARRAY_TYPE_APPLE #x8A0D) (provide GL_ELEMENT_ARRAY_TYPE_APPLE) (define GL_ELEMENT_ARRAY_POINTER_APPLE #x8A0E) (provide GL_ELEMENT_ARRAY_POINTER_APPLE) (define GL_COLOR_FLOAT_APPLE #x8A0F) (provide GL_COLOR_FLOAT_APPLE) (define GL_UNIFORM_BUFFER #x8A11) (provide GL_UNIFORM_BUFFER) (define GL_BUFFER_SERIALIZED_MODIFY_APPLE #x8A12) (provide GL_BUFFER_SERIALIZED_MODIFY_APPLE) (define GL_BUFFER_FLUSHING_UNMAP_APPLE #x8A13) (provide GL_BUFFER_FLUSHING_UNMAP_APPLE) (define GL_AUX_DEPTH_STENCIL_APPLE #x8A14) (provide GL_AUX_DEPTH_STENCIL_APPLE) (define GL_PACK_ROW_BYTES_APPLE #x8A15) (provide GL_PACK_ROW_BYTES_APPLE) (define GL_UNPACK_ROW_BYTES_APPLE #x8A16) (provide GL_UNPACK_ROW_BYTES_APPLE) (define GL_RELEASED_APPLE #x8A19) (provide GL_RELEASED_APPLE) (define GL_VOLATILE_APPLE #x8A1A) (provide GL_VOLATILE_APPLE) (define GL_RETAINED_APPLE #x8A1B) (provide GL_RETAINED_APPLE) (define GL_UNDEFINED_APPLE #x8A1C) (provide GL_UNDEFINED_APPLE) (define GL_PURGEABLE_APPLE #x8A1D) (provide GL_PURGEABLE_APPLE) (define GL_RGB_422_APPLE #x8A1F) (provide GL_RGB_422_APPLE) (define GL_UNIFORM_BUFFER_BINDING #x8A28) (provide GL_UNIFORM_BUFFER_BINDING) (define GL_UNIFORM_BUFFER_START #x8A29) (provide GL_UNIFORM_BUFFER_START) (define GL_UNIFORM_BUFFER_SIZE #x8A2A) (provide GL_UNIFORM_BUFFER_SIZE) (define GL_MAX_VERTEX_UNIFORM_BLOCKS #x8A2B) (provide GL_MAX_VERTEX_UNIFORM_BLOCKS) (define GL_MAX_GEOMETRY_UNIFORM_BLOCKS #x8A2C) (provide GL_MAX_GEOMETRY_UNIFORM_BLOCKS) (define GL_MAX_FRAGMENT_UNIFORM_BLOCKS #x8A2D) (provide GL_MAX_FRAGMENT_UNIFORM_BLOCKS) (define GL_MAX_COMBINED_UNIFORM_BLOCKS #x8A2E) (provide GL_MAX_COMBINED_UNIFORM_BLOCKS) (define GL_MAX_UNIFORM_BUFFER_BINDINGS #x8A2F) (provide GL_MAX_UNIFORM_BUFFER_BINDINGS) (define GL_MAX_UNIFORM_BLOCK_SIZE #x8A30) (provide GL_MAX_UNIFORM_BLOCK_SIZE) (define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS #x8A31) (provide GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS) (define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS #x8A32) (provide GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS) (define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS #x8A33) (provide GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS) (define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT #x8A34) (provide GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT) (define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH #x8A35) (provide GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH) (define GL_ACTIVE_UNIFORM_BLOCKS #x8A36) (provide GL_ACTIVE_UNIFORM_BLOCKS) (define GL_UNIFORM_TYPE #x8A37) (provide GL_UNIFORM_TYPE) (define GL_UNIFORM_SIZE #x8A38) (provide GL_UNIFORM_SIZE) (define GL_UNIFORM_NAME_LENGTH #x8A39) (provide GL_UNIFORM_NAME_LENGTH) (define GL_UNIFORM_BLOCK_INDEX #x8A3A) (provide GL_UNIFORM_BLOCK_INDEX) (define GL_UNIFORM_OFFSET #x8A3B) (provide GL_UNIFORM_OFFSET) (define GL_UNIFORM_ARRAY_STRIDE #x8A3C) (provide GL_UNIFORM_ARRAY_STRIDE) (define GL_UNIFORM_MATRIX_STRIDE #x8A3D) (provide GL_UNIFORM_MATRIX_STRIDE) (define GL_UNIFORM_IS_ROW_MAJOR #x8A3E) (provide GL_UNIFORM_IS_ROW_MAJOR) (define GL_UNIFORM_BLOCK_BINDING #x8A3F) (provide GL_UNIFORM_BLOCK_BINDING) (define GL_UNIFORM_BLOCK_DATA_SIZE #x8A40) (provide GL_UNIFORM_BLOCK_DATA_SIZE) (define GL_UNIFORM_BLOCK_NAME_LENGTH #x8A41) (provide GL_UNIFORM_BLOCK_NAME_LENGTH) (define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS #x8A42) (provide GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS) (define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES #x8A43) (provide GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES) (define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER #x8A44) (provide GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER) (define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER #x8A45) (provide GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER) (define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER #x8A46) (provide GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER) (define GL_TEXTURE_SRGB_DECODE_EXT #x8A48) (provide GL_TEXTURE_SRGB_DECODE_EXT) (define GL_DECODE_EXT #x8A49) (provide GL_DECODE_EXT) (define GL_SKIP_DECODE_EXT #x8A4A) (provide GL_SKIP_DECODE_EXT) (define GL_SAMPLER_2D_RECT #x8B63) (provide GL_SAMPLER_2D_RECT) (define GL_SAMPLER_2D_RECT_SHADOW #x8B64) (provide GL_SAMPLER_2D_RECT_SHADOW) (define GL_FRAGMENT_SHADER #x8B30) (provide GL_FRAGMENT_SHADER) (define GL_FRAGMENT_SHADER_ARB #x8B30) (provide GL_FRAGMENT_SHADER_ARB) (define GL_VERTEX_SHADER #x8B31) (provide GL_VERTEX_SHADER) (define GL_VERTEX_SHADER_ARB #x8B31) (provide GL_VERTEX_SHADER_ARB) (define GL_PROGRAM_OBJECT_ARB #x8B40) (provide GL_PROGRAM_OBJECT_ARB) (define GL_SHADER_OBJECT_ARB #x8B48) (provide GL_SHADER_OBJECT_ARB) (define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS #x8B49) (provide GL_MAX_FRAGMENT_UNIFORM_COMPONENTS) (define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB #x8B49) (provide GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB) (define GL_MAX_VERTEX_UNIFORM_COMPONENTS #x8B4A) (provide GL_MAX_VERTEX_UNIFORM_COMPONENTS) (define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB #x8B4A) (provide GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB) (define GL_MAX_VARYING_FLOATS #x8B4B) (provide GL_MAX_VARYING_FLOATS) (define GL_MAX_VARYING_FLOATS_ARB #x8B4B) (provide GL_MAX_VARYING_FLOATS_ARB) (define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS #x8B4C) (provide GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS) (define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB #x8B4C) (provide GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB) (define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS #x8B4D) (provide GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS) (define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB #x8B4D) (provide GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB) (define GL_OBJECT_TYPE_ARB #x8B4E) (provide GL_OBJECT_TYPE_ARB) (define GL_SHADER_TYPE #x8B4F) (provide GL_SHADER_TYPE) (define GL_OBJECT_SUBTYPE_ARB #x8B4F) (provide GL_OBJECT_SUBTYPE_ARB) (define GL_FLOAT_VEC2 #x8B50) (provide GL_FLOAT_VEC2) (define GL_FLOAT_VEC2_ARB #x8B50) (provide GL_FLOAT_VEC2_ARB) (define GL_FLOAT_VEC3 #x8B51) (provide GL_FLOAT_VEC3) (define GL_FLOAT_VEC3_ARB #x8B51) (provide GL_FLOAT_VEC3_ARB) (define GL_FLOAT_VEC4 #x8B52) (provide GL_FLOAT_VEC4) (define GL_FLOAT_VEC4_ARB #x8B52) (provide GL_FLOAT_VEC4_ARB) (define GL_INT_VEC2 #x8B53) (provide GL_INT_VEC2) (define GL_INT_VEC2_ARB #x8B53) (provide GL_INT_VEC2_ARB) (define GL_INT_VEC3 #x8B54) (provide GL_INT_VEC3) (define GL_INT_VEC3_ARB #x8B54) (provide GL_INT_VEC3_ARB) (define GL_INT_VEC4 #x8B55) (provide GL_INT_VEC4) (define GL_INT_VEC4_ARB #x8B55) (provide GL_INT_VEC4_ARB) (define GL_BOOL #x8B56) (provide GL_BOOL) (define GL_BOOL_ARB #x8B56) (provide GL_BOOL_ARB) (define GL_BOOL_VEC2 #x8B57) (provide GL_BOOL_VEC2) (define GL_BOOL_VEC2_ARB #x8B57) (provide GL_BOOL_VEC2_ARB) (define GL_BOOL_VEC3 #x8B58) (provide GL_BOOL_VEC3) (define GL_BOOL_VEC3_ARB #x8B58) (provide GL_BOOL_VEC3_ARB) (define GL_BOOL_VEC4 #x8B59) (provide GL_BOOL_VEC4) (define GL_BOOL_VEC4_ARB #x8B59) (provide GL_BOOL_VEC4_ARB) (define GL_FLOAT_MAT2 #x8B5A) (provide GL_FLOAT_MAT2) (define GL_FLOAT_MAT2_ARB #x8B5A) (provide GL_FLOAT_MAT2_ARB) (define GL_FLOAT_MAT3 #x8B5B) (provide GL_FLOAT_MAT3) (define GL_FLOAT_MAT3_ARB #x8B5B) (provide GL_FLOAT_MAT3_ARB) (define GL_FLOAT_MAT4 #x8B5C) (provide GL_FLOAT_MAT4) (define GL_FLOAT_MAT4_ARB #x8B5C) (provide GL_FLOAT_MAT4_ARB) (define GL_SAMPLER_1D #x8B5D) (provide GL_SAMPLER_1D) (define GL_SAMPLER_1D_ARB #x8B5D) (provide GL_SAMPLER_1D_ARB) (define GL_SAMPLER_2D #x8B5E) (provide GL_SAMPLER_2D) (define GL_SAMPLER_2D_ARB #x8B5E) (provide GL_SAMPLER_2D_ARB) (define GL_SAMPLER_3D #x8B5F) (provide GL_SAMPLER_3D) (define GL_SAMPLER_3D_ARB #x8B5F) (provide GL_SAMPLER_3D_ARB) (define GL_SAMPLER_CUBE #x8B60) (provide GL_SAMPLER_CUBE) (define GL_SAMPLER_CUBE_ARB #x8B60) (provide GL_SAMPLER_CUBE_ARB) (define GL_SAMPLER_1D_SHADOW #x8B61) (provide GL_SAMPLER_1D_SHADOW) (define GL_SAMPLER_1D_SHADOW_ARB #x8B61) (provide GL_SAMPLER_1D_SHADOW_ARB) (define GL_SAMPLER_2D_SHADOW #x8B62) (provide GL_SAMPLER_2D_SHADOW) (define GL_SAMPLER_2D_SHADOW_ARB #x8B62) (provide GL_SAMPLER_2D_SHADOW_ARB) (define GL_SAMPLER_2D_RECT_ARB #x8B63) (provide GL_SAMPLER_2D_RECT_ARB) (define GL_SAMPLER_2D_RECT_SHADOW_ARB #x8B64) (provide GL_SAMPLER_2D_RECT_SHADOW_ARB) (define GL_FLOAT_MAT2x3 #x8B65) (provide GL_FLOAT_MAT2x3) (define GL_FLOAT_MAT2x4 #x8B66) (provide GL_FLOAT_MAT2x4) (define GL_FLOAT_MAT3x2 #x8B67) (provide GL_FLOAT_MAT3x2) (define GL_FLOAT_MAT3x4 #x8B68) (provide GL_FLOAT_MAT3x4) (define GL_FLOAT_MAT4x2 #x8B69) (provide GL_FLOAT_MAT4x2) (define GL_FLOAT_MAT4x3 #x8B6A) (provide GL_FLOAT_MAT4x3) (define GL_DELETE_STATUS #x8B80) (provide GL_DELETE_STATUS) (define GL_OBJECT_DELETE_STATUS_ARB #x8B80) (provide GL_OBJECT_DELETE_STATUS_ARB) (define GL_COMPILE_STATUS #x8B81) (provide GL_COMPILE_STATUS) (define GL_OBJECT_COMPILE_STATUS_ARB #x8B81) (provide GL_OBJECT_COMPILE_STATUS_ARB) (define GL_LINK_STATUS #x8B82) (provide GL_LINK_STATUS) (define GL_OBJECT_LINK_STATUS_ARB #x8B82) (provide GL_OBJECT_LINK_STATUS_ARB) (define GL_VALIDATE_STATUS #x8B83) (provide GL_VALIDATE_STATUS) (define GL_OBJECT_VALIDATE_STATUS_ARB #x8B83) (provide GL_OBJECT_VALIDATE_STATUS_ARB) (define GL_INFO_LOG_LENGTH #x8B84) (provide GL_INFO_LOG_LENGTH) (define GL_OBJECT_INFO_LOG_LENGTH_ARB #x8B84) (provide GL_OBJECT_INFO_LOG_LENGTH_ARB) (define GL_ATTACHED_SHADERS #x8B85) (provide GL_ATTACHED_SHADERS) (define GL_OBJECT_ATTACHED_OBJECTS_ARB #x8B85) (provide GL_OBJECT_ATTACHED_OBJECTS_ARB) (define GL_ACTIVE_UNIFORMS #x8B86) (provide GL_ACTIVE_UNIFORMS) (define GL_OBJECT_ACTIVE_UNIFORMS_ARB #x8B86) (provide GL_OBJECT_ACTIVE_UNIFORMS_ARB) (define GL_ACTIVE_UNIFORM_MAX_LENGTH #x8B87) (provide GL_ACTIVE_UNIFORM_MAX_LENGTH) (define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB #x8B87) (provide GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB) (define GL_SHADER_SOURCE_LENGTH #x8B88) (provide GL_SHADER_SOURCE_LENGTH) (define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB #x8B88) (provide GL_OBJECT_SHADER_SOURCE_LENGTH_ARB) (define GL_ACTIVE_ATTRIBUTES #x8B89) (provide GL_ACTIVE_ATTRIBUTES) (define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB #x8B89) (provide GL_OBJECT_ACTIVE_ATTRIBUTES_ARB) (define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH #x8B8A) (provide GL_ACTIVE_ATTRIBUTE_MAX_LENGTH) (define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB #x8B8A) (provide GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB) (define GL_FRAGMENT_SHADER_DERIVATIVE_HINT #x8B8B) (provide GL_FRAGMENT_SHADER_DERIVATIVE_HINT) (define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB #x8B8B) (provide GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB) (define GL_SHADING_LANGUAGE_VERSION #x8B8C) (provide GL_SHADING_LANGUAGE_VERSION) (define GL_SHADING_LANGUAGE_VERSION_ARB #x8B8C) (provide GL_SHADING_LANGUAGE_VERSION_ARB) (define GL_SAMPLER_3D_OES #x8B5F) (provide GL_SAMPLER_3D_OES) (define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES #x8B8B) (provide GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES) (define GL_MAX_VARYING_COMPONENTS #x8B4B) (provide GL_MAX_VARYING_COMPONENTS) (define GL_MAX_VARYING_COMPONENTS_EXT #x8B4B) (provide GL_MAX_VARYING_COMPONENTS_EXT) (define GL_CURRENT_PROGRAM #x8B8D) (provide GL_CURRENT_PROGRAM) (define GL_ACTIVE_PROGRAM_EXT #x8B8D) (provide GL_ACTIVE_PROGRAM_EXT) (define GL_PALETTE4_RGB8_OES #x8B90) (provide GL_PALETTE4_RGB8_OES) (define GL_PALETTE4_RGBA8_OES #x8B91) (provide GL_PALETTE4_RGBA8_OES) (define GL_PALETTE4_R5_G6_B5_OES #x8B92) (provide GL_PALETTE4_R5_G6_B5_OES) (define GL_PALETTE4_RGBA4_OES #x8B93) (provide GL_PALETTE4_RGBA4_OES) (define GL_PALETTE4_RGB5_A1_OES #x8B94) (provide GL_PALETTE4_RGB5_A1_OES) (define GL_PALETTE8_RGB8_OES #x8B95) (provide GL_PALETTE8_RGB8_OES) (define GL_PALETTE8_RGBA8_OES #x8B96) (provide GL_PALETTE8_RGBA8_OES) (define GL_PALETTE8_R5_G6_B5_OES #x8B97) (provide GL_PALETTE8_R5_G6_B5_OES) (define GL_PALETTE8_RGBA4_OES #x8B98) (provide GL_PALETTE8_RGBA4_OES) (define GL_PALETTE8_RGB5_A1_OES #x8B99) (provide GL_PALETTE8_RGB5_A1_OES) (define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES #x8B9A) (provide GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) (define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES #x8B9B) (provide GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES) (define GL_IMPLEMENTATION_COLOR_READ_TYPE #x8B9A) (provide GL_IMPLEMENTATION_COLOR_READ_TYPE) (define GL_IMPLEMENTATION_COLOR_READ_FORMAT #x8B9B) (provide GL_IMPLEMENTATION_COLOR_READ_FORMAT) (define GL_POINT_SIZE_ARRAY_OES #x8B9C) (provide GL_POINT_SIZE_ARRAY_OES) (define GL_TEXTURE_CROP_RECT_OES #x8B9D) (provide GL_TEXTURE_CROP_RECT_OES) (define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES #x8B9E) (provide GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES) (define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES #x8B9F) (provide GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES) (define GL_FRAGMENT_PROGRAM_POSITION_MESA #x8BB0) (provide GL_FRAGMENT_PROGRAM_POSITION_MESA) (define GL_FRAGMENT_PROGRAM_CALLBACK_MESA #x8BB1) (provide GL_FRAGMENT_PROGRAM_CALLBACK_MESA) (define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA #x8BB2) (provide GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA) (define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA #x8BB3) (provide GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA) (define GL_VERTEX_PROGRAM_CALLBACK_MESA #x8BB4) (provide GL_VERTEX_PROGRAM_CALLBACK_MESA) (define GL_VERTEX_PROGRAM_POSITION_MESA #x8BB4) (provide GL_VERTEX_PROGRAM_POSITION_MESA) (define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA #x8BB6) (provide GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA) (define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA #x8BB7) (provide GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA) (define GL_COUNTER_TYPE_AMD #x8BC0) (provide GL_COUNTER_TYPE_AMD) (define GL_COUNTER_RANGE_AMD #x8BC1) (provide GL_COUNTER_RANGE_AMD) (define GL_UNSIGNED_INT64_AMD #x8BC2) (provide GL_UNSIGNED_INT64_AMD) (define GL_PERCENTAGE_AMD #x8BC3) (provide GL_PERCENTAGE_AMD) (define GL_PERFMON_RESULT_AVAILABLE_AMD #x8BC4) (provide GL_PERFMON_RESULT_AVAILABLE_AMD) (define GL_PERFMON_RESULT_SIZE_AMD #x8BC5) (provide GL_PERFMON_RESULT_SIZE_AMD) (define GL_PERFMON_RESULT_AMD #x8BC6) (provide GL_PERFMON_RESULT_AMD) (define GL_TEXTURE_WIDTH_QCOM #x8BD2) (provide GL_TEXTURE_WIDTH_QCOM) (define GL_TEXTURE_HEIGHT_QCOM #x8BD3) (provide GL_TEXTURE_HEIGHT_QCOM) (define GL_TEXTURE_DEPTH_QCOM #x8BD4) (provide GL_TEXTURE_DEPTH_QCOM) (define GL_TEXTURE_INTERNAL_FORMAT_QCOM #x8BD5) (provide GL_TEXTURE_INTERNAL_FORMAT_QCOM) (define GL_TEXTURE_FORMAT_QCOM #x8BD6) (provide GL_TEXTURE_FORMAT_QCOM) (define GL_TEXTURE_TYPE_QCOM #x8BD7) (provide GL_TEXTURE_TYPE_QCOM) (define GL_TEXTURE_IMAGE_VALID_QCOM #x8BD8) (provide GL_TEXTURE_IMAGE_VALID_QCOM) (define GL_TEXTURE_NUM_LEVELS_QCOM #x8BD9) (provide GL_TEXTURE_NUM_LEVELS_QCOM) (define GL_TEXTURE_TARGET_QCOM #x8BDA) (provide GL_TEXTURE_TARGET_QCOM) (define GL_TEXTURE_OBJECT_VALID_QCOM #x8BDB) (provide GL_TEXTURE_OBJECT_VALID_QCOM) (define GL_STATE_RESTORE #x8BDC) (provide GL_STATE_RESTORE) (define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG #x8C00) (provide GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG) (define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG #x8C01) (provide GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG) (define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG #x8C02) (provide GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG) (define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG #x8C03) (provide GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG) (define GL_MODULATE_COLOR_IMG #x8C04) (provide GL_MODULATE_COLOR_IMG) (define GL_RECIP_ADD_SIGNED_ALPHA_IMG #x8C05) (provide GL_RECIP_ADD_SIGNED_ALPHA_IMG) (define GL_TEXTURE_ALPHA_MODULATE_IMG #x8C06) (provide GL_TEXTURE_ALPHA_MODULATE_IMG) (define GL_FACTOR_ALPHA_MODULATE_IMG #x8C07) (provide GL_FACTOR_ALPHA_MODULATE_IMG) (define GL_FRAGMENT_ALPHA_MODULATE_IMG #x8C08) (provide GL_FRAGMENT_ALPHA_MODULATE_IMG) (define GL_ADD_BLEND_IMG #x8C09) (provide GL_ADD_BLEND_IMG) (define GL_SGX_BINARY_IMG #x8C0A) (provide GL_SGX_BINARY_IMG) (define GL_TEXTURE_RED_TYPE #x8C10) (provide GL_TEXTURE_RED_TYPE) (define GL_TEXTURE_GREEN_TYPE #x8C11) (provide GL_TEXTURE_GREEN_TYPE) (define GL_TEXTURE_BLUE_TYPE #x8C12) (provide GL_TEXTURE_BLUE_TYPE) (define GL_TEXTURE_ALPHA_TYPE #x8C13) (provide GL_TEXTURE_ALPHA_TYPE) (define GL_TEXTURE_LUMINANCE_TYPE #x8C14) (provide GL_TEXTURE_LUMINANCE_TYPE) (define GL_TEXTURE_INTENSITY_TYPE #x8C15) (provide GL_TEXTURE_INTENSITY_TYPE) (define GL_TEXTURE_DEPTH_TYPE #x8C16) (provide GL_TEXTURE_DEPTH_TYPE) (define GL_UNSIGNED_NORMALIZED #x8C17) (provide GL_UNSIGNED_NORMALIZED) (define GL_TEXTURE_RED_TYPE_ARB #x8C10) (provide GL_TEXTURE_RED_TYPE_ARB) (define GL_TEXTURE_GREEN_TYPE_ARB #x8C11) (provide GL_TEXTURE_GREEN_TYPE_ARB) (define GL_TEXTURE_BLUE_TYPE_ARB #x8C12) (provide GL_TEXTURE_BLUE_TYPE_ARB) (define GL_TEXTURE_ALPHA_TYPE_ARB #x8C13) (provide GL_TEXTURE_ALPHA_TYPE_ARB) (define GL_TEXTURE_LUMINANCE_TYPE_ARB #x8C14) (provide GL_TEXTURE_LUMINANCE_TYPE_ARB) (define GL_TEXTURE_INTENSITY_TYPE_ARB #x8C15) (provide GL_TEXTURE_INTENSITY_TYPE_ARB) (define GL_TEXTURE_DEPTH_TYPE_ARB #x8C16) (provide GL_TEXTURE_DEPTH_TYPE_ARB) (define GL_UNSIGNED_NORMALIZED_ARB #x8C17) (provide GL_UNSIGNED_NORMALIZED_ARB) (define GL_TEXTURE_1D_ARRAY #x8C18) (provide GL_TEXTURE_1D_ARRAY) (define GL_PROXY_TEXTURE_1D_ARRAY #x8C19) (provide GL_PROXY_TEXTURE_1D_ARRAY) (define GL_TEXTURE_2D_ARRAY #x8C1A) (provide GL_TEXTURE_2D_ARRAY) (define GL_PROXY_TEXTURE_2D_ARRAY #x8C1B) (provide GL_PROXY_TEXTURE_2D_ARRAY) (define GL_TEXTURE_BINDING_1D_ARRAY #x8C1C) (provide GL_TEXTURE_BINDING_1D_ARRAY) (define GL_TEXTURE_BINDING_2D_ARRAY #x8C1D) (provide GL_TEXTURE_BINDING_2D_ARRAY) (define GL_TEXTURE_1D_ARRAY_EXT #x8C18) (provide GL_TEXTURE_1D_ARRAY_EXT) (define GL_PROXY_TEXTURE_1D_ARRAY_EXT #x8C19) (provide GL_PROXY_TEXTURE_1D_ARRAY_EXT) (define GL_TEXTURE_2D_ARRAY_EXT #x8C1A) (provide GL_TEXTURE_2D_ARRAY_EXT) (define GL_PROXY_TEXTURE_2D_ARRAY_EXT #x8C1B) (provide GL_PROXY_TEXTURE_2D_ARRAY_EXT) (define GL_TEXTURE_BINDING_1D_ARRAY_EXT #x8C1C) (provide GL_TEXTURE_BINDING_1D_ARRAY_EXT) (define GL_TEXTURE_BINDING_2D_ARRAY_EXT #x8C1D) (provide GL_TEXTURE_BINDING_2D_ARRAY_EXT) (define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS #x8C29) (provide GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS) (define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB #x8C29) (provide GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB) (define GL_GEOMETRY_PROGRAM_NV #x8C26) (provide GL_GEOMETRY_PROGRAM_NV) (define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV #x8C27) (provide GL_MAX_PROGRAM_OUTPUT_VERTICES_NV) (define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV #x8C28) (provide GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV) (define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT #x8C29) (provide GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT) (define GL_TEXTURE_BUFFER #x8C2A) (provide GL_TEXTURE_BUFFER) (define GL_MAX_TEXTURE_BUFFER_SIZE #x8C2B) (provide GL_MAX_TEXTURE_BUFFER_SIZE) (define GL_TEXTURE_BINDING_BUFFER #x8C2C) (provide GL_TEXTURE_BINDING_BUFFER) (define GL_TEXTURE_BUFFER_DATA_STORE_BINDING #x8C2D) (provide GL_TEXTURE_BUFFER_DATA_STORE_BINDING) (define GL_TEXTURE_BUFFER_FORMAT #x8C2E) (provide GL_TEXTURE_BUFFER_FORMAT) (define GL_TEXTURE_BUFFER_ARB #x8C2A) (provide GL_TEXTURE_BUFFER_ARB) (define GL_MAX_TEXTURE_BUFFER_SIZE_ARB #x8C2B) (provide GL_MAX_TEXTURE_BUFFER_SIZE_ARB) (define GL_TEXTURE_BINDING_BUFFER_ARB #x8C2C) (provide GL_TEXTURE_BINDING_BUFFER_ARB) (define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB #x8C2D) (provide GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB) (define GL_TEXTURE_BUFFER_FORMAT_ARB #x8C2E) (provide GL_TEXTURE_BUFFER_FORMAT_ARB) (define GL_TEXTURE_BUFFER_EXT #x8C2A) (provide GL_TEXTURE_BUFFER_EXT) (define GL_MAX_TEXTURE_BUFFER_SIZE_EXT #x8C2B) (provide GL_MAX_TEXTURE_BUFFER_SIZE_EXT) (define GL_TEXTURE_BINDING_BUFFER_EXT #x8C2C) (provide GL_TEXTURE_BINDING_BUFFER_EXT) (define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT #x8C2D) (provide GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT) (define GL_TEXTURE_BUFFER_FORMAT_EXT #x8C2E) (provide GL_TEXTURE_BUFFER_FORMAT_EXT) (define GL_ANY_SAMPLES_PASSED #x8C2F) (provide GL_ANY_SAMPLES_PASSED) (define GL_SAMPLE_SHADING_ARB #x8C36) (provide GL_SAMPLE_SHADING_ARB) (define GL_MIN_SAMPLE_SHADING_VALUE_ARB #x8C37) (provide GL_MIN_SAMPLE_SHADING_VALUE_ARB) (define GL_R11F_G11F_B10F #x8C3A) (provide GL_R11F_G11F_B10F) (define GL_UNSIGNED_INT_10F_11F_11F_REV #x8C3B) (provide GL_UNSIGNED_INT_10F_11F_11F_REV) (define GL_R11F_G11F_B10F_EXT #x8C3A) (provide GL_R11F_G11F_B10F_EXT) (define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT #x8C3B) (provide GL_UNSIGNED_INT_10F_11F_11F_REV_EXT) (define GL_RGBA_SIGNED_COMPONENTS_EXT #x8C3C) (provide GL_RGBA_SIGNED_COMPONENTS_EXT) (define GL_RGB9_E5 #x8C3D) (provide GL_RGB9_E5) (define GL_UNSIGNED_INT_5_9_9_9_REV #x8C3E) (provide GL_UNSIGNED_INT_5_9_9_9_REV) (define GL_TEXTURE_SHARED_SIZE #x8C3F) (provide GL_TEXTURE_SHARED_SIZE) (define GL_RGB9_E5_EXT #x8C3D) (provide GL_RGB9_E5_EXT) (define GL_UNSIGNED_INT_5_9_9_9_REV_EXT #x8C3E) (provide GL_UNSIGNED_INT_5_9_9_9_REV_EXT) (define GL_TEXTURE_SHARED_SIZE_EXT #x8C3F) (provide GL_TEXTURE_SHARED_SIZE_EXT) (define GL_SRGB #x8C40) (provide GL_SRGB) (define GL_SRGB8 #x8C41) (provide GL_SRGB8) (define GL_SRGB_ALPHA #x8C42) (provide GL_SRGB_ALPHA) (define GL_SRGB8_ALPHA8 #x8C43) (provide GL_SRGB8_ALPHA8) (define GL_SLUMINANCE_ALPHA #x8C44) (provide GL_SLUMINANCE_ALPHA) (define GL_SLUMINANCE8_ALPHA8 #x8C45) (provide GL_SLUMINANCE8_ALPHA8) (define GL_SLUMINANCE #x8C46) (provide GL_SLUMINANCE) (define GL_SLUMINANCE8 #x8C47) (provide GL_SLUMINANCE8) (define GL_COMPRESSED_SRGB #x8C48) (provide GL_COMPRESSED_SRGB) (define GL_COMPRESSED_SRGB_ALPHA #x8C49) (provide GL_COMPRESSED_SRGB_ALPHA) (define GL_COMPRESSED_SLUMINANCE #x8C4A) (provide GL_COMPRESSED_SLUMINANCE) (define GL_COMPRESSED_SLUMINANCE_ALPHA #x8C4B) (provide GL_COMPRESSED_SLUMINANCE_ALPHA) (define GL_SRGB_EXT #x8C40) (provide GL_SRGB_EXT) (define GL_SRGB8_EXT #x8C41) (provide GL_SRGB8_EXT) (define GL_SRGB_ALPHA_EXT #x8C42) (provide GL_SRGB_ALPHA_EXT) (define GL_SRGB8_ALPHA8_EXT #x8C43) (provide GL_SRGB8_ALPHA8_EXT) (define GL_SLUMINANCE_ALPHA_EXT #x8C44) (provide GL_SLUMINANCE_ALPHA_EXT) (define GL_SLUMINANCE8_ALPHA8_EXT #x8C45) (provide GL_SLUMINANCE8_ALPHA8_EXT) (define GL_SLUMINANCE_EXT #x8C46) (provide GL_SLUMINANCE_EXT) (define GL_SLUMINANCE8_EXT #x8C47) (provide GL_SLUMINANCE8_EXT) (define GL_COMPRESSED_SRGB_EXT #x8C48) (provide GL_COMPRESSED_SRGB_EXT) (define GL_COMPRESSED_SRGB_ALPHA_EXT #x8C49) (provide GL_COMPRESSED_SRGB_ALPHA_EXT) (define GL_COMPRESSED_SLUMINANCE_EXT #x8C4A) (provide GL_COMPRESSED_SLUMINANCE_EXT) (define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT #x8C4B) (provide GL_COMPRESSED_SLUMINANCE_ALPHA_EXT) (define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT #x8C4C) (provide GL_COMPRESSED_SRGB_S3TC_DXT1_EXT) (define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT #x8C4D) (provide GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT) (define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT #x8C4E) (provide GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT) (define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT #x8C4F) (provide GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT) (define GL_COMPRESSED_LUMINANCE_LATC1_EXT #x8C70) (provide GL_COMPRESSED_LUMINANCE_LATC1_EXT) (define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT #x8C71) (provide GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT) (define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT #x8C72) (provide GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT) (define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT #x8C73) (provide GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT) (define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV #x8C74) (provide GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV) (define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV #x8C75) (provide GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV) (define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH #x8C76) (provide GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH) (define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT #x8C76) (provide GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT) (define GL_BACK_PRIMARY_COLOR_NV #x8C77) (provide GL_BACK_PRIMARY_COLOR_NV) (define GL_BACK_SECONDARY_COLOR_NV #x8C78) (provide GL_BACK_SECONDARY_COLOR_NV) (define GL_TEXTURE_COORD_NV #x8C79) (provide GL_TEXTURE_COORD_NV) (define GL_CLIP_DISTANCE_NV #x8C7A) (provide GL_CLIP_DISTANCE_NV) (define GL_VERTEX_ID_NV #x8C7B) (provide GL_VERTEX_ID_NV) (define GL_PRIMITIVE_ID_NV #x8C7C) (provide GL_PRIMITIVE_ID_NV) (define GL_GENERIC_ATTRIB_NV #x8C7D) (provide GL_GENERIC_ATTRIB_NV) (define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV #x8C7E) (provide GL_TRANSFORM_FEEDBACK_ATTRIBS_NV) (define GL_TRANSFORM_FEEDBACK_BUFFER_MODE #x8C7F) (provide GL_TRANSFORM_FEEDBACK_BUFFER_MODE) (define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT #x8C7F) (provide GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT) (define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV #x8C7F) (provide GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV) (define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS #x8C80) (provide GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS) (define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT #x8C80) (provide GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT) (define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV #x8C80) (provide GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV) (define GL_ACTIVE_VARYINGS_NV #x8C81) (provide GL_ACTIVE_VARYINGS_NV) (define GL_ACTIVE_VARYING_MAX_LENGTH_NV #x8C82) (provide GL_ACTIVE_VARYING_MAX_LENGTH_NV) (define GL_TRANSFORM_FEEDBACK_VARYINGS #x8C83) (provide GL_TRANSFORM_FEEDBACK_VARYINGS) (define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT #x8C83) (provide GL_TRANSFORM_FEEDBACK_VARYINGS_EXT) (define GL_TRANSFORM_FEEDBACK_VARYINGS_NV #x8C83) (provide GL_TRANSFORM_FEEDBACK_VARYINGS_NV) (define GL_TRANSFORM_FEEDBACK_BUFFER_START #x8C84) (provide GL_TRANSFORM_FEEDBACK_BUFFER_START) (define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT #x8C84) (provide GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT) (define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV #x8C84) (provide GL_TRANSFORM_FEEDBACK_BUFFER_START_NV) (define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE #x8C85) (provide GL_TRANSFORM_FEEDBACK_BUFFER_SIZE) (define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT #x8C85) (provide GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT) (define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV #x8C85) (provide GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV) (define GL_TRANSFORM_FEEDBACK_RECORD_NV #x8C86) (provide GL_TRANSFORM_FEEDBACK_RECORD_NV) (define GL_PRIMITIVES_GENERATED #x8C87) (provide GL_PRIMITIVES_GENERATED) (define GL_PRIMITIVES_GENERATED_EXT #x8C87) (provide GL_PRIMITIVES_GENERATED_EXT) (define GL_PRIMITIVES_GENERATED_NV #x8C87) (provide GL_PRIMITIVES_GENERATED_NV) (define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN #x8C88) (provide GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN) (define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT #x8C88) (provide GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT) (define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV #x8C88) (provide GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV) (define GL_RASTERIZER_DISCARD #x8C89) (provide GL_RASTERIZER_DISCARD) (define GL_RASTERIZER_DISCARD_EXT #x8C89) (provide GL_RASTERIZER_DISCARD_EXT) (define GL_RASTERIZER_DISCARD_NV #x8C89) (provide GL_RASTERIZER_DISCARD_NV) (define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS #x8C8A) (provide GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS) (define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT #x8C8A) (provide GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT) (define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV #x8C8A) (provide GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV) (define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS #x8C8B) (provide GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS) (define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT #x8C8B) (provide GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT) (define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV #x8C8B) (provide GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV) (define GL_INTERLEAVED_ATTRIBS #x8C8C) (provide GL_INTERLEAVED_ATTRIBS) (define GL_INTERLEAVED_ATTRIBS_EXT #x8C8C) (provide GL_INTERLEAVED_ATTRIBS_EXT) (define GL_INTERLEAVED_ATTRIBS_NV #x8C8C) (provide GL_INTERLEAVED_ATTRIBS_NV) (define GL_SEPARATE_ATTRIBS #x8C8D) (provide GL_SEPARATE_ATTRIBS) (define GL_SEPARATE_ATTRIBS_EXT #x8C8D) (provide GL_SEPARATE_ATTRIBS_EXT) (define GL_SEPARATE_ATTRIBS_NV #x8C8D) (provide GL_SEPARATE_ATTRIBS_NV) (define GL_TRANSFORM_FEEDBACK_BUFFER #x8C8E) (provide GL_TRANSFORM_FEEDBACK_BUFFER) (define GL_TRANSFORM_FEEDBACK_BUFFER_EXT #x8C8E) (provide GL_TRANSFORM_FEEDBACK_BUFFER_EXT) (define GL_TRANSFORM_FEEDBACK_BUFFER_NV #x8C8E) (provide GL_TRANSFORM_FEEDBACK_BUFFER_NV) (define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING #x8C8F) (provide GL_TRANSFORM_FEEDBACK_BUFFER_BINDING) (define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT #x8C8F) (provide GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT) (define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV #x8C8F) (provide GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV) (define GL_ATC_RGB_AMD #x8C92) (provide GL_ATC_RGB_AMD) (define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD #x8C93) (provide GL_ATC_RGBA_EXPLICIT_ALPHA_AMD) (define GL_POINT_SPRITE_COORD_ORIGIN #x8CA0) (provide GL_POINT_SPRITE_COORD_ORIGIN) (define GL_LOWER_LEFT #x8CA1) (provide GL_LOWER_LEFT) (define GL_UPPER_LEFT #x8CA2) (provide GL_UPPER_LEFT) (define GL_STENCIL_BACK_REF #x8CA3) (provide GL_STENCIL_BACK_REF) (define GL_STENCIL_BACK_VALUE_MASK #x8CA4) (provide GL_STENCIL_BACK_VALUE_MASK) (define GL_STENCIL_BACK_WRITEMASK #x8CA5) (provide GL_STENCIL_BACK_WRITEMASK) (define GL_FRAMEBUFFER_BINDING #x8CA6) (provide GL_FRAMEBUFFER_BINDING) (define GL_DRAW_FRAMEBUFFER_BINDING #x8CA6) (provide GL_DRAW_FRAMEBUFFER_BINDING) (define GL_RENDERBUFFER_BINDING #x8CA7) (provide GL_RENDERBUFFER_BINDING) (define GL_FRAMEBUFFER_BINDING_EXT #x8CA6) (provide GL_FRAMEBUFFER_BINDING_EXT) (define GL_RENDERBUFFER_BINDING_EXT #x8CA7) (provide GL_RENDERBUFFER_BINDING_EXT) (define GL_DRAW_FRAMEBUFFER_BINDING_EXT #x8CA6) (provide GL_DRAW_FRAMEBUFFER_BINDING_EXT) (define GL_FRAMEBUFFER_BINDING_OES #x8CA6) (provide GL_FRAMEBUFFER_BINDING_OES) (define GL_RENDERBUFFER_BINDING_OES #x8CA7) (provide GL_RENDERBUFFER_BINDING_OES) (define GL_FRAMEBUFFER_BINDING_ANGLE #x8CA6) (provide GL_FRAMEBUFFER_BINDING_ANGLE) (define GL_RENDERBUFFER_BINDING_ANGLE #x8CA7) (provide GL_RENDERBUFFER_BINDING_ANGLE) (define GL_READ_FRAMEBUFFER #x8CA8) (provide GL_READ_FRAMEBUFFER) (define GL_DRAW_FRAMEBUFFER #x8CA9) (provide GL_DRAW_FRAMEBUFFER) (define GL_READ_FRAMEBUFFER_BINDING #x8CAA) (provide GL_READ_FRAMEBUFFER_BINDING) (define GL_READ_FRAMEBUFFER_ANGLE #x8CA8) (provide GL_READ_FRAMEBUFFER_ANGLE) (define GL_DRAW_FRAMEBUFFER_ANGLE #x8CA9) (provide GL_DRAW_FRAMEBUFFER_ANGLE) (define GL_READ_FRAMEBUFFER_EXT #x8CA8) (provide GL_READ_FRAMEBUFFER_EXT) (define GL_DRAW_FRAMEBUFFER_EXT #x8CA9) (provide GL_DRAW_FRAMEBUFFER_EXT) (define GL_READ_FRAMEBUFFER_BINDING_EXT #x8CAA) (provide GL_READ_FRAMEBUFFER_BINDING_EXT) (define GL_RENDERBUFFER_SAMPLES #x8CAB) (provide GL_RENDERBUFFER_SAMPLES) (define GL_RENDERBUFFER_SAMPLES_ANGLE #x8CAB) (provide GL_RENDERBUFFER_SAMPLES_ANGLE) (define GL_RENDERBUFFER_SAMPLES_EXT #x8CAB) (provide GL_RENDERBUFFER_SAMPLES_EXT) (define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV #x8CAB) (provide GL_RENDERBUFFER_COVERAGE_SAMPLES_NV) (define GL_DEPTH_COMPONENT32F #x8CAC) (provide GL_DEPTH_COMPONENT32F) (define GL_DEPTH32F_STENCIL8 #x8CAD) (provide GL_DEPTH32F_STENCIL8) (define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE #x8CD0) (provide GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) (define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT #x8CD0) (provide GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT) (define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME #x8CD1) (provide GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) (define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT #x8CD1) (provide GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT) (define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL #x8CD2) (provide GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL) (define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT #x8CD2) (provide GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT) (define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE #x8CD3) (provide GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE) (define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT #x8CD3) (provide GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT) (define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER #x8CD4) (provide GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER) (define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT #x8CD4) (provide GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT) (define GL_FRAMEBUFFER_COMPLETE #x8CD5) (provide GL_FRAMEBUFFER_COMPLETE) (define GL_FRAMEBUFFER_COMPLETE_EXT #x8CD5) (provide GL_FRAMEBUFFER_COMPLETE_EXT) (define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT #x8CD6) (provide GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT) (define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT #x8CD6) (provide GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT) (define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT #x8CD7) (provide GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT) (define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT #x8CD7) (provide GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT) (define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT #x8CD9) (provide GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT) (define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT #x8CDA) (provide GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT) (define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER #x8CDB) (provide GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER) (define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT #x8CDB) (provide GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT) (define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER #x8CDC) (provide GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER) (define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT #x8CDC) (provide GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT) (define GL_FRAMEBUFFER_UNSUPPORTED #x8CDD) (provide GL_FRAMEBUFFER_UNSUPPORTED) (define GL_FRAMEBUFFER_UNSUPPORTED_EXT #x8CDD) (provide GL_FRAMEBUFFER_UNSUPPORTED_EXT) (define GL_MAX_COLOR_ATTACHMENTS #x8CDF) (provide GL_MAX_COLOR_ATTACHMENTS) (define GL_MAX_COLOR_ATTACHMENTS_EXT #x8CDF) (provide GL_MAX_COLOR_ATTACHMENTS_EXT) (define GL_COLOR_ATTACHMENT0 #x8CE0) (provide GL_COLOR_ATTACHMENT0) (define GL_COLOR_ATTACHMENT0_EXT #x8CE0) (provide GL_COLOR_ATTACHMENT0_EXT) (define GL_COLOR_ATTACHMENT1 #x8CE1) (provide GL_COLOR_ATTACHMENT1) (define GL_COLOR_ATTACHMENT1_EXT #x8CE1) (provide GL_COLOR_ATTACHMENT1_EXT) (define GL_COLOR_ATTACHMENT2 #x8CE2) (provide GL_COLOR_ATTACHMENT2) (define GL_COLOR_ATTACHMENT2_EXT #x8CE2) (provide GL_COLOR_ATTACHMENT2_EXT) (define GL_COLOR_ATTACHMENT3 #x8CE3) (provide GL_COLOR_ATTACHMENT3) (define GL_COLOR_ATTACHMENT3_EXT #x8CE3) (provide GL_COLOR_ATTACHMENT3_EXT) (define GL_COLOR_ATTACHMENT4 #x8CE4) (provide GL_COLOR_ATTACHMENT4) (define GL_COLOR_ATTACHMENT4_EXT #x8CE4) (provide GL_COLOR_ATTACHMENT4_EXT) (define GL_COLOR_ATTACHMENT5 #x8CE5) (provide GL_COLOR_ATTACHMENT5) (define GL_COLOR_ATTACHMENT5_EXT #x8CE5) (provide GL_COLOR_ATTACHMENT5_EXT) (define GL_COLOR_ATTACHMENT6 #x8CE6) (provide GL_COLOR_ATTACHMENT6) (define GL_COLOR_ATTACHMENT6_EXT #x8CE6) (provide GL_COLOR_ATTACHMENT6_EXT) (define GL_COLOR_ATTACHMENT7 #x8CE7) (provide GL_COLOR_ATTACHMENT7) (define GL_COLOR_ATTACHMENT7_EXT #x8CE7) (provide GL_COLOR_ATTACHMENT7_EXT) (define GL_COLOR_ATTACHMENT8 #x8CE8) (provide GL_COLOR_ATTACHMENT8) (define GL_COLOR_ATTACHMENT8_EXT #x8CE8) (provide GL_COLOR_ATTACHMENT8_EXT) (define GL_COLOR_ATTACHMENT9 #x8CE9) (provide GL_COLOR_ATTACHMENT9) (define GL_COLOR_ATTACHMENT9_EXT #x8CE9) (provide GL_COLOR_ATTACHMENT9_EXT) (define GL_COLOR_ATTACHMENT10 #x8CEA) (provide GL_COLOR_ATTACHMENT10) (define GL_COLOR_ATTACHMENT10_EXT #x8CEA) (provide GL_COLOR_ATTACHMENT10_EXT) (define GL_COLOR_ATTACHMENT11 #x8CEB) (provide GL_COLOR_ATTACHMENT11) (define GL_COLOR_ATTACHMENT11_EXT #x8CEB) (provide GL_COLOR_ATTACHMENT11_EXT) (define GL_COLOR_ATTACHMENT12 #x8CEC) (provide GL_COLOR_ATTACHMENT12) (define GL_COLOR_ATTACHMENT12_EXT #x8CEC) (provide GL_COLOR_ATTACHMENT12_EXT) (define GL_COLOR_ATTACHMENT13 #x8CED) (provide GL_COLOR_ATTACHMENT13) (define GL_COLOR_ATTACHMENT13_EXT #x8CED) (provide GL_COLOR_ATTACHMENT13_EXT) (define GL_COLOR_ATTACHMENT14 #x8CEE) (provide GL_COLOR_ATTACHMENT14) (define GL_COLOR_ATTACHMENT14_EXT #x8CEE) (provide GL_COLOR_ATTACHMENT14_EXT) (define GL_COLOR_ATTACHMENT15 #x8CEF) (provide GL_COLOR_ATTACHMENT15) (define GL_COLOR_ATTACHMENT15_EXT #x8CEF) (provide GL_COLOR_ATTACHMENT15_EXT) (define GL_DEPTH_ATTACHMENT #x8D00) (provide GL_DEPTH_ATTACHMENT) (define GL_DEPTH_ATTACHMENT_EXT #x8D00) (provide GL_DEPTH_ATTACHMENT_EXT) (define GL_STENCIL_ATTACHMENT #x8D20) (provide GL_STENCIL_ATTACHMENT) (define GL_STENCIL_ATTACHMENT_EXT #x8D20) (provide GL_STENCIL_ATTACHMENT_EXT) (define GL_FRAMEBUFFER #x8D40) (provide GL_FRAMEBUFFER) (define GL_FRAMEBUFFER_EXT #x8D40) (provide GL_FRAMEBUFFER_EXT) (define GL_RENDERBUFFER #x8D41) (provide GL_RENDERBUFFER) (define GL_RENDERBUFFER_EXT #x8D41) (provide GL_RENDERBUFFER_EXT) (define GL_RENDERBUFFER_WIDTH #x8D42) (provide GL_RENDERBUFFER_WIDTH) (define GL_RENDERBUFFER_WIDTH_EXT #x8D42) (provide GL_RENDERBUFFER_WIDTH_EXT) (define GL_RENDERBUFFER_HEIGHT #x8D43) (provide GL_RENDERBUFFER_HEIGHT) (define GL_RENDERBUFFER_HEIGHT_EXT #x8D43) (provide GL_RENDERBUFFER_HEIGHT_EXT) (define GL_RENDERBUFFER_INTERNAL_FORMAT #x8D44) (provide GL_RENDERBUFFER_INTERNAL_FORMAT) (define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT #x8D44) (provide GL_RENDERBUFFER_INTERNAL_FORMAT_EXT) (define GL_STENCIL_INDEX1 #x8D46) (provide GL_STENCIL_INDEX1) (define GL_STENCIL_INDEX1_EXT #x8D46) (provide GL_STENCIL_INDEX1_EXT) (define GL_STENCIL_INDEX4 #x8D47) (provide GL_STENCIL_INDEX4) (define GL_STENCIL_INDEX4_EXT #x8D47) (provide GL_STENCIL_INDEX4_EXT) (define GL_STENCIL_INDEX8 #x8D48) (provide GL_STENCIL_INDEX8) (define GL_STENCIL_INDEX8_EXT #x8D48) (provide GL_STENCIL_INDEX8_EXT) (define GL_STENCIL_INDEX16 #x8D49) (provide GL_STENCIL_INDEX16) (define GL_STENCIL_INDEX16_EXT #x8D49) (provide GL_STENCIL_INDEX16_EXT) (define GL_RENDERBUFFER_RED_SIZE #x8D50) (provide GL_RENDERBUFFER_RED_SIZE) (define GL_RENDERBUFFER_RED_SIZE_EXT #x8D50) (provide GL_RENDERBUFFER_RED_SIZE_EXT) (define GL_RENDERBUFFER_GREEN_SIZE #x8D51) (provide GL_RENDERBUFFER_GREEN_SIZE) (define GL_RENDERBUFFER_GREEN_SIZE_EXT #x8D51) (provide GL_RENDERBUFFER_GREEN_SIZE_EXT) (define GL_RENDERBUFFER_BLUE_SIZE #x8D52) (provide GL_RENDERBUFFER_BLUE_SIZE) (define GL_RENDERBUFFER_BLUE_SIZE_EXT #x8D52) (provide GL_RENDERBUFFER_BLUE_SIZE_EXT) (define GL_RENDERBUFFER_ALPHA_SIZE #x8D53) (provide GL_RENDERBUFFER_ALPHA_SIZE) (define GL_RENDERBUFFER_ALPHA_SIZE_EXT #x8D53) (provide GL_RENDERBUFFER_ALPHA_SIZE_EXT) (define GL_RENDERBUFFER_DEPTH_SIZE #x8D54) (provide GL_RENDERBUFFER_DEPTH_SIZE) (define GL_RENDERBUFFER_DEPTH_SIZE_EXT #x8D54) (provide GL_RENDERBUFFER_DEPTH_SIZE_EXT) (define GL_RENDERBUFFER_STENCIL_SIZE #x8D55) (provide GL_RENDERBUFFER_STENCIL_SIZE) (define GL_RENDERBUFFER_STENCIL_SIZE_EXT #x8D55) (provide GL_RENDERBUFFER_STENCIL_SIZE_EXT) (define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES #x8CD4) (provide GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES) (define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES #x8CD0) (provide GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES) (define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES #x8CD1) (provide GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES) (define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES #x8CD2) (provide GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES) (define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES #x8CD3) (provide GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES) (define GL_FRAMEBUFFER_COMPLETE_OES #x8CD5) (provide GL_FRAMEBUFFER_COMPLETE_OES) (define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES #x8CD6) (provide GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES) (define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES #x8CD7) (provide GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES) (define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES #x8CD9) (provide GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES) (define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES #x8CDA) (provide GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES) (define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES #x8CDB) (provide GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES) (define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES #x8CDC) (provide GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES) (define GL_FRAMEBUFFER_UNSUPPORTED_OES #x8CDD) (provide GL_FRAMEBUFFER_UNSUPPORTED_OES) (define GL_COLOR_ATTACHMENT0_OES #x8CE0) (provide GL_COLOR_ATTACHMENT0_OES) (define GL_DEPTH_ATTACHMENT_OES #x8D00) (provide GL_DEPTH_ATTACHMENT_OES) (define GL_STENCIL_ATTACHMENT_OES #x8D20) (provide GL_STENCIL_ATTACHMENT_OES) (define GL_FRAMEBUFFER_OES #x8D40) (provide GL_FRAMEBUFFER_OES) (define GL_RENDERBUFFER_OES #x8D41) (provide GL_RENDERBUFFER_OES) (define GL_RENDERBUFFER_WIDTH_OES #x8D42) (provide GL_RENDERBUFFER_WIDTH_OES) (define GL_RENDERBUFFER_HEIGHT_OES #x8D43) (provide GL_RENDERBUFFER_HEIGHT_OES) (define GL_RENDERBUFFER_INTERNAL_FORMAT_OES #x8D44) (provide GL_RENDERBUFFER_INTERNAL_FORMAT_OES) (define GL_STENCIL_INDEX1_OES #x8D46) (provide GL_STENCIL_INDEX1_OES) (define GL_STENCIL_INDEX4_OES #x8D47) (provide GL_STENCIL_INDEX4_OES) (define GL_STENCIL_INDEX8_OES #x8D48) (provide GL_STENCIL_INDEX8_OES) (define GL_RENDERBUFFER_RED_SIZE_OES #x8D50) (provide GL_RENDERBUFFER_RED_SIZE_OES) (define GL_RENDERBUFFER_GREEN_SIZE_OES #x8D51) (provide GL_RENDERBUFFER_GREEN_SIZE_OES) (define GL_RENDERBUFFER_BLUE_SIZE_OES #x8D52) (provide GL_RENDERBUFFER_BLUE_SIZE_OES) (define GL_RENDERBUFFER_ALPHA_SIZE_OES #x8D53) (provide GL_RENDERBUFFER_ALPHA_SIZE_OES) (define GL_RENDERBUFFER_DEPTH_SIZE_OES #x8D54) (provide GL_RENDERBUFFER_DEPTH_SIZE_OES) (define GL_RENDERBUFFER_STENCIL_SIZE_OES #x8D55) (provide GL_RENDERBUFFER_STENCIL_SIZE_OES) (define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE #x8D56) (provide GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) (define GL_MAX_SAMPLES #x8D57) (provide GL_MAX_SAMPLES) (define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE #x8D56) (provide GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE) (define GL_MAX_SAMPLES_ANGLE #x8D57) (provide GL_MAX_SAMPLES_ANGLE) (define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT #x8D56) (provide GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT) (define GL_MAX_SAMPLES_EXT #x8D57) (provide GL_MAX_SAMPLES_EXT) (define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT #x8CD4) (provide GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT) (define GL_TEXTURE_GEN_STR_OES #x8D60) (provide GL_TEXTURE_GEN_STR_OES) (define GL_HALF_FLOAT_OES #x8D61) (provide GL_HALF_FLOAT_OES) (define GL_RGB565_OES #x8D62) (provide GL_RGB565_OES) (define GL_ETC1_RGB8_OES #x8D64) (provide GL_ETC1_RGB8_OES) (define GL_TEXTURE_EXTERNAL_OES #x8D65) (provide GL_TEXTURE_EXTERNAL_OES) (define GL_SAMPLER_EXTERNAL_OES #x8D66) (provide GL_SAMPLER_EXTERNAL_OES) (define GL_TEXTURE_BINDING_EXTERNAL_OES #x8D67) (provide GL_TEXTURE_BINDING_EXTERNAL_OES) (define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES #x8D68) (provide GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES) (define GL_RGBA32UI #x8D70) (provide GL_RGBA32UI) (define GL_RGBA32UI_EXT #x8D70) (provide GL_RGBA32UI_EXT) (define GL_RGB32UI #x8D71) (provide GL_RGB32UI) (define GL_RGB32UI_EXT #x8D71) (provide GL_RGB32UI_EXT) (define GL_ALPHA32UI_EXT #x8D72) (provide GL_ALPHA32UI_EXT) (define GL_INTENSITY32UI_EXT #x8D73) (provide GL_INTENSITY32UI_EXT) (define GL_LUMINANCE32UI_EXT #x8D74) (provide GL_LUMINANCE32UI_EXT) (define GL_LUMINANCE_ALPHA32UI_EXT #x8D75) (provide GL_LUMINANCE_ALPHA32UI_EXT) (define GL_RGBA16UI #x8D76) (provide GL_RGBA16UI) (define GL_RGBA16UI_EXT #x8D76) (provide GL_RGBA16UI_EXT) (define GL_RGB16UI #x8D77) (provide GL_RGB16UI) (define GL_RGB16UI_EXT #x8D77) (provide GL_RGB16UI_EXT) (define GL_ALPHA16UI_EXT #x8D78) (provide GL_ALPHA16UI_EXT) (define GL_INTENSITY16UI_EXT #x8D79) (provide GL_INTENSITY16UI_EXT) (define GL_LUMINANCE16UI_EXT #x8D7A) (provide GL_LUMINANCE16UI_EXT) (define GL_LUMINANCE_ALPHA16UI_EXT #x8D7B) (provide GL_LUMINANCE_ALPHA16UI_EXT) (define GL_RGBA8UI #x8D7C) (provide GL_RGBA8UI) (define GL_RGBA8UI_EXT #x8D7C) (provide GL_RGBA8UI_EXT) (define GL_RGB8UI #x8D7D) (provide GL_RGB8UI) (define GL_RGB8UI_EXT #x8D7D) (provide GL_RGB8UI_EXT) (define GL_ALPHA8UI_EXT #x8D7E) (provide GL_ALPHA8UI_EXT) (define GL_INTENSITY8UI_EXT #x8D7F) (provide GL_INTENSITY8UI_EXT) (define GL_LUMINANCE8UI_EXT #x8D80) (provide GL_LUMINANCE8UI_EXT) (define GL_LUMINANCE_ALPHA8UI_EXT #x8D81) (provide GL_LUMINANCE_ALPHA8UI_EXT) (define GL_RGBA32I #x8D82) (provide GL_RGBA32I) (define GL_RGBA32I_EXT #x8D82) (provide GL_RGBA32I_EXT) (define GL_RGB32I #x8D83) (provide GL_RGB32I) (define GL_RGB32I_EXT #x8D83) (provide GL_RGB32I_EXT) (define GL_ALPHA32I_EXT #x8D84) (provide GL_ALPHA32I_EXT) (define GL_INTENSITY32I_EXT #x8D85) (provide GL_INTENSITY32I_EXT) (define GL_LUMINANCE32I_EXT #x8D86) (provide GL_LUMINANCE32I_EXT) (define GL_LUMINANCE_ALPHA32I_EXT #x8D87) (provide GL_LUMINANCE_ALPHA32I_EXT) (define GL_RGBA16I #x8D88) (provide GL_RGBA16I) (define GL_RGBA16I_EXT #x8D88) (provide GL_RGBA16I_EXT) (define GL_RGB16I #x8D89) (provide GL_RGB16I) (define GL_RGB16I_EXT #x8D89) (provide GL_RGB16I_EXT) (define GL_ALPHA16I_EXT #x8D8A) (provide GL_ALPHA16I_EXT) (define GL_INTENSITY16I_EXT #x8D8B) (provide GL_INTENSITY16I_EXT) (define GL_LUMINANCE16I_EXT #x8D8C) (provide GL_LUMINANCE16I_EXT) (define GL_LUMINANCE_ALPHA16I_EXT #x8D8D) (provide GL_LUMINANCE_ALPHA16I_EXT) (define GL_RGBA8I #x8D8E) (provide GL_RGBA8I) (define GL_RGBA8I_EXT #x8D8E) (provide GL_RGBA8I_EXT) (define GL_RGB8I #x8D8F) (provide GL_RGB8I) (define GL_RGB8I_EXT #x8D8F) (provide GL_RGB8I_EXT) (define GL_ALPHA8I_EXT #x8D90) (provide GL_ALPHA8I_EXT) (define GL_INTENSITY8I_EXT #x8D91) (provide GL_INTENSITY8I_EXT) (define GL_LUMINANCE8I_EXT #x8D92) (provide GL_LUMINANCE8I_EXT) (define GL_LUMINANCE_ALPHA8I_EXT #x8D93) (provide GL_LUMINANCE_ALPHA8I_EXT) (define GL_RED_INTEGER #x8D94) (provide GL_RED_INTEGER) (define GL_RED_INTEGER_EXT #x8D94) (provide GL_RED_INTEGER_EXT) (define GL_GREEN_INTEGER #x8D95) (provide GL_GREEN_INTEGER) (define GL_GREEN_INTEGER_EXT #x8D95) (provide GL_GREEN_INTEGER_EXT) (define GL_BLUE_INTEGER #x8D96) (provide GL_BLUE_INTEGER) (define GL_BLUE_INTEGER_EXT #x8D96) (provide GL_BLUE_INTEGER_EXT) (define GL_ALPHA_INTEGER #x8D97) (provide GL_ALPHA_INTEGER) (define GL_ALPHA_INTEGER_EXT #x8D97) (provide GL_ALPHA_INTEGER_EXT) (define GL_RGB_INTEGER #x8D98) (provide GL_RGB_INTEGER) (define GL_RGB_INTEGER_EXT #x8D98) (provide GL_RGB_INTEGER_EXT) (define GL_RGBA_INTEGER #x8D99) (provide GL_RGBA_INTEGER) (define GL_RGBA_INTEGER_EXT #x8D99) (provide GL_RGBA_INTEGER_EXT) (define GL_BGR_INTEGER #x8D9A) (provide GL_BGR_INTEGER) (define GL_BGR_INTEGER_EXT #x8D9A) (provide GL_BGR_INTEGER_EXT) (define GL_BGRA_INTEGER #x8D9B) (provide GL_BGRA_INTEGER) (define GL_BGRA_INTEGER_EXT #x8D9B) (provide GL_BGRA_INTEGER_EXT) (define GL_LUMINANCE_INTEGER_EXT #x8D9C) (provide GL_LUMINANCE_INTEGER_EXT) (define GL_LUMINANCE_ALPHA_INTEGER_EXT #x8D9D) (provide GL_LUMINANCE_ALPHA_INTEGER_EXT) (define GL_RGBA_INTEGER_MODE_EXT #x8D9E) (provide GL_RGBA_INTEGER_MODE_EXT) (define GL_INT_2_10_10_10_REV #x8D9F) (provide GL_INT_2_10_10_10_REV) (define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV #x8DA0) (provide GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV) (define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV #x8DA1) (provide GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV) (define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV #x8DA2) (provide GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV) (define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV #x8DA3) (provide GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV) (define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV #x8DA4) (provide GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV) (define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV #x8DA5) (provide GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV) (define GL_MAX_PROGRAM_GENERIC_RESULTS_NV #x8DA6) (provide GL_MAX_PROGRAM_GENERIC_RESULTS_NV) (define GL_FRAMEBUFFER_ATTACHMENT_LAYERED #x8DA7) (provide GL_FRAMEBUFFER_ATTACHMENT_LAYERED) (define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS #x8DA8) (provide GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS) (define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB #x8DA7) (provide GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB) (define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB #x8DA8) (provide GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB) (define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB #x8DA9) (provide GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB) (define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT #x8DA7) (provide GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT) (define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT #x8DA8) (provide GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT) (define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT #x8DA9) (provide GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT) (define GL_LAYER_NV #x8DAA) (provide GL_LAYER_NV) (define GL_FLOAT_32_UNSIGNED_INT_24_8_REV #x8DAD) (provide GL_FLOAT_32_UNSIGNED_INT_24_8_REV) (define GL_DEPTH_COMPONENT32F_NV #x8DAB) (provide GL_DEPTH_COMPONENT32F_NV) (define GL_DEPTH32F_STENCIL8_NV #x8DAC) (provide GL_DEPTH32F_STENCIL8_NV) (define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV #x8DAD) (provide GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV) (define GL_DEPTH_BUFFER_FLOAT_MODE_NV #x8DAF) (provide GL_DEPTH_BUFFER_FLOAT_MODE_NV) (define GL_SHADER_INCLUDE_ARB #x8DAE) (provide GL_SHADER_INCLUDE_ARB) (define GL_FRAMEBUFFER_SRGB #x8DB9) (provide GL_FRAMEBUFFER_SRGB) (define GL_FRAMEBUFFER_SRGB_EXT #x8DB9) (provide GL_FRAMEBUFFER_SRGB_EXT) (define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT #x8DBA) (provide GL_FRAMEBUFFER_SRGB_CAPABLE_EXT) (define GL_COMPRESSED_RED_RGTC1 #x8DBB) (provide GL_COMPRESSED_RED_RGTC1) (define GL_COMPRESSED_SIGNED_RED_RGTC1 #x8DBC) (provide GL_COMPRESSED_SIGNED_RED_RGTC1) (define GL_COMPRESSED_RG_RGTC2 #x8DBD) (provide GL_COMPRESSED_RG_RGTC2) (define GL_COMPRESSED_SIGNED_RG_RGTC2 #x8DBE) (provide GL_COMPRESSED_SIGNED_RG_RGTC2) (define GL_COMPRESSED_RED_RGTC1_EXT #x8DBB) (provide GL_COMPRESSED_RED_RGTC1_EXT) (define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT #x8DBC) (provide GL_COMPRESSED_SIGNED_RED_RGTC1_EXT) (define GL_COMPRESSED_RED_GREEN_RGTC2_EXT #x8DBD) (provide GL_COMPRESSED_RED_GREEN_RGTC2_EXT) (define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT #x8DBE) (provide GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT) (define GL_SAMPLER_1D_ARRAY #x8DC0) (provide GL_SAMPLER_1D_ARRAY) (define GL_SAMPLER_2D_ARRAY #x8DC1) (provide GL_SAMPLER_2D_ARRAY) (define GL_SAMPLER_1D_ARRAY_SHADOW #x8DC3) (provide GL_SAMPLER_1D_ARRAY_SHADOW) (define GL_SAMPLER_2D_ARRAY_SHADOW #x8DC4) (provide GL_SAMPLER_2D_ARRAY_SHADOW) (define GL_SAMPLER_CUBE_SHADOW #x8DC5) (provide GL_SAMPLER_CUBE_SHADOW) (define GL_UNSIGNED_INT_VEC2 #x8DC6) (provide GL_UNSIGNED_INT_VEC2) (define GL_UNSIGNED_INT_VEC3 #x8DC7) (provide GL_UNSIGNED_INT_VEC3) (define GL_UNSIGNED_INT_VEC4 #x8DC8) (provide GL_UNSIGNED_INT_VEC4) (define GL_INT_SAMPLER_1D #x8DC9) (provide GL_INT_SAMPLER_1D) (define GL_INT_SAMPLER_2D #x8DCA) (provide GL_INT_SAMPLER_2D) (define GL_INT_SAMPLER_3D #x8DCB) (provide GL_INT_SAMPLER_3D) (define GL_INT_SAMPLER_CUBE #x8DCC) (provide GL_INT_SAMPLER_CUBE) (define GL_INT_SAMPLER_1D_ARRAY #x8DCE) (provide GL_INT_SAMPLER_1D_ARRAY) (define GL_INT_SAMPLER_2D_ARRAY #x8DCF) (provide GL_INT_SAMPLER_2D_ARRAY) (define GL_UNSIGNED_INT_SAMPLER_1D #x8DD1) (provide GL_UNSIGNED_INT_SAMPLER_1D) (define GL_UNSIGNED_INT_SAMPLER_2D #x8DD2) (provide GL_UNSIGNED_INT_SAMPLER_2D) (define GL_UNSIGNED_INT_SAMPLER_3D #x8DD3) (provide GL_UNSIGNED_INT_SAMPLER_3D) (define GL_UNSIGNED_INT_SAMPLER_CUBE #x8DD4) (provide GL_UNSIGNED_INT_SAMPLER_CUBE) (define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY #x8DD6) (provide GL_UNSIGNED_INT_SAMPLER_1D_ARRAY) (define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY #x8DD7) (provide GL_UNSIGNED_INT_SAMPLER_2D_ARRAY) (define GL_SAMPLER_BUFFER #x8DC2) (provide GL_SAMPLER_BUFFER) (define GL_INT_SAMPLER_2D_RECT #x8DCD) (provide GL_INT_SAMPLER_2D_RECT) (define GL_INT_SAMPLER_BUFFER #x8DD0) (provide GL_INT_SAMPLER_BUFFER) (define GL_UNSIGNED_INT_SAMPLER_2D_RECT #x8DD5) (provide GL_UNSIGNED_INT_SAMPLER_2D_RECT) (define GL_UNSIGNED_INT_SAMPLER_BUFFER #x8DD8) (provide GL_UNSIGNED_INT_SAMPLER_BUFFER) (define GL_SAMPLER_1D_ARRAY_EXT #x8DC0) (provide GL_SAMPLER_1D_ARRAY_EXT) (define GL_SAMPLER_2D_ARRAY_EXT #x8DC1) (provide GL_SAMPLER_2D_ARRAY_EXT) (define GL_SAMPLER_BUFFER_EXT #x8DC2) (provide GL_SAMPLER_BUFFER_EXT) (define GL_SAMPLER_1D_ARRAY_SHADOW_EXT #x8DC3) (provide GL_SAMPLER_1D_ARRAY_SHADOW_EXT) (define GL_SAMPLER_2D_ARRAY_SHADOW_EXT #x8DC4) (provide GL_SAMPLER_2D_ARRAY_SHADOW_EXT) (define GL_SAMPLER_CUBE_SHADOW_EXT #x8DC5) (provide GL_SAMPLER_CUBE_SHADOW_EXT) (define GL_UNSIGNED_INT_VEC2_EXT #x8DC6) (provide GL_UNSIGNED_INT_VEC2_EXT) (define GL_UNSIGNED_INT_VEC3_EXT #x8DC7) (provide GL_UNSIGNED_INT_VEC3_EXT) (define GL_UNSIGNED_INT_VEC4_EXT #x8DC8) (provide GL_UNSIGNED_INT_VEC4_EXT) (define GL_INT_SAMPLER_1D_EXT #x8DC9) (provide GL_INT_SAMPLER_1D_EXT) (define GL_INT_SAMPLER_2D_EXT #x8DCA) (provide GL_INT_SAMPLER_2D_EXT) (define GL_INT_SAMPLER_3D_EXT #x8DCB) (provide GL_INT_SAMPLER_3D_EXT) (define GL_INT_SAMPLER_CUBE_EXT #x8DCC) (provide GL_INT_SAMPLER_CUBE_EXT) (define GL_INT_SAMPLER_2D_RECT_EXT #x8DCD) (provide GL_INT_SAMPLER_2D_RECT_EXT) (define GL_INT_SAMPLER_1D_ARRAY_EXT #x8DCE) (provide GL_INT_SAMPLER_1D_ARRAY_EXT) (define GL_INT_SAMPLER_2D_ARRAY_EXT #x8DCF) (provide GL_INT_SAMPLER_2D_ARRAY_EXT) (define GL_INT_SAMPLER_BUFFER_EXT #x8DD0) (provide GL_INT_SAMPLER_BUFFER_EXT) (define GL_UNSIGNED_INT_SAMPLER_1D_EXT #x8DD1) (provide GL_UNSIGNED_INT_SAMPLER_1D_EXT) (define GL_UNSIGNED_INT_SAMPLER_2D_EXT #x8DD2) (provide GL_UNSIGNED_INT_SAMPLER_2D_EXT) (define GL_UNSIGNED_INT_SAMPLER_3D_EXT #x8DD3) (provide GL_UNSIGNED_INT_SAMPLER_3D_EXT) (define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT #x8DD4) (provide GL_UNSIGNED_INT_SAMPLER_CUBE_EXT) (define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT #x8DD5) (provide GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT) (define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT #x8DD6) (provide GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT) (define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT #x8DD7) (provide GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT) (define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT #x8DD8) (provide GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT) (define GL_GEOMETRY_SHADER #x8DD9) (provide GL_GEOMETRY_SHADER) (define GL_GEOMETRY_SHADER_ARB #x8DD9) (provide GL_GEOMETRY_SHADER_ARB) (define GL_GEOMETRY_SHADER_EXT #x8DD9) (provide GL_GEOMETRY_SHADER_EXT) (define GL_GEOMETRY_VERTICES_OUT_ARB #x8DDA) (provide GL_GEOMETRY_VERTICES_OUT_ARB) (define GL_GEOMETRY_INPUT_TYPE_ARB #x8DDB) (provide GL_GEOMETRY_INPUT_TYPE_ARB) (define GL_GEOMETRY_OUTPUT_TYPE_ARB #x8DDC) (provide GL_GEOMETRY_OUTPUT_TYPE_ARB) (define GL_GEOMETRY_VERTICES_OUT_EXT #x8DDA) (provide GL_GEOMETRY_VERTICES_OUT_EXT) (define GL_GEOMETRY_INPUT_TYPE_EXT #x8DDB) (provide GL_GEOMETRY_INPUT_TYPE_EXT) (define GL_GEOMETRY_OUTPUT_TYPE_EXT #x8DDC) (provide GL_GEOMETRY_OUTPUT_TYPE_EXT) (define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB #x8DDD) (provide GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB) (define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB #x8DDE) (provide GL_MAX_VERTEX_VARYING_COMPONENTS_ARB) (define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB #x8DDF) (provide GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB) (define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB #x8DE0) (provide GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB) (define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB #x8DE1) (provide GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB) (define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS #x8DDF) (provide GL_MAX_GEOMETRY_UNIFORM_COMPONENTS) (define GL_MAX_GEOMETRY_OUTPUT_VERTICES #x8DE0) (provide GL_MAX_GEOMETRY_OUTPUT_VERTICES) (define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS #x8DE1) (provide GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS) (define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT #x8DDD) (provide GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT) (define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT #x8DDE) (provide GL_MAX_VERTEX_VARYING_COMPONENTS_EXT) (define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT #x8DDF) (provide GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT) (define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT #x8DE0) (provide GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT) (define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT #x8DE1) (provide GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT) (define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT #x8DE2) (provide GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT) (define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT #x8DE3) (provide GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT) (define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT #x8DE4) (provide GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT) (define GL_ACTIVE_SUBROUTINES #x8DE5) (provide GL_ACTIVE_SUBROUTINES) (define GL_ACTIVE_SUBROUTINE_UNIFORMS #x8DE6) (provide GL_ACTIVE_SUBROUTINE_UNIFORMS) (define GL_MAX_SUBROUTINES #x8DE7) (provide GL_MAX_SUBROUTINES) (define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS #x8DE8) (provide GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS) (define GL_NAMED_STRING_LENGTH_ARB #x8DE9) (provide GL_NAMED_STRING_LENGTH_ARB) (define GL_NAMED_STRING_TYPE_ARB #x8DEA) (provide GL_NAMED_STRING_TYPE_ARB) (define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT #x8DED) (provide GL_MAX_BINDABLE_UNIFORM_SIZE_EXT) (define GL_UNIFORM_BUFFER_EXT #x8DEE) (provide GL_UNIFORM_BUFFER_EXT) (define GL_UNIFORM_BUFFER_BINDING_EXT #x8DEF) (provide GL_UNIFORM_BUFFER_BINDING_EXT) (define GL_LOW_FLOAT #x8DF0) (provide GL_LOW_FLOAT) (define GL_MEDIUM_FLOAT #x8DF1) (provide GL_MEDIUM_FLOAT) (define GL_HIGH_FLOAT #x8DF2) (provide GL_HIGH_FLOAT) (define GL_LOW_INT #x8DF3) (provide GL_LOW_INT) (define GL_MEDIUM_INT #x8DF4) (provide GL_MEDIUM_INT) (define GL_HIGH_INT #x8DF5) (provide GL_HIGH_INT) (define GL_UNSIGNED_INT_10_10_10_2_OES #x8DF6) (provide GL_UNSIGNED_INT_10_10_10_2_OES) (define GL_INT_10_10_10_2_OES #x8DF7) (provide GL_INT_10_10_10_2_OES) (define GL_SHADER_BINARY_FORMATS #x8DF8) (provide GL_SHADER_BINARY_FORMATS) (define GL_NUM_SHADER_BINARY_FORMATS #x8DF9) (provide GL_NUM_SHADER_BINARY_FORMATS) (define GL_SHADER_COMPILER #x8DFA) (provide GL_SHADER_COMPILER) (define GL_MAX_VERTEX_UNIFORM_VECTORS #x8DFB) (provide GL_MAX_VERTEX_UNIFORM_VECTORS) (define GL_MAX_VARYING_VECTORS #x8DFC) (provide GL_MAX_VARYING_VECTORS) (define GL_MAX_FRAGMENT_UNIFORM_VECTORS #x8DFD) (provide GL_MAX_FRAGMENT_UNIFORM_VECTORS) (define GL_RENDERBUFFER_COLOR_SAMPLES_NV #x8E10) (provide GL_RENDERBUFFER_COLOR_SAMPLES_NV) (define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV #x8E11) (provide GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV) (define GL_MULTISAMPLE_COVERAGE_MODES_NV #x8E12) (provide GL_MULTISAMPLE_COVERAGE_MODES_NV) (define GL_QUERY_WAIT #x8E13) (provide GL_QUERY_WAIT) (define GL_QUERY_NO_WAIT #x8E14) (provide GL_QUERY_NO_WAIT) (define GL_QUERY_BY_REGION_WAIT #x8E15) (provide GL_QUERY_BY_REGION_WAIT) (define GL_QUERY_BY_REGION_NO_WAIT #x8E16) (provide GL_QUERY_BY_REGION_NO_WAIT) (define GL_QUERY_WAIT_NV #x8E13) (provide GL_QUERY_WAIT_NV) (define GL_QUERY_NO_WAIT_NV #x8E14) (provide GL_QUERY_NO_WAIT_NV) (define GL_QUERY_BY_REGION_WAIT_NV #x8E15) (provide GL_QUERY_BY_REGION_WAIT_NV) (define GL_QUERY_BY_REGION_NO_WAIT_NV #x8E16) (provide GL_QUERY_BY_REGION_NO_WAIT_NV) (define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS #x8E1E) (provide GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS) (define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS #x8E1F) (provide GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS) (define GL_COLOR_SAMPLES_NV #x8E20) (provide GL_COLOR_SAMPLES_NV) (define GL_TRANSFORM_FEEDBACK #x8E22) (provide GL_TRANSFORM_FEEDBACK) (define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED #x8E23) (provide GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED) (define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE #x8E24) (provide GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE) (define GL_TRANSFORM_FEEDBACK_BINDING #x8E25) (provide GL_TRANSFORM_FEEDBACK_BINDING) (define GL_TRANSFORM_FEEDBACK_NV #x8E22) (provide GL_TRANSFORM_FEEDBACK_NV) (define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV #x8E23) (provide GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV) (define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV #x8E24) (provide GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV) (define GL_TRANSFORM_FEEDBACK_BINDING_NV #x8E25) (provide GL_TRANSFORM_FEEDBACK_BINDING_NV) (define GL_FRAME_NV #x8E26) (provide GL_FRAME_NV) (define GL_FIELDS_NV #x8E27) (provide GL_FIELDS_NV) (define GL_CURRENT_TIME_NV #x8E28) (provide GL_CURRENT_TIME_NV) (define GL_NUM_FILL_STREAMS_NV #x8E29) (provide GL_NUM_FILL_STREAMS_NV) (define GL_PRESENT_TIME_NV #x8E2A) (provide GL_PRESENT_TIME_NV) (define GL_PRESENT_DURATION_NV #x8E2B) (provide GL_PRESENT_DURATION_NV) (define GL_TIMESTAMP #x8E28) (provide GL_TIMESTAMP) (define GL_DEPTH_COMPONENT16_NONLINEAR_NV #x8E2C) (provide GL_DEPTH_COMPONENT16_NONLINEAR_NV) (define GL_PROGRAM_MATRIX_EXT #x8E2D) (provide GL_PROGRAM_MATRIX_EXT) (define GL_TRANSPOSE_PROGRAM_MATRIX_EXT #x8E2E) (provide GL_TRANSPOSE_PROGRAM_MATRIX_EXT) (define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT #x8E2F) (provide GL_PROGRAM_MATRIX_STACK_DEPTH_EXT) (define GL_TEXTURE_SWIZZLE_R #x8E42) (provide GL_TEXTURE_SWIZZLE_R) (define GL_TEXTURE_SWIZZLE_G #x8E43) (provide GL_TEXTURE_SWIZZLE_G) (define GL_TEXTURE_SWIZZLE_B #x8E44) (provide GL_TEXTURE_SWIZZLE_B) (define GL_TEXTURE_SWIZZLE_A #x8E45) (provide GL_TEXTURE_SWIZZLE_A) (define GL_TEXTURE_SWIZZLE_RGBA #x8E46) (provide GL_TEXTURE_SWIZZLE_RGBA) (define GL_TEXTURE_SWIZZLE_R_EXT #x8E42) (provide GL_TEXTURE_SWIZZLE_R_EXT) (define GL_TEXTURE_SWIZZLE_G_EXT #x8E43) (provide GL_TEXTURE_SWIZZLE_G_EXT) (define GL_TEXTURE_SWIZZLE_B_EXT #x8E44) (provide GL_TEXTURE_SWIZZLE_B_EXT) (define GL_TEXTURE_SWIZZLE_A_EXT #x8E45) (provide GL_TEXTURE_SWIZZLE_A_EXT) (define GL_TEXTURE_SWIZZLE_RGBA_EXT #x8E46) (provide GL_TEXTURE_SWIZZLE_RGBA_EXT) (define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS #x8E47) (provide GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS) (define GL_ACTIVE_SUBROUTINE_MAX_LENGTH #x8E48) (provide GL_ACTIVE_SUBROUTINE_MAX_LENGTH) (define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH #x8E49) (provide GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH) (define GL_NUM_COMPATIBLE_SUBROUTINES #x8E4A) (provide GL_NUM_COMPATIBLE_SUBROUTINES) (define GL_COMPATIBLE_SUBROUTINES #x8E4B) (provide GL_COMPATIBLE_SUBROUTINES) (define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION #x8E4C) (provide GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION) (define GL_FIRST_VERTEX_CONVENTION #x8E4D) (provide GL_FIRST_VERTEX_CONVENTION) (define GL_LAST_VERTEX_CONVENTION #x8E4E) (provide GL_LAST_VERTEX_CONVENTION) (define GL_PROVOKING_VERTEX #x8E4F) (provide GL_PROVOKING_VERTEX) (define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT #x8E4C) (provide GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT) (define GL_FIRST_VERTEX_CONVENTION_EXT #x8E4D) (provide GL_FIRST_VERTEX_CONVENTION_EXT) (define GL_LAST_VERTEX_CONVENTION_EXT #x8E4E) (provide GL_LAST_VERTEX_CONVENTION_EXT) (define GL_PROVOKING_VERTEX_EXT #x8E4F) (provide GL_PROVOKING_VERTEX_EXT) (define GL_SAMPLE_POSITION #x8E50) (provide GL_SAMPLE_POSITION) (define GL_SAMPLE_MASK #x8E51) (provide GL_SAMPLE_MASK) (define GL_SAMPLE_MASK_VALUE #x8E52) (provide GL_SAMPLE_MASK_VALUE) (define GL_MAX_SAMPLE_MASK_WORDS #x8E59) (provide GL_MAX_SAMPLE_MASK_WORDS) (define GL_SAMPLE_POSITION_NV #x8E50) (provide GL_SAMPLE_POSITION_NV) (define GL_SAMPLE_MASK_NV #x8E51) (provide GL_SAMPLE_MASK_NV) (define GL_SAMPLE_MASK_VALUE_NV #x8E52) (provide GL_SAMPLE_MASK_VALUE_NV) (define GL_TEXTURE_BINDING_RENDERBUFFER_NV #x8E53) (provide GL_TEXTURE_BINDING_RENDERBUFFER_NV) (define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV #x8E54) (provide GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV) (define GL_TEXTURE_RENDERBUFFER_NV #x8E55) (provide GL_TEXTURE_RENDERBUFFER_NV) (define GL_SAMPLER_RENDERBUFFER_NV #x8E56) (provide GL_SAMPLER_RENDERBUFFER_NV) (define GL_INT_SAMPLER_RENDERBUFFER_NV #x8E57) (provide GL_INT_SAMPLER_RENDERBUFFER_NV) (define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV #x8E58) (provide GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV) (define GL_MAX_SAMPLE_MASK_WORDS_NV #x8E59) (provide GL_MAX_SAMPLE_MASK_WORDS_NV) (define GL_MAX_GEOMETRY_SHADER_INVOCATIONS #x8E5A) (provide GL_MAX_GEOMETRY_SHADER_INVOCATIONS) (define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET #x8E5B) (provide GL_MIN_FRAGMENT_INTERPOLATION_OFFSET) (define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET #x8E5C) (provide GL_MAX_FRAGMENT_INTERPOLATION_OFFSET) (define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS #x8E5D) (provide GL_FRAGMENT_INTERPOLATION_OFFSET_BITS) (define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV #x8E5A) (provide GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV) (define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV #x8E5B) (provide GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV) (define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV #x8E5C) (provide GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV) (define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV #x8E5D) (provide GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV) (define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET #x8E5E) (provide GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET) (define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET #x8E5F) (provide GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET) (define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV #x8E5E) (provide GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV) (define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV #x8E5F) (provide GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV) (define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS #x8E70) (provide GL_MAX_TRANSFORM_FEEDBACK_BUFFERS) (define GL_MAX_VERTEX_STREAMS #x8E71) (provide GL_MAX_VERTEX_STREAMS) (define GL_PATCH_VERTICES #x8E72) (provide GL_PATCH_VERTICES) (define GL_PATCH_DEFAULT_INNER_LEVEL #x8E73) (provide GL_PATCH_DEFAULT_INNER_LEVEL) (define GL_PATCH_DEFAULT_OUTER_LEVEL #x8E74) (provide GL_PATCH_DEFAULT_OUTER_LEVEL) (define GL_TESS_CONTROL_OUTPUT_VERTICES #x8E75) (provide GL_TESS_CONTROL_OUTPUT_VERTICES) (define GL_TESS_GEN_MODE #x8E76) (provide GL_TESS_GEN_MODE) (define GL_TESS_GEN_SPACING #x8E77) (provide GL_TESS_GEN_SPACING) (define GL_TESS_GEN_VERTEX_ORDER #x8E78) (provide GL_TESS_GEN_VERTEX_ORDER) (define GL_TESS_GEN_POINT_MODE #x8E79) (provide GL_TESS_GEN_POINT_MODE) (define GL_ISOLINES #x8E7A) (provide GL_ISOLINES) (define GL_FRACTIONAL_ODD #x8E7B) (provide GL_FRACTIONAL_ODD) (define GL_FRACTIONAL_EVEN #x8E7C) (provide GL_FRACTIONAL_EVEN) (define GL_MAX_PATCH_VERTICES #x8E7D) (provide GL_MAX_PATCH_VERTICES) (define GL_MAX_TESS_GEN_LEVEL #x8E7E) (provide GL_MAX_TESS_GEN_LEVEL) (define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS #x8E7F) (provide GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS) (define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS #x8E80) (provide GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS) (define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS #x8E81) (provide GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS) (define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS #x8E82) (provide GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS) (define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS #x8E83) (provide GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS) (define GL_MAX_TESS_PATCH_COMPONENTS #x8E84) (provide GL_MAX_TESS_PATCH_COMPONENTS) (define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS #x8E85) (provide GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS) (define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS #x8E86) (provide GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS) (define GL_TESS_EVALUATION_SHADER #x8E87) (provide GL_TESS_EVALUATION_SHADER) (define GL_TESS_CONTROL_SHADER #x8E88) (provide GL_TESS_CONTROL_SHADER) (define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS #x8E89) (provide GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS) (define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS #x8E8A) (provide GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS) (define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB #x8E8C) (provide GL_COMPRESSED_RGBA_BPTC_UNORM_ARB) (define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB #x8E8D) (provide GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB) (define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB #x8E8E) (provide GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB) (define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB #x8E8F) (provide GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB) (define GL_COVERAGE_COMPONENT_NV #x8ED0) (provide GL_COVERAGE_COMPONENT_NV) (define GL_COVERAGE_COMPONENT4_NV #x8ED1) (provide GL_COVERAGE_COMPONENT4_NV) (define GL_COVERAGE_ATTACHMENT_NV #x8ED2) (provide GL_COVERAGE_ATTACHMENT_NV) (define GL_COVERAGE_BUFFERS_NV #x8ED3) (provide GL_COVERAGE_BUFFERS_NV) (define GL_COVERAGE_ALL_FRAGMENTS_NV #x8ED5) (provide GL_COVERAGE_ALL_FRAGMENTS_NV) (define GL_COVERAGE_EDGE_FRAGMENTS_NV #x8ED6) (provide GL_COVERAGE_EDGE_FRAGMENTS_NV) (define GL_COVERAGE_AUTOMATIC_NV #x8ED7) (provide GL_COVERAGE_AUTOMATIC_NV) (define GL_COVERAGE_BUFFER_BIT_NV #x00008000) (provide GL_COVERAGE_BUFFER_BIT_NV) (define GL_BUFFER_GPU_ADDRESS_NV #x8F1D) (provide GL_BUFFER_GPU_ADDRESS_NV) (define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV #x8F1E) (provide GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV) (define GL_ELEMENT_ARRAY_UNIFIED_NV #x8F1F) (provide GL_ELEMENT_ARRAY_UNIFIED_NV) (define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV #x8F20) (provide GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV) (define GL_VERTEX_ARRAY_ADDRESS_NV #x8F21) (provide GL_VERTEX_ARRAY_ADDRESS_NV) (define GL_NORMAL_ARRAY_ADDRESS_NV #x8F22) (provide GL_NORMAL_ARRAY_ADDRESS_NV) (define GL_COLOR_ARRAY_ADDRESS_NV #x8F23) (provide GL_COLOR_ARRAY_ADDRESS_NV) (define GL_INDEX_ARRAY_ADDRESS_NV #x8F24) (provide GL_INDEX_ARRAY_ADDRESS_NV) (define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV #x8F25) (provide GL_TEXTURE_COORD_ARRAY_ADDRESS_NV) (define GL_EDGE_FLAG_ARRAY_ADDRESS_NV #x8F26) (provide GL_EDGE_FLAG_ARRAY_ADDRESS_NV) (define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV #x8F27) (provide GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV) (define GL_FOG_COORD_ARRAY_ADDRESS_NV #x8F28) (provide GL_FOG_COORD_ARRAY_ADDRESS_NV) (define GL_ELEMENT_ARRAY_ADDRESS_NV #x8F29) (provide GL_ELEMENT_ARRAY_ADDRESS_NV) (define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV #x8F2A) (provide GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV) (define GL_VERTEX_ARRAY_LENGTH_NV #x8F2B) (provide GL_VERTEX_ARRAY_LENGTH_NV) (define GL_NORMAL_ARRAY_LENGTH_NV #x8F2C) (provide GL_NORMAL_ARRAY_LENGTH_NV) (define GL_COLOR_ARRAY_LENGTH_NV #x8F2D) (provide GL_COLOR_ARRAY_LENGTH_NV) (define GL_INDEX_ARRAY_LENGTH_NV #x8F2E) (provide GL_INDEX_ARRAY_LENGTH_NV) (define GL_TEXTURE_COORD_ARRAY_LENGTH_NV #x8F2F) (provide GL_TEXTURE_COORD_ARRAY_LENGTH_NV) (define GL_EDGE_FLAG_ARRAY_LENGTH_NV #x8F30) (provide GL_EDGE_FLAG_ARRAY_LENGTH_NV) (define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV #x8F31) (provide GL_SECONDARY_COLOR_ARRAY_LENGTH_NV) (define GL_FOG_COORD_ARRAY_LENGTH_NV #x8F32) (provide GL_FOG_COORD_ARRAY_LENGTH_NV) (define GL_ELEMENT_ARRAY_LENGTH_NV #x8F33) (provide GL_ELEMENT_ARRAY_LENGTH_NV) (define GL_GPU_ADDRESS_NV #x8F34) (provide GL_GPU_ADDRESS_NV) (define GL_MAX_SHADER_BUFFER_ADDRESS_NV #x8F35) (provide GL_MAX_SHADER_BUFFER_ADDRESS_NV) (define GL_COPY_READ_BUFFER #x8F36) (provide GL_COPY_READ_BUFFER) (define GL_COPY_WRITE_BUFFER #x8F37) (provide GL_COPY_WRITE_BUFFER) (define GL_MAX_IMAGE_UNITS_EXT #x8F38) (provide GL_MAX_IMAGE_UNITS_EXT) (define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT #x8F39) (provide GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT) (define GL_IMAGE_BINDING_NAME_EXT #x8F3A) (provide GL_IMAGE_BINDING_NAME_EXT) (define GL_IMAGE_BINDING_LEVEL_EXT #x8F3B) (provide GL_IMAGE_BINDING_LEVEL_EXT) (define GL_IMAGE_BINDING_LAYERED_EXT #x8F3C) (provide GL_IMAGE_BINDING_LAYERED_EXT) (define GL_IMAGE_BINDING_LAYER_EXT #x8F3D) (provide GL_IMAGE_BINDING_LAYER_EXT) (define GL_IMAGE_BINDING_ACCESS_EXT #x8F3E) (provide GL_IMAGE_BINDING_ACCESS_EXT) (define GL_DRAW_INDIRECT_BUFFER #x8F3F) (provide GL_DRAW_INDIRECT_BUFFER) (define GL_DRAW_INDIRECT_UNIFIED_NV #x8F40) (provide GL_DRAW_INDIRECT_UNIFIED_NV) (define GL_DRAW_INDIRECT_ADDRESS_NV #x8F41) (provide GL_DRAW_INDIRECT_ADDRESS_NV) (define GL_DRAW_INDIRECT_LENGTH_NV #x8F42) (provide GL_DRAW_INDIRECT_LENGTH_NV) (define GL_DRAW_INDIRECT_BUFFER_BINDING #x8F43) (provide GL_DRAW_INDIRECT_BUFFER_BINDING) (define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV #x8F44) (provide GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV) (define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV #x8F45) (provide GL_MAX_PROGRAM_SUBROUTINE_NUM_NV) (define GL_DOUBLE_MAT2 #x8F46) (provide GL_DOUBLE_MAT2) (define GL_DOUBLE_MAT3 #x8F47) (provide GL_DOUBLE_MAT3) (define GL_DOUBLE_MAT4 #x8F48) (provide GL_DOUBLE_MAT4) (define GL_DOUBLE_MAT2x3 #x8F49) (provide GL_DOUBLE_MAT2x3) (define GL_DOUBLE_MAT2x4 #x8F4A) (provide GL_DOUBLE_MAT2x4) (define GL_DOUBLE_MAT3x2 #x8F4B) (provide GL_DOUBLE_MAT3x2) (define GL_DOUBLE_MAT3x4 #x8F4C) (provide GL_DOUBLE_MAT3x4) (define GL_DOUBLE_MAT4x2 #x8F4D) (provide GL_DOUBLE_MAT4x2) (define GL_DOUBLE_MAT4x3 #x8F4E) (provide GL_DOUBLE_MAT4x3) (define GL_DOUBLE_MAT2_EXT #x8F46) (provide GL_DOUBLE_MAT2_EXT) (define GL_DOUBLE_MAT3_EXT #x8F47) (provide GL_DOUBLE_MAT3_EXT) (define GL_DOUBLE_MAT4_EXT #x8F48) (provide GL_DOUBLE_MAT4_EXT) (define GL_DOUBLE_MAT2x3_EXT #x8F49) (provide GL_DOUBLE_MAT2x3_EXT) (define GL_DOUBLE_MAT2x4_EXT #x8F4A) (provide GL_DOUBLE_MAT2x4_EXT) (define GL_DOUBLE_MAT3x2_EXT #x8F4B) (provide GL_DOUBLE_MAT3x2_EXT) (define GL_DOUBLE_MAT3x4_EXT #x8F4C) (provide GL_DOUBLE_MAT3x4_EXT) (define GL_DOUBLE_MAT4x2_EXT #x8F4D) (provide GL_DOUBLE_MAT4x2_EXT) (define GL_DOUBLE_MAT4x3_EXT #x8F4E) (provide GL_DOUBLE_MAT4x3_EXT) (define GL_MALI_SHADER_BINARY_ARM #x8F60) (provide GL_MALI_SHADER_BINARY_ARM) (define GL_RED_SNORM #x8F90) (provide GL_RED_SNORM) (define GL_RG_SNORM #x8F91) (provide GL_RG_SNORM) (define GL_RGB_SNORM #x8F92) (provide GL_RGB_SNORM) (define GL_RGBA_SNORM #x8F93) (provide GL_RGBA_SNORM) (define GL_R8_SNORM #x8F94) (provide GL_R8_SNORM) (define GL_RG8_SNORM #x8F95) (provide GL_RG8_SNORM) (define GL_RGB8_SNORM #x8F96) (provide GL_RGB8_SNORM) (define GL_RGBA8_SNORM #x8F97) (provide GL_RGBA8_SNORM) (define GL_R16_SNORM #x8F98) (provide GL_R16_SNORM) (define GL_RG16_SNORM #x8F99) (provide GL_RG16_SNORM) (define GL_RGB16_SNORM #x8F9A) (provide GL_RGB16_SNORM) (define GL_RGBA16_SNORM #x8F9B) (provide GL_RGBA16_SNORM) (define GL_SIGNED_NORMALIZED #x8F9C) (provide GL_SIGNED_NORMALIZED) (define GL_PRIMITIVE_RESTART #x8F9D) (provide GL_PRIMITIVE_RESTART) (define GL_PRIMITIVE_RESTART_INDEX #x8F9E) (provide GL_PRIMITIVE_RESTART_INDEX) (define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS #x8F9F) (provide GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS) (define GL_PERFMON_GLOBAL_MODE_QCOM #x8FA0) (provide GL_PERFMON_GLOBAL_MODE_QCOM) (define GL_SHADER_BINARY_VIV #x8FC4) (provide GL_SHADER_BINARY_VIV) (define GL_INT8_NV #x8FE0) (provide GL_INT8_NV) (define GL_INT8_VEC2_NV #x8FE1) (provide GL_INT8_VEC2_NV) (define GL_INT8_VEC3_NV #x8FE2) (provide GL_INT8_VEC3_NV) (define GL_INT8_VEC4_NV #x8FE3) (provide GL_INT8_VEC4_NV) (define GL_INT16_NV #x8FE4) (provide GL_INT16_NV) (define GL_INT16_VEC2_NV #x8FE5) (provide GL_INT16_VEC2_NV) (define GL_INT16_VEC3_NV #x8FE6) (provide GL_INT16_VEC3_NV) (define GL_INT16_VEC4_NV #x8FE7) (provide GL_INT16_VEC4_NV) (define GL_INT64_VEC2_NV #x8FE9) (provide GL_INT64_VEC2_NV) (define GL_INT64_VEC3_NV #x8FEA) (provide GL_INT64_VEC3_NV) (define GL_INT64_VEC4_NV #x8FEB) (provide GL_INT64_VEC4_NV) (define GL_UNSIGNED_INT8_NV #x8FEC) (provide GL_UNSIGNED_INT8_NV) (define GL_UNSIGNED_INT8_VEC2_NV #x8FED) (provide GL_UNSIGNED_INT8_VEC2_NV) (define GL_UNSIGNED_INT8_VEC3_NV #x8FEE) (provide GL_UNSIGNED_INT8_VEC3_NV) (define GL_UNSIGNED_INT8_VEC4_NV #x8FEF) (provide GL_UNSIGNED_INT8_VEC4_NV) (define GL_UNSIGNED_INT16_NV #x8FF0) (provide GL_UNSIGNED_INT16_NV) (define GL_UNSIGNED_INT16_VEC2_NV #x8FF1) (provide GL_UNSIGNED_INT16_VEC2_NV) (define GL_UNSIGNED_INT16_VEC3_NV #x8FF2) (provide GL_UNSIGNED_INT16_VEC3_NV) (define GL_UNSIGNED_INT16_VEC4_NV #x8FF3) (provide GL_UNSIGNED_INT16_VEC4_NV) (define GL_UNSIGNED_INT64_VEC2_NV #x8FF5) (provide GL_UNSIGNED_INT64_VEC2_NV) (define GL_UNSIGNED_INT64_VEC3_NV #x8FF6) (provide GL_UNSIGNED_INT64_VEC3_NV) (define GL_UNSIGNED_INT64_VEC4_NV #x8FF7) (provide GL_UNSIGNED_INT64_VEC4_NV) (define GL_FLOAT16_NV #x8FF8) (provide GL_FLOAT16_NV) (define GL_FLOAT16_VEC2_NV #x8FF9) (provide GL_FLOAT16_VEC2_NV) (define GL_FLOAT16_VEC3_NV #x8FFA) (provide GL_FLOAT16_VEC3_NV) (define GL_FLOAT16_VEC4_NV #x8FFB) (provide GL_FLOAT16_VEC4_NV) (define GL_DOUBLE_VEC2 #x8FFC) (provide GL_DOUBLE_VEC2) (define GL_DOUBLE_VEC3 #x8FFD) (provide GL_DOUBLE_VEC3) (define GL_DOUBLE_VEC4 #x8FFE) (provide GL_DOUBLE_VEC4) (define GL_DOUBLE_VEC2_EXT #x8FFC) (provide GL_DOUBLE_VEC2_EXT) (define GL_DOUBLE_VEC3_EXT #x8FFD) (provide GL_DOUBLE_VEC3_EXT) (define GL_DOUBLE_VEC4_EXT #x8FFE) (provide GL_DOUBLE_VEC4_EXT) (define GL_SAMPLER_BUFFER_AMD #x9001) (provide GL_SAMPLER_BUFFER_AMD) (define GL_INT_SAMPLER_BUFFER_AMD #x9002) (provide GL_INT_SAMPLER_BUFFER_AMD) (define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD #x9003) (provide GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD) (define GL_TESSELLATION_MODE_AMD #x9004) (provide GL_TESSELLATION_MODE_AMD) (define GL_TESSELLATION_FACTOR_AMD #x9005) (provide GL_TESSELLATION_FACTOR_AMD) (define GL_DISCRETE_AMD #x9006) (provide GL_DISCRETE_AMD) (define GL_CONTINUOUS_AMD #x9007) (provide GL_CONTINUOUS_AMD) (define GL_TEXTURE_CUBE_MAP_ARRAY #x9009) (provide GL_TEXTURE_CUBE_MAP_ARRAY) (define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY #x900A) (provide GL_TEXTURE_BINDING_CUBE_MAP_ARRAY) (define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY #x900B) (provide GL_PROXY_TEXTURE_CUBE_MAP_ARRAY) (define GL_SAMPLER_CUBE_MAP_ARRAY #x900C) (provide GL_SAMPLER_CUBE_MAP_ARRAY) (define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW #x900D) (provide GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW) (define GL_INT_SAMPLER_CUBE_MAP_ARRAY #x900E) (provide GL_INT_SAMPLER_CUBE_MAP_ARRAY) (define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY #x900F) (provide GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY) (define GL_ALPHA_SNORM #x9010) (provide GL_ALPHA_SNORM) (define GL_LUMINANCE_SNORM #x9011) (provide GL_LUMINANCE_SNORM) (define GL_LUMINANCE_ALPHA_SNORM #x9012) (provide GL_LUMINANCE_ALPHA_SNORM) (define GL_INTENSITY_SNORM #x9013) (provide GL_INTENSITY_SNORM) (define GL_ALPHA8_SNORM #x9014) (provide GL_ALPHA8_SNORM) (define GL_LUMINANCE8_SNORM #x9015) (provide GL_LUMINANCE8_SNORM) (define GL_LUMINANCE8_ALPHA8_SNORM #x9016) (provide GL_LUMINANCE8_ALPHA8_SNORM) (define GL_INTENSITY8_SNORM #x9017) (provide GL_INTENSITY8_SNORM) (define GL_ALPHA16_SNORM #x9018) (provide GL_ALPHA16_SNORM) (define GL_LUMINANCE16_SNORM #x9019) (provide GL_LUMINANCE16_SNORM) (define GL_LUMINANCE16_ALPHA16_SNORM #x901A) (provide GL_LUMINANCE16_ALPHA16_SNORM) (define GL_INTENSITY16_SNORM #x901B) (provide GL_INTENSITY16_SNORM) (define GL_FACTOR_MIN_AMD #x901C) (provide GL_FACTOR_MIN_AMD) (define GL_FACTOR_MAX_AMD #x901D) (provide GL_FACTOR_MAX_AMD) (define GL_DEPTH_CLAMP_NEAR_AMD #x901E) (provide GL_DEPTH_CLAMP_NEAR_AMD) (define GL_DEPTH_CLAMP_FAR_AMD #x901F) (provide GL_DEPTH_CLAMP_FAR_AMD) (define GL_VIDEO_BUFFER_NV #x9020) (provide GL_VIDEO_BUFFER_NV) (define GL_VIDEO_BUFFER_BINDING_NV #x9021) (provide GL_VIDEO_BUFFER_BINDING_NV) (define GL_FIELD_UPPER_NV #x9022) (provide GL_FIELD_UPPER_NV) (define GL_FIELD_LOWER_NV #x9023) (provide GL_FIELD_LOWER_NV) (define GL_NUM_VIDEO_CAPTURE_STREAMS_NV #x9024) (provide GL_NUM_VIDEO_CAPTURE_STREAMS_NV) (define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV #x9025) (provide GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV) (define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV #x9026) (provide GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV) (define GL_LAST_VIDEO_CAPTURE_STATUS_NV #x9027) (provide GL_LAST_VIDEO_CAPTURE_STATUS_NV) (define GL_VIDEO_BUFFER_PITCH_NV #x9028) (provide GL_VIDEO_BUFFER_PITCH_NV) (define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV #x9029) (provide GL_VIDEO_COLOR_CONVERSION_MATRIX_NV) (define GL_VIDEO_COLOR_CONVERSION_MAX_NV #x902A) (provide GL_VIDEO_COLOR_CONVERSION_MAX_NV) (define GL_VIDEO_COLOR_CONVERSION_MIN_NV #x902B) (provide GL_VIDEO_COLOR_CONVERSION_MIN_NV) (define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV #x902C) (provide GL_VIDEO_COLOR_CONVERSION_OFFSET_NV) (define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV #x902D) (provide GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV) (define GL_PARTIAL_SUCCESS_NV #x902E) (provide GL_PARTIAL_SUCCESS_NV) (define GL_SUCCESS_NV #x902F) (provide GL_SUCCESS_NV) (define GL_FAILURE_NV #x9030) (provide GL_FAILURE_NV) (define GL_YCBYCR8_422_NV #x9031) (provide GL_YCBYCR8_422_NV) (define GL_YCBAYCR8A_4224_NV #x9032) (provide GL_YCBAYCR8A_4224_NV) (define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV #x9033) (provide GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV) (define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV #x9034) (provide GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV) (define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV #x9035) (provide GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV) (define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV #x9036) (provide GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV) (define GL_Z4Y12Z4CB12Z4CR12_444_NV #x9037) (provide GL_Z4Y12Z4CB12Z4CR12_444_NV) (define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV #x9038) (provide GL_VIDEO_CAPTURE_FRAME_WIDTH_NV) (define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV #x9039) (provide GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV) (define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV #x903A) (provide GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV) (define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV #x903B) (provide GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV) (define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV #x903C) (provide GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV) (define GL_TEXTURE_COVERAGE_SAMPLES_NV #x9045) (provide GL_TEXTURE_COVERAGE_SAMPLES_NV) (define GL_TEXTURE_COLOR_SAMPLES_NV #x9046) (provide GL_TEXTURE_COLOR_SAMPLES_NV) (define GL_IMAGE_1D_EXT #x904C) (provide GL_IMAGE_1D_EXT) (define GL_IMAGE_2D_EXT #x904D) (provide GL_IMAGE_2D_EXT) (define GL_IMAGE_3D_EXT #x904E) (provide GL_IMAGE_3D_EXT) (define GL_IMAGE_2D_RECT_EXT #x904F) (provide GL_IMAGE_2D_RECT_EXT) (define GL_IMAGE_CUBE_EXT #x9050) (provide GL_IMAGE_CUBE_EXT) (define GL_IMAGE_BUFFER_EXT #x9051) (provide GL_IMAGE_BUFFER_EXT) (define GL_IMAGE_1D_ARRAY_EXT #x9052) (provide GL_IMAGE_1D_ARRAY_EXT) (define GL_IMAGE_2D_ARRAY_EXT #x9053) (provide GL_IMAGE_2D_ARRAY_EXT) (define GL_IMAGE_CUBE_MAP_ARRAY_EXT #x9054) (provide GL_IMAGE_CUBE_MAP_ARRAY_EXT) (define GL_IMAGE_2D_MULTISAMPLE_EXT #x9055) (provide GL_IMAGE_2D_MULTISAMPLE_EXT) (define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT #x9056) (provide GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT) (define GL_INT_IMAGE_1D_EXT #x9057) (provide GL_INT_IMAGE_1D_EXT) (define GL_INT_IMAGE_2D_EXT #x9058) (provide GL_INT_IMAGE_2D_EXT) (define GL_INT_IMAGE_3D_EXT #x9059) (provide GL_INT_IMAGE_3D_EXT) (define GL_INT_IMAGE_2D_RECT_EXT #x905A) (provide GL_INT_IMAGE_2D_RECT_EXT) (define GL_INT_IMAGE_CUBE_EXT #x905B) (provide GL_INT_IMAGE_CUBE_EXT) (define GL_INT_IMAGE_BUFFER_EXT #x905C) (provide GL_INT_IMAGE_BUFFER_EXT) (define GL_INT_IMAGE_1D_ARRAY_EXT #x905D) (provide GL_INT_IMAGE_1D_ARRAY_EXT) (define GL_INT_IMAGE_2D_ARRAY_EXT #x905E) (provide GL_INT_IMAGE_2D_ARRAY_EXT) (define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT #x905F) (provide GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT) (define GL_INT_IMAGE_2D_MULTISAMPLE_EXT #x9060) (provide GL_INT_IMAGE_2D_MULTISAMPLE_EXT) (define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT #x9061) (provide GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT) (define GL_UNSIGNED_INT_IMAGE_1D_EXT #x9062) (provide GL_UNSIGNED_INT_IMAGE_1D_EXT) (define GL_UNSIGNED_INT_IMAGE_2D_EXT #x9063) (provide GL_UNSIGNED_INT_IMAGE_2D_EXT) (define GL_UNSIGNED_INT_IMAGE_3D_EXT #x9064) (provide GL_UNSIGNED_INT_IMAGE_3D_EXT) (define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT #x9065) (provide GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT) (define GL_UNSIGNED_INT_IMAGE_CUBE_EXT #x9066) (provide GL_UNSIGNED_INT_IMAGE_CUBE_EXT) (define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT #x9067) (provide GL_UNSIGNED_INT_IMAGE_BUFFER_EXT) (define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT #x9068) (provide GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT) (define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT #x9069) (provide GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT) (define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT #x906A) (provide GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT) (define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT #x906B) (provide GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT) (define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT #x906C) (provide GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT) (define GL_MAX_IMAGE_SAMPLES_EXT #x906D) (provide GL_MAX_IMAGE_SAMPLES_EXT) (define GL_IMAGE_BINDING_FORMAT_EXT #x906E) (provide GL_IMAGE_BINDING_FORMAT_EXT) (define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT #x00000001) (provide GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT) (define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT #x00000002) (provide GL_ELEMENT_ARRAY_BARRIER_BIT_EXT) (define GL_UNIFORM_BARRIER_BIT_EXT #x00000004) (provide GL_UNIFORM_BARRIER_BIT_EXT) (define GL_TEXTURE_FETCH_BARRIER_BIT_EXT #x00000008) (provide GL_TEXTURE_FETCH_BARRIER_BIT_EXT) (define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT #x00000020) (provide GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT) (define GL_COMMAND_BARRIER_BIT_EXT #x00000040) (provide GL_COMMAND_BARRIER_BIT_EXT) (define GL_PIXEL_BUFFER_BARRIER_BIT_EXT #x00000080) (provide GL_PIXEL_BUFFER_BARRIER_BIT_EXT) (define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT #x00000100) (provide GL_TEXTURE_UPDATE_BARRIER_BIT_EXT) (define GL_BUFFER_UPDATE_BARRIER_BIT_EXT #x00000200) (provide GL_BUFFER_UPDATE_BARRIER_BIT_EXT) (define GL_FRAMEBUFFER_BARRIER_BIT_EXT #x00000400) (provide GL_FRAMEBUFFER_BARRIER_BIT_EXT) (define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT #x00000800) (provide GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT) (define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT #x00001000) (provide GL_ATOMIC_COUNTER_BARRIER_BIT_EXT) (define GL_ALL_BARRIER_BITS_EXT #xFFFFFFFF) (provide GL_ALL_BARRIER_BITS_EXT) (define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV #x00000010) (provide GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV) (define GL_RGB10_A2UI #x906F) (provide GL_RGB10_A2UI) (define GL_TEXTURE_2D_MULTISAMPLE #x9100) (provide GL_TEXTURE_2D_MULTISAMPLE) (define GL_PROXY_TEXTURE_2D_MULTISAMPLE #x9101) (provide GL_PROXY_TEXTURE_2D_MULTISAMPLE) (define GL_TEXTURE_2D_MULTISAMPLE_ARRAY #x9102) (provide GL_TEXTURE_2D_MULTISAMPLE_ARRAY) (define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY #x9103) (provide GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY) (define GL_TEXTURE_BINDING_2D_MULTISAMPLE #x9104) (provide GL_TEXTURE_BINDING_2D_MULTISAMPLE) (define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY #x9105) (provide GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY) (define GL_TEXTURE_SAMPLES #x9106) (provide GL_TEXTURE_SAMPLES) (define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS #x9107) (provide GL_TEXTURE_FIXED_SAMPLE_LOCATIONS) (define GL_SAMPLER_2D_MULTISAMPLE #x9108) (provide GL_SAMPLER_2D_MULTISAMPLE) (define GL_INT_SAMPLER_2D_MULTISAMPLE #x9109) (provide GL_INT_SAMPLER_2D_MULTISAMPLE) (define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE #x910A) (provide GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE) (define GL_SAMPLER_2D_MULTISAMPLE_ARRAY #x910B) (provide GL_SAMPLER_2D_MULTISAMPLE_ARRAY) (define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY #x910C) (provide GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY) (define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY #x910D) (provide GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY) (define GL_MAX_COLOR_TEXTURE_SAMPLES #x910E) (provide GL_MAX_COLOR_TEXTURE_SAMPLES) (define GL_MAX_DEPTH_TEXTURE_SAMPLES #x910F) (provide GL_MAX_DEPTH_TEXTURE_SAMPLES) (define GL_MAX_INTEGER_SAMPLES #x9110) (provide GL_MAX_INTEGER_SAMPLES) (define GL_MAX_SERVER_WAIT_TIMEOUT #x9111) (provide GL_MAX_SERVER_WAIT_TIMEOUT) (define GL_OBJECT_TYPE #x9112) (provide GL_OBJECT_TYPE) (define GL_SYNC_CONDITION #x9113) (provide GL_SYNC_CONDITION) (define GL_SYNC_STATUS #x9114) (provide GL_SYNC_STATUS) (define GL_SYNC_FLAGS #x9115) (provide GL_SYNC_FLAGS) (define GL_SYNC_FENCE #x9116) (provide GL_SYNC_FENCE) (define GL_SYNC_GPU_COMMANDS_COMPLETE #x9117) (provide GL_SYNC_GPU_COMMANDS_COMPLETE) (define GL_UNSIGNALED #x9118) (provide GL_UNSIGNALED) (define GL_SIGNALED #x9119) (provide GL_SIGNALED) (define GL_ALREADY_SIGNALED #x911A) (provide GL_ALREADY_SIGNALED) (define GL_TIMEOUT_EXPIRED #x911B) (provide GL_TIMEOUT_EXPIRED) (define GL_CONDITION_SATISFIED #x911C) (provide GL_CONDITION_SATISFIED) (define GL_WAIT_FAILED #x911D) (provide GL_WAIT_FAILED) (define GL_SYNC_FLUSH_COMMANDS_BIT #x00000001) (provide GL_SYNC_FLUSH_COMMANDS_BIT) (define GL_BUFFER_ACCESS_FLAGS #x911F) (provide GL_BUFFER_ACCESS_FLAGS) (define GL_BUFFER_MAP_LENGTH #x9120) (provide GL_BUFFER_MAP_LENGTH) (define GL_BUFFER_MAP_OFFSET #x9121) (provide GL_BUFFER_MAP_OFFSET) (define GL_MAX_VERTEX_OUTPUT_COMPONENTS #x9122) (provide GL_MAX_VERTEX_OUTPUT_COMPONENTS) (define GL_MAX_GEOMETRY_INPUT_COMPONENTS #x9123) (provide GL_MAX_GEOMETRY_INPUT_COMPONENTS) (define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS #x9124) (provide GL_MAX_GEOMETRY_OUTPUT_COMPONENTS) (define GL_MAX_FRAGMENT_INPUT_COMPONENTS #x9125) (provide GL_MAX_FRAGMENT_INPUT_COMPONENTS) (define GL_CONTEXT_CORE_PROFILE_BIT #x00000001) (provide GL_CONTEXT_CORE_PROFILE_BIT) (define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT #x00000002) (provide GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) (define GL_CONTEXT_PROFILE_MASK #x9126) (provide GL_CONTEXT_PROFILE_MASK) (define GL_SGX_PROGRAM_BINARY_IMG #x9130) (provide GL_SGX_PROGRAM_BINARY_IMG) (define GL_RENDERBUFFER_SAMPLES_IMG #x9133) (provide GL_RENDERBUFFER_SAMPLES_IMG) (define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG #x9134) (provide GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG) (define GL_MAX_SAMPLES_IMG #x9135) (provide GL_MAX_SAMPLES_IMG) (define GL_TEXTURE_SAMPLES_IMG #x9136) (provide GL_TEXTURE_SAMPLES_IMG) (define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB #x9143) (provide GL_MAX_DEBUG_MESSAGE_LENGTH_ARB) (define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB #x9144) (provide GL_MAX_DEBUG_LOGGED_MESSAGES_ARB) (define GL_DEBUG_LOGGED_MESSAGES_ARB #x9145) (provide GL_DEBUG_LOGGED_MESSAGES_ARB) (define GL_DEBUG_SEVERITY_HIGH_ARB #x9146) (provide GL_DEBUG_SEVERITY_HIGH_ARB) (define GL_DEBUG_SEVERITY_MEDIUM_ARB #x9147) (provide GL_DEBUG_SEVERITY_MEDIUM_ARB) (define GL_DEBUG_SEVERITY_LOW_ARB #x9148) (provide GL_DEBUG_SEVERITY_LOW_ARB) (define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD #x9144) (provide GL_MAX_DEBUG_LOGGED_MESSAGES_AMD) (define GL_DEBUG_LOGGED_MESSAGES_AMD #x9145) (provide GL_DEBUG_LOGGED_MESSAGES_AMD) (define GL_DEBUG_SEVERITY_HIGH_AMD #x9146) (provide GL_DEBUG_SEVERITY_HIGH_AMD) (define GL_DEBUG_SEVERITY_MEDIUM_AMD #x9147) (provide GL_DEBUG_SEVERITY_MEDIUM_AMD) (define GL_DEBUG_SEVERITY_LOW_AMD #x9148) (provide GL_DEBUG_SEVERITY_LOW_AMD) (define GL_DEBUG_CATEGORY_API_ERROR_AMD #x9149) (provide GL_DEBUG_CATEGORY_API_ERROR_AMD) (define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD #x914A) (provide GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD) (define GL_DEBUG_CATEGORY_DEPRECATION_AMD #x914B) (provide GL_DEBUG_CATEGORY_DEPRECATION_AMD) (define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD #x914C) (provide GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD) (define GL_DEBUG_CATEGORY_PERFORMANCE_AMD #x914D) (provide GL_DEBUG_CATEGORY_PERFORMANCE_AMD) (define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD #x914E) (provide GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD) (define GL_DEBUG_CATEGORY_APPLICATION_AMD #x914F) (provide GL_DEBUG_CATEGORY_APPLICATION_AMD) (define GL_DEBUG_CATEGORY_OTHER_AMD #x9150) (provide GL_DEBUG_CATEGORY_OTHER_AMD) (define GL_DATA_BUFFER_AMD #x9151) (provide GL_DATA_BUFFER_AMD) (define GL_PERFORMANCE_MONITOR_AMD #x9152) (provide GL_PERFORMANCE_MONITOR_AMD) (define GL_QUERY_OBJECT_AMD #x9153) (provide GL_QUERY_OBJECT_AMD) (define GL_VERTEX_ARRAY_OBJECT_AMD #x9154) (provide GL_VERTEX_ARRAY_OBJECT_AMD) (define GL_SAMPLER_OBJECT_AMD #x9155) (provide GL_SAMPLER_OBJECT_AMD) (define GL_SHADER_BINARY_DMP #x9250) (provide GL_SHADER_BINARY_DMP) (define pname-map (hasheqv GL_CURRENT_COLOR 4 GL_CURRENT_NORMAL 3 GL_CURRENT_TEXTURE_COORDS 4 GL_CURRENT_RASTER_COLOR 4 GL_CURRENT_RASTER_TEXTURE_COORDS 4 GL_CURRENT_RASTER_POSITION 4 GL_POINT_SIZE_RANGE 2 GL_LINE_WIDTH_RANGE 2 GL_POLYGON_MODE 2 GL_LIGHT_MODEL_AMBIENT 4 GL_FOG_COLOR 4 GL_DEPTH_RANGE 2 GL_ACCUM_CLEAR_VALUE 4 GL_VIEWPORT 4 GL_MODELVIEW_MATRIX 16 GL_PROJECTION_MATRIX 16 GL_TEXTURE_MATRIX 16 GL_SCISSOR_BOX 4 GL_COLOR_CLEAR_VALUE 4 GL_COLOR_WRITEMASK 4 GL_MAX_VIEWPORT_DIMS 2 GL_MAP1_GRID_DOMAIN 2 GL_MAP2_GRID_DOMAIN 4 GL_MAP2_GRID_SEGMENTS 2 GL_BLEND_COLOR 4 GL_BLEND_COLOR_EXT 4 GL_COLOR_MATRIX 16 GL_COLOR_MATRIX_SGI 16 GL_POINT_DISTANCE_ATTENUATION 3 GL_POINT_DISTANCE_ATTENUATION_ARB 3 GL_DISTANCE_ATTENUATION_EXT 3 GL_DISTANCE_ATTENUATION_SGIS 3 GL_SPRITE_AXIS_SGIX 3 GL_SPRITE_TRANSLATION_SGIX 3 GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 2 GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 2 GL_REFERENCE_PLANE_EQUATION_SGIX 4 GL_FOG_OFFSET_VALUE_SGIX 4 GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 4 GL_CURRENT_SECONDARY_COLOR 3 GL_CURRENT_SECONDARY_COLOR_EXT 3 GL_SMOOTH_POINT_SIZE_RANGE 2 GL_SMOOTH_LINE_WIDTH_RANGE 2 GL_ALIASED_POINT_SIZE_RANGE 2 GL_ALIASED_LINE_WIDTH_RANGE 2 GL_TRANSPOSE_MODELVIEW_MATRIX 16 GL_TRANSPOSE_PROJECTION_MATRIX 16 GL_TRANSPOSE_TEXTURE_MATRIX 16 GL_TRANSPOSE_COLOR_MATRIX 16 GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 16 GL_TRANSPOSE_PROJECTION_MATRIX_ARB 16 GL_TRANSPOSE_TEXTURE_MATRIX_ARB 16 GL_TRANSPOSE_COLOR_MATRIX_ARB 16)) (define-gl glCullFace 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glFrontFace 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glHint 2 ((target : _int32) (mode : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glLineWidth 1 ((width : _float) -> _void) (->> flonum? any) check-gl-error) (define-gl glPointSize 1 ((size : _float) -> _void) (->> flonum? any) check-gl-error) (define-gl glPolygonMode 2 ((face : _int32) (mode : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glScissor 4 ((x : _int32) (y : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glTexParameterf 3 ((target : _int32) (pname : _int32) (param : _float) -> _void) (->> exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glTexParameterfv 3 ((target : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glTexParameteri 3 ((target : _int32) (pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glTexParameteriv 3 ((target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width) (define-gl glTexImage1D 8 ((target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (border : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height) (define-gl glTexImage2D 9 ((target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (border : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glDrawBuffer 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glClear 1 ((mask : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glClearColor 4 ((red : _float) (green : _float) (blue : _float) (alpha : _float) -> _void) (->> flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glClearStencil 1 ((s : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glClearDepth 1 ((depth : _double*) -> _void) (->> real? any) check-gl-error) (define-gl glStencilMask 1 ((mask : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glColorMask 4 ((red : _bool) (green : _bool) (blue : _bool) (alpha : _bool) -> _void) (->> boolean? boolean? boolean? boolean? any) check-gl-error) (define-gl glDepthMask 1 ((flag : _bool) -> _void) (->> boolean? any) check-gl-error) (define-gl glDisable 1 ((cap : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glEnable 1 ((cap : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glFinish 0 (-> _void) (->> any) check-gl-error) (define-gl glFlush 0 (-> _void) (->> any) check-gl-error) (define-gl glBlendFunc 2 ((sfactor : _int32) (dfactor : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glLogicOp 1 ((opcode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glStencilFunc 3 ((func : _int32) (ref : _int32) (mask : _uint32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glStencilOp 3 ((fail : _int32) (zfail : _int32) (zpass : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glDepthFunc 1 ((func : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glPixelStoref 2 ((pname : _int32) (param : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glPixelStorei 2 ((pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glReadBuffer 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height) (define-gl glReadPixels 7 ((x : _int32) (y : _int32) (width : _int32) (height : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetBooleanv 1 ((pname : _int32) (params : (_vector o _bool (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? (vectorof boolean?)) check-gl-error) (define-gl glGetDoublev 1 ((pname : _int32) (params : (_f64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? f64vector?) check-gl-error) (define-gl glGetError 0 (-> _int32) (->> exact-integer?) void) (define-gl glGetFloatv 1 ((pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? f32vector?) check-gl-error) (define-gl glGetIntegerv 1 ((pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? s32vector?) check-gl-error) (define-gl glGetString 1 ((name : _int32) -> _string*/utf-8) (->> exact-integer? (or/c string? bytes?)) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/level/format/type) (define-gl glGetTexImage 5 ((target : _int32) (level : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetTexParameterfv 2 ((target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetTexParameteriv 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetTexLevelParameterfv 3 ((target : _int32) (level : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetTexLevelParameteriv 3 ((target : _int32) (level : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glIsEnabled 1 ((cap : _int32) -> _bool) (->> exact-integer? boolean?) check-gl-error) (define-gl glDepthRange 2 ((near : _double*) (far : _double*) -> _void) (->> real? real? any) check-gl-error) (define-gl glViewport 4 ((x : _int32) (y : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glNewList 2 ((list : _uint32) (mode : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glEndList 0 (-> _void) (->> any) check-gl-error) (define-gl glCallList 1 ((list : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(n/type) (define-gl glCallLists 3 ((n : _int32) (type : _int32) (lists : _pointer) -> _void) (->> exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glDeleteLists 2 ((list : _uint32) (range : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glGenLists 1 ((range : _int32) -> _uint32) (->> exact-integer? exact-nonnegative-integer?) check-gl-error) (define-gl glListBase 1 ((base : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glBegin 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error-begin) ; Unparseable array size expression: COMPSIZE(width/height) (define-gl glBitmap 7 ((width : _int32) (height : _int32) (xorig : _float) (yorig : _float) (xmove : _float) (ymove : _float) (bitmap : _string*/utf-8) -> _void) (->> exact-integer? exact-integer? flonum? flonum? flonum? flonum? (or/c string? bytes?) any) check-gl-error) (define-gl glColor3b 3 ((red : _int8) (green : _int8) (blue : _int8) -> _void) (->> (integer-in -128 127) (integer-in -128 127) (integer-in -128 127) any) check-gl-error) (define-gl glColor3bv 1 ((v : (_s8vector i)) -> _void) (->> s8vector? any) check-gl-error) (define-gl glColor3d 3 ((red : _double*) (green : _double*) (blue : _double*) -> _void) (->> real? real? real? any) check-gl-error) (define-gl glColor3dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glColor3f 3 ((red : _float) (green : _float) (blue : _float) -> _void) (->> flonum? flonum? flonum? any) check-gl-error) (define-gl glColor3fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glColor3i 3 ((red : _int32) (green : _int32) (blue : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glColor3iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glColor3s 3 ((red : _int16) (green : _int16) (blue : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glColor3sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glColor3ub 3 ((red : _uint8) (green : _uint8) (blue : _uint8) -> _void) (->> (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) any) check-gl-error) (define-gl glColor3ubv 1 ((v : _string*/utf-8) -> _void) (->> (or/c string? bytes?) any) check-gl-error) (define-gl glColor3ui 3 ((red : _uint32) (green : _uint32) (blue : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glColor3uiv 1 ((v : (_u32vector i)) -> _void) (->> u32vector? any) check-gl-error) (define-gl glColor3us 3 ((red : _uint16) (green : _uint16) (blue : _uint16) -> _void) (->> (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glColor3usv 1 ((v : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) (define-gl glColor4b 4 ((red : _int8) (green : _int8) (blue : _int8) (alpha : _int8) -> _void) (->> (integer-in -128 127) (integer-in -128 127) (integer-in -128 127) (integer-in -128 127) any) check-gl-error) (define-gl glColor4bv 1 ((v : (_s8vector i)) -> _void) (->> s8vector? any) check-gl-error) (define-gl glColor4d 4 ((red : _double*) (green : _double*) (blue : _double*) (alpha : _double*) -> _void) (->> real? real? real? real? any) check-gl-error) (define-gl glColor4dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glColor4f 4 ((red : _float) (green : _float) (blue : _float) (alpha : _float) -> _void) (->> flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glColor4fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glColor4i 4 ((red : _int32) (green : _int32) (blue : _int32) (alpha : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glColor4iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glColor4s 4 ((red : _int16) (green : _int16) (blue : _int16) (alpha : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glColor4sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glColor4ub 4 ((red : _uint8) (green : _uint8) (blue : _uint8) (alpha : _uint8) -> _void) (->> (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) any) check-gl-error) (define-gl glColor4ubv 1 ((v : _string*/utf-8) -> _void) (->> (or/c string? bytes?) any) check-gl-error) (define-gl glColor4ui 4 ((red : _uint32) (green : _uint32) (blue : _uint32) (alpha : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glColor4uiv 1 ((v : (_u32vector i)) -> _void) (->> u32vector? any) check-gl-error) (define-gl glColor4us 4 ((red : _uint16) (green : _uint16) (blue : _uint16) (alpha : _uint16) -> _void) (->> (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glColor4usv 1 ((v : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) (define-gl glEdgeFlag 1 ((flag : _bool) -> _void) (->> boolean? any) check-gl-error) (define-gl glEdgeFlagv 1 ((flag : (_ptr i _bool)) -> _void) (->> boolean? any) check-gl-error) (define-gl glEnd 0 (-> _void) (->> any) check-gl-error-end) (define-gl glIndexd 1 ((c : _double*) -> _void) (->> real? any) check-gl-error) (define-gl glIndexdv 1 ((c : (_ptr i _double*)) -> _void) (->> real? any) check-gl-error) (define-gl glIndexf 1 ((c : _float) -> _void) (->> flonum? any) check-gl-error) (define-gl glIndexfv 1 ((c : (_ptr i _float)) -> _void) (->> flonum? any) check-gl-error) (define-gl glIndexi 1 ((c : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glIndexiv 1 ((c : (_ptr i _int32)) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glIndexs 1 ((c : _int16) -> _void) (->> (integer-in -32768 32767) any) check-gl-error) (define-gl glIndexsv 1 ((c : (_ptr i _int16)) -> _void) (->> (integer-in -32768 32767) any) check-gl-error) (define-gl glNormal3b 3 ((nx : _int8) (ny : _int8) (nz : _int8) -> _void) (->> (integer-in -128 127) (integer-in -128 127) (integer-in -128 127) any) check-gl-error) (define-gl glNormal3bv 1 ((v : (_s8vector i)) -> _void) (->> s8vector? any) check-gl-error) (define-gl glNormal3d 3 ((nx : _double*) (ny : _double*) (nz : _double*) -> _void) (->> real? real? real? any) check-gl-error) (define-gl glNormal3dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glNormal3f 3 ((nx : _float) (ny : _float) (nz : _float) -> _void) (->> flonum? flonum? flonum? any) check-gl-error) (define-gl glNormal3fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glNormal3i 3 ((nx : _int32) (ny : _int32) (nz : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glNormal3iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glNormal3s 3 ((nx : _int16) (ny : _int16) (nz : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glNormal3sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glRasterPos2d 2 ((x : _double*) (y : _double*) -> _void) (->> real? real? any) check-gl-error) (define-gl glRasterPos2dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glRasterPos2f 2 ((x : _float) (y : _float) -> _void) (->> flonum? flonum? any) check-gl-error) (define-gl glRasterPos2fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glRasterPos2i 2 ((x : _int32) (y : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glRasterPos2iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glRasterPos2s 2 ((x : _int16) (y : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glRasterPos2sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glRasterPos3d 3 ((x : _double*) (y : _double*) (z : _double*) -> _void) (->> real? real? real? any) check-gl-error) (define-gl glRasterPos3dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glRasterPos3f 3 ((x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? any) check-gl-error) (define-gl glRasterPos3fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glRasterPos3i 3 ((x : _int32) (y : _int32) (z : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glRasterPos3iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glRasterPos3s 3 ((x : _int16) (y : _int16) (z : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glRasterPos3sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glRasterPos4d 4 ((x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> real? real? real? real? any) check-gl-error) (define-gl glRasterPos4dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glRasterPos4f 4 ((x : _float) (y : _float) (z : _float) (w : _float) -> _void) (->> flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glRasterPos4fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glRasterPos4i 4 ((x : _int32) (y : _int32) (z : _int32) (w : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glRasterPos4iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glRasterPos4s 4 ((x : _int16) (y : _int16) (z : _int16) (w : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glRasterPos4sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glRectd 4 ((x1 : _double*) (y1 : _double*) (x2 : _double*) (y2 : _double*) -> _void) (->> real? real? real? real? any) check-gl-error) (define-gl glRectdv 2 ((v1 : (_f64vector i)) (v2 : (_f64vector i)) -> _void) (->> f64vector? f64vector? any) check-gl-error) (define-gl glRectf 4 ((x1 : _float) (y1 : _float) (x2 : _float) (y2 : _float) -> _void) (->> flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glRectfv 2 ((v1 : (_f32vector i)) (v2 : (_f32vector i)) -> _void) (->> f32vector? f32vector? any) check-gl-error) (define-gl glRecti 4 ((x1 : _int32) (y1 : _int32) (x2 : _int32) (y2 : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glRectiv 2 ((v1 : (_s32vector i)) (v2 : (_s32vector i)) -> _void) (->> s32vector? s32vector? any) check-gl-error) (define-gl glRects 4 ((x1 : _int16) (y1 : _int16) (x2 : _int16) (y2 : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glRectsv 2 ((v1 : (_s16vector i)) (v2 : (_s16vector i)) -> _void) (->> s16vector? s16vector? any) check-gl-error) (define-gl glTexCoord1d 1 ((s : _double*) -> _void) (->> real? any) check-gl-error) (define-gl glTexCoord1dv 1 ((v : (_ptr i _double*)) -> _void) (->> real? any) check-gl-error) (define-gl glTexCoord1f 1 ((s : _float) -> _void) (->> flonum? any) check-gl-error) (define-gl glTexCoord1fv 1 ((v : (_ptr i _float)) -> _void) (->> flonum? any) check-gl-error) (define-gl glTexCoord1i 1 ((s : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glTexCoord1iv 1 ((v : (_ptr i _int32)) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glTexCoord1s 1 ((s : _int16) -> _void) (->> (integer-in -32768 32767) any) check-gl-error) (define-gl glTexCoord1sv 1 ((v : (_ptr i _int16)) -> _void) (->> (integer-in -32768 32767) any) check-gl-error) (define-gl glTexCoord2d 2 ((s : _double*) (t : _double*) -> _void) (->> real? real? any) check-gl-error) (define-gl glTexCoord2dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glTexCoord2f 2 ((s : _float) (t : _float) -> _void) (->> flonum? flonum? any) check-gl-error) (define-gl glTexCoord2fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glTexCoord2i 2 ((s : _int32) (t : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glTexCoord2iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glTexCoord2s 2 ((s : _int16) (t : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glTexCoord2sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glTexCoord3d 3 ((s : _double*) (t : _double*) (r : _double*) -> _void) (->> real? real? real? any) check-gl-error) (define-gl glTexCoord3dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glTexCoord3f 3 ((s : _float) (t : _float) (r : _float) -> _void) (->> flonum? flonum? flonum? any) check-gl-error) (define-gl glTexCoord3fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glTexCoord3i 3 ((s : _int32) (t : _int32) (r : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glTexCoord3iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glTexCoord3s 3 ((s : _int16) (t : _int16) (r : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glTexCoord3sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glTexCoord4d 4 ((s : _double*) (t : _double*) (r : _double*) (q : _double*) -> _void) (->> real? real? real? real? any) check-gl-error) (define-gl glTexCoord4dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glTexCoord4f 4 ((s : _float) (t : _float) (r : _float) (q : _float) -> _void) (->> flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glTexCoord4fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glTexCoord4i 4 ((s : _int32) (t : _int32) (r : _int32) (q : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glTexCoord4iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glTexCoord4s 4 ((s : _int16) (t : _int16) (r : _int16) (q : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glTexCoord4sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glVertex2d 2 ((x : _double*) (y : _double*) -> _void) (->> real? real? any) check-gl-error) (define-gl glVertex2dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glVertex2f 2 ((x : _float) (y : _float) -> _void) (->> flonum? flonum? any) check-gl-error) (define-gl glVertex2fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glVertex2i 2 ((x : _int32) (y : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glVertex2iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glVertex2s 2 ((x : _int16) (y : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertex2sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glVertex3d 3 ((x : _double*) (y : _double*) (z : _double*) -> _void) (->> real? real? real? any) check-gl-error) (define-gl glVertex3dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glVertex3f 3 ((x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? any) check-gl-error) (define-gl glVertex3fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glVertex3i 3 ((x : _int32) (y : _int32) (z : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertex3iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glVertex3s 3 ((x : _int16) (y : _int16) (z : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertex3sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glVertex4d 4 ((x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> real? real? real? real? any) check-gl-error) (define-gl glVertex4dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glVertex4f 4 ((x : _float) (y : _float) (z : _float) (w : _float) -> _void) (->> flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glVertex4fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glVertex4i 4 ((x : _int32) (y : _int32) (z : _int32) (w : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertex4iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glVertex4s 4 ((x : _int16) (y : _int16) (z : _int16) (w : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertex4sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glClipPlane 2 ((plane : _int32) (equation : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glColorMaterial 2 ((face : _int32) (mode : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glFogf 2 ((pname : _int32) (param : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glFogfv 2 ((pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glFogi 2 ((pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glFogiv 2 ((pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glLightf 3 ((light : _int32) (pname : _int32) (param : _float) -> _void) (->> exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glLightfv 3 ((light : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glLighti 3 ((light : _int32) (pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glLightiv 3 ((light : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glLightModelf 2 ((pname : _int32) (param : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glLightModelfv 2 ((pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glLightModeli 2 ((pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glLightModeliv 2 ((pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glLineStipple 2 ((factor : _int32) (pattern : _uint16) -> _void) (->> exact-integer? (integer-in 0 65535) any) check-gl-error) (define-gl glMaterialf 3 ((face : _int32) (pname : _int32) (param : _float) -> _void) (->> exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glMaterialfv 3 ((face : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glMateriali 3 ((face : _int32) (pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glMaterialiv 3 ((face : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE() (define-gl glPolygonStipple 1 ((mask : _string*/utf-8) -> _void) (->> (or/c string? bytes?) any) check-gl-error) (define-gl glShadeModel 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glTexEnvf 3 ((target : _int32) (pname : _int32) (param : _float) -> _void) (->> exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glTexEnvfv 3 ((target : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glTexEnvi 3 ((target : _int32) (pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glTexEnviv 3 ((target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glTexGend 3 ((coord : _int32) (pname : _int32) (param : _double*) -> _void) (->> exact-integer? exact-integer? real? any) check-gl-error) (define-gl glTexGendv 3 ((coord : _int32) (pname : _int32) (params : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glTexGenf 3 ((coord : _int32) (pname : _int32) (param : _float) -> _void) (->> exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glTexGenfv 3 ((coord : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glTexGeni 3 ((coord : _int32) (pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glTexGeniv 3 ((coord : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glFeedbackBuffer 2 ((size : _int32) (type : _int32) (buffer : (_f32vector o size)) -> _void -> buffer) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glSelectBuffer 1 ((size : _int32) (buffer : (_u32vector o size)) -> _void -> buffer) (->> exact-integer? u32vector?) check-gl-error) (define-gl glRenderMode 1 ((mode : _int32) -> _int32) (->> exact-integer? exact-integer?) check-gl-error) (define-gl glInitNames 0 (-> _void) (->> any) check-gl-error) (define-gl glLoadName 1 ((name : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glPassThrough 1 ((token : _float) -> _void) (->> flonum? any) check-gl-error) (define-gl glPopName 0 (-> _void) (->> any) check-gl-error) (define-gl glPushName 1 ((name : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glClearAccum 4 ((red : _float) (green : _float) (blue : _float) (alpha : _float) -> _void) (->> flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glClearIndex 1 ((c : _float) -> _void) (->> flonum? any) check-gl-error) (define-gl glIndexMask 1 ((mask : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glAccum 2 ((op : _int32) (value : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glPopAttrib 0 (-> _void) (->> any) check-gl-error) (define-gl glPushAttrib 1 ((mask : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/stride/order) (define-gl glMap1d 6 ((target : _int32) (u1 : _double*) (u2 : _double*) (stride : _int32) (order : _int32) (points : (_f64vector i)) -> _void) (->> exact-integer? real? real? exact-integer? exact-integer? f64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/stride/order) (define-gl glMap1f 6 ((target : _int32) (u1 : _float) (u2 : _float) (stride : _int32) (order : _int32) (points : (_f32vector i)) -> _void) (->> exact-integer? flonum? flonum? exact-integer? exact-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/ustride/uorder/vstride/vorder) (define-gl glMap2d 10 ((target : _int32) (u1 : _double*) (u2 : _double*) (ustride : _int32) (uorder : _int32) (v1 : _double*) (v2 : _double*) (vstride : _int32) (vorder : _int32) (points : (_f64vector i)) -> _void) (->> exact-integer? real? real? exact-integer? exact-integer? real? real? exact-integer? exact-integer? f64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/ustride/uorder/vstride/vorder) (define-gl glMap2f 10 ((target : _int32) (u1 : _float) (u2 : _float) (ustride : _int32) (uorder : _int32) (v1 : _float) (v2 : _float) (vstride : _int32) (vorder : _int32) (points : (_f32vector i)) -> _void) (->> exact-integer? flonum? flonum? exact-integer? exact-integer? flonum? flonum? exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glMapGrid1d 3 ((un : _int32) (u1 : _double*) (u2 : _double*) -> _void) (->> exact-integer? real? real? any) check-gl-error) (define-gl glMapGrid1f 3 ((un : _int32) (u1 : _float) (u2 : _float) -> _void) (->> exact-integer? flonum? flonum? any) check-gl-error) (define-gl glMapGrid2d 6 ((un : _int32) (u1 : _double*) (u2 : _double*) (vn : _int32) (v1 : _double*) (v2 : _double*) -> _void) (->> exact-integer? real? real? exact-integer? real? real? any) check-gl-error) (define-gl glMapGrid2f 6 ((un : _int32) (u1 : _float) (u2 : _float) (vn : _int32) (v1 : _float) (v2 : _float) -> _void) (->> exact-integer? flonum? flonum? exact-integer? flonum? flonum? any) check-gl-error) (define-gl glEvalCoord1d 1 ((u : _double*) -> _void) (->> real? any) check-gl-error) (define-gl glEvalCoord1dv 1 ((u : (_ptr i _double*)) -> _void) (->> real? any) check-gl-error) (define-gl glEvalCoord1f 1 ((u : _float) -> _void) (->> flonum? any) check-gl-error) (define-gl glEvalCoord1fv 1 ((u : (_ptr i _float)) -> _void) (->> flonum? any) check-gl-error) (define-gl glEvalCoord2d 2 ((u : _double*) (v : _double*) -> _void) (->> real? real? any) check-gl-error) (define-gl glEvalCoord2dv 1 ((u : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glEvalCoord2f 2 ((u : _float) (v : _float) -> _void) (->> flonum? flonum? any) check-gl-error) (define-gl glEvalCoord2fv 1 ((u : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glEvalMesh1 3 ((mode : _int32) (i1 : _int32) (i2 : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glEvalPoint1 1 ((i : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glEvalMesh2 5 ((mode : _int32) (i1 : _int32) (i2 : _int32) (j1 : _int32) (j2 : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glEvalPoint2 2 ((i : _int32) (j : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glAlphaFunc 2 ((func : _int32) (ref : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glPixelZoom 2 ((xfactor : _float) (yfactor : _float) -> _void) (->> flonum? flonum? any) check-gl-error) (define-gl glPixelTransferf 2 ((pname : _int32) (param : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glPixelTransferi 2 ((pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glPixelMapfv 3 ((map : _int32) (mapsize : _int32) (the-values : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glPixelMapuiv 3 ((map : _int32) (mapsize : _int32) (the-values : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glPixelMapusv 3 ((map : _int32) (mapsize : _int32) (the-values : (_u16vector i)) -> _void) (->> exact-integer? exact-integer? u16vector? any) check-gl-error) (define-gl glCopyPixels 5 ((x : _int32) (y : _int32) (width : _int32) (height : _int32) (type : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height) (define-gl glDrawPixels 5 ((width : _int32) (height : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetClipPlane 1 ((plane : _int32) (equation : (_f64vector o 4)) -> _void -> equation) (->> exact-integer? f64vector?) check-gl-error) (define-gl glGetLightfv 2 ((light : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetLightiv 2 ((light : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/query) (define-gl glGetMapdv 3 ((target : _int32) (query : _int32) (v : _f64vector) -> _void) (->> exact-integer? exact-integer? f64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/query) (define-gl glGetMapfv 3 ((target : _int32) (query : _int32) (v : _f32vector) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/query) (define-gl glGetMapiv 3 ((target : _int32) (query : _int32) (v : _s32vector) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glGetMaterialfv 2 ((face : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetMaterialiv 2 ((face : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(map) (define-gl glGetPixelMapfv 2 ((map : _int32) (the-values : _f32vector) -> _void) (->> exact-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(map) (define-gl glGetPixelMapuiv 2 ((map : _int32) (the-values : _u32vector) -> _void) (->> exact-integer? u32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(map) (define-gl glGetPixelMapusv 2 ((map : _int32) (the-values : _u16vector) -> _void) (->> exact-integer? u16vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE() (define-gl glGetPolygonStipple 1 ((mask : _bytes) -> _void) (->> bytes? any) check-gl-error) (define-gl glGetTexEnvfv 2 ((target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetTexEnviv 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetTexGendv 2 ((coord : _int32) (pname : _int32) (params : (_f64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f64vector?) check-gl-error) (define-gl glGetTexGenfv 2 ((coord : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetTexGeniv 2 ((coord : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glIsList 1 ((list : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glFrustum 6 ((left : _double*) (right : _double*) (bottom : _double*) (top : _double*) (zNear : _double*) (zFar : _double*) -> _void) (->> real? real? real? real? real? real? any) check-gl-error) (define-gl glLoadIdentity 0 (-> _void) (->> any) check-gl-error) (define-gl glLoadMatrixf 1 ((m : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glLoadMatrixd 1 ((m : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glMatrixMode 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glMultMatrixf 1 ((m : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glMultMatrixd 1 ((m : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glOrtho 6 ((left : _double*) (right : _double*) (bottom : _double*) (top : _double*) (zNear : _double*) (zFar : _double*) -> _void) (->> real? real? real? real? real? real? any) check-gl-error) (define-gl glPopMatrix 0 (-> _void) (->> any) check-gl-error) (define-gl glPushMatrix 0 (-> _void) (->> any) check-gl-error) (define-gl glRotated 4 ((angle : _double*) (x : _double*) (y : _double*) (z : _double*) -> _void) (->> real? real? real? real? any) check-gl-error) (define-gl glRotatef 4 ((angle : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glScaled 3 ((x : _double*) (y : _double*) (z : _double*) -> _void) (->> real? real? real? any) check-gl-error) (define-gl glScalef 3 ((x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? any) check-gl-error) (define-gl glTranslated 3 ((x : _double*) (y : _double*) (z : _double*) -> _void) (->> real? real? real? any) check-gl-error) (define-gl glTranslatef 3 ((x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? any) check-gl-error) (define-gl glDrawArrays 3 ((mode : _int32) (first : _int32) (count : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count/type) (define-gl glDrawElements 4 ((mode : _int32) (count : _int32) (type : _int32) (indices : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetPointerv 1 ((pname : _int32) (params : (_ptr o _pointer)) -> _void -> params) (->> exact-integer? cpointer?) check-gl-error) (define-gl glPolygonOffset 2 ((factor : _float) (units : _float) -> _void) (->> flonum? flonum? any) check-gl-error) (define-gl glCopyTexImage1D 7 ((target : _int32) (level : _int32) (internalformat : _int32) (x : _int32) (y : _int32) (width : _int32) (border : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyTexImage2D 8 ((target : _int32) (level : _int32) (internalformat : _int32) (x : _int32) (y : _int32) (width : _int32) (height : _int32) (border : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyTexSubImage1D 6 ((target : _int32) (level : _int32) (xoffset : _int32) (x : _int32) (y : _int32) (width : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyTexSubImage2D 8 ((target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (x : _int32) (y : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width) (define-gl glTexSubImage1D 7 ((target : _int32) (level : _int32) (xoffset : _int32) (width : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height) (define-gl glTexSubImage2D 9 ((target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (width : _int32) (height : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glBindTexture 2 ((target : _int32) (texture : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteTextures 2 ((n : _int32) (textures : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenTextures 1 ((n : _int32) (textures : (_u32vector o n)) -> _void -> textures) (->> exact-integer? u32vector?) check-gl-error) (define-gl glIsTexture 1 ((texture : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glArrayElement 1 ((i : _int32) -> _void) (->> exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride) (define-gl glColorPointer 4 ((size : _int32) (type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glDisableClientState 1 ((array : _int32) -> _void) (->> exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(stride) (define-gl glEdgeFlagPointer 2 ((stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? cpointer? any) check-gl-error) (define-gl glEnableClientState 1 ((array : _int32) -> _void) (->> exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride) (define-gl glIndexPointer 3 ((type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/stride) (define-gl glInterleavedArrays 3 ((format : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride) (define-gl glNormalPointer 3 ((type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride) (define-gl glTexCoordPointer 4 ((size : _int32) (type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride) (define-gl glVertexPointer 4 ((size : _int32) (type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glAreTexturesResident 2 ((n : _int32) (textures : (_u32vector i)) (residences : (_vector o _bool n)) -> (result : _bool) -> (values result residences)) (->> exact-integer? u32vector? (values boolean? (vectorof boolean?))) check-gl-error) (define-gl glPrioritizeTextures 3 ((n : _int32) (textures : (_u32vector i)) (priorities : (_f32vector i)) -> _void) (->> exact-integer? u32vector? f32vector? any) check-gl-error) (define-gl glIndexub 1 ((c : _uint8) -> _void) (->> (integer-in 0 255) any) check-gl-error) (define-gl glIndexubv 1 ((c : (_ptr i _uint8)) -> _void) (->> (integer-in 0 255) any) check-gl-error) (define-gl glPopClientAttrib 0 (-> _void) (->> any) check-gl-error) (define-gl glPushClientAttrib 1 ((mask : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glBlendColor 4 ((red : _float) (green : _float) (blue : _float) (alpha : _float) -> _void) (->> flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glBlendEquation 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count/type) (define-gl glDrawRangeElements 6 ((mode : _int32) (start : _uint32) (end : _uint32) (count : _int32) (type : _int32) (indices : _pointer) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height/depth) (define-gl glTexImage3D 10 ((target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (depth : _int32) (border : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height/depth) (define-gl glTexSubImage3D 11 ((target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (zoffset : _int32) (width : _int32) (height : _int32) (depth : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCopyTexSubImage3D 9 ((target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (zoffset : _int32) (x : _int32) (y : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width) (define-gl glColorTable 6 ((target : _int32) (internalformat : _int32) (width : _int32) (format : _int32) (type : _int32) (table : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glColorTableParameterfv 3 ((target : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glColorTableParameteriv 3 ((target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glCopyColorTable 5 ((target : _int32) (internalformat : _int32) (x : _int32) (y : _int32) (width : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/format/type) (define-gl glGetColorTable 4 ((target : _int32) (format : _int32) (type : _int32) (table : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetColorTableParameterfv 2 ((target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetColorTableParameteriv 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/count) (define-gl glColorSubTable 6 ((target : _int32) (start : _int32) (count : _int32) (format : _int32) (type : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCopyColorSubTable 5 ((target : _int32) (start : _int32) (x : _int32) (y : _int32) (width : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width) (define-gl glConvolutionFilter1D 6 ((target : _int32) (internalformat : _int32) (width : _int32) (format : _int32) (type : _int32) (image : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height) (define-gl glConvolutionFilter2D 7 ((target : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (format : _int32) (type : _int32) (image : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glConvolutionParameterf 3 ((target : _int32) (pname : _int32) (params : _float) -> _void) (->> exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glConvolutionParameterfv 3 ((target : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glConvolutionParameteri 3 ((target : _int32) (pname : _int32) (params : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glConvolutionParameteriv 3 ((target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glCopyConvolutionFilter1D 5 ((target : _int32) (internalformat : _int32) (x : _int32) (y : _int32) (width : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyConvolutionFilter2D 6 ((target : _int32) (internalformat : _int32) (x : _int32) (y : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/format/type) (define-gl glGetConvolutionFilter 4 ((target : _int32) (format : _int32) (type : _int32) (image : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetConvolutionParameterfv 2 ((target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetConvolutionParameteriv 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/format/type) ; Unparseable array size expression: COMPSIZE(target/format/type) ; Unparseable array size expression: COMPSIZE(target/format/type) (define-gl glGetSeparableFilter 6 ((target : _int32) (format : _int32) (type : _int32) (row : _pointer) (column : _pointer) (span : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? cpointer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/format/type/width) ; Unparseable array size expression: COMPSIZE(target/format/type/height) (define-gl glSeparableFilter2D 8 ((target : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (format : _int32) (type : _int32) (row : _pointer) (column : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/format/type) (define-gl glGetHistogram 5 ((target : _int32) (reset : _bool) (format : _int32) (type : _int32) (the-values : _pointer) -> _void) (->> exact-integer? boolean? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetHistogramParameterfv 2 ((target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetHistogramParameteriv 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/format/type) (define-gl glGetMinmax 5 ((target : _int32) (reset : _bool) (format : _int32) (type : _int32) (the-values : _pointer) -> _void) (->> exact-integer? boolean? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetMinmaxParameterfv 2 ((target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetMinmaxParameteriv 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glHistogram 4 ((target : _int32) (width : _int32) (internalformat : _int32) (sink : _bool) -> _void) (->> exact-integer? exact-integer? exact-integer? boolean? any) check-gl-error) (define-gl glMinmax 3 ((target : _int32) (internalformat : _int32) (sink : _bool) -> _void) (->> exact-integer? exact-integer? boolean? any) check-gl-error) (define-gl glResetHistogram 1 ((target : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glResetMinmax 1 ((target : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glActiveTexture 1 ((texture : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glSampleCoverage 2 ((value : _float) (invert : _bool) -> _void) (->> flonum? boolean? any) check-gl-error) (define-gl glCompressedTexImage3D 9 ((target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (depth : _int32) (border : _int32) (imageSize : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTexImage2D 8 ((target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (border : _int32) (imageSize : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTexImage1D 7 ((target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (border : _int32) (imageSize : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTexSubImage3D 11 ((target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (zoffset : _int32) (width : _int32) (height : _int32) (depth : _int32) (format : _int32) (imageSize : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTexSubImage2D 9 ((target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (width : _int32) (height : _int32) (format : _int32) (imageSize : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTexSubImage1D 7 ((target : _int32) (level : _int32) (xoffset : _int32) (width : _int32) (format : _int32) (imageSize : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/level) (define-gl glGetCompressedTexImage 3 ((target : _int32) (level : _int32) (img : _pointer) -> _void) (->> exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glClientActiveTexture 1 ((texture : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glMultiTexCoord1d 2 ((target : _int32) (s : _double*) -> _void) (->> exact-integer? real? any) check-gl-error) (define-gl glMultiTexCoord1dv 2 ((target : _int32) (v : (_ptr i _double*)) -> _void) (->> exact-integer? real? any) check-gl-error) (define-gl glMultiTexCoord1f 2 ((target : _int32) (s : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glMultiTexCoord1fv 2 ((target : _int32) (v : (_ptr i _float)) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glMultiTexCoord1i 2 ((target : _int32) (s : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiTexCoord1iv 2 ((target : _int32) (v : (_ptr i _int32)) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiTexCoord1s 2 ((target : _int32) (s : _int16) -> _void) (->> exact-integer? (integer-in -32768 32767) any) check-gl-error) (define-gl glMultiTexCoord1sv 2 ((target : _int32) (v : (_ptr i _int16)) -> _void) (->> exact-integer? (integer-in -32768 32767) any) check-gl-error) (define-gl glMultiTexCoord2d 3 ((target : _int32) (s : _double*) (t : _double*) -> _void) (->> exact-integer? real? real? any) check-gl-error) (define-gl glMultiTexCoord2dv 2 ((target : _int32) (v : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glMultiTexCoord2f 3 ((target : _int32) (s : _float) (t : _float) -> _void) (->> exact-integer? flonum? flonum? any) check-gl-error) (define-gl glMultiTexCoord2fv 2 ((target : _int32) (v : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glMultiTexCoord2i 3 ((target : _int32) (s : _int32) (t : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiTexCoord2iv 2 ((target : _int32) (v : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glMultiTexCoord2s 3 ((target : _int32) (s : _int16) (t : _int16) -> _void) (->> exact-integer? (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glMultiTexCoord2sv 2 ((target : _int32) (v : (_s16vector i)) -> _void) (->> exact-integer? s16vector? any) check-gl-error) (define-gl glMultiTexCoord3d 4 ((target : _int32) (s : _double*) (t : _double*) (r : _double*) -> _void) (->> exact-integer? real? real? real? any) check-gl-error) (define-gl glMultiTexCoord3dv 2 ((target : _int32) (v : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glMultiTexCoord3f 4 ((target : _int32) (s : _float) (t : _float) (r : _float) -> _void) (->> exact-integer? flonum? flonum? flonum? any) check-gl-error) (define-gl glMultiTexCoord3fv 2 ((target : _int32) (v : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glMultiTexCoord3i 4 ((target : _int32) (s : _int32) (t : _int32) (r : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiTexCoord3iv 2 ((target : _int32) (v : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glMultiTexCoord3s 4 ((target : _int32) (s : _int16) (t : _int16) (r : _int16) -> _void) (->> exact-integer? (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glMultiTexCoord3sv 2 ((target : _int32) (v : (_s16vector i)) -> _void) (->> exact-integer? s16vector? any) check-gl-error) (define-gl glMultiTexCoord4d 5 ((target : _int32) (s : _double*) (t : _double*) (r : _double*) (q : _double*) -> _void) (->> exact-integer? real? real? real? real? any) check-gl-error) (define-gl glMultiTexCoord4dv 2 ((target : _int32) (v : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glMultiTexCoord4f 5 ((target : _int32) (s : _float) (t : _float) (r : _float) (q : _float) -> _void) (->> exact-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glMultiTexCoord4fv 2 ((target : _int32) (v : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glMultiTexCoord4i 5 ((target : _int32) (s : _int32) (t : _int32) (r : _int32) (q : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiTexCoord4iv 2 ((target : _int32) (v : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glMultiTexCoord4s 5 ((target : _int32) (s : _int16) (t : _int16) (r : _int16) (q : _int16) -> _void) (->> exact-integer? (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glMultiTexCoord4sv 2 ((target : _int32) (v : (_s16vector i)) -> _void) (->> exact-integer? s16vector? any) check-gl-error) (define-gl glLoadTransposeMatrixf 1 ((m : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glLoadTransposeMatrixd 1 ((m : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glMultTransposeMatrixf 1 ((m : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glMultTransposeMatrixd 1 ((m : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glBlendFuncSeparate 4 ((sfactorRGB : _int32) (dfactorRGB : _int32) (sfactorAlpha : _int32) (dfactorAlpha : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count) ; Unparseable array size expression: COMPSIZE(primcount) (define-gl glMultiDrawArrays 4 ((mode : _int32) (first : (_s32vector i)) (count : (_s32vector i)) (primcount : _int32) -> _void) (->> exact-integer? s32vector? s32vector? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(primcount) ; Unparseable array size expression: COMPSIZE(primcount) (define-gl glMultiDrawElements 5 ((mode : _int32) (count : (_s32vector i)) (type : _int32) (indices : (_vector i _pointer)) (primcount : _int32) -> _void) (->> exact-integer? s32vector? exact-integer? (vectorof cpointer?) exact-integer? any) check-gl-error) (define-gl glPointParameterf 2 ((pname : _int32) (param : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glPointParameterfv 2 ((pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glPointParameteri 2 ((pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glPointParameteriv 2 ((pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glFogCoordf 1 ((coord : _float) -> _void) (->> flonum? any) check-gl-error) (define-gl glFogCoordfv 1 ((coord : (_ptr i _float)) -> _void) (->> flonum? any) check-gl-error) (define-gl glFogCoordd 1 ((coord : _double*) -> _void) (->> real? any) check-gl-error) (define-gl glFogCoorddv 1 ((coord : (_ptr i _double*)) -> _void) (->> real? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride) (define-gl glFogCoordPointer 3 ((type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glSecondaryColor3b 3 ((red : _int8) (green : _int8) (blue : _int8) -> _void) (->> (integer-in -128 127) (integer-in -128 127) (integer-in -128 127) any) check-gl-error) (define-gl glSecondaryColor3bv 1 ((v : (_s8vector i)) -> _void) (->> s8vector? any) check-gl-error) (define-gl glSecondaryColor3d 3 ((red : _double*) (green : _double*) (blue : _double*) -> _void) (->> real? real? real? any) check-gl-error) (define-gl glSecondaryColor3dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glSecondaryColor3f 3 ((red : _float) (green : _float) (blue : _float) -> _void) (->> flonum? flonum? flonum? any) check-gl-error) (define-gl glSecondaryColor3fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glSecondaryColor3i 3 ((red : _int32) (green : _int32) (blue : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glSecondaryColor3iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glSecondaryColor3s 3 ((red : _int16) (green : _int16) (blue : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glSecondaryColor3sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glSecondaryColor3ub 3 ((red : _uint8) (green : _uint8) (blue : _uint8) -> _void) (->> (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) any) check-gl-error) (define-gl glSecondaryColor3ubv 1 ((v : _string*/utf-8) -> _void) (->> (or/c string? bytes?) any) check-gl-error) (define-gl glSecondaryColor3ui 3 ((red : _uint32) (green : _uint32) (blue : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glSecondaryColor3uiv 1 ((v : (_u32vector i)) -> _void) (->> u32vector? any) check-gl-error) (define-gl glSecondaryColor3us 3 ((red : _uint16) (green : _uint16) (blue : _uint16) -> _void) (->> (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glSecondaryColor3usv 1 ((v : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride) (define-gl glSecondaryColorPointer 4 ((size : _int32) (type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glWindowPos2d 2 ((x : _double*) (y : _double*) -> _void) (->> real? real? any) check-gl-error) (define-gl glWindowPos2dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glWindowPos2f 2 ((x : _float) (y : _float) -> _void) (->> flonum? flonum? any) check-gl-error) (define-gl glWindowPos2fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glWindowPos2i 2 ((x : _int32) (y : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glWindowPos2iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glWindowPos2s 2 ((x : _int16) (y : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glWindowPos2sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glWindowPos3d 3 ((x : _double*) (y : _double*) (z : _double*) -> _void) (->> real? real? real? any) check-gl-error) (define-gl glWindowPos3dv 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glWindowPos3f 3 ((x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? any) check-gl-error) (define-gl glWindowPos3fv 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glWindowPos3i 3 ((x : _int32) (y : _int32) (z : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glWindowPos3iv 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glWindowPos3s 3 ((x : _int16) (y : _int16) (z : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glWindowPos3sv 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glGenQueries 1 ((n : _int32) (ids : (_u32vector o n)) -> _void -> ids) (->> exact-integer? u32vector?) check-gl-error) (define-gl glDeleteQueries 2 ((n : _int32) (ids : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glIsQuery 1 ((id : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glBeginQuery 2 ((target : _int32) (id : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glEndQuery 1 ((target : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glGetQueryiv 2 ((target : _int32) (pname : _int32) (params : (_s32vector o pname)) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetQueryObjectiv 2 ((id : _uint32) (pname : _int32) (params : (_s32vector o pname)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetQueryObjectuiv 2 ((id : _uint32) (pname : _int32) (params : (_u32vector o pname)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? u32vector?) check-gl-error) (define-gl glBindBuffer 2 ((target : _int32) (buffer : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteBuffers 2 ((n : _int32) (buffers : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenBuffers 1 ((n : _int32) (buffers : (_u32vector o n)) -> _void -> buffers) (->> exact-integer? u32vector?) check-gl-error) (define-gl glIsBuffer 1 ((buffer : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glBufferData 4 ((target : _int32) (size : (_s32vector i)) (data : _pointer) (usage : _int32) -> _void) (->> exact-integer? s32vector? cpointer? exact-integer? any) check-gl-error) (define-gl glBufferSubData 4 ((target : _int32) (offset : _intptr) (size : (_s32vector i)) (data : _pointer) -> _void) (->> exact-integer? exact-integer? s32vector? cpointer? any) check-gl-error) (define-gl glGetBufferSubData 4 ((target : _int32) (offset : _intptr) (size : (_s32vector i)) (data : _pointer) -> _void) (->> exact-integer? exact-integer? s32vector? cpointer? any) check-gl-error) (define-gl glMapBuffer 2 ((target : _int32) (access : _int32) -> _pointer) (->> exact-integer? exact-integer? cpointer?) check-gl-error) (define-gl glUnmapBuffer 1 ((target : _int32) -> _bool) (->> exact-integer? boolean?) check-gl-error) (define-gl glGetBufferParameteriv 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetBufferPointerv 2 ((target : _int32) (pname : _int32) (params : (_ptr o _pointer)) -> _void -> params) (->> exact-integer? exact-integer? cpointer?) check-gl-error) (define-gl glBlendEquationSeparate 2 ((modeRGB : _int32) (modeAlpha : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glDrawBuffers 2 ((n : _int32) (bufs : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glStencilOpSeparate 4 ((face : _int32) (sfail : _int32) (dpfail : _int32) (dppass : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glStencilFuncSeparate 4 ((face : _int32) (func : _int32) (ref : _int32) (mask : _uint32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glStencilMaskSeparate 2 ((face : _int32) (mask : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glAttachShader 2 ((program : _uint32) (shader : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) ; Unparseable array size expression: (define-gl glBindAttribLocation 3 ((program : _uint32) (index : _uint32) (name : _string*/utf-8) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? (or/c string? bytes?) any) check-gl-error) (define-gl glCompileShader 1 ((shader : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glCreateProgram 0 (-> _uint32) (->> exact-nonnegative-integer?) check-gl-error) (define-gl glCreateShader 1 ((type : _int32) -> _uint32) (->> exact-integer? exact-nonnegative-integer?) check-gl-error) (define-gl glDeleteProgram 1 ((program : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteShader 1 ((shader : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glDetachShader 2 ((program : _uint32) (shader : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDisableVertexAttribArray 1 ((index : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glEnableVertexAttribArray 1 ((index : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) ; Unparseable array size expression: (define-gl glGetActiveAttrib 4 ((program : _uint32) (index : _uint32) (bufSize : _int32) (length : (_ptr o _int32)) (size : (_ptr o _int32)) (type : (_ptr o _int32)) (name : _bytes) -> _void -> (values length size type)) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? bytes? (values exact-integer? exact-integer? exact-integer?)) check-gl-error) ; Unparseable array size expression: (define-gl glGetActiveUniform 4 ((program : _uint32) (index : _uint32) (bufSize : _int32) (length : (_ptr o _int32)) (size : (_ptr o _int32)) (type : (_ptr o _int32)) (name : _bytes) -> _void -> (values length size type)) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? bytes? (values exact-integer? exact-integer? exact-integer?)) check-gl-error) (define-gl glGetAttachedShaders 2 ((program : _uint32) (maxCount : _int32) (count : (_ptr o _int32)) (obj : (_u32vector o count)) -> _void -> (values count obj)) (->> exact-nonnegative-integer? exact-integer? (values exact-integer? u32vector?)) check-gl-error) ; Unparseable array size expression: (define-gl glGetAttribLocation 2 ((program : _uint32) (name : _string*/utf-8) -> _int32) (->> exact-nonnegative-integer? (or/c string? bytes?) exact-integer?) check-gl-error) (define-gl glGetProgramiv 2 ((program : _uint32) (pname : _int32) (params : (_s32vector o pname)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetProgramInfoLog 2 ((program : _uint32) (bufSize : _int32) (length : (_ptr o _int32)) (infoLog : (_bytes o length)) -> _void -> (values length infoLog)) (->> exact-nonnegative-integer? exact-integer? (values exact-integer? bytes?)) check-gl-error) (define-gl glGetShaderiv 2 ((shader : _uint32) (pname : _int32) (params : (_s32vector o pname)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetShaderInfoLog 2 ((shader : _uint32) (bufSize : _int32) (length : (_ptr o _int32)) (infoLog : (_bytes o length)) -> _void -> (values length infoLog)) (->> exact-nonnegative-integer? exact-integer? (values exact-integer? bytes?)) check-gl-error) (define-gl glGetShaderSource 2 ((shader : _uint32) (bufSize : _int32) (length : (_ptr o _int32)) (source : (_bytes o length)) -> _void -> (values length source)) (->> exact-nonnegative-integer? exact-integer? (values exact-integer? bytes?)) check-gl-error) ; Unparseable array size expression: (define-gl glGetUniformLocation 2 ((program : _uint32) (name : _string*/utf-8) -> _int32) (->> exact-nonnegative-integer? (or/c string? bytes?) exact-integer?) check-gl-error) ; Unparseable array size expression: COMPSIZE(location) (define-gl glGetUniformfv 3 ((program : _uint32) (location : _int32) (params : _f32vector) -> _void) (->> exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(location) (define-gl glGetUniformiv 3 ((program : _uint32) (location : _int32) (params : _s32vector) -> _void) (->> exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glGetVertexAttribdv 2 ((index : _uint32) (pname : _int32) (params : (_f64vector o 4)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? f64vector?) check-gl-error) (define-gl glGetVertexAttribfv 2 ((index : _uint32) (pname : _int32) (params : (_f32vector o 4)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetVertexAttribiv 2 ((index : _uint32) (pname : _int32) (params : (_s32vector o 4)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetVertexAttribPointerv 2 ((index : _uint32) (pname : _int32) (pointer : (_ptr o _pointer)) -> _void -> pointer) (->> exact-nonnegative-integer? exact-integer? cpointer?) check-gl-error) (define-gl glIsProgram 1 ((program : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glIsShader 1 ((shader : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glLinkProgram 1 ((program : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glShaderSource 4 ((shader : _uint32) (count : _int32) (string : (_vector i _string*/utf-8)) (length : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? (vectorof (or/c string? bytes?)) s32vector? any) check-gl-error) (define-gl glUseProgram 1 ((program : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glUniform1f 2 ((location : _int32) (v0 : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glUniform2f 3 ((location : _int32) (v0 : _float) (v1 : _float) -> _void) (->> exact-integer? flonum? flonum? any) check-gl-error) (define-gl glUniform3f 4 ((location : _int32) (v0 : _float) (v1 : _float) (v2 : _float) -> _void) (->> exact-integer? flonum? flonum? flonum? any) check-gl-error) (define-gl glUniform4f 5 ((location : _int32) (v0 : _float) (v1 : _float) (v2 : _float) (v3 : _float) -> _void) (->> exact-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glUniform1i 2 ((location : _int32) (v0 : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glUniform2i 3 ((location : _int32) (v0 : _int32) (v1 : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glUniform3i 4 ((location : _int32) (v0 : _int32) (v1 : _int32) (v2 : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glUniform4i 5 ((location : _int32) (v0 : _int32) (v1 : _int32) (v2 : _int32) (v3 : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glUniform1fv 3 ((location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glUniform2fv 3 ((location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glUniform3fv 3 ((location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glUniform4fv 3 ((location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glUniform1iv 3 ((location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glUniform2iv 3 ((location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glUniform3iv 3 ((location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glUniform4iv 3 ((location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glUniformMatrix2fv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glUniformMatrix3fv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glUniformMatrix4fv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glValidateProgram 1 ((program : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttrib1d 2 ((index : _uint32) (x : _double*) -> _void) (->> exact-nonnegative-integer? real? any) check-gl-error) (define-gl glVertexAttrib1dv 2 ((index : _uint32) (v : (_ptr i _double*)) -> _void) (->> exact-nonnegative-integer? real? any) check-gl-error) (define-gl glVertexAttrib1f 2 ((index : _uint32) (x : _float) -> _void) (->> exact-nonnegative-integer? flonum? any) check-gl-error) (define-gl glVertexAttrib1fv 2 ((index : _uint32) (v : (_ptr i _float)) -> _void) (->> exact-nonnegative-integer? flonum? any) check-gl-error) (define-gl glVertexAttrib1s 2 ((index : _uint32) (x : _int16) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib1sv 2 ((index : _uint32) (v : (_ptr i _int16)) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib2d 3 ((index : _uint32) (x : _double*) (y : _double*) -> _void) (->> exact-nonnegative-integer? real? real? any) check-gl-error) (define-gl glVertexAttrib2dv 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttrib2f 3 ((index : _uint32) (x : _float) (y : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? any) check-gl-error) (define-gl glVertexAttrib2fv 2 ((index : _uint32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glVertexAttrib2s 3 ((index : _uint32) (x : _int16) (y : _int16) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib2sv 2 ((index : _uint32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? s16vector? any) check-gl-error) (define-gl glVertexAttrib3d 4 ((index : _uint32) (x : _double*) (y : _double*) (z : _double*) -> _void) (->> exact-nonnegative-integer? real? real? real? any) check-gl-error) (define-gl glVertexAttrib3dv 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttrib3f 4 ((index : _uint32) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? flonum? any) check-gl-error) (define-gl glVertexAttrib3fv 2 ((index : _uint32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glVertexAttrib3s 4 ((index : _uint32) (x : _int16) (y : _int16) (z : _int16) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib3sv 2 ((index : _uint32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? s16vector? any) check-gl-error) (define-gl glVertexAttrib4Nbv 2 ((index : _uint32) (v : (_s8vector i)) -> _void) (->> exact-nonnegative-integer? s8vector? any) check-gl-error) (define-gl glVertexAttrib4Niv 2 ((index : _uint32) (v : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glVertexAttrib4Nsv 2 ((index : _uint32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? s16vector? any) check-gl-error) (define-gl glVertexAttrib4Nub 5 ((index : _uint32) (x : _uint8) (y : _uint8) (z : _uint8) (w : _uint8) -> _void) (->> exact-nonnegative-integer? (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) any) check-gl-error) (define-gl glVertexAttrib4Nubv 2 ((index : _uint32) (v : _string*/utf-8) -> _void) (->> exact-nonnegative-integer? (or/c string? bytes?) any) check-gl-error) (define-gl glVertexAttrib4Nuiv 2 ((index : _uint32) (v : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glVertexAttrib4Nusv 2 ((index : _uint32) (v : (_u16vector i)) -> _void) (->> exact-nonnegative-integer? u16vector? any) check-gl-error) (define-gl glVertexAttrib4bv 2 ((index : _uint32) (v : (_s8vector i)) -> _void) (->> exact-nonnegative-integer? s8vector? any) check-gl-error) (define-gl glVertexAttrib4d 5 ((index : _uint32) (x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> exact-nonnegative-integer? real? real? real? real? any) check-gl-error) (define-gl glVertexAttrib4dv 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttrib4f 5 ((index : _uint32) (x : _float) (y : _float) (z : _float) (w : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glVertexAttrib4fv 2 ((index : _uint32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glVertexAttrib4iv 2 ((index : _uint32) (v : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glVertexAttrib4s 5 ((index : _uint32) (x : _int16) (y : _int16) (z : _int16) (w : _int16) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib4sv 2 ((index : _uint32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? s16vector? any) check-gl-error) (define-gl glVertexAttrib4ubv 2 ((index : _uint32) (v : _string*/utf-8) -> _void) (->> exact-nonnegative-integer? (or/c string? bytes?) any) check-gl-error) (define-gl glVertexAttrib4uiv 2 ((index : _uint32) (v : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glVertexAttrib4usv 2 ((index : _uint32) (v : (_u16vector i)) -> _void) (->> exact-nonnegative-integer? u16vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride) (define-gl glVertexAttribPointer 6 ((index : _uint32) (size : _int32) (type : _int32) (normalized : _bool) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? exact-integer? cpointer? any) check-gl-error) (define-gl glUniformMatrix2x3fv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glUniformMatrix3x2fv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glUniformMatrix2x4fv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glUniformMatrix4x2fv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glUniformMatrix3x4fv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glUniformMatrix4x3fv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glColorMaski 5 ((index : _uint32) (r : _bool) (g : _bool) (b : _bool) (a : _bool) -> _void) (->> exact-nonnegative-integer? boolean? boolean? boolean? boolean? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target) (define-gl glGetBooleani_v 3 ((target : _int32) (index : _uint32) (data : _pointer) -> _void) (->> exact-integer? exact-nonnegative-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target) (define-gl glGetIntegeri_v 3 ((target : _int32) (index : _uint32) (data : _s32vector) -> _void) (->> exact-integer? exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glEnablei 2 ((target : _int32) (index : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDisablei 2 ((target : _int32) (index : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glIsEnabledi 2 ((target : _int32) (index : _uint32) -> _bool) (->> exact-integer? exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glBeginTransformFeedback 1 ((primitiveMode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glEndTransformFeedback 0 (-> _void) (->> any) check-gl-error) (define-gl glBindBufferRange 5 ((target : _int32) (index : _uint32) (buffer : _uint32) (offset : _intptr) (size : (_s32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glBindBufferBase 3 ((target : _int32) (index : _uint32) (buffer : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glTransformFeedbackVaryings 4 ((program : _uint32) (count : _int32) (varyings : (_vector i _string*/utf-8)) (bufferMode : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? (vectorof (or/c string? bytes?)) exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(length) (define-gl glGetTransformFeedbackVarying 4 ((program : _uint32) (index : _uint32) (bufSize : _int32) (length : (_ptr o _int32)) (size : (_ptr o _int32)) (type : (_ptr o _int32)) (name : _bytes) -> _void -> (values length size type)) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? bytes? (values exact-integer? exact-integer? exact-integer?)) check-gl-error) (define-gl glClampColor 2 ((target : _int32) (clamp : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glBeginConditionalRender 2 ((id : _uint32) (mode : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glEndConditionalRender 0 (-> _void) (->> any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride) (define-gl glVertexAttribIPointer 5 ((index : _uint32) (size : _int32) (type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetVertexAttribIiv 2 ((index : _uint32) (pname : _int32) (params : (_ptr o _int32)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer?) check-gl-error) (define-gl glGetVertexAttribIuiv 2 ((index : _uint32) (pname : _int32) (params : (_ptr o _uint32)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer?) check-gl-error) (define-gl glVertexAttribI1i 2 ((index : _uint32) (x : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribI2i 3 ((index : _uint32) (x : _int32) (y : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribI3i 4 ((index : _uint32) (x : _int32) (y : _int32) (z : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribI4i 5 ((index : _uint32) (x : _int32) (y : _int32) (z : _int32) (w : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribI1ui 2 ((index : _uint32) (x : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribI2ui 3 ((index : _uint32) (x : _uint32) (y : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribI3ui 4 ((index : _uint32) (x : _uint32) (y : _uint32) (z : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribI4ui 5 ((index : _uint32) (x : _uint32) (y : _uint32) (z : _uint32) (w : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribI1iv 2 ((index : _uint32) (v : (_ptr i _int32)) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribI2iv 2 ((index : _uint32) (v : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glVertexAttribI3iv 2 ((index : _uint32) (v : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glVertexAttribI4iv 2 ((index : _uint32) (v : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glVertexAttribI1uiv 2 ((index : _uint32) (v : (_ptr i _uint32)) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribI2uiv 2 ((index : _uint32) (v : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glVertexAttribI3uiv 2 ((index : _uint32) (v : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glVertexAttribI4uiv 2 ((index : _uint32) (v : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glVertexAttribI4bv 2 ((index : _uint32) (v : (_s8vector i)) -> _void) (->> exact-nonnegative-integer? s8vector? any) check-gl-error) (define-gl glVertexAttribI4sv 2 ((index : _uint32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? s16vector? any) check-gl-error) (define-gl glVertexAttribI4ubv 2 ((index : _uint32) (v : _string*/utf-8) -> _void) (->> exact-nonnegative-integer? (or/c string? bytes?) any) check-gl-error) (define-gl glVertexAttribI4usv 2 ((index : _uint32) (v : (_u16vector i)) -> _void) (->> exact-nonnegative-integer? u16vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(program/location) (define-gl glGetUniformuiv 3 ((program : _uint32) (location : _int32) (params : _u32vector) -> _void) (->> exact-nonnegative-integer? exact-integer? u32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(name) (define-gl glBindFragDataLocation 3 ((program : _uint32) (color : _uint32) (name : _string*/utf-8) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? (or/c string? bytes?) any) check-gl-error) ; Unparseable array size expression: COMPSIZE(name) (define-gl glGetFragDataLocation 2 ((program : _uint32) (name : _string*/utf-8) -> _int32) (->> exact-nonnegative-integer? (or/c string? bytes?) exact-integer?) check-gl-error) (define-gl glUniform1ui 2 ((location : _int32) (v0 : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glUniform2ui 3 ((location : _int32) (v0 : _uint32) (v1 : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glUniform3ui 4 ((location : _int32) (v0 : _uint32) (v1 : _uint32) (v2 : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glUniform4ui 5 ((location : _int32) (v0 : _uint32) (v1 : _uint32) (v2 : _uint32) (v3 : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glUniform1uiv 3 ((location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glUniform2uiv 3 ((location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glUniform3uiv 3 ((location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glUniform4uiv 3 ((location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glTexParameterIiv 3 ((target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glTexParameterIuiv 3 ((target : _int32) (pname : _int32) (params : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glGetTexParameterIiv 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetTexParameterIuiv 2 ((target : _int32) (pname : _int32) (params : (_u32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? u32vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(buffer) (define-gl glClearBufferiv 3 ((buffer : _int32) (drawbuffer : _int32) (value : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(buffer) (define-gl glClearBufferuiv 3 ((buffer : _int32) (drawbuffer : _int32) (value : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? u32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(buffer) (define-gl glClearBufferfv 3 ((buffer : _int32) (drawbuffer : _int32) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glClearBufferfi 4 ((buffer : _int32) (drawbuffer : _int32) (depth : _float) (stencil : _int32) -> _void) (->> exact-integer? exact-integer? flonum? exact-integer? any) check-gl-error) (define-gl glGetStringi 2 ((name : _int32) (index : _uint32) -> _string*/utf-8) (->> exact-integer? exact-nonnegative-integer? (or/c string? bytes?)) check-gl-error) (define-gl glDrawArraysInstanced 4 ((mode : _int32) (first : _int32) (count : _int32) (primcount : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count/type) (define-gl glDrawElementsInstanced 5 ((mode : _int32) (count : _int32) (type : _int32) (indices : _pointer) (primcount : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? exact-integer? any) check-gl-error) (define-gl glTexBuffer 3 ((target : _int32) (internalformat : _int32) (buffer : _uint32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glPrimitiveRestartIndex 1 ((index : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target) (define-gl glGetInteger64i_v 3 ((target : _int32) (index : _uint32) (data : _s64vector) -> _void) (->> exact-integer? exact-nonnegative-integer? s64vector? any) check-gl-error) (define-gl glGetBufferParameteri64v 2 ((target : _int32) (pname : _int32) (params : (_s64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s64vector?) check-gl-error) (define-gl glFramebufferTexture 4 ((target : _int32) (attachment : _int32) (texture : _uint32) (level : _int32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribDivisor 2 ((index : _uint32) (divisor : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glMinSampleShading 1 ((value : _float) -> _void) (->> flonum? any) check-gl-error) (define-gl glBlendEquationi 2 ((buf : _uint32) (mode : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glBlendEquationSeparatei 3 ((buf : _uint32) (modeRGB : _int32) (modeAlpha : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glBlendFunci 3 ((buf : _uint32) (src : _int32) (dst : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glBlendFuncSeparatei 5 ((buf : _uint32) (srcRGB : _int32) (dstRGB : _int32) (srcAlpha : _int32) (dstAlpha : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glActiveTextureARB 1 ((texture : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glClientActiveTextureARB 1 ((texture : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glMultiTexCoord1dARB 2 ((target : _int32) (s : _double*) -> _void) (->> exact-integer? real? any) check-gl-error) (define-gl glMultiTexCoord1dvARB 2 ((target : _int32) (v : (_ptr i _double*)) -> _void) (->> exact-integer? real? any) check-gl-error) (define-gl glMultiTexCoord1fARB 2 ((target : _int32) (s : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glMultiTexCoord1fvARB 2 ((target : _int32) (v : (_ptr i _float)) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glMultiTexCoord1iARB 2 ((target : _int32) (s : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiTexCoord1ivARB 2 ((target : _int32) (v : (_ptr i _int32)) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiTexCoord1sARB 2 ((target : _int32) (s : _int16) -> _void) (->> exact-integer? (integer-in -32768 32767) any) check-gl-error) (define-gl glMultiTexCoord1svARB 2 ((target : _int32) (v : (_ptr i _int16)) -> _void) (->> exact-integer? (integer-in -32768 32767) any) check-gl-error) (define-gl glMultiTexCoord2dARB 3 ((target : _int32) (s : _double*) (t : _double*) -> _void) (->> exact-integer? real? real? any) check-gl-error) (define-gl glMultiTexCoord2dvARB 2 ((target : _int32) (v : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glMultiTexCoord2fARB 3 ((target : _int32) (s : _float) (t : _float) -> _void) (->> exact-integer? flonum? flonum? any) check-gl-error) (define-gl glMultiTexCoord2fvARB 2 ((target : _int32) (v : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glMultiTexCoord2iARB 3 ((target : _int32) (s : _int32) (t : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiTexCoord2ivARB 2 ((target : _int32) (v : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glMultiTexCoord2sARB 3 ((target : _int32) (s : _int16) (t : _int16) -> _void) (->> exact-integer? (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glMultiTexCoord2svARB 2 ((target : _int32) (v : (_s16vector i)) -> _void) (->> exact-integer? s16vector? any) check-gl-error) (define-gl glMultiTexCoord3dARB 4 ((target : _int32) (s : _double*) (t : _double*) (r : _double*) -> _void) (->> exact-integer? real? real? real? any) check-gl-error) (define-gl glMultiTexCoord3dvARB 2 ((target : _int32) (v : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glMultiTexCoord3fARB 4 ((target : _int32) (s : _float) (t : _float) (r : _float) -> _void) (->> exact-integer? flonum? flonum? flonum? any) check-gl-error) (define-gl glMultiTexCoord3fvARB 2 ((target : _int32) (v : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glMultiTexCoord3iARB 4 ((target : _int32) (s : _int32) (t : _int32) (r : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiTexCoord3ivARB 2 ((target : _int32) (v : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glMultiTexCoord3sARB 4 ((target : _int32) (s : _int16) (t : _int16) (r : _int16) -> _void) (->> exact-integer? (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glMultiTexCoord3svARB 2 ((target : _int32) (v : (_s16vector i)) -> _void) (->> exact-integer? s16vector? any) check-gl-error) (define-gl glMultiTexCoord4dARB 5 ((target : _int32) (s : _double*) (t : _double*) (r : _double*) (q : _double*) -> _void) (->> exact-integer? real? real? real? real? any) check-gl-error) (define-gl glMultiTexCoord4dvARB 2 ((target : _int32) (v : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glMultiTexCoord4fARB 5 ((target : _int32) (s : _float) (t : _float) (r : _float) (q : _float) -> _void) (->> exact-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glMultiTexCoord4fvARB 2 ((target : _int32) (v : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glMultiTexCoord4iARB 5 ((target : _int32) (s : _int32) (t : _int32) (r : _int32) (q : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiTexCoord4ivARB 2 ((target : _int32) (v : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glMultiTexCoord4sARB 5 ((target : _int32) (s : _int16) (t : _int16) (r : _int16) (q : _int16) -> _void) (->> exact-integer? (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glMultiTexCoord4svARB 2 ((target : _int32) (v : (_s16vector i)) -> _void) (->> exact-integer? s16vector? any) check-gl-error) (define-gl glLoadTransposeMatrixfARB 1 ((m : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glLoadTransposeMatrixdARB 1 ((m : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glMultTransposeMatrixfARB 1 ((m : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glMultTransposeMatrixdARB 1 ((m : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glSampleCoverageARB 2 ((value : _float) (invert : _bool) -> _void) (->> flonum? boolean? any) check-gl-error) (define-gl glCompressedTexImage3DARB 9 ((target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (depth : _int32) (border : _int32) (imageSize : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTexImage2DARB 8 ((target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (border : _int32) (imageSize : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTexImage1DARB 7 ((target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (border : _int32) (imageSize : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTexSubImage3DARB 11 ((target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (zoffset : _int32) (width : _int32) (height : _int32) (depth : _int32) (format : _int32) (imageSize : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTexSubImage2DARB 9 ((target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (width : _int32) (height : _int32) (format : _int32) (imageSize : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTexSubImage1DARB 7 ((target : _int32) (level : _int32) (xoffset : _int32) (width : _int32) (format : _int32) (imageSize : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/level) (define-gl glGetCompressedTexImageARB 3 ((target : _int32) (level : _int32) (img : _pointer) -> _void) (->> exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glPointParameterfARB 2 ((pname : _int32) (param : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glPointParameterfvARB 2 ((pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glWeightbvARB 2 ((size : _int32) (weights : (_s8vector i)) -> _void) (->> exact-integer? s8vector? any) check-gl-error) (define-gl glWeightsvARB 2 ((size : _int32) (weights : (_s16vector i)) -> _void) (->> exact-integer? s16vector? any) check-gl-error) (define-gl glWeightivARB 2 ((size : _int32) (weights : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glWeightfvARB 2 ((size : _int32) (weights : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glWeightdvARB 2 ((size : _int32) (weights : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glWeightubvARB 2 ((size : _int32) (weights : _string*/utf-8) -> _void) (->> exact-integer? (or/c string? bytes?) any) check-gl-error) (define-gl glWeightusvARB 2 ((size : _int32) (weights : (_u16vector i)) -> _void) (->> exact-integer? u16vector? any) check-gl-error) (define-gl glWeightuivARB 2 ((size : _int32) (weights : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride) (define-gl glWeightPointerARB 4 ((size : _int32) (type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glVertexBlendARB 1 ((count : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glCurrentPaletteMatrixARB 1 ((index : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glMatrixIndexubvARB 2 ((size : _int32) (indices : _string*/utf-8) -> _void) (->> exact-integer? (or/c string? bytes?) any) check-gl-error) (define-gl glMatrixIndexusvARB 2 ((size : _int32) (indices : (_u16vector i)) -> _void) (->> exact-integer? u16vector? any) check-gl-error) (define-gl glMatrixIndexuivARB 2 ((size : _int32) (indices : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride) (define-gl glMatrixIndexPointerARB 4 ((size : _int32) (type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glWindowPos2dARB 2 ((x : _double*) (y : _double*) -> _void) (->> real? real? any) check-gl-error) (define-gl glWindowPos2dvARB 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glWindowPos2fARB 2 ((x : _float) (y : _float) -> _void) (->> flonum? flonum? any) check-gl-error) (define-gl glWindowPos2fvARB 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glWindowPos2iARB 2 ((x : _int32) (y : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glWindowPos2ivARB 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glWindowPos2sARB 2 ((x : _int16) (y : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glWindowPos2svARB 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glWindowPos3dARB 3 ((x : _double*) (y : _double*) (z : _double*) -> _void) (->> real? real? real? any) check-gl-error) (define-gl glWindowPos3dvARB 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glWindowPos3fARB 3 ((x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? any) check-gl-error) (define-gl glWindowPos3fvARB 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glWindowPos3iARB 3 ((x : _int32) (y : _int32) (z : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glWindowPos3ivARB 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glWindowPos3sARB 3 ((x : _int16) (y : _int16) (z : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glWindowPos3svARB 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glVertexAttrib1dARB 2 ((index : _uint32) (x : _double*) -> _void) (->> exact-nonnegative-integer? real? any) check-gl-error) (define-gl glVertexAttrib1dvARB 2 ((index : _uint32) (v : (_ptr i _double*)) -> _void) (->> exact-nonnegative-integer? real? any) check-gl-error) (define-gl glVertexAttrib1fARB 2 ((index : _uint32) (x : _float) -> _void) (->> exact-nonnegative-integer? flonum? any) check-gl-error) (define-gl glVertexAttrib1fvARB 2 ((index : _uint32) (v : (_ptr i _float)) -> _void) (->> exact-nonnegative-integer? flonum? any) check-gl-error) (define-gl glVertexAttrib1sARB 2 ((index : _uint32) (x : _int16) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib1svARB 2 ((index : _uint32) (v : (_ptr i _int16)) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib2dARB 3 ((index : _uint32) (x : _double*) (y : _double*) -> _void) (->> exact-nonnegative-integer? real? real? any) check-gl-error) (define-gl glVertexAttrib2dvARB 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttrib2fARB 3 ((index : _uint32) (x : _float) (y : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? any) check-gl-error) (define-gl glVertexAttrib2fvARB 2 ((index : _uint32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glVertexAttrib2sARB 3 ((index : _uint32) (x : _int16) (y : _int16) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib2svARB 2 ((index : _uint32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? s16vector? any) check-gl-error) (define-gl glVertexAttrib3dARB 4 ((index : _uint32) (x : _double*) (y : _double*) (z : _double*) -> _void) (->> exact-nonnegative-integer? real? real? real? any) check-gl-error) (define-gl glVertexAttrib3dvARB 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttrib3fARB 4 ((index : _uint32) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? flonum? any) check-gl-error) (define-gl glVertexAttrib3fvARB 2 ((index : _uint32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glVertexAttrib3sARB 4 ((index : _uint32) (x : _int16) (y : _int16) (z : _int16) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib3svARB 2 ((index : _uint32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? s16vector? any) check-gl-error) (define-gl glVertexAttrib4NbvARB 2 ((index : _uint32) (v : (_s8vector i)) -> _void) (->> exact-nonnegative-integer? s8vector? any) check-gl-error) (define-gl glVertexAttrib4NivARB 2 ((index : _uint32) (v : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glVertexAttrib4NsvARB 2 ((index : _uint32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? s16vector? any) check-gl-error) (define-gl glVertexAttrib4NubARB 5 ((index : _uint32) (x : _uint8) (y : _uint8) (z : _uint8) (w : _uint8) -> _void) (->> exact-nonnegative-integer? (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) any) check-gl-error) (define-gl glVertexAttrib4NubvARB 2 ((index : _uint32) (v : _string*/utf-8) -> _void) (->> exact-nonnegative-integer? (or/c string? bytes?) any) check-gl-error) (define-gl glVertexAttrib4NuivARB 2 ((index : _uint32) (v : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glVertexAttrib4NusvARB 2 ((index : _uint32) (v : (_u16vector i)) -> _void) (->> exact-nonnegative-integer? u16vector? any) check-gl-error) (define-gl glVertexAttrib4bvARB 2 ((index : _uint32) (v : (_s8vector i)) -> _void) (->> exact-nonnegative-integer? s8vector? any) check-gl-error) (define-gl glVertexAttrib4dARB 5 ((index : _uint32) (x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> exact-nonnegative-integer? real? real? real? real? any) check-gl-error) (define-gl glVertexAttrib4dvARB 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttrib4fARB 5 ((index : _uint32) (x : _float) (y : _float) (z : _float) (w : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glVertexAttrib4fvARB 2 ((index : _uint32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glVertexAttrib4ivARB 2 ((index : _uint32) (v : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glVertexAttrib4sARB 5 ((index : _uint32) (x : _int16) (y : _int16) (z : _int16) (w : _int16) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib4svARB 2 ((index : _uint32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? s16vector? any) check-gl-error) (define-gl glVertexAttrib4ubvARB 2 ((index : _uint32) (v : _string*/utf-8) -> _void) (->> exact-nonnegative-integer? (or/c string? bytes?) any) check-gl-error) (define-gl glVertexAttrib4uivARB 2 ((index : _uint32) (v : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glVertexAttrib4usvARB 2 ((index : _uint32) (v : (_u16vector i)) -> _void) (->> exact-nonnegative-integer? u16vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride) (define-gl glVertexAttribPointerARB 6 ((index : _uint32) (size : _int32) (type : _int32) (normalized : _bool) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? exact-integer? cpointer? any) check-gl-error) (define-gl glEnableVertexAttribArrayARB 1 ((index : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glDisableVertexAttribArrayARB 1 ((index : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramStringARB 4 ((target : _int32) (format : _int32) (len : _int32) (string : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glBindProgramARB 2 ((target : _int32) (program : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteProgramsARB 2 ((n : _int32) (programs : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenProgramsARB 1 ((n : _int32) (programs : (_u32vector o n)) -> _void -> programs) (->> exact-integer? u32vector?) check-gl-error) (define-gl glProgramEnvParameter4dARB 6 ((target : _int32) (index : _uint32) (x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> exact-integer? exact-nonnegative-integer? real? real? real? real? any) check-gl-error) (define-gl glProgramEnvParameter4dvARB 3 ((target : _int32) (index : _uint32) (params : (_f64vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glProgramEnvParameter4fARB 6 ((target : _int32) (index : _uint32) (x : _float) (y : _float) (z : _float) (w : _float) -> _void) (->> exact-integer? exact-nonnegative-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glProgramEnvParameter4fvARB 3 ((target : _int32) (index : _uint32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glProgramLocalParameter4dARB 6 ((target : _int32) (index : _uint32) (x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> exact-integer? exact-nonnegative-integer? real? real? real? real? any) check-gl-error) (define-gl glProgramLocalParameter4dvARB 3 ((target : _int32) (index : _uint32) (params : (_f64vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glProgramLocalParameter4fARB 6 ((target : _int32) (index : _uint32) (x : _float) (y : _float) (z : _float) (w : _float) -> _void) (->> exact-integer? exact-nonnegative-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glProgramLocalParameter4fvARB 3 ((target : _int32) (index : _uint32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glGetProgramEnvParameterdvARB 2 ((target : _int32) (index : _uint32) (params : (_f64vector o 4)) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? f64vector?) check-gl-error) (define-gl glGetProgramEnvParameterfvARB 2 ((target : _int32) (index : _uint32) (params : (_f32vector o 4)) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? f32vector?) check-gl-error) (define-gl glGetProgramLocalParameterdvARB 2 ((target : _int32) (index : _uint32) (params : (_f64vector o 4)) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? f64vector?) check-gl-error) (define-gl glGetProgramLocalParameterfvARB 2 ((target : _int32) (index : _uint32) (params : (_f32vector o 4)) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? f32vector?) check-gl-error) (define-gl glGetProgramivARB 2 ((target : _int32) (pname : _int32) (params : (_ptr o _int32)) -> _void -> params) (->> exact-integer? exact-integer? exact-integer?) check-gl-error) ; Unparseable array size expression: COMPSIZE(target,pname) (define-gl glGetProgramStringARB 3 ((target : _int32) (pname : _int32) (string : _pointer) -> _void) (->> exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetVertexAttribdvARB 2 ((index : _uint32) (pname : _int32) (params : (_f64vector o 4)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? f64vector?) check-gl-error) (define-gl glGetVertexAttribfvARB 2 ((index : _uint32) (pname : _int32) (params : (_f32vector o 4)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetVertexAttribivARB 2 ((index : _uint32) (pname : _int32) (params : (_s32vector o 4)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetVertexAttribPointervARB 2 ((index : _uint32) (pname : _int32) (pointer : (_ptr o _pointer)) -> _void -> pointer) (->> exact-nonnegative-integer? exact-integer? cpointer?) check-gl-error) (define-gl glIsProgramARB 1 ((program : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glBindBufferARB 2 ((target : _int32) (buffer : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteBuffersARB 2 ((n : _int32) (buffers : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenBuffersARB 1 ((n : _int32) (buffers : (_u32vector o n)) -> _void -> buffers) (->> exact-integer? u32vector?) check-gl-error) (define-gl glIsBufferARB 1 ((buffer : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glBufferDataARB 4 ((target : _int32) (size : (_s32vector i)) (data : _pointer) (usage : _int32) -> _void) (->> exact-integer? s32vector? cpointer? exact-integer? any) check-gl-error) (define-gl glBufferSubDataARB 4 ((target : _int32) (offset : _intptr) (size : (_s32vector i)) (data : _pointer) -> _void) (->> exact-integer? exact-integer? s32vector? cpointer? any) check-gl-error) (define-gl glGetBufferSubDataARB 4 ((target : _int32) (offset : _intptr) (size : (_s32vector i)) (data : _pointer) -> _void) (->> exact-integer? exact-integer? s32vector? cpointer? any) check-gl-error) (define-gl glMapBufferARB 2 ((target : _int32) (access : _int32) -> _pointer) (->> exact-integer? exact-integer? cpointer?) check-gl-error) (define-gl glUnmapBufferARB 1 ((target : _int32) -> _bool) (->> exact-integer? boolean?) check-gl-error) (define-gl glGetBufferParameterivARB 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetBufferPointervARB 2 ((target : _int32) (pname : _int32) (params : (_ptr o _pointer)) -> _void -> params) (->> exact-integer? exact-integer? cpointer?) check-gl-error) (define-gl glGenQueriesARB 1 ((n : _int32) (ids : (_u32vector o n)) -> _void -> ids) (->> exact-integer? u32vector?) check-gl-error) (define-gl glDeleteQueriesARB 2 ((n : _int32) (ids : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glIsQueryARB 1 ((id : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glBeginQueryARB 2 ((target : _int32) (id : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glEndQueryARB 1 ((target : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glGetQueryivARB 2 ((target : _int32) (pname : _int32) (params : (_s32vector o pname)) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetQueryObjectivARB 2 ((id : _uint32) (pname : _int32) (params : (_s32vector o pname)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetQueryObjectuivARB 2 ((id : _uint32) (pname : _int32) (params : (_u32vector o pname)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? u32vector?) check-gl-error) ; (define-gl glDeleteObjectARB 1 ((obj : "GLhandleARB") -> _void) (->> "GLhandleARB" any) check-gl-error) ; (define-gl glGetHandleARB 1 ((pname : _int32) -> "GLhandleARB") (->> exact-integer? "GLhandleARB") check-gl-error) ; (define-gl glDetachObjectARB 2 ((containerObj : "GLhandleARB") (attachedObj : "GLhandleARB") -> _void) (->> "GLhandleARB" "GLhandleARB" any) check-gl-error) ; (define-gl glCreateShaderObjectARB 1 ((shaderType : _int32) -> "GLhandleARB") (->> exact-integer? "GLhandleARB") check-gl-error) ; (define-gl glShaderSourceARB 4 ((shaderObj : "GLhandleARB") (count : _int32) (string : (_vector i _string*/utf-8)) (length : (_ptr i _int32)) -> _void) (->> "GLhandleARB" exact-integer? (vectorof (or/c string? bytes?)) exact-integer? any) check-gl-error) ; (define-gl glCompileShaderARB 1 ((shaderObj : "GLhandleARB") -> _void) (->> "GLhandleARB" any) check-gl-error) ; (define-gl glCreateProgramObjectARB 0 (-> "GLhandleARB") (->> "GLhandleARB") check-gl-error) ; (define-gl glAttachObjectARB 2 ((containerObj : "GLhandleARB") (obj : "GLhandleARB") -> _void) (->> "GLhandleARB" "GLhandleARB" any) check-gl-error) ; (define-gl glLinkProgramARB 1 ((programObj : "GLhandleARB") -> _void) (->> "GLhandleARB" any) check-gl-error) ; (define-gl glUseProgramObjectARB 1 ((programObj : "GLhandleARB") -> _void) (->> "GLhandleARB" any) check-gl-error) ; (define-gl glValidateProgramARB 1 ((programObj : "GLhandleARB") -> _void) (->> "GLhandleARB" any) check-gl-error) (define-gl glUniform1fARB 2 ((location : _int32) (v0 : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glUniform2fARB 3 ((location : _int32) (v0 : _float) (v1 : _float) -> _void) (->> exact-integer? flonum? flonum? any) check-gl-error) (define-gl glUniform3fARB 4 ((location : _int32) (v0 : _float) (v1 : _float) (v2 : _float) -> _void) (->> exact-integer? flonum? flonum? flonum? any) check-gl-error) (define-gl glUniform4fARB 5 ((location : _int32) (v0 : _float) (v1 : _float) (v2 : _float) (v3 : _float) -> _void) (->> exact-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glUniform1iARB 2 ((location : _int32) (v0 : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glUniform2iARB 3 ((location : _int32) (v0 : _int32) (v1 : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glUniform3iARB 4 ((location : _int32) (v0 : _int32) (v1 : _int32) (v2 : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glUniform4iARB 5 ((location : _int32) (v0 : _int32) (v1 : _int32) (v2 : _int32) (v3 : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glUniform1fvARB 3 ((location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glUniform2fvARB 3 ((location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glUniform3fvARB 3 ((location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glUniform4fvARB 3 ((location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glUniform1ivARB 3 ((location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glUniform2ivARB 3 ((location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glUniform3ivARB 3 ((location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glUniform4ivARB 3 ((location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glUniformMatrix2fvARB 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glUniformMatrix3fvARB 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glUniformMatrix4fvARB 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) ; (define-gl glGetObjectParameterfvARB 2 ((obj : "GLhandleARB") (pname : _int32) (params : (_f32vector o pname)) -> _void -> params) (->> "GLhandleARB" exact-integer? f32vector?) check-gl-error) ; (define-gl glGetObjectParameterivARB 2 ((obj : "GLhandleARB") (pname : _int32) (params : (_s32vector o pname)) -> _void -> params) (->> "GLhandleARB" exact-integer? s32vector?) check-gl-error) ; (define-gl glGetInfoLogARB 2 ((obj : "GLhandleARB") (maxLength : _int32) (length : (_ptr o _int32)) (infoLog : (_bytes o length)) -> _void -> (values length infoLog)) (->> "GLhandleARB" exact-integer? (values exact-integer? bytes?)) check-gl-error) ; (define-gl glGetAttachedObjectsARB 2 ((containerObj : "GLhandleARB") (maxCount : _int32) (count : (_ptr o _int32)) (obj : (_vector o "GLhandleARB" count)) -> _void -> (values count obj)) (->> "GLhandleARB" exact-integer? (values exact-integer? (vectorof "GLhandleARB"))) check-gl-error) ; Unparseable array size expression: ; (define-gl glGetUniformLocationARB 2 ((programObj : "GLhandleARB") (name : _string*/utf-8) -> _int32) (->> "GLhandleARB" (or/c string? bytes?) exact-integer?) check-gl-error) ; Unparseable array size expression: ; (define-gl glGetActiveUniformARB 4 ((programObj : "GLhandleARB") (index : _uint32) (maxLength : _int32) (length : (_ptr o _int32)) (size : (_ptr o _int32)) (type : (_ptr o _int32)) (name : _bytes) -> _void -> (values length size type)) (->> "GLhandleARB" exact-nonnegative-integer? exact-integer? bytes? (values exact-integer? exact-integer? exact-integer?)) check-gl-error) ; Unparseable array size expression: COMPSIZE(location) ; (define-gl glGetUniformfvARB 3 ((programObj : "GLhandleARB") (location : _int32) (params : _f32vector) -> _void) (->> "GLhandleARB" exact-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(location) ; (define-gl glGetUniformivARB 3 ((programObj : "GLhandleARB") (location : _int32) (params : _s32vector) -> _void) (->> "GLhandleARB" exact-integer? s32vector? any) check-gl-error) ; (define-gl glGetShaderSourceARB 2 ((obj : "GLhandleARB") (maxLength : _int32) (length : (_ptr o _int32)) (source : (_bytes o length)) -> _void -> (values length source)) (->> "GLhandleARB" exact-integer? (values exact-integer? bytes?)) check-gl-error) ; Unparseable array size expression: ; (define-gl glBindAttribLocationARB 3 ((programObj : "GLhandleARB") (index : _uint32) (name : _string*/utf-8) -> _void) (->> "GLhandleARB" exact-nonnegative-integer? (or/c string? bytes?) any) check-gl-error) ; Unparseable array size expression: ; (define-gl glGetActiveAttribARB 4 ((programObj : "GLhandleARB") (index : _uint32) (maxLength : _int32) (length : (_ptr o _int32)) (size : (_ptr o _int32)) (type : (_ptr o _int32)) (name : _bytes) -> _void -> (values length size type)) (->> "GLhandleARB" exact-nonnegative-integer? exact-integer? bytes? (values exact-integer? exact-integer? exact-integer?)) check-gl-error) ; Unparseable array size expression: ; (define-gl glGetAttribLocationARB 2 ((programObj : "GLhandleARB") (name : _string*/utf-8) -> _int32) (->> "GLhandleARB" (or/c string? bytes?) exact-integer?) check-gl-error) (define-gl glDrawBuffersARB 2 ((n : _int32) (bufs : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glClampColorARB 2 ((target : _int32) (clamp : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glDrawArraysInstancedARB 4 ((mode : _int32) (first : _int32) (count : _int32) (primcount : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count/type) (define-gl glDrawElementsInstancedARB 5 ((mode : _int32) (count : _int32) (type : _int32) (indices : _pointer) (primcount : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? exact-integer? any) check-gl-error) (define-gl glIsRenderbuffer 1 ((renderbuffer : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glBindRenderbuffer 2 ((target : _int32) (renderbuffer : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteRenderbuffers 2 ((n : _int32) (renderbuffers : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenRenderbuffers 1 ((n : _int32) (renderbuffers : (_u32vector o n)) -> _void -> renderbuffers) (->> exact-integer? u32vector?) check-gl-error) (define-gl glRenderbufferStorage 4 ((target : _int32) (internalformat : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glGetRenderbufferParameteriv 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glIsFramebuffer 1 ((framebuffer : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glBindFramebuffer 2 ((target : _int32) (framebuffer : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteFramebuffers 2 ((n : _int32) (framebuffers : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenFramebuffers 1 ((n : _int32) (framebuffers : (_u32vector o n)) -> _void -> framebuffers) (->> exact-integer? u32vector?) check-gl-error) (define-gl glCheckFramebufferStatus 1 ((target : _int32) -> _int32) (->> exact-integer? exact-integer?) check-gl-error) (define-gl glFramebufferTexture1D 5 ((target : _int32) (attachment : _int32) (textarget : _int32) (texture : _uint32) (level : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferTexture2D 5 ((target : _int32) (attachment : _int32) (textarget : _int32) (texture : _uint32) (level : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferTexture3D 6 ((target : _int32) (attachment : _int32) (textarget : _int32) (texture : _uint32) (level : _int32) (zoffset : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferRenderbuffer 4 ((target : _int32) (attachment : _int32) (renderbuffertarget : _int32) (renderbuffer : _uint32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glGetFramebufferAttachmentParameteriv 3 ((target : _int32) (attachment : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGenerateMipmap 1 ((target : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glBlitFramebuffer 10 ((srcX0 : _int32) (srcY0 : _int32) (srcX1 : _int32) (srcY1 : _int32) (dstX0 : _int32) (dstY0 : _int32) (dstX1 : _int32) (dstY1 : _int32) (mask : _uint32) (filter : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glRenderbufferStorageMultisample 5 ((target : _int32) (samples : _int32) (internalformat : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferTextureLayer 5 ((target : _int32) (attachment : _int32) (texture : _uint32) (level : _int32) (layer : _int32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramParameteriARB 3 ((program : _uint32) (pname : _int32) (value : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferTextureARB 4 ((target : _int32) (attachment : _int32) (texture : _uint32) (level : _int32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferTextureLayerARB 5 ((target : _int32) (attachment : _int32) (texture : _uint32) (level : _int32) (layer : _int32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferTextureFaceARB 5 ((target : _int32) (attachment : _int32) (texture : _uint32) (level : _int32) (face : _int32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribDivisorARB 2 ((index : _uint32) (divisor : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glMapBufferRange 4 ((target : _int32) (offset : _intptr) (length : (_s32vector i)) (access : _uint32) -> _pointer) (->> exact-integer? exact-integer? s32vector? exact-nonnegative-integer? cpointer?) check-gl-error) (define-gl glFlushMappedBufferRange 3 ((target : _int32) (offset : _intptr) (length : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glTexBufferARB 3 ((target : _int32) (internalformat : _int32) (buffer : _uint32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glBindVertexArray 1 ((array : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteVertexArrays 2 ((n : _int32) (arrays : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenVertexArrays 1 ((n : _int32) (arrays : (_u32vector o n)) -> _void -> arrays) (->> exact-integer? u32vector?) check-gl-error) (define-gl glIsVertexArray 1 ((array : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) ; Unparseable array size expression: COMPSIZE(uniformCount) ; Unparseable array size expression: COMPSIZE(uniformCount) (define-gl glGetUniformIndices 4 ((program : _uint32) (uniformCount : _int32) (uniformNames : (_vector i _string*/utf-8)) (uniformIndices : _u32vector) -> _void) (->> exact-nonnegative-integer? exact-integer? (vectorof (or/c string? bytes?)) u32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(uniformCount) (define-gl glGetActiveUniformsiv 4 ((program : _uint32) (uniformCount : _int32) (uniformIndices : (_u32vector i)) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? u32vector? exact-integer? s32vector?) check-gl-error) (define-gl glGetActiveUniformName 3 ((program : _uint32) (uniformIndex : _uint32) (bufSize : _int32) (length : (_ptr o _int32)) (uniformName : (_bytes o bufSize)) -> _void -> (values length uniformName)) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? (values exact-integer? bytes?)) check-gl-error) ; Unparseable array size expression: COMPSIZE() (define-gl glGetUniformBlockIndex 2 ((program : _uint32) (uniformBlockName : _string*/utf-8) -> _uint32) (->> exact-nonnegative-integer? (or/c string? bytes?) exact-nonnegative-integer?) check-gl-error) (define-gl glGetActiveUniformBlockiv 3 ((program : _uint32) (uniformBlockIndex : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetActiveUniformBlockName 3 ((program : _uint32) (uniformBlockIndex : _uint32) (bufSize : _int32) (length : (_ptr o _int32)) (uniformBlockName : (_bytes o bufSize)) -> _void -> (values length uniformBlockName)) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? (values exact-integer? bytes?)) check-gl-error) (define-gl glUniformBlockBinding 3 ((program : _uint32) (uniformBlockIndex : _uint32) (uniformBlockBinding : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glCopyBufferSubData 5 ((readTarget : _int32) (writeTarget : _int32) (readOffset : _intptr) (writeOffset : _intptr) (size : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count/type) (define-gl glDrawElementsBaseVertex 5 ((mode : _int32) (count : _int32) (type : _int32) (indices : _pointer) (basevertex : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count/type) (define-gl glDrawRangeElementsBaseVertex 7 ((mode : _int32) (start : _uint32) (end : _uint32) (count : _int32) (type : _int32) (indices : _pointer) (basevertex : _int32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? exact-integer? cpointer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count/type) (define-gl glDrawElementsInstancedBaseVertex 6 ((mode : _int32) (count : _int32) (type : _int32) (indices : _pointer) (primcount : _int32) (basevertex : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(primcount) ; Unparseable array size expression: COMPSIZE(primcount) ; Unparseable array size expression: COMPSIZE(primcount) (define-gl glMultiDrawElementsBaseVertex 6 ((mode : _int32) (count : (_s32vector i)) (type : _int32) (indices : (_vector i _pointer)) (primcount : _int32) (basevertex : (_s32vector i)) -> _void) (->> exact-integer? s32vector? exact-integer? (vectorof cpointer?) exact-integer? s32vector? any) check-gl-error) (define-gl glProvokingVertex 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glFenceSync 2 ((condition : _int32) (flags : _uint32) -> _pointer) (->> exact-integer? exact-nonnegative-integer? cpointer?) check-gl-error) (define-gl glIsSync 1 ((sync : _pointer) -> _bool) (->> cpointer? boolean?) check-gl-error) (define-gl glDeleteSync 1 ((sync : _pointer) -> _void) (->> cpointer? any) check-gl-error) (define-gl glClientWaitSync 3 ((sync : _pointer) (flags : _uint32) (timeout : _uint64) -> _int32) (->> cpointer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer?) check-gl-error) (define-gl glWaitSync 3 ((sync : _pointer) (flags : _uint32) (timeout : _uint64) -> _void) (->> cpointer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glGetInteger64v 1 ((pname : _int32) (params : (_s64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? s64vector?) check-gl-error) (define-gl glGetSynciv 3 ((sync : _pointer) (pname : _int32) (bufSize : _int32) (length : (_ptr o _int32)) (the-values : (_s32vector o length)) -> _void -> (values length the-values)) (->> cpointer? exact-integer? exact-integer? (values exact-integer? s32vector?)) check-gl-error) (define-gl glTexImage2DMultisample 6 ((target : _int32) (samples : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (fixedsamplelocations : _bool) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? boolean? any) check-gl-error) (define-gl glTexImage3DMultisample 7 ((target : _int32) (samples : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (depth : _int32) (fixedsamplelocations : _bool) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? boolean? any) check-gl-error) (define-gl glGetMultisamplefv 2 ((pname : _int32) (index : _uint32) (val : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> val) (->> exact-integer? exact-nonnegative-integer? f32vector?) check-gl-error) (define-gl glSampleMaski 2 ((index : _uint32) (mask : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glBlendEquationiARB 2 ((buf : _uint32) (mode : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glBlendEquationSeparateiARB 3 ((buf : _uint32) (modeRGB : _int32) (modeAlpha : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glBlendFunciARB 3 ((buf : _uint32) (src : _int32) (dst : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glBlendFuncSeparateiARB 5 ((buf : _uint32) (srcRGB : _int32) (dstRGB : _int32) (srcAlpha : _int32) (dstAlpha : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glMinSampleShadingARB 1 ((value : _float) -> _void) (->> flonum? any) check-gl-error) (define-gl glNamedStringARB 5 ((type : _int32) (namelen : _int32) (name : _string*/utf-8) (stringlen : _int32) (string : _string*/utf-8) -> _void) (->> exact-integer? exact-integer? (or/c string? bytes?) exact-integer? (or/c string? bytes?) any) check-gl-error) (define-gl glDeleteNamedStringARB 2 ((namelen : _int32) (name : _string*/utf-8) -> _void) (->> exact-integer? (or/c string? bytes?) any) check-gl-error) (define-gl glCompileShaderIncludeARB 4 ((shader : _uint32) (count : _int32) (path : (_vector i _string*/utf-8)) (length : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? (vectorof (or/c string? bytes?)) s32vector? any) check-gl-error) (define-gl glIsNamedStringARB 2 ((namelen : _int32) (name : _string*/utf-8) -> _bool) (->> exact-integer? (or/c string? bytes?) boolean?) check-gl-error) (define-gl glGetNamedStringARB 3 ((namelen : _int32) (name : _string*/utf-8) (bufSize : _int32) (stringlen : (_ptr o _int32)) (string : (_bytes o bufSize)) -> _void -> (values stringlen string)) (->> exact-integer? (or/c string? bytes?) exact-integer? (values exact-integer? bytes?)) check-gl-error) (define-gl glGetNamedStringivARB 3 ((namelen : _int32) (name : _string*/utf-8) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? (or/c string? bytes?) exact-integer? s32vector?) check-gl-error) ; Unparseable array size expression: (define-gl glBindFragDataLocationIndexed 4 ((program : _uint32) (colorNumber : _uint32) (index : _uint32) (name : _string*/utf-8) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? (or/c string? bytes?) any) check-gl-error) ; Unparseable array size expression: (define-gl glGetFragDataIndex 2 ((program : _uint32) (name : _string*/utf-8) -> _int32) (->> exact-nonnegative-integer? (or/c string? bytes?) exact-integer?) check-gl-error) (define-gl glGenSamplers 1 ((count : _int32) (samplers : (_u32vector o count)) -> _void -> samplers) (->> exact-integer? u32vector?) check-gl-error) (define-gl glDeleteSamplers 2 ((count : _int32) (samplers : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glIsSampler 1 ((sampler : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glBindSampler 2 ((unit : _uint32) (sampler : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glSamplerParameteri 3 ((sampler : _uint32) (pname : _int32) (param : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glSamplerParameteriv 3 ((sampler : _uint32) (pname : _int32) (param : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glSamplerParameterf 3 ((sampler : _uint32) (pname : _int32) (param : _float) -> _void) (->> exact-nonnegative-integer? exact-integer? flonum? any) check-gl-error) (define-gl glSamplerParameterfv 3 ((sampler : _uint32) (pname : _int32) (param : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glSamplerParameterIiv 3 ((sampler : _uint32) (pname : _int32) (param : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glSamplerParameterIuiv 3 ((sampler : _uint32) (pname : _int32) (param : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glGetSamplerParameteriv 2 ((sampler : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetSamplerParameterIiv 2 ((sampler : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetSamplerParameterfv 2 ((sampler : _uint32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetSamplerParameterIuiv 2 ((sampler : _uint32) (pname : _int32) (params : (_u32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? u32vector?) check-gl-error) (define-gl glQueryCounter 2 ((id : _uint32) (target : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glGetQueryObjecti64v 2 ((id : _uint32) (pname : _int32) (params : (_s64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s64vector?) check-gl-error) (define-gl glGetQueryObjectui64v 2 ((id : _uint32) (pname : _int32) (params : (_u64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? u64vector?) check-gl-error) (define-gl glVertexP2ui 2 ((type : _int32) (value : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexP2uiv 2 ((type : _int32) (value : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexP3ui 2 ((type : _int32) (value : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexP3uiv 2 ((type : _int32) (value : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexP4ui 2 ((type : _int32) (value : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexP4uiv 2 ((type : _int32) (value : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glTexCoordP1ui 2 ((type : _int32) (coords : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glTexCoordP1uiv 2 ((type : _int32) (coords : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glTexCoordP2ui 2 ((type : _int32) (coords : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glTexCoordP2uiv 2 ((type : _int32) (coords : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glTexCoordP3ui 2 ((type : _int32) (coords : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glTexCoordP3uiv 2 ((type : _int32) (coords : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glTexCoordP4ui 2 ((type : _int32) (coords : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glTexCoordP4uiv 2 ((type : _int32) (coords : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glMultiTexCoordP1ui 3 ((texture : _int32) (type : _int32) (coords : _uint32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glMultiTexCoordP1uiv 3 ((texture : _int32) (type : _int32) (coords : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glMultiTexCoordP2ui 3 ((texture : _int32) (type : _int32) (coords : _uint32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glMultiTexCoordP2uiv 3 ((texture : _int32) (type : _int32) (coords : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glMultiTexCoordP3ui 3 ((texture : _int32) (type : _int32) (coords : _uint32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glMultiTexCoordP3uiv 3 ((texture : _int32) (type : _int32) (coords : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glMultiTexCoordP4ui 3 ((texture : _int32) (type : _int32) (coords : _uint32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glMultiTexCoordP4uiv 3 ((texture : _int32) (type : _int32) (coords : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glNormalP3ui 2 ((type : _int32) (coords : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glNormalP3uiv 2 ((type : _int32) (coords : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glColorP3ui 2 ((type : _int32) (color : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glColorP3uiv 2 ((type : _int32) (color : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glColorP4ui 2 ((type : _int32) (color : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glColorP4uiv 2 ((type : _int32) (color : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glSecondaryColorP3ui 2 ((type : _int32) (color : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glSecondaryColorP3uiv 2 ((type : _int32) (color : (_ptr i _uint32)) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribP1ui 4 ((index : _uint32) (type : _int32) (normalized : _bool) (value : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? boolean? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribP1uiv 4 ((index : _uint32) (type : _int32) (normalized : _bool) (value : (_ptr i _uint32)) -> _void) (->> exact-nonnegative-integer? exact-integer? boolean? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribP2ui 4 ((index : _uint32) (type : _int32) (normalized : _bool) (value : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? boolean? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribP2uiv 4 ((index : _uint32) (type : _int32) (normalized : _bool) (value : (_ptr i _uint32)) -> _void) (->> exact-nonnegative-integer? exact-integer? boolean? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribP3ui 4 ((index : _uint32) (type : _int32) (normalized : _bool) (value : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? boolean? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribP3uiv 4 ((index : _uint32) (type : _int32) (normalized : _bool) (value : (_ptr i _uint32)) -> _void) (->> exact-nonnegative-integer? exact-integer? boolean? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribP4ui 4 ((index : _uint32) (type : _int32) (normalized : _bool) (value : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? boolean? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribP4uiv 4 ((index : _uint32) (type : _int32) (normalized : _bool) (value : (_ptr i _uint32)) -> _void) (->> exact-nonnegative-integer? exact-integer? boolean? exact-nonnegative-integer? any) check-gl-error) ; Unparseable array size expression: (define-gl glDrawArraysIndirect 2 ((mode : _int32) (indirect : _pointer) -> _void) (->> exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: (define-gl glDrawElementsIndirect 3 ((mode : _int32) (type : _int32) (indirect : _pointer) -> _void) (->> exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glUniform1d 2 ((location : _int32) (x : _double*) -> _void) (->> exact-integer? real? any) check-gl-error) (define-gl glUniform2d 3 ((location : _int32) (x : _double*) (y : _double*) -> _void) (->> exact-integer? real? real? any) check-gl-error) (define-gl glUniform3d 4 ((location : _int32) (x : _double*) (y : _double*) (z : _double*) -> _void) (->> exact-integer? real? real? real? any) check-gl-error) (define-gl glUniform4d 5 ((location : _int32) (x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> exact-integer? real? real? real? real? any) check-gl-error) (define-gl glUniform1dv 3 ((location : _int32) (count : _int32) (value : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glUniform2dv 3 ((location : _int32) (count : _int32) (value : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glUniform3dv 3 ((location : _int32) (count : _int32) (value : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glUniform4dv 3 ((location : _int32) (count : _int32) (value : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glUniformMatrix2dv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glUniformMatrix3dv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glUniformMatrix4dv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glUniformMatrix2x3dv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glUniformMatrix2x4dv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glUniformMatrix3x2dv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glUniformMatrix3x4dv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glUniformMatrix4x2dv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glUniformMatrix4x3dv 4 ((location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(location) (define-gl glGetUniformdv 3 ((program : _uint32) (location : _int32) (params : _f64vector) -> _void) (->> exact-nonnegative-integer? exact-integer? f64vector? any) check-gl-error) ; Unparseable array size expression: (define-gl glGetSubroutineUniformLocation 3 ((program : _uint32) (shadertype : _int32) (name : _string*/utf-8) -> _int32) (->> exact-nonnegative-integer? exact-integer? (or/c string? bytes?) exact-integer?) check-gl-error) ; Unparseable array size expression: (define-gl glGetSubroutineIndex 3 ((program : _uint32) (shadertype : _int32) (name : _string*/utf-8) -> _uint32) (->> exact-nonnegative-integer? exact-integer? (or/c string? bytes?) exact-nonnegative-integer?) check-gl-error) (define-gl glGetActiveSubroutineUniformiv 4 ((program : _uint32) (shadertype : _int32) (index : _uint32) (pname : _int32) (the-values : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> the-values) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetActiveSubroutineUniformName 4 ((program : _uint32) (shadertype : _int32) (index : _uint32) (bufsize : _int32) (length : (_ptr o _int32)) (name : (_bytes o bufsize)) -> _void -> (values length name)) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-integer? (values exact-integer? bytes?)) check-gl-error) (define-gl glGetActiveSubroutineName 4 ((program : _uint32) (shadertype : _int32) (index : _uint32) (bufsize : _int32) (length : (_ptr o _int32)) (name : (_bytes o bufsize)) -> _void -> (values length name)) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-integer? (values exact-integer? bytes?)) check-gl-error) (define-gl glUniformSubroutinesuiv 3 ((shadertype : _int32) (count : _int32) (indices : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glGetUniformSubroutineuiv 2 ((shadertype : _int32) (location : _int32) (params : (_ptr o _uint32)) -> _void -> params) (->> exact-integer? exact-integer? exact-nonnegative-integer?) check-gl-error) (define-gl glGetProgramStageiv 3 ((program : _uint32) (shadertype : _int32) (pname : _int32) (the-values : (_ptr o _int32)) -> _void -> the-values) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer?) check-gl-error) (define-gl glPatchParameteri 2 ((pname : _int32) (value : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glPatchParameterfv 2 ((pname : _int32) (the-values : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glBindTransformFeedback 2 ((target : _int32) (id : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteTransformFeedbacks 2 ((n : _int32) (ids : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenTransformFeedbacks 1 ((n : _int32) (ids : (_u32vector o n)) -> _void -> ids) (->> exact-integer? u32vector?) check-gl-error) (define-gl glIsTransformFeedback 1 ((id : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glPauseTransformFeedback 0 (-> _void) (->> any) check-gl-error) (define-gl glResumeTransformFeedback 0 (-> _void) (->> any) check-gl-error) (define-gl glDrawTransformFeedback 2 ((mode : _int32) (id : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDrawTransformFeedbackStream 3 ((mode : _int32) (id : _uint32) (stream : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glBeginQueryIndexed 3 ((target : _int32) (index : _uint32) (id : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glEndQueryIndexed 2 ((target : _int32) (index : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glGetQueryIndexediv 3 ((target : _int32) (index : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glReleaseShaderCompiler 0 (-> _void) (->> any) check-gl-error) (define-gl glShaderBinary 5 ((count : _int32) (shaders : (_u32vector i)) (binaryformat : _int32) (binary : _pointer) (length : _int32) -> _void) (->> exact-integer? u32vector? exact-integer? cpointer? exact-integer? any) check-gl-error) (define-gl glGetShaderPrecisionFormat 2 ((shadertype : _int32) (precisiontype : _int32) (range : (_s32vector o 2)) (precision : (_s32vector o 2)) -> _void -> (values range precision)) (->> exact-integer? exact-integer? (values s32vector? s32vector?)) check-gl-error) (define-gl glDepthRangef 2 ((n : _float) (f : _float) -> _void) (->> flonum? flonum? any) check-gl-error) (define-gl glClearDepthf 1 ((d : _float) -> _void) (->> flonum? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(length) (define-gl glGetProgramBinary 3 ((program : _uint32) (bufSize : _int32) (length : (_ptr o _int32)) (binaryFormat : (_ptr o _int32)) (binary : _pointer) -> _void -> (values length binaryFormat)) (->> exact-nonnegative-integer? exact-integer? cpointer? (values exact-integer? exact-integer?)) check-gl-error) (define-gl glProgramBinary 4 ((program : _uint32) (binaryFormat : _int32) (binary : _pointer) (length : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? cpointer? exact-integer? any) check-gl-error) (define-gl glProgramParameteri 3 ((program : _uint32) (pname : _int32) (value : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glUseProgramStages 3 ((pipeline : _uint32) (stages : _uint32) (program : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glActiveShaderProgram 2 ((pipeline : _uint32) (program : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glCreateShaderProgramv 3 ((type : _int32) (count : _int32) (strings : (_vector i _string*/utf-8)) -> _uint32) (->> exact-integer? exact-integer? (vectorof (or/c string? bytes?)) exact-nonnegative-integer?) check-gl-error) (define-gl glBindProgramPipeline 1 ((pipeline : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteProgramPipelines 2 ((n : _int32) (pipelines : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenProgramPipelines 1 ((n : _int32) (pipelines : (_u32vector o n)) -> _void -> pipelines) (->> exact-integer? u32vector?) check-gl-error) (define-gl glIsProgramPipeline 1 ((pipeline : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glGetProgramPipelineiv 2 ((pipeline : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glProgramUniform1i 3 ((program : _uint32) (location : _int32) (v0 : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramUniform1iv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_ptr i _int32)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramUniform1f 3 ((program : _uint32) (location : _int32) (v0 : _float) -> _void) (->> exact-nonnegative-integer? exact-integer? flonum? any) check-gl-error) (define-gl glProgramUniform1fv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_ptr i _float)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glProgramUniform1d 3 ((program : _uint32) (location : _int32) (v0 : _double*) -> _void) (->> exact-nonnegative-integer? exact-integer? real? any) check-gl-error) (define-gl glProgramUniform1dv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_ptr i _double*)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? real? any) check-gl-error) (define-gl glProgramUniform1ui 3 ((program : _uint32) (location : _int32) (v0 : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniform1uiv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_ptr i _uint32)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniform2i 4 ((program : _uint32) (location : _int32) (v0 : _int32) (v1 : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramUniform2iv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glProgramUniform2f 4 ((program : _uint32) (location : _int32) (v0 : _float) (v1 : _float) -> _void) (->> exact-nonnegative-integer? exact-integer? flonum? flonum? any) check-gl-error) (define-gl glProgramUniform2fv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glProgramUniform2d 4 ((program : _uint32) (location : _int32) (v0 : _double*) (v1 : _double*) -> _void) (->> exact-nonnegative-integer? exact-integer? real? real? any) check-gl-error) (define-gl glProgramUniform2dv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glProgramUniform2ui 4 ((program : _uint32) (location : _int32) (v0 : _uint32) (v1 : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniform2uiv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glProgramUniform3i 5 ((program : _uint32) (location : _int32) (v0 : _int32) (v1 : _int32) (v2 : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramUniform3iv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glProgramUniform3f 5 ((program : _uint32) (location : _int32) (v0 : _float) (v1 : _float) (v2 : _float) -> _void) (->> exact-nonnegative-integer? exact-integer? flonum? flonum? flonum? any) check-gl-error) (define-gl glProgramUniform3fv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glProgramUniform3d 5 ((program : _uint32) (location : _int32) (v0 : _double*) (v1 : _double*) (v2 : _double*) -> _void) (->> exact-nonnegative-integer? exact-integer? real? real? real? any) check-gl-error) (define-gl glProgramUniform3dv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glProgramUniform3ui 5 ((program : _uint32) (location : _int32) (v0 : _uint32) (v1 : _uint32) (v2 : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniform3uiv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glProgramUniform4i 6 ((program : _uint32) (location : _int32) (v0 : _int32) (v1 : _int32) (v2 : _int32) (v3 : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramUniform4iv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glProgramUniform4f 6 ((program : _uint32) (location : _int32) (v0 : _float) (v1 : _float) (v2 : _float) (v3 : _float) -> _void) (->> exact-nonnegative-integer? exact-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glProgramUniform4fv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glProgramUniform4d 6 ((program : _uint32) (location : _int32) (v0 : _double*) (v1 : _double*) (v2 : _double*) (v3 : _double*) -> _void) (->> exact-nonnegative-integer? exact-integer? real? real? real? real? any) check-gl-error) (define-gl glProgramUniform4dv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glProgramUniform4ui 6 ((program : _uint32) (location : _int32) (v0 : _uint32) (v1 : _uint32) (v2 : _uint32) (v3 : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniform4uiv 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glProgramUniformMatrix2fv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix3fv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix4fv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix2dv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix3dv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix4dv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix2x3fv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix3x2fv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix2x4fv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix4x2fv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix3x4fv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix4x3fv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix2x3dv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix3x2dv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix2x4dv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix4x2dv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix3x4dv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix4x3dv 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glValidateProgramPipeline 1 ((pipeline : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(length) (define-gl glGetProgramPipelineInfoLog 3 ((pipeline : _uint32) (bufSize : _int32) (length : (_ptr o _int32)) (infoLog : _bytes) -> _void -> length) (->> exact-nonnegative-integer? exact-integer? bytes? exact-integer?) check-gl-error) (define-gl glVertexAttribL1d 2 ((index : _uint32) (x : _double*) -> _void) (->> exact-nonnegative-integer? real? any) check-gl-error) (define-gl glVertexAttribL2d 3 ((index : _uint32) (x : _double*) (y : _double*) -> _void) (->> exact-nonnegative-integer? real? real? any) check-gl-error) (define-gl glVertexAttribL3d 4 ((index : _uint32) (x : _double*) (y : _double*) (z : _double*) -> _void) (->> exact-nonnegative-integer? real? real? real? any) check-gl-error) (define-gl glVertexAttribL4d 5 ((index : _uint32) (x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> exact-nonnegative-integer? real? real? real? real? any) check-gl-error) (define-gl glVertexAttribL1dv 2 ((index : _uint32) (v : (_ptr i _double*)) -> _void) (->> exact-nonnegative-integer? real? any) check-gl-error) (define-gl glVertexAttribL2dv 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttribL3dv 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttribL4dv 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttribLPointer 5 ((index : _uint32) (size : _int32) (type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetVertexAttribLdv 2 ((index : _uint32) (pname : _int32) (params : (_f64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? f64vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(count) (define-gl glViewportArrayv 3 ((first : _uint32) (count : _int32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glViewportIndexedf 5 ((index : _uint32) (x : _float) (y : _float) (w : _float) (h : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glViewportIndexedfv 2 ((index : _uint32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count) (define-gl glScissorArrayv 3 ((first : _uint32) (count : _int32) (v : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glScissorIndexed 5 ((index : _uint32) (left : _int32) (bottom : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glScissorIndexedv 2 ((index : _uint32) (v : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? s32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count) (define-gl glDepthRangeArrayv 3 ((first : _uint32) (count : _int32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glDepthRangeIndexed 3 ((index : _uint32) (n : _double*) (f : _double*) -> _void) (->> exact-nonnegative-integer? real? real? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target) (define-gl glGetFloati_v 3 ((target : _int32) (index : _uint32) (data : _f32vector) -> _void) (->> exact-integer? exact-nonnegative-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target) (define-gl glGetDoublei_v 3 ((target : _int32) (index : _uint32) (data : _f64vector) -> _void) (->> exact-integer? exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glCreateSyncFromCLeventARB 3 ((context : _pointer) (event : _pointer) (flags : _uint32) -> _pointer) (->> cpointer? cpointer? exact-nonnegative-integer? cpointer?) check-gl-error) (define-gl glDebugMessageControlARB 6 ((source : _int32) (type : _int32) (severity : _int32) (count : _int32) (ids : (_u32vector i)) (enabled : _bool) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? u32vector? boolean? any) check-gl-error) (define-gl glDebugMessageInsertARB 6 ((source : _int32) (type : _int32) (id : _uint32) (severity : _int32) (length : _int32) (buf : _string*/utf-8) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? (or/c string? bytes?) any) check-gl-error) ; Unparseable array size expression: COMPSIZE(callback) ; (define-gl glDebugMessageCallbackARB 2 ((callback : "GLDEBUGPROCARB") (userParam : _pointer) -> _void) (->> "GLDEBUGPROCARB" cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(lengths) (define-gl glGetDebugMessageLogARB 3 ((count : _uint32) (bufsize : _int32) (sources : (_s32vector o count)) (types : (_s32vector o count)) (ids : (_u32vector o count)) (severities : (_s32vector o count)) (lengths : (_s32vector o count)) (messageLog : _bytes) -> (result : _uint32) -> (values result sources types ids severities lengths)) (->> exact-nonnegative-integer? exact-integer? bytes? (values exact-nonnegative-integer? s32vector? s32vector? u32vector? s32vector? s32vector?)) check-gl-error) (define-gl glGetGraphicsResetStatusARB 0 (-> _int32) (->> exact-integer?) check-gl-error) (define-gl glGetnMapdvARB 3 ((target : _int32) (query : _int32) (bufSize : _int32) (v : (_f64vector o bufSize)) -> _void -> v) (->> exact-integer? exact-integer? exact-integer? f64vector?) check-gl-error) (define-gl glGetnMapfvARB 3 ((target : _int32) (query : _int32) (bufSize : _int32) (v : (_f32vector o bufSize)) -> _void -> v) (->> exact-integer? exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetnMapivARB 3 ((target : _int32) (query : _int32) (bufSize : _int32) (v : (_s32vector o bufSize)) -> _void -> v) (->> exact-integer? exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetnPixelMapfvARB 2 ((map : _int32) (bufSize : _int32) (the-values : (_f32vector o bufSize)) -> _void -> the-values) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetnPixelMapuivARB 2 ((map : _int32) (bufSize : _int32) (the-values : (_u32vector o bufSize)) -> _void -> the-values) (->> exact-integer? exact-integer? u32vector?) check-gl-error) (define-gl glGetnPixelMapusvARB 2 ((map : _int32) (bufSize : _int32) (the-values : (_u16vector o bufSize)) -> _void -> the-values) (->> exact-integer? exact-integer? u16vector?) check-gl-error) (define-gl glGetnPolygonStippleARB 1 ((bufSize : _int32) (pattern : (_bytes o bufSize)) -> _void -> pattern) (->> exact-integer? bytes?) check-gl-error) (define-gl glGetnColorTableARB 5 ((target : _int32) (format : _int32) (type : _int32) (bufSize : _int32) (table : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetnConvolutionFilterARB 5 ((target : _int32) (format : _int32) (type : _int32) (bufSize : _int32) (image : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetnSeparableFilterARB 8 ((target : _int32) (format : _int32) (type : _int32) (rowBufSize : _int32) (row : _pointer) (columnBufSize : _int32) (column : _pointer) (span : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? cpointer? exact-integer? cpointer? cpointer? any) check-gl-error) (define-gl glGetnHistogramARB 6 ((target : _int32) (reset : _bool) (format : _int32) (type : _int32) (bufSize : _int32) (the-values : _pointer) -> _void) (->> exact-integer? boolean? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetnMinmaxARB 6 ((target : _int32) (reset : _bool) (format : _int32) (type : _int32) (bufSize : _int32) (the-values : _pointer) -> _void) (->> exact-integer? boolean? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetnTexImageARB 6 ((target : _int32) (level : _int32) (format : _int32) (type : _int32) (bufSize : _int32) (img : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glReadnPixelsARB 8 ((x : _int32) (y : _int32) (width : _int32) (height : _int32) (format : _int32) (type : _int32) (bufSize : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetnCompressedTexImageARB 4 ((target : _int32) (lod : _int32) (bufSize : _int32) (img : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetnUniformfvARB 3 ((program : _uint32) (location : _int32) (bufSize : _int32) (params : (_f32vector o bufSize)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetnUniformivARB 3 ((program : _uint32) (location : _int32) (bufSize : _int32) (params : (_s32vector o bufSize)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetnUniformuivARB 3 ((program : _uint32) (location : _int32) (bufSize : _int32) (params : (_u32vector o bufSize)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer? u32vector?) check-gl-error) (define-gl glGetnUniformdvARB 3 ((program : _uint32) (location : _int32) (bufSize : _int32) (params : (_f64vector o bufSize)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer? f64vector?) check-gl-error) (define-gl glBlendColorEXT 4 ((red : _float) (green : _float) (blue : _float) (alpha : _float) -> _void) (->> flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glPolygonOffsetEXT 2 ((factor : _float) (bias : _float) -> _void) (->> flonum? flonum? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height/depth) (define-gl glTexImage3DEXT 10 ((target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (depth : _int32) (border : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height/depth) (define-gl glTexSubImage3DEXT 11 ((target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (zoffset : _int32) (width : _int32) (height : _int32) (depth : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/filter) (define-gl glGetTexFilterFuncSGIS 3 ((target : _int32) (filter : _int32) (weights : _f32vector) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glTexFilterFuncSGIS 4 ((target : _int32) (filter : _int32) (n : _int32) (weights : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? exact-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width) (define-gl glTexSubImage1DEXT 7 ((target : _int32) (level : _int32) (xoffset : _int32) (width : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height) (define-gl glTexSubImage2DEXT 9 ((target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (width : _int32) (height : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCopyTexImage1DEXT 7 ((target : _int32) (level : _int32) (internalformat : _int32) (x : _int32) (y : _int32) (width : _int32) (border : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyTexImage2DEXT 8 ((target : _int32) (level : _int32) (internalformat : _int32) (x : _int32) (y : _int32) (width : _int32) (height : _int32) (border : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyTexSubImage1DEXT 6 ((target : _int32) (level : _int32) (xoffset : _int32) (x : _int32) (y : _int32) (width : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyTexSubImage2DEXT 8 ((target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (x : _int32) (y : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyTexSubImage3DEXT 9 ((target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (zoffset : _int32) (x : _int32) (y : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/format/type) (define-gl glGetHistogramEXT 5 ((target : _int32) (reset : _bool) (format : _int32) (type : _int32) (the-values : _pointer) -> _void) (->> exact-integer? boolean? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetHistogramParameterfvEXT 2 ((target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetHistogramParameterivEXT 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/format/type) (define-gl glGetMinmaxEXT 5 ((target : _int32) (reset : _bool) (format : _int32) (type : _int32) (the-values : _pointer) -> _void) (->> exact-integer? boolean? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetMinmaxParameterfvEXT 2 ((target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetMinmaxParameterivEXT 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glHistogramEXT 4 ((target : _int32) (width : _int32) (internalformat : _int32) (sink : _bool) -> _void) (->> exact-integer? exact-integer? exact-integer? boolean? any) check-gl-error) (define-gl glMinmaxEXT 3 ((target : _int32) (internalformat : _int32) (sink : _bool) -> _void) (->> exact-integer? exact-integer? boolean? any) check-gl-error) (define-gl glResetHistogramEXT 1 ((target : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glResetMinmaxEXT 1 ((target : _int32) -> _void) (->> exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width) (define-gl glConvolutionFilter1DEXT 6 ((target : _int32) (internalformat : _int32) (width : _int32) (format : _int32) (type : _int32) (image : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height) (define-gl glConvolutionFilter2DEXT 7 ((target : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (format : _int32) (type : _int32) (image : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glConvolutionParameterfEXT 3 ((target : _int32) (pname : _int32) (params : _float) -> _void) (->> exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glConvolutionParameterfvEXT 3 ((target : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glConvolutionParameteriEXT 3 ((target : _int32) (pname : _int32) (params : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glConvolutionParameterivEXT 3 ((target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glCopyConvolutionFilter1DEXT 5 ((target : _int32) (internalformat : _int32) (x : _int32) (y : _int32) (width : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyConvolutionFilter2DEXT 6 ((target : _int32) (internalformat : _int32) (x : _int32) (y : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/format/type) (define-gl glGetConvolutionFilterEXT 4 ((target : _int32) (format : _int32) (type : _int32) (image : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetConvolutionParameterfvEXT 2 ((target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetConvolutionParameterivEXT 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/format/type) ; Unparseable array size expression: COMPSIZE(target/format/type) ; Unparseable array size expression: COMPSIZE(target/format/type) (define-gl glGetSeparableFilterEXT 6 ((target : _int32) (format : _int32) (type : _int32) (row : _pointer) (column : _pointer) (span : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? cpointer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/format/type/width) ; Unparseable array size expression: COMPSIZE(target/format/type/height) (define-gl glSeparableFilter2DEXT 8 ((target : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (format : _int32) (type : _int32) (row : _pointer) (column : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width) (define-gl glColorTableSGI 6 ((target : _int32) (internalformat : _int32) (width : _int32) (format : _int32) (type : _int32) (table : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glColorTableParameterfvSGI 3 ((target : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glColorTableParameterivSGI 3 ((target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glCopyColorTableSGI 5 ((target : _int32) (internalformat : _int32) (x : _int32) (y : _int32) (width : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/format/type) (define-gl glGetColorTableSGI 4 ((target : _int32) (format : _int32) (type : _int32) (table : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetColorTableParameterfvSGI 2 ((target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetColorTableParameterivSGI 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glPixelTexGenSGIX 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glPixelTexGenParameteriSGIS 2 ((pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glPixelTexGenParameterivSGIS 2 ((pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glPixelTexGenParameterfSGIS 2 ((pname : _int32) (param : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glPixelTexGenParameterfvSGIS 2 ((pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glGetPixelTexGenParameterivSGIS 1 ((pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? s32vector?) check-gl-error) (define-gl glGetPixelTexGenParameterfvSGIS 1 ((pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? f32vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height/depth/size4d) (define-gl glTexImage4DSGIS 11 ((target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (depth : _int32) (size4d : _int32) (border : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height/depth/size4d) (define-gl glTexSubImage4DSGIS 13 ((target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (zoffset : _int32) (woffset : _int32) (width : _int32) (height : _int32) (depth : _int32) (size4d : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glAreTexturesResidentEXT 2 ((n : _int32) (textures : (_u32vector i)) (residences : (_vector o _bool n)) -> (result : _bool) -> (values result residences)) (->> exact-integer? u32vector? (values boolean? (vectorof boolean?))) check-gl-error) (define-gl glBindTextureEXT 2 ((target : _int32) (texture : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteTexturesEXT 2 ((n : _int32) (textures : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenTexturesEXT 1 ((n : _int32) (textures : (_u32vector o n)) -> _void -> textures) (->> exact-integer? u32vector?) check-gl-error) (define-gl glIsTextureEXT 1 ((texture : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glPrioritizeTexturesEXT 3 ((n : _int32) (textures : (_u32vector i)) (priorities : (_f32vector i)) -> _void) (->> exact-integer? u32vector? f32vector? any) check-gl-error) (define-gl glDetailTexFuncSGIS 3 ((target : _int32) (n : _int32) (points : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target) (define-gl glGetDetailTexFuncSGIS 2 ((target : _int32) (points : _f32vector) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glSharpenTexFuncSGIS 3 ((target : _int32) (n : _int32) (points : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target) (define-gl glGetSharpenTexFuncSGIS 2 ((target : _int32) (points : _f32vector) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glSampleMaskSGIS 2 ((value : _float) (invert : _bool) -> _void) (->> flonum? boolean? any) check-gl-error) (define-gl glSamplePatternSGIS 1 ((pattern : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glArrayElementEXT 1 ((i : _int32) -> _void) (->> exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride/count) (define-gl glColorPointerEXT 5 ((size : _int32) (type : _int32) (stride : _int32) (count : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glDrawArraysEXT 3 ((mode : _int32) (first : _int32) (count : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(stride/count) (define-gl glEdgeFlagPointerEXT 3 ((stride : _int32) (count : _int32) (pointer : (_vector i _bool)) -> _void) (->> exact-integer? exact-integer? (vectorof boolean?) any) check-gl-error) (define-gl glGetPointervEXT 1 ((pname : _int32) (params : (_ptr o _pointer)) -> _void -> params) (->> exact-integer? cpointer?) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride/count) (define-gl glIndexPointerEXT 4 ((type : _int32) (stride : _int32) (count : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride/count) (define-gl glNormalPointerEXT 4 ((type : _int32) (stride : _int32) (count : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride/count) (define-gl glTexCoordPointerEXT 5 ((size : _int32) (type : _int32) (stride : _int32) (count : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride/count) (define-gl glVertexPointerEXT 5 ((size : _int32) (type : _int32) (stride : _int32) (count : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glBlendEquationEXT 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glSpriteParameterfSGIX 2 ((pname : _int32) (param : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glSpriteParameterfvSGIX 2 ((pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glSpriteParameteriSGIX 2 ((pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glSpriteParameterivSGIX 2 ((pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glPointParameterfEXT 2 ((pname : _int32) (param : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glPointParameterfvEXT 2 ((pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glPointParameterfSGIS 2 ((pname : _int32) (param : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glPointParameterfvSGIS 2 ((pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glGetInstrumentsSGIX 0 (-> _int32) (->> exact-integer?) check-gl-error) (define-gl glInstrumentsBufferSGIX 1 ((size : _int32) (buffer : (_s32vector o size)) -> _void -> buffer) (->> exact-integer? s32vector?) check-gl-error) (define-gl glPollInstrumentsSGIX 0 ((marker_p : (_ptr o _int32)) -> (result : _int32) -> (values result marker_p)) (->> (values exact-integer? exact-integer?)) check-gl-error) (define-gl glReadInstrumentsSGIX 1 ((marker : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glStartInstrumentsSGIX 0 (-> _void) (->> any) check-gl-error) (define-gl glStopInstrumentsSGIX 1 ((marker : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glFrameZoomSGIX 1 ((factor : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glTagSampleBufferSGIX 0 (-> _void) (->> any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/ustride/uorder/vstride/vorder/wstride/worder) (define-gl glDeformationMap3dSGIX 14 ((target : _int32) (u1 : _double*) (u2 : _double*) (ustride : _int32) (uorder : _int32) (v1 : _double*) (v2 : _double*) (vstride : _int32) (vorder : _int32) (w1 : _double*) (w2 : _double*) (wstride : _int32) (worder : _int32) (points : (_f64vector i)) -> _void) (->> exact-integer? real? real? exact-integer? exact-integer? real? real? exact-integer? exact-integer? real? real? exact-integer? exact-integer? f64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/ustride/uorder/vstride/vorder/wstride/worder) (define-gl glDeformationMap3fSGIX 14 ((target : _int32) (u1 : _float) (u2 : _float) (ustride : _int32) (uorder : _int32) (v1 : _float) (v2 : _float) (vstride : _int32) (vorder : _int32) (w1 : _float) (w2 : _float) (wstride : _int32) (worder : _int32) (points : (_f32vector i)) -> _void) (->> exact-integer? flonum? flonum? exact-integer? exact-integer? flonum? flonum? exact-integer? exact-integer? flonum? flonum? exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glDeformSGIX 1 ((mask : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glLoadIdentityDeformationMapSGIX 1 ((mask : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glReferencePlaneSGIX 1 ((equation : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glFlushRasterSGIX 0 (-> _void) (->> any) check-gl-error) (define-gl glFogFuncSGIS 2 ((n : _int32) (points : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE() (define-gl glGetFogFuncSGIS 1 ((points : _f32vector) -> _void) (->> f32vector? any) check-gl-error) (define-gl glImageTransformParameteriHP 3 ((target : _int32) (pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glImageTransformParameterfHP 3 ((target : _int32) (pname : _int32) (param : _float) -> _void) (->> exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glImageTransformParameterivHP 3 ((target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glImageTransformParameterfvHP 3 ((target : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glGetImageTransformParameterivHP 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetImageTransformParameterfvHP 2 ((target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/count) (define-gl glColorSubTableEXT 6 ((target : _int32) (start : _int32) (count : _int32) (format : _int32) (type : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCopyColorSubTableEXT 5 ((target : _int32) (start : _int32) (x : _int32) (y : _int32) (width : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glHintPGI 2 ((target : _int32) (mode : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width) (define-gl glColorTableEXT 6 ((target : _int32) (internalFormat : _int32) (width : _int32) (format : _int32) (type : _int32) (table : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/format/type) (define-gl glGetColorTableEXT 4 ((target : _int32) (format : _int32) (type : _int32) (data : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetColorTableParameterivEXT 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetColorTableParameterfvEXT 2 ((target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetListParameterfvSGIX 2 ((list : _uint32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetListParameterivSGIX 2 ((list : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glListParameterfSGIX 3 ((list : _uint32) (pname : _int32) (param : _float) -> _void) (->> exact-nonnegative-integer? exact-integer? flonum? any) check-gl-error) (define-gl glListParameterfvSGIX 3 ((list : _uint32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glListParameteriSGIX 3 ((list : _uint32) (pname : _int32) (param : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glListParameterivSGIX 3 ((list : _uint32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glIndexMaterialEXT 2 ((face : _int32) (mode : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glIndexFuncEXT 2 ((func : _int32) (ref : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glLockArraysEXT 2 ((first : _int32) (count : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glUnlockArraysEXT 0 (-> _void) (->> any) check-gl-error) (define-gl glCullParameterdvEXT 1 ((pname : _int32) (params : (_f64vector o 4)) -> _void -> params) (->> exact-integer? f64vector?) check-gl-error) (define-gl glCullParameterfvEXT 1 ((pname : _int32) (params : (_f32vector o 4)) -> _void -> params) (->> exact-integer? f32vector?) check-gl-error) (define-gl glFragmentColorMaterialSGIX 2 ((face : _int32) (mode : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glFragmentLightfSGIX 3 ((light : _int32) (pname : _int32) (param : _float) -> _void) (->> exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glFragmentLightfvSGIX 3 ((light : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glFragmentLightiSGIX 3 ((light : _int32) (pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glFragmentLightivSGIX 3 ((light : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glFragmentLightModelfSGIX 2 ((pname : _int32) (param : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glFragmentLightModelfvSGIX 2 ((pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glFragmentLightModeliSGIX 2 ((pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glFragmentLightModelivSGIX 2 ((pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glFragmentMaterialfSGIX 3 ((face : _int32) (pname : _int32) (param : _float) -> _void) (->> exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glFragmentMaterialfvSGIX 3 ((face : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glFragmentMaterialiSGIX 3 ((face : _int32) (pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glFragmentMaterialivSGIX 3 ((face : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glGetFragmentLightfvSGIX 2 ((light : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetFragmentLightivSGIX 2 ((light : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetFragmentMaterialfvSGIX 2 ((face : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetFragmentMaterialivSGIX 2 ((face : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glLightEnviSGIX 2 ((pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count/type) (define-gl glDrawRangeElementsEXT 6 ((mode : _int32) (start : _uint32) (end : _uint32) (count : _int32) (type : _int32) (indices : _pointer) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glApplyTextureEXT 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glTextureLightEXT 1 ((pname : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glTextureMaterialEXT 2 ((face : _int32) (mode : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glAsyncMarkerSGIX 1 ((marker : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glFinishAsyncSGIX 0 ((markerp : (_ptr o _uint32)) -> (result : _int32) -> (values result markerp)) (->> (values exact-integer? exact-nonnegative-integer?)) check-gl-error) (define-gl glPollAsyncSGIX 0 ((markerp : (_ptr o _uint32)) -> (result : _int32) -> (values result markerp)) (->> (values exact-integer? exact-nonnegative-integer?)) check-gl-error) (define-gl glGenAsyncMarkersSGIX 1 ((range : _int32) -> _uint32) (->> exact-integer? exact-nonnegative-integer?) check-gl-error) (define-gl glDeleteAsyncMarkersSGIX 2 ((marker : _uint32) (range : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glIsAsyncMarkerSGIX 1 ((marker : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glVertexPointervINTEL 3 ((size : _int32) (type : _int32) (pointer : (_vector i _pointer)) -> _void) (->> exact-integer? exact-integer? (vectorof cpointer?) any) check-gl-error) (define-gl glNormalPointervINTEL 2 ((type : _int32) (pointer : (_vector i _pointer)) -> _void) (->> exact-integer? (vectorof cpointer?) any) check-gl-error) (define-gl glColorPointervINTEL 3 ((size : _int32) (type : _int32) (pointer : (_vector i _pointer)) -> _void) (->> exact-integer? exact-integer? (vectorof cpointer?) any) check-gl-error) (define-gl glTexCoordPointervINTEL 3 ((size : _int32) (type : _int32) (pointer : (_vector i _pointer)) -> _void) (->> exact-integer? exact-integer? (vectorof cpointer?) any) check-gl-error) (define-gl glPixelTransformParameteriEXT 3 ((target : _int32) (pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glPixelTransformParameterfEXT 3 ((target : _int32) (pname : _int32) (param : _float) -> _void) (->> exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glPixelTransformParameterivEXT 3 ((target : _int32) (pname : _int32) (params : (_ptr i _int32)) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glPixelTransformParameterfvEXT 3 ((target : _int32) (pname : _int32) (params : (_ptr i _float)) -> _void) (->> exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glSecondaryColor3bEXT 3 ((red : _int8) (green : _int8) (blue : _int8) -> _void) (->> (integer-in -128 127) (integer-in -128 127) (integer-in -128 127) any) check-gl-error) (define-gl glSecondaryColor3bvEXT 1 ((v : (_s8vector i)) -> _void) (->> s8vector? any) check-gl-error) (define-gl glSecondaryColor3dEXT 3 ((red : _double*) (green : _double*) (blue : _double*) -> _void) (->> real? real? real? any) check-gl-error) (define-gl glSecondaryColor3dvEXT 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glSecondaryColor3fEXT 3 ((red : _float) (green : _float) (blue : _float) -> _void) (->> flonum? flonum? flonum? any) check-gl-error) (define-gl glSecondaryColor3fvEXT 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glSecondaryColor3iEXT 3 ((red : _int32) (green : _int32) (blue : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glSecondaryColor3ivEXT 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glSecondaryColor3sEXT 3 ((red : _int16) (green : _int16) (blue : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glSecondaryColor3svEXT 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glSecondaryColor3ubEXT 3 ((red : _uint8) (green : _uint8) (blue : _uint8) -> _void) (->> (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) any) check-gl-error) (define-gl glSecondaryColor3ubvEXT 1 ((v : _string*/utf-8) -> _void) (->> (or/c string? bytes?) any) check-gl-error) (define-gl glSecondaryColor3uiEXT 3 ((red : _uint32) (green : _uint32) (blue : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glSecondaryColor3uivEXT 1 ((v : (_u32vector i)) -> _void) (->> u32vector? any) check-gl-error) (define-gl glSecondaryColor3usEXT 3 ((red : _uint16) (green : _uint16) (blue : _uint16) -> _void) (->> (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glSecondaryColor3usvEXT 1 ((v : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride) (define-gl glSecondaryColorPointerEXT 4 ((size : _int32) (type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glTextureNormalEXT 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(primcount) ; Unparseable array size expression: COMPSIZE(primcount) (define-gl glMultiDrawArraysEXT 4 ((mode : _int32) (first : (_s32vector i)) (count : (_s32vector i)) (primcount : _int32) -> _void) (->> exact-integer? s32vector? s32vector? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(primcount) ; Unparseable array size expression: COMPSIZE(primcount) (define-gl glMultiDrawElementsEXT 5 ((mode : _int32) (count : (_s32vector i)) (type : _int32) (indices : (_vector i _pointer)) (primcount : _int32) -> _void) (->> exact-integer? s32vector? exact-integer? (vectorof cpointer?) exact-integer? any) check-gl-error) (define-gl glFogCoordfEXT 1 ((coord : _float) -> _void) (->> flonum? any) check-gl-error) (define-gl glFogCoordfvEXT 1 ((coord : (_ptr i _float)) -> _void) (->> flonum? any) check-gl-error) (define-gl glFogCoorddEXT 1 ((coord : _double*) -> _void) (->> real? any) check-gl-error) (define-gl glFogCoorddvEXT 1 ((coord : (_ptr i _double*)) -> _void) (->> real? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride) (define-gl glFogCoordPointerEXT 3 ((type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glTangent3bEXT 3 ((tx : _int8) (ty : _int8) (tz : _int8) -> _void) (->> (integer-in -128 127) (integer-in -128 127) (integer-in -128 127) any) check-gl-error) (define-gl glTangent3bvEXT 1 ((v : (_s8vector i)) -> _void) (->> s8vector? any) check-gl-error) (define-gl glTangent3dEXT 3 ((tx : _double*) (ty : _double*) (tz : _double*) -> _void) (->> real? real? real? any) check-gl-error) (define-gl glTangent3dvEXT 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glTangent3fEXT 3 ((tx : _float) (ty : _float) (tz : _float) -> _void) (->> flonum? flonum? flonum? any) check-gl-error) (define-gl glTangent3fvEXT 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glTangent3iEXT 3 ((tx : _int32) (ty : _int32) (tz : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glTangent3ivEXT 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glTangent3sEXT 3 ((tx : _int16) (ty : _int16) (tz : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glTangent3svEXT 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glBinormal3bEXT 3 ((bx : _int8) (by : _int8) (bz : _int8) -> _void) (->> (integer-in -128 127) (integer-in -128 127) (integer-in -128 127) any) check-gl-error) (define-gl glBinormal3bvEXT 1 ((v : (_s8vector i)) -> _void) (->> s8vector? any) check-gl-error) (define-gl glBinormal3dEXT 3 ((bx : _double*) (by : _double*) (bz : _double*) -> _void) (->> real? real? real? any) check-gl-error) (define-gl glBinormal3dvEXT 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glBinormal3fEXT 3 ((bx : _float) (by : _float) (bz : _float) -> _void) (->> flonum? flonum? flonum? any) check-gl-error) (define-gl glBinormal3fvEXT 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glBinormal3iEXT 3 ((bx : _int32) (by : _int32) (bz : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glBinormal3ivEXT 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glBinormal3sEXT 3 ((bx : _int16) (by : _int16) (bz : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glBinormal3svEXT 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride) (define-gl glTangentPointerEXT 3 ((type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride) (define-gl glBinormalPointerEXT 3 ((type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glFinishTextureSUNX 0 (-> _void) (->> any) check-gl-error) (define-gl glGlobalAlphaFactorbSUN 1 ((factor : _int8) -> _void) (->> (integer-in -128 127) any) check-gl-error) (define-gl glGlobalAlphaFactorsSUN 1 ((factor : _int16) -> _void) (->> (integer-in -32768 32767) any) check-gl-error) (define-gl glGlobalAlphaFactoriSUN 1 ((factor : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glGlobalAlphaFactorfSUN 1 ((factor : _float) -> _void) (->> flonum? any) check-gl-error) (define-gl glGlobalAlphaFactordSUN 1 ((factor : _double*) -> _void) (->> real? any) check-gl-error) (define-gl glGlobalAlphaFactorubSUN 1 ((factor : _uint8) -> _void) (->> (integer-in 0 255) any) check-gl-error) (define-gl glGlobalAlphaFactorusSUN 1 ((factor : _uint16) -> _void) (->> (integer-in 0 65535) any) check-gl-error) (define-gl glGlobalAlphaFactoruiSUN 1 ((factor : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glReplacementCodeuiSUN 1 ((code : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glReplacementCodeusSUN 1 ((code : _uint16) -> _void) (->> (integer-in 0 65535) any) check-gl-error) (define-gl glReplacementCodeubSUN 1 ((code : _uint8) -> _void) (->> (integer-in 0 255) any) check-gl-error) ; Unparseable array size expression: COMPSIZE() (define-gl glReplacementCodeuivSUN 1 ((code : (_u32vector i)) -> _void) (->> u32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE() (define-gl glReplacementCodeusvSUN 1 ((code : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE() (define-gl glReplacementCodeubvSUN 1 ((code : _string*/utf-8) -> _void) (->> (or/c string? bytes?) any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride) (define-gl glReplacementCodePointerSUN 3 ((type : _int32) (stride : _int32) (pointer : (_vector i _pointer)) -> _void) (->> exact-integer? exact-integer? (vectorof cpointer?) any) check-gl-error) (define-gl glColor4ubVertex2fSUN 6 ((r : _uint8) (g : _uint8) (b : _uint8) (a : _uint8) (x : _float) (y : _float) -> _void) (->> (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) flonum? flonum? any) check-gl-error) (define-gl glColor4ubVertex2fvSUN 2 ((c : _string*/utf-8) (v : (_f32vector i)) -> _void) (->> (or/c string? bytes?) f32vector? any) check-gl-error) (define-gl glColor4ubVertex3fSUN 7 ((r : _uint8) (g : _uint8) (b : _uint8) (a : _uint8) (x : _float) (y : _float) (z : _float) -> _void) (->> (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) flonum? flonum? flonum? any) check-gl-error) (define-gl glColor4ubVertex3fvSUN 2 ((c : _string*/utf-8) (v : (_f32vector i)) -> _void) (->> (or/c string? bytes?) f32vector? any) check-gl-error) (define-gl glColor3fVertex3fSUN 6 ((r : _float) (g : _float) (b : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glColor3fVertex3fvSUN 2 ((c : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> f32vector? f32vector? any) check-gl-error) (define-gl glNormal3fVertex3fSUN 6 ((nx : _float) (ny : _float) (nz : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glNormal3fVertex3fvSUN 2 ((n : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> f32vector? f32vector? any) check-gl-error) (define-gl glColor4fNormal3fVertex3fSUN 10 ((r : _float) (g : _float) (b : _float) (a : _float) (nx : _float) (ny : _float) (nz : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glColor4fNormal3fVertex3fvSUN 3 ((c : (_f32vector i)) (n : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> f32vector? f32vector? f32vector? any) check-gl-error) (define-gl glTexCoord2fVertex3fSUN 5 ((s : _float) (t : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glTexCoord2fVertex3fvSUN 2 ((tc : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> f32vector? f32vector? any) check-gl-error) (define-gl glTexCoord4fVertex4fSUN 8 ((s : _float) (t : _float) (p : _float) (q : _float) (x : _float) (y : _float) (z : _float) (w : _float) -> _void) (->> flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glTexCoord4fVertex4fvSUN 2 ((tc : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> f32vector? f32vector? any) check-gl-error) (define-gl glTexCoord2fColor4ubVertex3fSUN 9 ((s : _float) (t : _float) (r : _uint8) (g : _uint8) (b : _uint8) (a : _uint8) (x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) flonum? flonum? flonum? any) check-gl-error) (define-gl glTexCoord2fColor4ubVertex3fvSUN 3 ((tc : (_f32vector i)) (c : _string*/utf-8) (v : (_f32vector i)) -> _void) (->> f32vector? (or/c string? bytes?) f32vector? any) check-gl-error) (define-gl glTexCoord2fColor3fVertex3fSUN 8 ((s : _float) (t : _float) (r : _float) (g : _float) (b : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glTexCoord2fColor3fVertex3fvSUN 3 ((tc : (_f32vector i)) (c : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> f32vector? f32vector? f32vector? any) check-gl-error) (define-gl glTexCoord2fNormal3fVertex3fSUN 8 ((s : _float) (t : _float) (nx : _float) (ny : _float) (nz : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glTexCoord2fNormal3fVertex3fvSUN 3 ((tc : (_f32vector i)) (n : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> f32vector? f32vector? f32vector? any) check-gl-error) (define-gl glTexCoord2fColor4fNormal3fVertex3fSUN 12 ((s : _float) (t : _float) (r : _float) (g : _float) (b : _float) (a : _float) (nx : _float) (ny : _float) (nz : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glTexCoord2fColor4fNormal3fVertex3fvSUN 4 ((tc : (_f32vector i)) (c : (_f32vector i)) (n : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> f32vector? f32vector? f32vector? f32vector? any) check-gl-error) (define-gl glTexCoord4fColor4fNormal3fVertex4fSUN 15 ((s : _float) (t : _float) (p : _float) (q : _float) (r : _float) (g : _float) (b : _float) (a : _float) (nx : _float) (ny : _float) (nz : _float) (x : _float) (y : _float) (z : _float) (w : _float) -> _void) (->> flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glTexCoord4fColor4fNormal3fVertex4fvSUN 4 ((tc : (_f32vector i)) (c : (_f32vector i)) (n : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> f32vector? f32vector? f32vector? f32vector? any) check-gl-error) (define-gl glReplacementCodeuiVertex3fSUN 4 ((rc : _uint32) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? flonum? any) check-gl-error) (define-gl glReplacementCodeuiVertex3fvSUN 2 ((rc : (_ptr i _uint32)) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glReplacementCodeuiColor4ubVertex3fSUN 8 ((rc : _uint32) (r : _uint8) (g : _uint8) (b : _uint8) (a : _uint8) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-nonnegative-integer? (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) flonum? flonum? flonum? any) check-gl-error) (define-gl glReplacementCodeuiColor4ubVertex3fvSUN 3 ((rc : (_ptr i _uint32)) (c : _string*/utf-8) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? (or/c string? bytes?) f32vector? any) check-gl-error) (define-gl glReplacementCodeuiColor3fVertex3fSUN 7 ((rc : _uint32) (r : _float) (g : _float) (b : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glReplacementCodeuiColor3fVertex3fvSUN 3 ((rc : (_ptr i _uint32)) (c : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? f32vector? any) check-gl-error) (define-gl glReplacementCodeuiNormal3fVertex3fSUN 7 ((rc : _uint32) (nx : _float) (ny : _float) (nz : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glReplacementCodeuiNormal3fVertex3fvSUN 3 ((rc : (_ptr i _uint32)) (n : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? f32vector? any) check-gl-error) (define-gl glReplacementCodeuiColor4fNormal3fVertex3fSUN 11 ((rc : _uint32) (r : _float) (g : _float) (b : _float) (a : _float) (nx : _float) (ny : _float) (nz : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glReplacementCodeuiColor4fNormal3fVertex3fvSUN 4 ((rc : (_ptr i _uint32)) (c : (_f32vector i)) (n : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? f32vector? f32vector? any) check-gl-error) (define-gl glReplacementCodeuiTexCoord2fVertex3fSUN 6 ((rc : _uint32) (s : _float) (t : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glReplacementCodeuiTexCoord2fVertex3fvSUN 3 ((rc : (_ptr i _uint32)) (tc : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? f32vector? any) check-gl-error) (define-gl glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN 9 ((rc : _uint32) (s : _float) (t : _float) (nx : _float) (ny : _float) (nz : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN 4 ((rc : (_ptr i _uint32)) (tc : (_f32vector i)) (n : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? f32vector? f32vector? any) check-gl-error) (define-gl glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN 13 ((rc : _uint32) (s : _float) (t : _float) (r : _float) (g : _float) (b : _float) (a : _float) (nx : _float) (ny : _float) (nz : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN 5 ((rc : (_ptr i _uint32)) (tc : (_f32vector i)) (c : (_f32vector i)) (n : (_f32vector i)) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? f32vector? f32vector? f32vector? any) check-gl-error) (define-gl glBlendFuncSeparateEXT 4 ((sfactorRGB : _int32) (dfactorRGB : _int32) (sfactorAlpha : _int32) (dfactorAlpha : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glBlendFuncSeparateINGR 4 ((sfactorRGB : _int32) (dfactorRGB : _int32) (sfactorAlpha : _int32) (dfactorAlpha : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexWeightfEXT 1 ((weight : _float) -> _void) (->> flonum? any) check-gl-error) (define-gl glVertexWeightfvEXT 1 ((weight : (_ptr i _float)) -> _void) (->> flonum? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride) (define-gl glVertexWeightPointerEXT 4 ((size : _int32) (type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glFlushVertexArrayRangeNV 0 (-> _void) (->> any) check-gl-error) ; Unparseable array size expression: COMPSIZE(length) (define-gl glVertexArrayRangeNV 2 ((length : _int32) (pointer : _pointer) -> _void) (->> exact-integer? cpointer? any) check-gl-error) (define-gl glCombinerParameterfvNV 2 ((pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glCombinerParameterfNV 2 ((pname : _int32) (param : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glCombinerParameterivNV 2 ((pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glCombinerParameteriNV 2 ((pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glCombinerInputNV 6 ((stage : _int32) (portion : _int32) (variable : _int32) (input : _int32) (mapping : _int32) (componentUsage : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCombinerOutputNV 10 ((stage : _int32) (portion : _int32) (abOutput : _int32) (cdOutput : _int32) (sumOutput : _int32) (scale : _int32) (bias : _int32) (abDotProduct : _bool) (cdDotProduct : _bool) (muxSum : _bool) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? boolean? boolean? boolean? any) check-gl-error) (define-gl glFinalCombinerInputNV 4 ((variable : _int32) (input : _int32) (mapping : _int32) (componentUsage : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glGetCombinerInputParameterfvNV 4 ((stage : _int32) (portion : _int32) (variable : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetCombinerInputParameterivNV 4 ((stage : _int32) (portion : _int32) (variable : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetCombinerOutputParameterfvNV 3 ((stage : _int32) (portion : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetCombinerOutputParameterivNV 3 ((stage : _int32) (portion : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetFinalCombinerInputParameterfvNV 2 ((variable : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetFinalCombinerInputParameterivNV 2 ((variable : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glResizeBuffersMESA 0 (-> _void) (->> any) check-gl-error) (define-gl glWindowPos2dMESA 2 ((x : _double*) (y : _double*) -> _void) (->> real? real? any) check-gl-error) (define-gl glWindowPos2dvMESA 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glWindowPos2fMESA 2 ((x : _float) (y : _float) -> _void) (->> flonum? flonum? any) check-gl-error) (define-gl glWindowPos2fvMESA 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glWindowPos2iMESA 2 ((x : _int32) (y : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glWindowPos2ivMESA 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glWindowPos2sMESA 2 ((x : _int16) (y : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glWindowPos2svMESA 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glWindowPos3dMESA 3 ((x : _double*) (y : _double*) (z : _double*) -> _void) (->> real? real? real? any) check-gl-error) (define-gl glWindowPos3dvMESA 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glWindowPos3fMESA 3 ((x : _float) (y : _float) (z : _float) -> _void) (->> flonum? flonum? flonum? any) check-gl-error) (define-gl glWindowPos3fvMESA 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glWindowPos3iMESA 3 ((x : _int32) (y : _int32) (z : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glWindowPos3ivMESA 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glWindowPos3sMESA 3 ((x : _int16) (y : _int16) (z : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glWindowPos3svMESA 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) (define-gl glWindowPos4dMESA 4 ((x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> real? real? real? real? any) check-gl-error) (define-gl glWindowPos4dvMESA 1 ((v : (_f64vector i)) -> _void) (->> f64vector? any) check-gl-error) (define-gl glWindowPos4fMESA 4 ((x : _float) (y : _float) (z : _float) (w : _float) -> _void) (->> flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glWindowPos4fvMESA 1 ((v : (_f32vector i)) -> _void) (->> f32vector? any) check-gl-error) (define-gl glWindowPos4iMESA 4 ((x : _int32) (y : _int32) (z : _int32) (w : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glWindowPos4ivMESA 1 ((v : (_s32vector i)) -> _void) (->> s32vector? any) check-gl-error) (define-gl glWindowPos4sMESA 4 ((x : _int16) (y : _int16) (z : _int16) (w : _int16) -> _void) (->> (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glWindowPos4svMESA 1 ((v : (_s16vector i)) -> _void) (->> s16vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(primcount) ; Unparseable array size expression: COMPSIZE(primcount) ; Unparseable array size expression: COMPSIZE(primcount) (define-gl glMultiModeDrawArraysIBM 5 ((mode : (_vector i _int32)) (first : (_s32vector i)) (count : (_s32vector i)) (primcount : _int32) (modestride : _int32) -> _void) (->> (vectorof exact-integer?) s32vector? s32vector? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(primcount) ; Unparseable array size expression: COMPSIZE(primcount) ; Unparseable array size expression: COMPSIZE(primcount) (define-gl glMultiModeDrawElementsIBM 6 ((mode : (_vector i _int32)) (count : (_s32vector i)) (type : _int32) (indices : (_vector i _pointer)) (primcount : _int32) (modestride : _int32) -> _void) (->> (vectorof exact-integer?) s32vector? exact-integer? (vectorof cpointer?) exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride) (define-gl glColorPointerListIBM 5 ((size : _int32) (type : _int32) (stride : _int32) (pointer : (_vector i _pointer)) (ptrstride : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? (vectorof cpointer?) exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride) (define-gl glSecondaryColorPointerListIBM 5 ((size : _int32) (type : _int32) (stride : _int32) (pointer : (_vector i _pointer)) (ptrstride : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? (vectorof cpointer?) exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(stride) (define-gl glEdgeFlagPointerListIBM 3 ((stride : _int32) (pointer : (_vector i (_vector i _bool))) (ptrstride : _int32) -> _void) (->> exact-integer? (vectorof (vectorof boolean?)) exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride) (define-gl glFogCoordPointerListIBM 4 ((type : _int32) (stride : _int32) (pointer : (_vector i _pointer)) (ptrstride : _int32) -> _void) (->> exact-integer? exact-integer? (vectorof cpointer?) exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride) (define-gl glIndexPointerListIBM 4 ((type : _int32) (stride : _int32) (pointer : (_vector i _pointer)) (ptrstride : _int32) -> _void) (->> exact-integer? exact-integer? (vectorof cpointer?) exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type/stride) (define-gl glNormalPointerListIBM 4 ((type : _int32) (stride : _int32) (pointer : (_vector i _pointer)) (ptrstride : _int32) -> _void) (->> exact-integer? exact-integer? (vectorof cpointer?) exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride) (define-gl glTexCoordPointerListIBM 5 ((size : _int32) (type : _int32) (stride : _int32) (pointer : (_vector i _pointer)) (ptrstride : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? (vectorof cpointer?) exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride) (define-gl glVertexPointerListIBM 5 ((size : _int32) (type : _int32) (stride : _int32) (pointer : (_vector i _pointer)) (ptrstride : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? (vectorof cpointer?) exact-integer? any) check-gl-error) (define-gl glTbufferMask3DFX 1 ((mask : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glSampleMaskEXT 2 ((value : _float) (invert : _bool) -> _void) (->> flonum? boolean? any) check-gl-error) (define-gl glSamplePatternEXT 1 ((pattern : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glTextureColorMaskSGIS 4 ((red : _bool) (green : _bool) (blue : _bool) (alpha : _bool) -> _void) (->> boolean? boolean? boolean? boolean? any) check-gl-error) (define-gl glIglooInterfaceSGIX 2 ((pname : _int32) (params : _pointer) -> _void) (->> exact-integer? cpointer? any) check-gl-error) (define-gl glDeleteFencesNV 2 ((n : _int32) (fences : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenFencesNV 1 ((n : _int32) (fences : (_u32vector o n)) -> _void -> fences) (->> exact-integer? u32vector?) check-gl-error) (define-gl glIsFenceNV 1 ((fence : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glTestFenceNV 1 ((fence : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glGetFenceivNV 2 ((fence : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glFinishFenceNV 1 ((fence : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glSetFenceNV 2 ((fence : _uint32) (condition : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/uorder/vorder) (define-gl glMapControlPointsNV 9 ((target : _int32) (index : _uint32) (type : _int32) (ustride : _int32) (vstride : _int32) (uorder : _int32) (vorder : _int32) (packed : _bool) (points : _pointer) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? boolean? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/pname) (define-gl glMapParameterivNV 3 ((target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/pname) (define-gl glMapParameterfvNV 3 ((target : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target) (define-gl glGetMapControlPointsNV 7 ((target : _int32) (index : _uint32) (type : _int32) (ustride : _int32) (vstride : _int32) (packed : _bool) (points : _pointer) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? boolean? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/pname) (define-gl glGetMapParameterivNV 3 ((target : _int32) (pname : _int32) (params : _s32vector) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/pname) (define-gl glGetMapParameterfvNV 3 ((target : _int32) (pname : _int32) (params : _f32vector) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glGetMapAttribParameterivNV 3 ((target : _int32) (index : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetMapAttribParameterfvNV 3 ((target : _int32) (index : _uint32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? exact-integer? f32vector?) check-gl-error) (define-gl glEvalMapsNV 2 ((target : _int32) (mode : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glCombinerStageParameterfvNV 3 ((stage : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glGetCombinerStageParameterfvNV 2 ((stage : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glAreProgramsResidentNV 2 ((n : _int32) (programs : (_u32vector i)) (residences : (_vector o _bool n)) -> (result : _bool) -> (values result residences)) (->> exact-integer? u32vector? (values boolean? (vectorof boolean?))) check-gl-error) (define-gl glBindProgramNV 2 ((target : _int32) (id : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteProgramsNV 2 ((n : _int32) (programs : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glExecuteProgramNV 3 ((target : _int32) (id : _uint32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glGenProgramsNV 1 ((n : _int32) (programs : (_u32vector o n)) -> _void -> programs) (->> exact-integer? u32vector?) check-gl-error) (define-gl glGetProgramParameterdvNV 3 ((target : _int32) (index : _uint32) (pname : _int32) (params : (_f64vector o 4)) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? exact-integer? f64vector?) check-gl-error) (define-gl glGetProgramParameterfvNV 3 ((target : _int32) (index : _uint32) (pname : _int32) (params : (_f32vector o 4)) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetProgramivNV 2 ((id : _uint32) (pname : _int32) (params : (_s32vector o 4)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(id/pname) (define-gl glGetProgramStringNV 3 ((id : _uint32) (pname : _int32) (program : _bytes) -> _void) (->> exact-nonnegative-integer? exact-integer? bytes? any) check-gl-error) (define-gl glGetTrackMatrixivNV 3 ((target : _int32) (address : _uint32) (pname : _int32) (params : (_ptr o _int32)) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? exact-integer? exact-integer?) check-gl-error) (define-gl glGetVertexAttribdvNV 2 ((index : _uint32) (pname : _int32) (params : (_ptr o _double*)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? real?) check-gl-error) (define-gl glGetVertexAttribfvNV 2 ((index : _uint32) (pname : _int32) (params : (_ptr o _float)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? flonum?) check-gl-error) (define-gl glGetVertexAttribivNV 2 ((index : _uint32) (pname : _int32) (params : (_ptr o _int32)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer?) check-gl-error) (define-gl glGetVertexAttribPointervNV 2 ((index : _uint32) (pname : _int32) (pointer : (_ptr o _pointer)) -> _void -> pointer) (->> exact-nonnegative-integer? exact-integer? cpointer?) check-gl-error) (define-gl glIsProgramNV 1 ((id : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glLoadProgramNV 4 ((target : _int32) (id : _uint32) (len : _int32) (program : _string*/utf-8) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-integer? (or/c string? bytes?) any) check-gl-error) (define-gl glProgramParameter4dNV 6 ((target : _int32) (index : _uint32) (x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> exact-integer? exact-nonnegative-integer? real? real? real? real? any) check-gl-error) (define-gl glProgramParameter4dvNV 3 ((target : _int32) (index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glProgramParameter4fNV 6 ((target : _int32) (index : _uint32) (x : _float) (y : _float) (z : _float) (w : _float) -> _void) (->> exact-integer? exact-nonnegative-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glProgramParameter4fvNV 3 ((target : _int32) (index : _uint32) (v : (_f32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glProgramParameters4dvNV 4 ((target : _int32) (index : _uint32) (count : _int32) (v : (_f64vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glProgramParameters4fvNV 4 ((target : _int32) (index : _uint32) (count : _int32) (v : (_f32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glRequestResidentProgramsNV 2 ((n : _int32) (programs : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glTrackMatrixNV 4 ((target : _int32) (address : _uint32) (matrix : _int32) (transform : _int32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(fsize/type/stride) (define-gl glVertexAttribPointerNV 5 ((index : _uint32) (fsize : _int32) (type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glVertexAttrib1dNV 2 ((index : _uint32) (x : _double*) -> _void) (->> exact-nonnegative-integer? real? any) check-gl-error) (define-gl glVertexAttrib1dvNV 2 ((index : _uint32) (v : (_ptr i _double*)) -> _void) (->> exact-nonnegative-integer? real? any) check-gl-error) (define-gl glVertexAttrib1fNV 2 ((index : _uint32) (x : _float) -> _void) (->> exact-nonnegative-integer? flonum? any) check-gl-error) (define-gl glVertexAttrib1fvNV 2 ((index : _uint32) (v : (_ptr i _float)) -> _void) (->> exact-nonnegative-integer? flonum? any) check-gl-error) (define-gl glVertexAttrib1sNV 2 ((index : _uint32) (x : _int16) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib1svNV 2 ((index : _uint32) (v : (_ptr i _int16)) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib2dNV 3 ((index : _uint32) (x : _double*) (y : _double*) -> _void) (->> exact-nonnegative-integer? real? real? any) check-gl-error) (define-gl glVertexAttrib2dvNV 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttrib2fNV 3 ((index : _uint32) (x : _float) (y : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? any) check-gl-error) (define-gl glVertexAttrib2fvNV 2 ((index : _uint32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glVertexAttrib2sNV 3 ((index : _uint32) (x : _int16) (y : _int16) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib2svNV 2 ((index : _uint32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? s16vector? any) check-gl-error) (define-gl glVertexAttrib3dNV 4 ((index : _uint32) (x : _double*) (y : _double*) (z : _double*) -> _void) (->> exact-nonnegative-integer? real? real? real? any) check-gl-error) (define-gl glVertexAttrib3dvNV 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttrib3fNV 4 ((index : _uint32) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? flonum? any) check-gl-error) (define-gl glVertexAttrib3fvNV 2 ((index : _uint32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glVertexAttrib3sNV 4 ((index : _uint32) (x : _int16) (y : _int16) (z : _int16) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib3svNV 2 ((index : _uint32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? s16vector? any) check-gl-error) (define-gl glVertexAttrib4dNV 5 ((index : _uint32) (x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> exact-nonnegative-integer? real? real? real? real? any) check-gl-error) (define-gl glVertexAttrib4dvNV 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttrib4fNV 5 ((index : _uint32) (x : _float) (y : _float) (z : _float) (w : _float) -> _void) (->> exact-nonnegative-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glVertexAttrib4fvNV 2 ((index : _uint32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glVertexAttrib4sNV 5 ((index : _uint32) (x : _int16) (y : _int16) (z : _int16) (w : _int16) -> _void) (->> exact-nonnegative-integer? (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexAttrib4svNV 2 ((index : _uint32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? s16vector? any) check-gl-error) (define-gl glVertexAttrib4ubNV 5 ((index : _uint32) (x : _uint8) (y : _uint8) (z : _uint8) (w : _uint8) -> _void) (->> exact-nonnegative-integer? (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) (integer-in 0 255) any) check-gl-error) (define-gl glVertexAttrib4ubvNV 2 ((index : _uint32) (v : _string*/utf-8) -> _void) (->> exact-nonnegative-integer? (or/c string? bytes?) any) check-gl-error) (define-gl glVertexAttribs1dvNV 3 ((index : _uint32) (count : _int32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glVertexAttribs1fvNV 3 ((index : _uint32) (count : _int32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glVertexAttribs1svNV 3 ((index : _uint32) (count : _int32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? s16vector? any) check-gl-error) (define-gl glVertexAttribs2dvNV 3 ((index : _uint32) (count : _int32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glVertexAttribs2fvNV 3 ((index : _uint32) (count : _int32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glVertexAttribs2svNV 3 ((index : _uint32) (count : _int32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? s16vector? any) check-gl-error) (define-gl glVertexAttribs3dvNV 3 ((index : _uint32) (count : _int32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glVertexAttribs3fvNV 3 ((index : _uint32) (count : _int32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glVertexAttribs3svNV 3 ((index : _uint32) (count : _int32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? s16vector? any) check-gl-error) (define-gl glVertexAttribs4dvNV 3 ((index : _uint32) (count : _int32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glVertexAttribs4fvNV 3 ((index : _uint32) (count : _int32) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glVertexAttribs4svNV 3 ((index : _uint32) (count : _int32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? s16vector? any) check-gl-error) (define-gl glVertexAttribs4ubvNV 3 ((index : _uint32) (count : _int32) (v : _string*/utf-8) -> _void) (->> exact-nonnegative-integer? exact-integer? (or/c string? bytes?) any) check-gl-error) (define-gl glTexBumpParameterivATI 2 ((pname : _int32) (param : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glTexBumpParameterfvATI 2 ((pname : _int32) (param : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glGetTexBumpParameterivATI 1 ((pname : _int32) (param : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> param) (->> exact-integer? s32vector?) check-gl-error) (define-gl glGetTexBumpParameterfvATI 1 ((pname : _int32) (param : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> param) (->> exact-integer? f32vector?) check-gl-error) (define-gl glGenFragmentShadersATI 1 ((range : _uint32) -> _uint32) (->> exact-nonnegative-integer? exact-nonnegative-integer?) check-gl-error) (define-gl glBindFragmentShaderATI 1 ((id : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteFragmentShaderATI 1 ((id : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glBeginFragmentShaderATI 0 (-> _void) (->> any) check-gl-error) (define-gl glEndFragmentShaderATI 0 (-> _void) (->> any) check-gl-error) (define-gl glPassTexCoordATI 3 ((dst : _uint32) (coord : _uint32) (swizzle : _int32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glSampleMapATI 3 ((dst : _uint32) (interp : _uint32) (swizzle : _int32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glColorFragmentOp1ATI 7 ((op : _int32) (dst : _uint32) (dstMask : _uint32) (dstMod : _uint32) (arg1 : _uint32) (arg1Rep : _uint32) (arg1Mod : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glColorFragmentOp2ATI 10 ((op : _int32) (dst : _uint32) (dstMask : _uint32) (dstMod : _uint32) (arg1 : _uint32) (arg1Rep : _uint32) (arg1Mod : _uint32) (arg2 : _uint32) (arg2Rep : _uint32) (arg2Mod : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glColorFragmentOp3ATI 13 ((op : _int32) (dst : _uint32) (dstMask : _uint32) (dstMod : _uint32) (arg1 : _uint32) (arg1Rep : _uint32) (arg1Mod : _uint32) (arg2 : _uint32) (arg2Rep : _uint32) (arg2Mod : _uint32) (arg3 : _uint32) (arg3Rep : _uint32) (arg3Mod : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glAlphaFragmentOp1ATI 6 ((op : _int32) (dst : _uint32) (dstMod : _uint32) (arg1 : _uint32) (arg1Rep : _uint32) (arg1Mod : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glAlphaFragmentOp2ATI 9 ((op : _int32) (dst : _uint32) (dstMod : _uint32) (arg1 : _uint32) (arg1Rep : _uint32) (arg1Mod : _uint32) (arg2 : _uint32) (arg2Rep : _uint32) (arg2Mod : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glAlphaFragmentOp3ATI 12 ((op : _int32) (dst : _uint32) (dstMod : _uint32) (arg1 : _uint32) (arg1Rep : _uint32) (arg1Mod : _uint32) (arg2 : _uint32) (arg2Rep : _uint32) (arg2Mod : _uint32) (arg3 : _uint32) (arg3Rep : _uint32) (arg3Mod : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glSetFragmentShaderConstantATI 2 ((dst : _uint32) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glPNTrianglesiATI 2 ((pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glPNTrianglesfATI 2 ((pname : _int32) (param : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glNewObjectBufferATI 3 ((size : _int32) (pointer : _pointer) (usage : _int32) -> _uint32) (->> exact-integer? cpointer? exact-integer? exact-nonnegative-integer?) check-gl-error) (define-gl glIsObjectBufferATI 1 ((buffer : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glUpdateObjectBufferATI 5 ((buffer : _uint32) (offset : _uint32) (size : _int32) (pointer : _pointer) (preserve : _int32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? cpointer? exact-integer? any) check-gl-error) (define-gl glGetObjectBufferfvATI 2 ((buffer : _uint32) (pname : _int32) (params : (_ptr o _float)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? flonum?) check-gl-error) (define-gl glGetObjectBufferivATI 2 ((buffer : _uint32) (pname : _int32) (params : (_ptr o _int32)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer?) check-gl-error) (define-gl glFreeObjectBufferATI 1 ((buffer : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glArrayObjectATI 6 ((array : _int32) (size : _int32) (type : _int32) (stride : _int32) (buffer : _uint32) (offset : _uint32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glGetArrayObjectfvATI 2 ((array : _int32) (pname : _int32) (params : (_ptr o _float)) -> _void -> params) (->> exact-integer? exact-integer? flonum?) check-gl-error) (define-gl glGetArrayObjectivATI 2 ((array : _int32) (pname : _int32) (params : (_ptr o _int32)) -> _void -> params) (->> exact-integer? exact-integer? exact-integer?) check-gl-error) (define-gl glVariantArrayObjectATI 5 ((id : _uint32) (type : _int32) (stride : _int32) (buffer : _uint32) (offset : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glGetVariantArrayObjectfvATI 2 ((id : _uint32) (pname : _int32) (params : (_ptr o _float)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? flonum?) check-gl-error) (define-gl glGetVariantArrayObjectivATI 2 ((id : _uint32) (pname : _int32) (params : (_ptr o _int32)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer?) check-gl-error) (define-gl glBeginVertexShaderEXT 0 (-> _void) (->> any) check-gl-error) (define-gl glEndVertexShaderEXT 0 (-> _void) (->> any) check-gl-error) (define-gl glBindVertexShaderEXT 1 ((id : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glGenVertexShadersEXT 1 ((range : _uint32) -> _uint32) (->> exact-nonnegative-integer? exact-nonnegative-integer?) check-gl-error) (define-gl glDeleteVertexShaderEXT 1 ((id : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glShaderOp1EXT 3 ((op : _int32) (res : _uint32) (arg1 : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glShaderOp2EXT 4 ((op : _int32) (res : _uint32) (arg1 : _uint32) (arg2 : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glShaderOp3EXT 5 ((op : _int32) (res : _uint32) (arg1 : _uint32) (arg2 : _uint32) (arg3 : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glSwizzleEXT 6 ((res : _uint32) (in : _uint32) (outX : _int32) (outY : _int32) (outZ : _int32) (outW : _int32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glWriteMaskEXT 6 ((res : _uint32) (in : _uint32) (outX : _int32) (outY : _int32) (outZ : _int32) (outW : _int32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glInsertComponentEXT 3 ((res : _uint32) (src : _uint32) (num : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glExtractComponentEXT 3 ((res : _uint32) (src : _uint32) (num : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glGenSymbolsEXT 4 ((datatype : _int32) (storagetype : _int32) (range : _int32) (components : _uint32) -> _uint32) (->> exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer?) check-gl-error) ; Unparseable array size expression: COMPSIZE(id/type) (define-gl glSetInvariantEXT 3 ((id : _uint32) (type : _int32) (addr : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id/type) (define-gl glSetLocalConstantEXT 3 ((id : _uint32) (type : _int32) (addr : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glVariantbvEXT 2 ((id : _uint32) (addr : (_s8vector i)) -> _void) (->> exact-nonnegative-integer? s8vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glVariantsvEXT 2 ((id : _uint32) (addr : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? s16vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glVariantivEXT 2 ((id : _uint32) (addr : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? s32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glVariantfvEXT 2 ((id : _uint32) (addr : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glVariantdvEXT 2 ((id : _uint32) (addr : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glVariantubvEXT 2 ((id : _uint32) (addr : _string*/utf-8) -> _void) (->> exact-nonnegative-integer? (or/c string? bytes?) any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glVariantusvEXT 2 ((id : _uint32) (addr : (_u16vector i)) -> _void) (->> exact-nonnegative-integer? u16vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glVariantuivEXT 2 ((id : _uint32) (addr : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? u32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id/type/stride) (define-gl glVariantPointerEXT 4 ((id : _uint32) (type : _int32) (stride : _uint32) (addr : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? cpointer? any) check-gl-error) (define-gl glEnableVariantClientStateEXT 1 ((id : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glDisableVariantClientStateEXT 1 ((id : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glBindLightParameterEXT 2 ((light : _int32) (value : _int32) -> _uint32) (->> exact-integer? exact-integer? exact-nonnegative-integer?) check-gl-error) (define-gl glBindMaterialParameterEXT 2 ((face : _int32) (value : _int32) -> _uint32) (->> exact-integer? exact-integer? exact-nonnegative-integer?) check-gl-error) (define-gl glBindTexGenParameterEXT 3 ((unit : _int32) (coord : _int32) (value : _int32) -> _uint32) (->> exact-integer? exact-integer? exact-integer? exact-nonnegative-integer?) check-gl-error) (define-gl glBindTextureUnitParameterEXT 2 ((unit : _int32) (value : _int32) -> _uint32) (->> exact-integer? exact-integer? exact-nonnegative-integer?) check-gl-error) (define-gl glBindParameterEXT 1 ((value : _int32) -> _uint32) (->> exact-integer? exact-nonnegative-integer?) check-gl-error) (define-gl glIsVariantEnabledEXT 2 ((id : _uint32) (cap : _int32) -> _bool) (->> exact-nonnegative-integer? exact-integer? boolean?) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glGetVariantBooleanvEXT 3 ((id : _uint32) (value : _int32) (data : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glGetVariantIntegervEXT 3 ((id : _uint32) (value : _int32) (data : _s32vector) -> _void) (->> exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glGetVariantFloatvEXT 3 ((id : _uint32) (value : _int32) (data : _f32vector) -> _void) (->> exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glGetVariantPointervEXT 3 ((id : _uint32) (value : _int32) (data : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glGetInvariantBooleanvEXT 3 ((id : _uint32) (value : _int32) (data : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glGetInvariantIntegervEXT 3 ((id : _uint32) (value : _int32) (data : _s32vector) -> _void) (->> exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glGetInvariantFloatvEXT 3 ((id : _uint32) (value : _int32) (data : _f32vector) -> _void) (->> exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glGetLocalConstantBooleanvEXT 3 ((id : _uint32) (value : _int32) (data : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glGetLocalConstantIntegervEXT 3 ((id : _uint32) (value : _int32) (data : _s32vector) -> _void) (->> exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(id) (define-gl glGetLocalConstantFloatvEXT 3 ((id : _uint32) (value : _int32) (data : _f32vector) -> _void) (->> exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glVertexStream1sATI 2 ((stream : _int32) (x : _int16) -> _void) (->> exact-integer? (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexStream1svATI 2 ((stream : _int32) (coords : (_ptr i _int16)) -> _void) (->> exact-integer? (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexStream1iATI 2 ((stream : _int32) (x : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexStream1ivATI 2 ((stream : _int32) (coords : (_ptr i _int32)) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexStream1fATI 2 ((stream : _int32) (x : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glVertexStream1fvATI 2 ((stream : _int32) (coords : (_ptr i _float)) -> _void) (->> exact-integer? flonum? any) check-gl-error) (define-gl glVertexStream1dATI 2 ((stream : _int32) (x : _double*) -> _void) (->> exact-integer? real? any) check-gl-error) (define-gl glVertexStream1dvATI 2 ((stream : _int32) (coords : (_ptr i _double*)) -> _void) (->> exact-integer? real? any) check-gl-error) (define-gl glVertexStream2sATI 3 ((stream : _int32) (x : _int16) (y : _int16) -> _void) (->> exact-integer? (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexStream2svATI 2 ((stream : _int32) (coords : (_s16vector i)) -> _void) (->> exact-integer? s16vector? any) check-gl-error) (define-gl glVertexStream2iATI 3 ((stream : _int32) (x : _int32) (y : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexStream2ivATI 2 ((stream : _int32) (coords : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glVertexStream2fATI 3 ((stream : _int32) (x : _float) (y : _float) -> _void) (->> exact-integer? flonum? flonum? any) check-gl-error) (define-gl glVertexStream2fvATI 2 ((stream : _int32) (coords : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glVertexStream2dATI 3 ((stream : _int32) (x : _double*) (y : _double*) -> _void) (->> exact-integer? real? real? any) check-gl-error) (define-gl glVertexStream2dvATI 2 ((stream : _int32) (coords : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glVertexStream3sATI 4 ((stream : _int32) (x : _int16) (y : _int16) (z : _int16) -> _void) (->> exact-integer? (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexStream3svATI 2 ((stream : _int32) (coords : (_s16vector i)) -> _void) (->> exact-integer? s16vector? any) check-gl-error) (define-gl glVertexStream3iATI 4 ((stream : _int32) (x : _int32) (y : _int32) (z : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexStream3ivATI 2 ((stream : _int32) (coords : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glVertexStream3fATI 4 ((stream : _int32) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-integer? flonum? flonum? flonum? any) check-gl-error) (define-gl glVertexStream3fvATI 2 ((stream : _int32) (coords : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glVertexStream3dATI 4 ((stream : _int32) (x : _double*) (y : _double*) (z : _double*) -> _void) (->> exact-integer? real? real? real? any) check-gl-error) (define-gl glVertexStream3dvATI 2 ((stream : _int32) (coords : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glVertexStream4sATI 5 ((stream : _int32) (x : _int16) (y : _int16) (z : _int16) (w : _int16) -> _void) (->> exact-integer? (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glVertexStream4svATI 2 ((stream : _int32) (coords : (_s16vector i)) -> _void) (->> exact-integer? s16vector? any) check-gl-error) (define-gl glVertexStream4iATI 5 ((stream : _int32) (x : _int32) (y : _int32) (z : _int32) (w : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexStream4ivATI 2 ((stream : _int32) (coords : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glVertexStream4fATI 5 ((stream : _int32) (x : _float) (y : _float) (z : _float) (w : _float) -> _void) (->> exact-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glVertexStream4fvATI 2 ((stream : _int32) (coords : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glVertexStream4dATI 5 ((stream : _int32) (x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> exact-integer? real? real? real? real? any) check-gl-error) (define-gl glVertexStream4dvATI 2 ((stream : _int32) (coords : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glNormalStream3bATI 4 ((stream : _int32) (nx : _int8) (ny : _int8) (nz : _int8) -> _void) (->> exact-integer? (integer-in -128 127) (integer-in -128 127) (integer-in -128 127) any) check-gl-error) (define-gl glNormalStream3bvATI 2 ((stream : _int32) (coords : (_s8vector i)) -> _void) (->> exact-integer? s8vector? any) check-gl-error) (define-gl glNormalStream3sATI 4 ((stream : _int32) (nx : _int16) (ny : _int16) (nz : _int16) -> _void) (->> exact-integer? (integer-in -32768 32767) (integer-in -32768 32767) (integer-in -32768 32767) any) check-gl-error) (define-gl glNormalStream3svATI 2 ((stream : _int32) (coords : (_s16vector i)) -> _void) (->> exact-integer? s16vector? any) check-gl-error) (define-gl glNormalStream3iATI 4 ((stream : _int32) (nx : _int32) (ny : _int32) (nz : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glNormalStream3ivATI 2 ((stream : _int32) (coords : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glNormalStream3fATI 4 ((stream : _int32) (nx : _float) (ny : _float) (nz : _float) -> _void) (->> exact-integer? flonum? flonum? flonum? any) check-gl-error) (define-gl glNormalStream3fvATI 2 ((stream : _int32) (coords : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glNormalStream3dATI 4 ((stream : _int32) (nx : _double*) (ny : _double*) (nz : _double*) -> _void) (->> exact-integer? real? real? real? any) check-gl-error) (define-gl glNormalStream3dvATI 2 ((stream : _int32) (coords : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glClientActiveVertexStreamATI 1 ((stream : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glVertexBlendEnviATI 2 ((pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexBlendEnvfATI 2 ((pname : _int32) (param : _float) -> _void) (->> exact-integer? flonum? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(type) (define-gl glElementPointerATI 2 ((type : _int32) (pointer : _pointer) -> _void) (->> exact-integer? cpointer? any) check-gl-error) (define-gl glDrawElementArrayATI 2 ((mode : _int32) (count : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glDrawRangeElementArrayATI 4 ((mode : _int32) (start : _uint32) (end : _uint32) (count : _int32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glDrawMeshArraysSUN 4 ((mode : _int32) (first : _int32) (count : _int32) (width : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glGenOcclusionQueriesNV 1 ((n : _int32) (ids : (_u32vector o n)) -> _void -> ids) (->> exact-integer? u32vector?) check-gl-error) (define-gl glDeleteOcclusionQueriesNV 2 ((n : _int32) (ids : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glIsOcclusionQueryNV 1 ((id : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glBeginOcclusionQueryNV 1 ((id : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glEndOcclusionQueryNV 0 (-> _void) (->> any) check-gl-error) (define-gl glGetOcclusionQueryivNV 2 ((id : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetOcclusionQueryuivNV 2 ((id : _uint32) (pname : _int32) (params : (_u32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? u32vector?) check-gl-error) (define-gl glPointParameteriNV 2 ((pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glPointParameterivNV 2 ((pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glActiveStencilFaceEXT 1 ((face : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glElementPointerAPPLE 2 ((type : _int32) (pointer : _pointer) -> _void) (->> exact-integer? cpointer? any) check-gl-error) (define-gl glDrawElementArrayAPPLE 3 ((mode : _int32) (first : _int32) (count : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glDrawRangeElementArrayAPPLE 5 ((mode : _int32) (start : _uint32) (end : _uint32) (first : _int32) (count : _int32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiDrawElementArrayAPPLE 4 ((mode : _int32) (first : (_s32vector i)) (count : (_s32vector i)) (primcount : _int32) -> _void) (->> exact-integer? s32vector? s32vector? exact-integer? any) check-gl-error) (define-gl glMultiDrawRangeElementArrayAPPLE 6 ((mode : _int32) (start : _uint32) (end : _uint32) (first : (_s32vector i)) (count : (_s32vector i)) (primcount : _int32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? s32vector? s32vector? exact-integer? any) check-gl-error) (define-gl glGenFencesAPPLE 1 ((n : _int32) (fences : (_u32vector o n)) -> _void -> fences) (->> exact-integer? u32vector?) check-gl-error) (define-gl glDeleteFencesAPPLE 2 ((n : _int32) (fences : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glSetFenceAPPLE 1 ((fence : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glIsFenceAPPLE 1 ((fence : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glTestFenceAPPLE 1 ((fence : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glFinishFenceAPPLE 1 ((fence : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glTestObjectAPPLE 2 ((object : _int32) (name : _uint32) -> _bool) (->> exact-integer? exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glFinishObjectAPPLE 2 ((object : _int32) (name : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glBindVertexArrayAPPLE 1 ((array : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteVertexArraysAPPLE 2 ((n : _int32) (arrays : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenVertexArraysAPPLE 1 ((n : _int32) (arrays : (_u32vector o n)) -> _void -> arrays) (->> exact-integer? u32vector?) check-gl-error) (define-gl glIsVertexArrayAPPLE 1 ((array : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glVertexArrayRangeAPPLE 2 ((length : _int32) (pointer : _pointer) -> _void) (->> exact-integer? cpointer? any) check-gl-error) (define-gl glFlushVertexArrayRangeAPPLE 2 ((length : _int32) (pointer : _pointer) -> _void) (->> exact-integer? cpointer? any) check-gl-error) (define-gl glVertexArrayParameteriAPPLE 2 ((pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glDrawBuffersATI 2 ((n : _int32) (bufs : (_s32vector i)) -> _void) (->> exact-integer? s32vector? any) check-gl-error) (define-gl glProgramNamedParameter4fNV 7 ((id : _uint32) (len : _int32) (name : (_ptr i _uint8)) (x : _float) (y : _float) (z : _float) (w : _float) -> _void) (->> exact-nonnegative-integer? exact-integer? (integer-in 0 255) flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glProgramNamedParameter4dNV 7 ((id : _uint32) (len : _int32) (name : (_ptr i _uint8)) (x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> exact-nonnegative-integer? exact-integer? (integer-in 0 255) real? real? real? real? any) check-gl-error) (define-gl glProgramNamedParameter4fvNV 4 ((id : _uint32) (len : _int32) (name : (_ptr i _uint8)) (v : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? (integer-in 0 255) f32vector? any) check-gl-error) (define-gl glProgramNamedParameter4dvNV 4 ((id : _uint32) (len : _int32) (name : (_ptr i _uint8)) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? (integer-in 0 255) f64vector? any) check-gl-error) (define-gl glGetProgramNamedParameterfvNV 3 ((id : _uint32) (len : _int32) (name : (_ptr i _uint8)) (params : (_f32vector o 4)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? (integer-in 0 255) f32vector?) check-gl-error) (define-gl glGetProgramNamedParameterdvNV 3 ((id : _uint32) (len : _int32) (name : (_ptr i _uint8)) (params : (_f64vector o 4)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? (integer-in 0 255) f64vector?) check-gl-error) (define-gl glVertex2hNV 2 ((x : _uint16) (y : _uint16) -> _void) (->> (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glVertex2hvNV 1 ((v : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) (define-gl glVertex3hNV 3 ((x : _uint16) (y : _uint16) (z : _uint16) -> _void) (->> (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glVertex3hvNV 1 ((v : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) (define-gl glVertex4hNV 4 ((x : _uint16) (y : _uint16) (z : _uint16) (w : _uint16) -> _void) (->> (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glVertex4hvNV 1 ((v : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) (define-gl glNormal3hNV 3 ((nx : _uint16) (ny : _uint16) (nz : _uint16) -> _void) (->> (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glNormal3hvNV 1 ((v : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) (define-gl glColor3hNV 3 ((red : _uint16) (green : _uint16) (blue : _uint16) -> _void) (->> (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glColor3hvNV 1 ((v : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) (define-gl glColor4hNV 4 ((red : _uint16) (green : _uint16) (blue : _uint16) (alpha : _uint16) -> _void) (->> (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glColor4hvNV 1 ((v : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) (define-gl glTexCoord1hNV 1 ((s : _uint16) -> _void) (->> (integer-in 0 65535) any) check-gl-error) (define-gl glTexCoord1hvNV 1 ((v : (_ptr i _uint16)) -> _void) (->> (integer-in 0 65535) any) check-gl-error) (define-gl glTexCoord2hNV 2 ((s : _uint16) (t : _uint16) -> _void) (->> (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glTexCoord2hvNV 1 ((v : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) (define-gl glTexCoord3hNV 3 ((s : _uint16) (t : _uint16) (r : _uint16) -> _void) (->> (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glTexCoord3hvNV 1 ((v : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) (define-gl glTexCoord4hNV 4 ((s : _uint16) (t : _uint16) (r : _uint16) (q : _uint16) -> _void) (->> (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glTexCoord4hvNV 1 ((v : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) (define-gl glMultiTexCoord1hNV 2 ((target : _int32) (s : _uint16) -> _void) (->> exact-integer? (integer-in 0 65535) any) check-gl-error) (define-gl glMultiTexCoord1hvNV 2 ((target : _int32) (v : (_ptr i _uint16)) -> _void) (->> exact-integer? (integer-in 0 65535) any) check-gl-error) (define-gl glMultiTexCoord2hNV 3 ((target : _int32) (s : _uint16) (t : _uint16) -> _void) (->> exact-integer? (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glMultiTexCoord2hvNV 2 ((target : _int32) (v : (_u16vector i)) -> _void) (->> exact-integer? u16vector? any) check-gl-error) (define-gl glMultiTexCoord3hNV 4 ((target : _int32) (s : _uint16) (t : _uint16) (r : _uint16) -> _void) (->> exact-integer? (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glMultiTexCoord3hvNV 2 ((target : _int32) (v : (_u16vector i)) -> _void) (->> exact-integer? u16vector? any) check-gl-error) (define-gl glMultiTexCoord4hNV 5 ((target : _int32) (s : _uint16) (t : _uint16) (r : _uint16) (q : _uint16) -> _void) (->> exact-integer? (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glMultiTexCoord4hvNV 2 ((target : _int32) (v : (_u16vector i)) -> _void) (->> exact-integer? u16vector? any) check-gl-error) (define-gl glFogCoordhNV 1 ((fog : _uint16) -> _void) (->> (integer-in 0 65535) any) check-gl-error) (define-gl glFogCoordhvNV 1 ((fog : (_ptr i _uint16)) -> _void) (->> (integer-in 0 65535) any) check-gl-error) (define-gl glSecondaryColor3hNV 3 ((red : _uint16) (green : _uint16) (blue : _uint16) -> _void) (->> (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glSecondaryColor3hvNV 1 ((v : (_u16vector i)) -> _void) (->> u16vector? any) check-gl-error) (define-gl glVertexWeighthNV 1 ((weight : _uint16) -> _void) (->> (integer-in 0 65535) any) check-gl-error) (define-gl glVertexWeighthvNV 1 ((weight : (_ptr i _uint16)) -> _void) (->> (integer-in 0 65535) any) check-gl-error) (define-gl glVertexAttrib1hNV 2 ((index : _uint32) (x : _uint16) -> _void) (->> exact-nonnegative-integer? (integer-in 0 65535) any) check-gl-error) (define-gl glVertexAttrib1hvNV 2 ((index : _uint32) (v : (_ptr i _uint16)) -> _void) (->> exact-nonnegative-integer? (integer-in 0 65535) any) check-gl-error) (define-gl glVertexAttrib2hNV 3 ((index : _uint32) (x : _uint16) (y : _uint16) -> _void) (->> exact-nonnegative-integer? (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glVertexAttrib2hvNV 2 ((index : _uint32) (v : (_u16vector i)) -> _void) (->> exact-nonnegative-integer? u16vector? any) check-gl-error) (define-gl glVertexAttrib3hNV 4 ((index : _uint32) (x : _uint16) (y : _uint16) (z : _uint16) -> _void) (->> exact-nonnegative-integer? (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glVertexAttrib3hvNV 2 ((index : _uint32) (v : (_u16vector i)) -> _void) (->> exact-nonnegative-integer? u16vector? any) check-gl-error) (define-gl glVertexAttrib4hNV 5 ((index : _uint32) (x : _uint16) (y : _uint16) (z : _uint16) (w : _uint16) -> _void) (->> exact-nonnegative-integer? (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) (integer-in 0 65535) any) check-gl-error) (define-gl glVertexAttrib4hvNV 2 ((index : _uint32) (v : (_u16vector i)) -> _void) (->> exact-nonnegative-integer? u16vector? any) check-gl-error) (define-gl glVertexAttribs1hvNV 3 ((index : _uint32) (n : _int32) (v : (_u16vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? u16vector? any) check-gl-error) (define-gl glVertexAttribs2hvNV 3 ((index : _uint32) (n : _int32) (v : (_u16vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? u16vector? any) check-gl-error) (define-gl glVertexAttribs3hvNV 3 ((index : _uint32) (n : _int32) (v : (_u16vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? u16vector? any) check-gl-error) (define-gl glVertexAttribs4hvNV 3 ((index : _uint32) (n : _int32) (v : (_u16vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? u16vector? any) check-gl-error) (define-gl glPixelDataRangeNV 3 ((target : _int32) (length : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glFlushPixelDataRangeNV 1 ((target : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glPrimitiveRestartNV 0 (-> _void) (->> any) check-gl-error) (define-gl glPrimitiveRestartIndexNV 1 ((index : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glMapObjectBufferATI 1 ((buffer : _uint32) -> _pointer) (->> exact-nonnegative-integer? cpointer?) check-gl-error) (define-gl glUnmapObjectBufferATI 1 ((buffer : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glStencilOpSeparateATI 4 ((face : _int32) (sfail : _int32) (dpfail : _int32) (dppass : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glStencilFuncSeparateATI 4 ((frontfunc : _int32) (backfunc : _int32) (ref : _int32) (mask : _uint32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribArrayObjectATI 7 ((index : _uint32) (size : _int32) (type : _int32) (normalized : _bool) (stride : _int32) (buffer : _uint32) (offset : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glGetVertexAttribArrayObjectfvATI 2 ((index : _uint32) (pname : _int32) (params : (_f32vector o pname)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetVertexAttribArrayObjectivATI 2 ((index : _uint32) (pname : _int32) (params : (_s32vector o pname)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glDepthBoundsEXT 2 ((zmin : _double*) (zmax : _double*) -> _void) (->> real? real? any) check-gl-error) (define-gl glBlendEquationSeparateEXT 2 ((modeRGB : _int32) (modeAlpha : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glIsRenderbufferEXT 1 ((renderbuffer : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glBindRenderbufferEXT 2 ((target : _int32) (renderbuffer : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteRenderbuffersEXT 2 ((n : _int32) (renderbuffers : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenRenderbuffersEXT 1 ((n : _int32) (renderbuffers : (_u32vector o n)) -> _void -> renderbuffers) (->> exact-integer? u32vector?) check-gl-error) (define-gl glRenderbufferStorageEXT 4 ((target : _int32) (internalformat : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glGetRenderbufferParameterivEXT 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glIsFramebufferEXT 1 ((framebuffer : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glBindFramebufferEXT 2 ((target : _int32) (framebuffer : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteFramebuffersEXT 2 ((n : _int32) (framebuffers : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenFramebuffersEXT 1 ((n : _int32) (framebuffers : (_u32vector o n)) -> _void -> framebuffers) (->> exact-integer? u32vector?) check-gl-error) (define-gl glCheckFramebufferStatusEXT 1 ((target : _int32) -> _int32) (->> exact-integer? exact-integer?) check-gl-error) (define-gl glFramebufferTexture1DEXT 5 ((target : _int32) (attachment : _int32) (textarget : _int32) (texture : _uint32) (level : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferTexture2DEXT 5 ((target : _int32) (attachment : _int32) (textarget : _int32) (texture : _uint32) (level : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferTexture3DEXT 6 ((target : _int32) (attachment : _int32) (textarget : _int32) (texture : _uint32) (level : _int32) (zoffset : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferRenderbufferEXT 4 ((target : _int32) (attachment : _int32) (renderbuffertarget : _int32) (renderbuffer : _uint32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glGetFramebufferAttachmentParameterivEXT 3 ((target : _int32) (attachment : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGenerateMipmapEXT 1 ((target : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glStringMarkerGREMEDY 2 ((len : _int32) (string : _pointer) -> _void) (->> exact-integer? cpointer? any) check-gl-error) (define-gl glStencilClearTagEXT 2 ((stencilTagBits : _int32) (stencilClearTag : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glBlitFramebufferEXT 10 ((srcX0 : _int32) (srcY0 : _int32) (srcX1 : _int32) (srcY1 : _int32) (dstX0 : _int32) (dstY0 : _int32) (dstX1 : _int32) (dstY1 : _int32) (mask : _uint32) (filter : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glRenderbufferStorageMultisampleEXT 5 ((target : _int32) (samples : _int32) (internalformat : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glGetQueryObjecti64vEXT 2 ((id : _uint32) (pname : _int32) (params : (_s64vector o pname)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s64vector?) check-gl-error) (define-gl glGetQueryObjectui64vEXT 2 ((id : _uint32) (pname : _int32) (params : (_u64vector o pname)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? u64vector?) check-gl-error) (define-gl glProgramEnvParameters4fvEXT 4 ((target : _int32) (index : _uint32) (count : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glProgramLocalParameters4fvEXT 4 ((target : _int32) (index : _uint32) (count : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glBufferParameteriAPPLE 3 ((target : _int32) (pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glFlushMappedBufferRangeAPPLE 3 ((target : _int32) (offset : _intptr) (size : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glProgramLocalParameterI4iNV 6 ((target : _int32) (index : _uint32) (x : _int32) (y : _int32) (z : _int32) (w : _int32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramLocalParameterI4ivNV 3 ((target : _int32) (index : _uint32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glProgramLocalParametersI4ivNV 4 ((target : _int32) (index : _uint32) (count : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glProgramLocalParameterI4uiNV 6 ((target : _int32) (index : _uint32) (x : _uint32) (y : _uint32) (z : _uint32) (w : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramLocalParameterI4uivNV 3 ((target : _int32) (index : _uint32) (params : (_u32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glProgramLocalParametersI4uivNV 4 ((target : _int32) (index : _uint32) (count : _int32) (params : (_u32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glProgramEnvParameterI4iNV 6 ((target : _int32) (index : _uint32) (x : _int32) (y : _int32) (z : _int32) (w : _int32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramEnvParameterI4ivNV 3 ((target : _int32) (index : _uint32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glProgramEnvParametersI4ivNV 4 ((target : _int32) (index : _uint32) (count : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glProgramEnvParameterI4uiNV 6 ((target : _int32) (index : _uint32) (x : _uint32) (y : _uint32) (z : _uint32) (w : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramEnvParameterI4uivNV 3 ((target : _int32) (index : _uint32) (params : (_u32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glProgramEnvParametersI4uivNV 4 ((target : _int32) (index : _uint32) (count : _int32) (params : (_u32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glGetProgramLocalParameterIivNV 2 ((target : _int32) (index : _uint32) (params : (_s32vector o 4)) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? s32vector?) check-gl-error) (define-gl glGetProgramLocalParameterIuivNV 2 ((target : _int32) (index : _uint32) (params : (_u32vector o 4)) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? u32vector?) check-gl-error) (define-gl glGetProgramEnvParameterIivNV 2 ((target : _int32) (index : _uint32) (params : (_s32vector o 4)) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? s32vector?) check-gl-error) (define-gl glGetProgramEnvParameterIuivNV 2 ((target : _int32) (index : _uint32) (params : (_u32vector o 4)) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? u32vector?) check-gl-error) (define-gl glProgramVertexLimitNV 2 ((target : _int32) (limit : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferTextureEXT 4 ((target : _int32) (attachment : _int32) (texture : _uint32) (level : _int32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferTextureLayerEXT 5 ((target : _int32) (attachment : _int32) (texture : _uint32) (level : _int32) (layer : _int32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferTextureFaceEXT 5 ((target : _int32) (attachment : _int32) (texture : _uint32) (level : _int32) (face : _int32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramParameteriEXT 3 ((program : _uint32) (pname : _int32) (value : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribI1iEXT 2 ((index : _uint32) (x : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribI2iEXT 3 ((index : _uint32) (x : _int32) (y : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribI3iEXT 4 ((index : _uint32) (x : _int32) (y : _int32) (z : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribI4iEXT 5 ((index : _uint32) (x : _int32) (y : _int32) (z : _int32) (w : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribI1uiEXT 2 ((index : _uint32) (x : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribI2uiEXT 3 ((index : _uint32) (x : _uint32) (y : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribI3uiEXT 4 ((index : _uint32) (x : _uint32) (y : _uint32) (z : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribI4uiEXT 5 ((index : _uint32) (x : _uint32) (y : _uint32) (z : _uint32) (w : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribI1ivEXT 2 ((index : _uint32) (v : (_ptr i _int32)) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribI2ivEXT 2 ((index : _uint32) (v : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glVertexAttribI3ivEXT 2 ((index : _uint32) (v : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glVertexAttribI4ivEXT 2 ((index : _uint32) (v : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glVertexAttribI1uivEXT 2 ((index : _uint32) (v : (_ptr i _uint32)) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribI2uivEXT 2 ((index : _uint32) (v : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glVertexAttribI3uivEXT 2 ((index : _uint32) (v : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glVertexAttribI4uivEXT 2 ((index : _uint32) (v : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glVertexAttribI4bvEXT 2 ((index : _uint32) (v : (_s8vector i)) -> _void) (->> exact-nonnegative-integer? s8vector? any) check-gl-error) (define-gl glVertexAttribI4svEXT 2 ((index : _uint32) (v : (_s16vector i)) -> _void) (->> exact-nonnegative-integer? s16vector? any) check-gl-error) (define-gl glVertexAttribI4ubvEXT 2 ((index : _uint32) (v : _string*/utf-8) -> _void) (->> exact-nonnegative-integer? (or/c string? bytes?) any) check-gl-error) (define-gl glVertexAttribI4usvEXT 2 ((index : _uint32) (v : (_u16vector i)) -> _void) (->> exact-nonnegative-integer? u16vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride) (define-gl glVertexAttribIPointerEXT 5 ((index : _uint32) (size : _int32) (type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetVertexAttribIivEXT 2 ((index : _uint32) (pname : _int32) (params : (_ptr o _int32)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer?) check-gl-error) (define-gl glGetVertexAttribIuivEXT 2 ((index : _uint32) (pname : _int32) (params : (_ptr o _uint32)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer?) check-gl-error) ; Unparseable array size expression: COMPSIZE(program/location) (define-gl glGetUniformuivEXT 3 ((program : _uint32) (location : _int32) (params : _u32vector) -> _void) (->> exact-nonnegative-integer? exact-integer? u32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(name) (define-gl glBindFragDataLocationEXT 3 ((program : _uint32) (color : _uint32) (name : _string*/utf-8) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? (or/c string? bytes?) any) check-gl-error) ; Unparseable array size expression: COMPSIZE(name) (define-gl glGetFragDataLocationEXT 2 ((program : _uint32) (name : _string*/utf-8) -> _int32) (->> exact-nonnegative-integer? (or/c string? bytes?) exact-integer?) check-gl-error) (define-gl glUniform1uiEXT 2 ((location : _int32) (v0 : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glUniform2uiEXT 3 ((location : _int32) (v0 : _uint32) (v1 : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glUniform3uiEXT 4 ((location : _int32) (v0 : _uint32) (v1 : _uint32) (v2 : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glUniform4uiEXT 5 ((location : _int32) (v0 : _uint32) (v1 : _uint32) (v2 : _uint32) (v3 : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glUniform1uivEXT 3 ((location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glUniform2uivEXT 3 ((location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glUniform3uivEXT 3 ((location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glUniform4uivEXT 3 ((location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glDrawArraysInstancedEXT 4 ((mode : _int32) (start : _int32) (count : _int32) (primcount : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count/type) (define-gl glDrawElementsInstancedEXT 5 ((mode : _int32) (count : _int32) (type : _int32) (indices : _pointer) (primcount : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? exact-integer? any) check-gl-error) (define-gl glTexBufferEXT 3 ((target : _int32) (internalformat : _int32) (buffer : _uint32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDepthRangedNV 2 ((zNear : _double*) (zFar : _double*) -> _void) (->> real? real? any) check-gl-error) (define-gl glClearDepthdNV 1 ((depth : _double*) -> _void) (->> real? any) check-gl-error) (define-gl glDepthBoundsdNV 2 ((zmin : _double*) (zmax : _double*) -> _void) (->> real? real? any) check-gl-error) (define-gl glRenderbufferStorageMultisampleCoverageNV 6 ((target : _int32) (coverageSamples : _int32) (colorSamples : _int32) (internalformat : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramBufferParametersfvNV 5 ((target : _int32) (buffer : _uint32) (index : _uint32) (count : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glProgramBufferParametersIivNV 5 ((target : _int32) (buffer : _uint32) (index : _uint32) (count : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glProgramBufferParametersIuivNV 5 ((target : _int32) (buffer : _uint32) (index : _uint32) (count : _int32) (params : (_u32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glColorMaskIndexedEXT 5 ((index : _uint32) (r : _bool) (g : _bool) (b : _bool) (a : _bool) -> _void) (->> exact-nonnegative-integer? boolean? boolean? boolean? boolean? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target) (define-gl glGetBooleanIndexedvEXT 3 ((target : _int32) (index : _uint32) (data : _pointer) -> _void) (->> exact-integer? exact-nonnegative-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target) (define-gl glGetIntegerIndexedvEXT 3 ((target : _int32) (index : _uint32) (data : _s32vector) -> _void) (->> exact-integer? exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glEnableIndexedEXT 2 ((target : _int32) (index : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDisableIndexedEXT 2 ((target : _int32) (index : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glIsEnabledIndexedEXT 2 ((target : _int32) (index : _uint32) -> _bool) (->> exact-integer? exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glBeginTransformFeedbackNV 1 ((primitiveMode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glEndTransformFeedbackNV 0 (-> _void) (->> any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count) (define-gl glTransformFeedbackAttribsNV 3 ((count : _uint32) (attribs : (_s32vector i)) (bufferMode : _int32) -> _void) (->> exact-nonnegative-integer? s32vector? exact-integer? any) check-gl-error) (define-gl glBindBufferRangeNV 5 ((target : _int32) (index : _uint32) (buffer : _uint32) (offset : _intptr) (size : (_s32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glBindBufferOffsetNV 4 ((target : _int32) (index : _uint32) (buffer : _uint32) (offset : _intptr) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glBindBufferBaseNV 3 ((target : _int32) (index : _uint32) (buffer : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glTransformFeedbackVaryingsNV 4 ((program : _uint32) (count : _int32) (locations : (_s32vector i)) (bufferMode : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? s32vector? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(name) (define-gl glActiveVaryingNV 2 ((program : _uint32) (name : _string*/utf-8) -> _void) (->> exact-nonnegative-integer? (or/c string? bytes?) any) check-gl-error) ; Unparseable array size expression: COMPSIZE(name) (define-gl glGetVaryingLocationNV 2 ((program : _uint32) (name : _string*/utf-8) -> _int32) (->> exact-nonnegative-integer? (or/c string? bytes?) exact-integer?) check-gl-error) ; Unparseable array size expression: COMPSIZE(program/index/bufSize) (define-gl glGetActiveVaryingNV 4 ((program : _uint32) (index : _uint32) (bufSize : _int32) (length : (_ptr o _int32)) (size : (_ptr o _int32)) (type : (_ptr o _int32)) (name : _bytes) -> _void -> (values length size type)) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? bytes? (values exact-integer? exact-integer? exact-integer?)) check-gl-error) (define-gl glGetTransformFeedbackVaryingNV 2 ((program : _uint32) (index : _uint32) (location : (_ptr o _int32)) -> _void -> location) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer?) check-gl-error) (define-gl glTransformFeedbackStreamAttribsNV 5 ((count : _int32) (attribs : (_s32vector i)) (nbuffers : _int32) (bufstreams : (_s32vector i)) (bufferMode : _int32) -> _void) (->> exact-integer? s32vector? exact-integer? s32vector? exact-integer? any) check-gl-error) (define-gl glUniformBufferEXT 3 ((program : _uint32) (location : _int32) (buffer : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glGetUniformBufferSizeEXT 2 ((program : _uint32) (location : _int32) -> _int32) (->> exact-nonnegative-integer? exact-integer? exact-integer?) check-gl-error) (define-gl glGetUniformOffsetEXT 2 ((program : _uint32) (location : _int32) -> _intptr) (->> exact-nonnegative-integer? exact-integer? exact-integer?) check-gl-error) (define-gl glTexParameterIivEXT 3 ((target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glTexParameterIuivEXT 3 ((target : _int32) (pname : _int32) (params : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glGetTexParameterIivEXT 2 ((target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetTexParameterIuivEXT 2 ((target : _int32) (pname : _int32) (params : (_u32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? u32vector?) check-gl-error) (define-gl glClearColorIiEXT 4 ((red : _int32) (green : _int32) (blue : _int32) (alpha : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glClearColorIuiEXT 4 ((red : _uint32) (green : _uint32) (blue : _uint32) (alpha : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glFrameTerminatorGREMEDY 0 (-> _void) (->> any) check-gl-error) (define-gl glBeginConditionalRenderNV 2 ((id : _uint32) (mode : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glEndConditionalRenderNV 0 (-> _void) (->> any) check-gl-error) (define-gl glPresentFrameKeyedNV 11 ((video_slot : _uint32) (minPresentTime : _uint64) (beginPresentTimeId : _uint32) (presentDurationId : _uint32) (type : _int32) (target0 : _int32) (fill0 : _uint32) (key0 : _uint32) (target1 : _int32) (fill1 : _uint32) (key1 : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glPresentFrameDualFillNV 13 ((video_slot : _uint32) (minPresentTime : _uint64) (beginPresentTimeId : _uint32) (presentDurationId : _uint32) (type : _int32) (target0 : _int32) (fill0 : _uint32) (target1 : _int32) (fill1 : _uint32) (target2 : _int32) (fill2 : _uint32) (target3 : _int32) (fill3 : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glGetVideoivNV 2 ((video_slot : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetVideouivNV 2 ((video_slot : _uint32) (pname : _int32) (params : (_u32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? u32vector?) check-gl-error) (define-gl glGetVideoi64vNV 2 ((video_slot : _uint32) (pname : _int32) (params : (_s64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s64vector?) check-gl-error) (define-gl glGetVideoui64vNV 2 ((video_slot : _uint32) (pname : _int32) (params : (_u64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? u64vector?) check-gl-error) (define-gl glBeginTransformFeedbackEXT 1 ((primitiveMode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glEndTransformFeedbackEXT 0 (-> _void) (->> any) check-gl-error) (define-gl glBindBufferRangeEXT 5 ((target : _int32) (index : _uint32) (buffer : _uint32) (offset : _intptr) (size : (_s32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glBindBufferOffsetEXT 4 ((target : _int32) (index : _uint32) (buffer : _uint32) (offset : _intptr) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glBindBufferBaseEXT 3 ((target : _int32) (index : _uint32) (buffer : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glTransformFeedbackVaryingsEXT 4 ((program : _uint32) (count : _int32) (varyings : (_vector i _string*/utf-8)) (bufferMode : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? (vectorof (or/c string? bytes?)) exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(length) (define-gl glGetTransformFeedbackVaryingEXT 4 ((program : _uint32) (index : _uint32) (bufSize : _int32) (length : (_ptr o _int32)) (size : (_ptr o _int32)) (type : (_ptr o _int32)) (name : _bytes) -> _void -> (values length size type)) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? bytes? (values exact-integer? exact-integer? exact-integer?)) check-gl-error) (define-gl glClientAttribDefaultEXT 1 ((mask : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glPushClientAttribDefaultEXT 1 ((mask : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glMatrixLoadfEXT 2 ((mode : _int32) (m : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glMatrixLoaddEXT 2 ((mode : _int32) (m : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glMatrixMultfEXT 2 ((mode : _int32) (m : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glMatrixMultdEXT 2 ((mode : _int32) (m : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glMatrixLoadIdentityEXT 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glMatrixRotatefEXT 5 ((mode : _int32) (angle : _float) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glMatrixRotatedEXT 5 ((mode : _int32) (angle : _double*) (x : _double*) (y : _double*) (z : _double*) -> _void) (->> exact-integer? real? real? real? real? any) check-gl-error) (define-gl glMatrixScalefEXT 4 ((mode : _int32) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-integer? flonum? flonum? flonum? any) check-gl-error) (define-gl glMatrixScaledEXT 4 ((mode : _int32) (x : _double*) (y : _double*) (z : _double*) -> _void) (->> exact-integer? real? real? real? any) check-gl-error) (define-gl glMatrixTranslatefEXT 4 ((mode : _int32) (x : _float) (y : _float) (z : _float) -> _void) (->> exact-integer? flonum? flonum? flonum? any) check-gl-error) (define-gl glMatrixTranslatedEXT 4 ((mode : _int32) (x : _double*) (y : _double*) (z : _double*) -> _void) (->> exact-integer? real? real? real? any) check-gl-error) (define-gl glMatrixFrustumEXT 7 ((mode : _int32) (left : _double*) (right : _double*) (bottom : _double*) (top : _double*) (zNear : _double*) (zFar : _double*) -> _void) (->> exact-integer? real? real? real? real? real? real? any) check-gl-error) (define-gl glMatrixOrthoEXT 7 ((mode : _int32) (left : _double*) (right : _double*) (bottom : _double*) (top : _double*) (zNear : _double*) (zFar : _double*) -> _void) (->> exact-integer? real? real? real? real? real? real? any) check-gl-error) (define-gl glMatrixPopEXT 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glMatrixPushEXT 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glMatrixLoadTransposefEXT 2 ((mode : _int32) (m : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glMatrixLoadTransposedEXT 2 ((mode : _int32) (m : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glMatrixMultTransposefEXT 2 ((mode : _int32) (m : (_f32vector i)) -> _void) (->> exact-integer? f32vector? any) check-gl-error) (define-gl glMatrixMultTransposedEXT 2 ((mode : _int32) (m : (_f64vector i)) -> _void) (->> exact-integer? f64vector? any) check-gl-error) (define-gl glTextureParameterfEXT 4 ((texture : _uint32) (target : _int32) (pname : _int32) (param : _float) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glTextureParameterfvEXT 4 ((texture : _uint32) (target : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glTextureParameteriEXT 4 ((texture : _uint32) (target : _int32) (pname : _int32) (param : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glTextureParameterivEXT 4 ((texture : _uint32) (target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width) (define-gl glTextureImage1DEXT 9 ((texture : _uint32) (target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (border : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height) (define-gl glTextureImage2DEXT 10 ((texture : _uint32) (target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (border : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width) (define-gl glTextureSubImage1DEXT 8 ((texture : _uint32) (target : _int32) (level : _int32) (xoffset : _int32) (width : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height) (define-gl glTextureSubImage2DEXT 10 ((texture : _uint32) (target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (width : _int32) (height : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCopyTextureImage1DEXT 8 ((texture : _uint32) (target : _int32) (level : _int32) (internalformat : _int32) (x : _int32) (y : _int32) (width : _int32) (border : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyTextureImage2DEXT 9 ((texture : _uint32) (target : _int32) (level : _int32) (internalformat : _int32) (x : _int32) (y : _int32) (width : _int32) (height : _int32) (border : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyTextureSubImage1DEXT 7 ((texture : _uint32) (target : _int32) (level : _int32) (xoffset : _int32) (x : _int32) (y : _int32) (width : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyTextureSubImage2DEXT 9 ((texture : _uint32) (target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (x : _int32) (y : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/level/format/type) (define-gl glGetTextureImageEXT 6 ((texture : _uint32) (target : _int32) (level : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetTextureParameterfvEXT 3 ((texture : _uint32) (target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetTextureParameterivEXT 3 ((texture : _uint32) (target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetTextureLevelParameterfvEXT 4 ((texture : _uint32) (target : _int32) (level : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetTextureLevelParameterivEXT 4 ((texture : _uint32) (target : _int32) (level : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? s32vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height/depth) (define-gl glTextureImage3DEXT 11 ((texture : _uint32) (target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (depth : _int32) (border : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height/depth) (define-gl glTextureSubImage3DEXT 12 ((texture : _uint32) (target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (zoffset : _int32) (width : _int32) (height : _int32) (depth : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCopyTextureSubImage3DEXT 10 ((texture : _uint32) (target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (zoffset : _int32) (x : _int32) (y : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiTexParameterfEXT 4 ((texunit : _int32) (target : _int32) (pname : _int32) (param : _float) -> _void) (->> exact-integer? exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glMultiTexParameterfvEXT 4 ((texunit : _int32) (target : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glMultiTexParameteriEXT 4 ((texunit : _int32) (target : _int32) (pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiTexParameterivEXT 4 ((texunit : _int32) (target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width) (define-gl glMultiTexImage1DEXT 9 ((texunit : _int32) (target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (border : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height) (define-gl glMultiTexImage2DEXT 10 ((texunit : _int32) (target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (border : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width) (define-gl glMultiTexSubImage1DEXT 8 ((texunit : _int32) (target : _int32) (level : _int32) (xoffset : _int32) (width : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height) (define-gl glMultiTexSubImage2DEXT 10 ((texunit : _int32) (target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (width : _int32) (height : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCopyMultiTexImage1DEXT 8 ((texunit : _int32) (target : _int32) (level : _int32) (internalformat : _int32) (x : _int32) (y : _int32) (width : _int32) (border : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyMultiTexImage2DEXT 9 ((texunit : _int32) (target : _int32) (level : _int32) (internalformat : _int32) (x : _int32) (y : _int32) (width : _int32) (height : _int32) (border : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyMultiTexSubImage1DEXT 7 ((texunit : _int32) (target : _int32) (level : _int32) (xoffset : _int32) (x : _int32) (y : _int32) (width : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glCopyMultiTexSubImage2DEXT 9 ((texunit : _int32) (target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (x : _int32) (y : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/level/format/type) (define-gl glGetMultiTexImageEXT 6 ((texunit : _int32) (target : _int32) (level : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetMultiTexParameterfvEXT 3 ((texunit : _int32) (target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetMultiTexParameterivEXT 3 ((texunit : _int32) (target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetMultiTexLevelParameterfvEXT 4 ((texunit : _int32) (target : _int32) (level : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetMultiTexLevelParameterivEXT 4 ((texunit : _int32) (target : _int32) (level : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? exact-integer? s32vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height/depth) (define-gl glMultiTexImage3DEXT 11 ((texunit : _int32) (target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (depth : _int32) (border : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(format/type/width/height/depth) (define-gl glMultiTexSubImage3DEXT 12 ((texunit : _int32) (target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (zoffset : _int32) (width : _int32) (height : _int32) (depth : _int32) (format : _int32) (type : _int32) (pixels : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCopyMultiTexSubImage3DEXT 10 ((texunit : _int32) (target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (zoffset : _int32) (x : _int32) (y : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glBindMultiTextureEXT 3 ((texunit : _int32) (target : _int32) (texture : _uint32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glEnableClientStateIndexedEXT 2 ((array : _int32) (index : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDisableClientStateIndexedEXT 2 ((array : _int32) (index : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/type/stride) (define-gl glMultiTexCoordPointerEXT 5 ((texunit : _int32) (size : _int32) (type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glMultiTexEnvfEXT 4 ((texunit : _int32) (target : _int32) (pname : _int32) (param : _float) -> _void) (->> exact-integer? exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glMultiTexEnvfvEXT 4 ((texunit : _int32) (target : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glMultiTexEnviEXT 4 ((texunit : _int32) (target : _int32) (pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiTexEnvivEXT 4 ((texunit : _int32) (target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glMultiTexGendEXT 4 ((texunit : _int32) (coord : _int32) (pname : _int32) (param : _double*) -> _void) (->> exact-integer? exact-integer? exact-integer? real? any) check-gl-error) (define-gl glMultiTexGendvEXT 4 ((texunit : _int32) (coord : _int32) (pname : _int32) (params : (_f64vector i)) -> _void) (->> exact-integer? exact-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glMultiTexGenfEXT 4 ((texunit : _int32) (coord : _int32) (pname : _int32) (param : _float) -> _void) (->> exact-integer? exact-integer? exact-integer? flonum? any) check-gl-error) (define-gl glMultiTexGenfvEXT 4 ((texunit : _int32) (coord : _int32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-integer? exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glMultiTexGeniEXT 4 ((texunit : _int32) (coord : _int32) (pname : _int32) (param : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glMultiTexGenivEXT 4 ((texunit : _int32) (coord : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glGetMultiTexEnvfvEXT 3 ((texunit : _int32) (target : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetMultiTexEnvivEXT 3 ((texunit : _int32) (target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetMultiTexGendvEXT 3 ((texunit : _int32) (coord : _int32) (pname : _int32) (params : (_f64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? f64vector?) check-gl-error) (define-gl glGetMultiTexGenfvEXT 3 ((texunit : _int32) (coord : _int32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetMultiTexGenivEXT 3 ((texunit : _int32) (coord : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? s32vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(target) (define-gl glGetFloatIndexedvEXT 3 ((target : _int32) (index : _uint32) (data : _f32vector) -> _void) (->> exact-integer? exact-nonnegative-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target) (define-gl glGetDoubleIndexedvEXT 3 ((target : _int32) (index : _uint32) (data : _f64vector) -> _void) (->> exact-integer? exact-nonnegative-integer? f64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target) (define-gl glGetPointerIndexedvEXT 3 ((target : _int32) (index : _uint32) (data : _pointer) -> _void) (->> exact-integer? exact-nonnegative-integer? cpointer? any) check-gl-error) (define-gl glCompressedTextureImage3DEXT 10 ((texture : _uint32) (target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (depth : _int32) (border : _int32) (imageSize : _int32) (bits : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTextureImage2DEXT 9 ((texture : _uint32) (target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (border : _int32) (imageSize : _int32) (bits : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTextureImage1DEXT 8 ((texture : _uint32) (target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (border : _int32) (imageSize : _int32) (bits : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTextureSubImage3DEXT 12 ((texture : _uint32) (target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (zoffset : _int32) (width : _int32) (height : _int32) (depth : _int32) (format : _int32) (imageSize : _int32) (bits : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTextureSubImage2DEXT 10 ((texture : _uint32) (target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (width : _int32) (height : _int32) (format : _int32) (imageSize : _int32) (bits : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedTextureSubImage1DEXT 8 ((texture : _uint32) (target : _int32) (level : _int32) (xoffset : _int32) (width : _int32) (format : _int32) (imageSize : _int32) (bits : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/lod) (define-gl glGetCompressedTextureImageEXT 4 ((texture : _uint32) (target : _int32) (lod : _int32) (img : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedMultiTexImage3DEXT 10 ((texunit : _int32) (target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (depth : _int32) (border : _int32) (imageSize : _int32) (bits : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedMultiTexImage2DEXT 9 ((texunit : _int32) (target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (height : _int32) (border : _int32) (imageSize : _int32) (bits : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedMultiTexImage1DEXT 8 ((texunit : _int32) (target : _int32) (level : _int32) (internalformat : _int32) (width : _int32) (border : _int32) (imageSize : _int32) (bits : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedMultiTexSubImage3DEXT 12 ((texunit : _int32) (target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (zoffset : _int32) (width : _int32) (height : _int32) (depth : _int32) (format : _int32) (imageSize : _int32) (bits : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedMultiTexSubImage2DEXT 10 ((texunit : _int32) (target : _int32) (level : _int32) (xoffset : _int32) (yoffset : _int32) (width : _int32) (height : _int32) (format : _int32) (imageSize : _int32) (bits : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glCompressedMultiTexSubImage1DEXT 8 ((texunit : _int32) (target : _int32) (level : _int32) (xoffset : _int32) (width : _int32) (format : _int32) (imageSize : _int32) (bits : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target/lod) (define-gl glGetCompressedMultiTexImageEXT 4 ((texunit : _int32) (target : _int32) (lod : _int32) (img : _pointer) -> _void) (->> exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glNamedProgramStringEXT 5 ((program : _uint32) (target : _int32) (format : _int32) (len : _int32) (string : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glNamedProgramLocalParameter4dEXT 7 ((program : _uint32) (target : _int32) (index : _uint32) (x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? real? real? real? real? any) check-gl-error) (define-gl glNamedProgramLocalParameter4dvEXT 4 ((program : _uint32) (target : _int32) (index : _uint32) (params : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glNamedProgramLocalParameter4fEXT 7 ((program : _uint32) (target : _int32) (index : _uint32) (x : _float) (y : _float) (z : _float) (w : _float) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glNamedProgramLocalParameter4fvEXT 4 ((program : _uint32) (target : _int32) (index : _uint32) (params : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? f32vector? any) check-gl-error) (define-gl glGetNamedProgramLocalParameterdvEXT 3 ((program : _uint32) (target : _int32) (index : _uint32) (params : (_f64vector o 4)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? f64vector?) check-gl-error) (define-gl glGetNamedProgramLocalParameterfvEXT 3 ((program : _uint32) (target : _int32) (index : _uint32) (params : (_f32vector o 4)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? f32vector?) check-gl-error) (define-gl glGetNamedProgramivEXT 3 ((program : _uint32) (target : _int32) (pname : _int32) (params : (_ptr o _int32)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer?) check-gl-error) ; Unparseable array size expression: COMPSIZE(program,pname) (define-gl glGetNamedProgramStringEXT 4 ((program : _uint32) (target : _int32) (pname : _int32) (string : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glNamedProgramLocalParameters4fvEXT 5 ((program : _uint32) (target : _int32) (index : _uint32) (count : _int32) (params : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glNamedProgramLocalParameterI4iEXT 7 ((program : _uint32) (target : _int32) (index : _uint32) (x : _int32) (y : _int32) (z : _int32) (w : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glNamedProgramLocalParameterI4ivEXT 4 ((program : _uint32) (target : _int32) (index : _uint32) (params : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glNamedProgramLocalParametersI4ivEXT 5 ((program : _uint32) (target : _int32) (index : _uint32) (count : _int32) (params : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glNamedProgramLocalParameterI4uiEXT 7 ((program : _uint32) (target : _int32) (index : _uint32) (x : _uint32) (y : _uint32) (z : _uint32) (w : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glNamedProgramLocalParameterI4uivEXT 4 ((program : _uint32) (target : _int32) (index : _uint32) (params : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glNamedProgramLocalParametersI4uivEXT 5 ((program : _uint32) (target : _int32) (index : _uint32) (count : _int32) (params : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glGetNamedProgramLocalParameterIivEXT 3 ((program : _uint32) (target : _int32) (index : _uint32) (params : (_s32vector o 4)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? s32vector?) check-gl-error) (define-gl glGetNamedProgramLocalParameterIuivEXT 3 ((program : _uint32) (target : _int32) (index : _uint32) (params : (_u32vector o 4)) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? u32vector?) check-gl-error) (define-gl glTextureParameterIivEXT 4 ((texture : _uint32) (target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glTextureParameterIuivEXT 4 ((texture : _uint32) (target : _int32) (pname : _int32) (params : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glGetTextureParameterIivEXT 3 ((texture : _uint32) (target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetTextureParameterIuivEXT 3 ((texture : _uint32) (target : _int32) (pname : _int32) (params : (_u32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer? u32vector?) check-gl-error) (define-gl glMultiTexParameterIivEXT 4 ((texunit : _int32) (target : _int32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glMultiTexParameterIuivEXT 4 ((texunit : _int32) (target : _int32) (pname : _int32) (params : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glGetMultiTexParameterIivEXT 3 ((texunit : _int32) (target : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetMultiTexParameterIuivEXT 3 ((texunit : _int32) (target : _int32) (pname : _int32) (params : (_u32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? exact-integer? u32vector?) check-gl-error) (define-gl glProgramUniform1fEXT 3 ((program : _uint32) (location : _int32) (v0 : _float) -> _void) (->> exact-nonnegative-integer? exact-integer? flonum? any) check-gl-error) (define-gl glProgramUniform2fEXT 4 ((program : _uint32) (location : _int32) (v0 : _float) (v1 : _float) -> _void) (->> exact-nonnegative-integer? exact-integer? flonum? flonum? any) check-gl-error) (define-gl glProgramUniform3fEXT 5 ((program : _uint32) (location : _int32) (v0 : _float) (v1 : _float) (v2 : _float) -> _void) (->> exact-nonnegative-integer? exact-integer? flonum? flonum? flonum? any) check-gl-error) (define-gl glProgramUniform4fEXT 6 ((program : _uint32) (location : _int32) (v0 : _float) (v1 : _float) (v2 : _float) (v3 : _float) -> _void) (->> exact-nonnegative-integer? exact-integer? flonum? flonum? flonum? flonum? any) check-gl-error) (define-gl glProgramUniform1iEXT 3 ((program : _uint32) (location : _int32) (v0 : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramUniform2iEXT 4 ((program : _uint32) (location : _int32) (v0 : _int32) (v1 : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramUniform3iEXT 5 ((program : _uint32) (location : _int32) (v0 : _int32) (v1 : _int32) (v2 : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramUniform4iEXT 6 ((program : _uint32) (location : _int32) (v0 : _int32) (v1 : _int32) (v2 : _int32) (v3 : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramUniform1fvEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glProgramUniform2fvEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glProgramUniform3fvEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glProgramUniform4fvEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glProgramUniform1ivEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glProgramUniform2ivEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glProgramUniform3ivEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glProgramUniform4ivEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glProgramUniformMatrix2fvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix3fvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix4fvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix2x3fvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix3x2fvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix2x4fvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix4x2fvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix3x4fvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniformMatrix4x3fvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f32vector? any) check-gl-error) (define-gl glProgramUniform1uiEXT 3 ((program : _uint32) (location : _int32) (v0 : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniform2uiEXT 4 ((program : _uint32) (location : _int32) (v0 : _uint32) (v1 : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniform3uiEXT 5 ((program : _uint32) (location : _int32) (v0 : _uint32) (v1 : _uint32) (v2 : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniform4uiEXT 6 ((program : _uint32) (location : _int32) (v0 : _uint32) (v1 : _uint32) (v2 : _uint32) (v3 : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniform1uivEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glProgramUniform2uivEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glProgramUniform3uivEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? u32vector? any) check-gl-error) (define-gl glProgramUniform4uivEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_u32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? u32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size) (define-gl glNamedBufferDataEXT 4 ((buffer : _uint32) (size : (_s32vector i)) (data : _pointer) (usage : _int32) -> _void) (->> exact-nonnegative-integer? s32vector? cpointer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size) (define-gl glNamedBufferSubDataEXT 4 ((buffer : _uint32) (offset : _intptr) (size : (_s32vector i)) (data : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? s32vector? cpointer? any) check-gl-error) (define-gl glMapNamedBufferEXT 2 ((buffer : _uint32) (access : _int32) -> _pointer) (->> exact-nonnegative-integer? exact-integer? cpointer?) check-gl-error) (define-gl glUnmapNamedBufferEXT 1 ((buffer : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glMapNamedBufferRangeEXT 4 ((buffer : _uint32) (offset : _intptr) (length : (_s32vector i)) (access : _uint32) -> _pointer) (->> exact-nonnegative-integer? exact-integer? s32vector? exact-nonnegative-integer? cpointer?) check-gl-error) (define-gl glFlushMappedNamedBufferRangeEXT 3 ((buffer : _uint32) (offset : _intptr) (length : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glNamedCopyBufferSubDataEXT 5 ((readBuffer : _uint32) (writeBuffer : _uint32) (readOffset : _intptr) (writeOffset : _intptr) (size : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glGetNamedBufferParameterivEXT 2 ((buffer : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetNamedBufferPointervEXT 2 ((buffer : _uint32) (pname : _int32) (params : (_vector o _pointer (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? (vectorof cpointer?)) check-gl-error) ; Unparseable array size expression: COMPSIZE(size) (define-gl glGetNamedBufferSubDataEXT 4 ((buffer : _uint32) (offset : _intptr) (size : (_s32vector i)) (data : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? s32vector? cpointer? any) check-gl-error) (define-gl glTextureBufferEXT 4 ((texture : _uint32) (target : _int32) (internalformat : _int32) (buffer : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glMultiTexBufferEXT 4 ((texunit : _int32) (target : _int32) (internalformat : _int32) (buffer : _uint32) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glNamedRenderbufferStorageEXT 4 ((renderbuffer : _uint32) (internalformat : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glGetNamedRenderbufferParameterivEXT 2 ((renderbuffer : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glCheckNamedFramebufferStatusEXT 2 ((framebuffer : _uint32) (target : _int32) -> _int32) (->> exact-nonnegative-integer? exact-integer? exact-integer?) check-gl-error) (define-gl glNamedFramebufferTexture1DEXT 5 ((framebuffer : _uint32) (attachment : _int32) (textarget : _int32) (texture : _uint32) (level : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glNamedFramebufferTexture2DEXT 5 ((framebuffer : _uint32) (attachment : _int32) (textarget : _int32) (texture : _uint32) (level : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glNamedFramebufferTexture3DEXT 6 ((framebuffer : _uint32) (attachment : _int32) (textarget : _int32) (texture : _uint32) (level : _int32) (zoffset : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glNamedFramebufferRenderbufferEXT 4 ((framebuffer : _uint32) (attachment : _int32) (renderbuffertarget : _int32) (renderbuffer : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glGetNamedFramebufferAttachmentParameterivEXT 3 ((framebuffer : _uint32) (attachment : _int32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGenerateTextureMipmapEXT 2 ((texture : _uint32) (target : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glGenerateMultiTexMipmapEXT 2 ((texunit : _int32) (target : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferDrawBufferEXT 2 ((framebuffer : _uint32) (mode : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glFramebufferDrawBuffersEXT 3 ((framebuffer : _uint32) (n : _int32) (bufs : (_vector i _int32)) -> _void) (->> exact-nonnegative-integer? exact-integer? (vectorof exact-integer?) any) check-gl-error) (define-gl glFramebufferReadBufferEXT 2 ((framebuffer : _uint32) (mode : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glGetFramebufferParameterivEXT 2 ((framebuffer : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glNamedRenderbufferStorageMultisampleEXT 5 ((renderbuffer : _uint32) (samples : _int32) (internalformat : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glNamedRenderbufferStorageMultisampleCoverageEXT 6 ((renderbuffer : _uint32) (coverageSamples : _int32) (colorSamples : _int32) (internalformat : _int32) (width : _int32) (height : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glNamedFramebufferTextureEXT 4 ((framebuffer : _uint32) (attachment : _int32) (texture : _uint32) (level : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glNamedFramebufferTextureLayerEXT 5 ((framebuffer : _uint32) (attachment : _int32) (texture : _uint32) (level : _int32) (layer : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glNamedFramebufferTextureFaceEXT 5 ((framebuffer : _uint32) (attachment : _int32) (texture : _uint32) (level : _int32) (face : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glTextureRenderbufferEXT 3 ((texture : _uint32) (target : _int32) (renderbuffer : _uint32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glMultiTexRenderbufferEXT 3 ((texunit : _int32) (target : _int32) (renderbuffer : _uint32) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniform1dEXT 3 ((program : _uint32) (location : _int32) (x : _double*) -> _void) (->> exact-nonnegative-integer? exact-integer? real? any) check-gl-error) (define-gl glProgramUniform2dEXT 4 ((program : _uint32) (location : _int32) (x : _double*) (y : _double*) -> _void) (->> exact-nonnegative-integer? exact-integer? real? real? any) check-gl-error) (define-gl glProgramUniform3dEXT 5 ((program : _uint32) (location : _int32) (x : _double*) (y : _double*) (z : _double*) -> _void) (->> exact-nonnegative-integer? exact-integer? real? real? real? any) check-gl-error) (define-gl glProgramUniform4dEXT 6 ((program : _uint32) (location : _int32) (x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> exact-nonnegative-integer? exact-integer? real? real? real? real? any) check-gl-error) (define-gl glProgramUniform1dvEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glProgramUniform2dvEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glProgramUniform3dvEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glProgramUniform4dvEXT 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix2dvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix3dvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix4dvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix2x3dvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix2x4dvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix3x2dvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix3x4dvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix4x2dvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glProgramUniformMatrix4x3dvEXT 5 ((program : _uint32) (location : _int32) (count : _int32) (transpose : _bool) (value : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? f64vector? any) check-gl-error) (define-gl glGetMultisamplefvNV 2 ((pname : _int32) (index : _uint32) (val : (_f32vector o 2)) -> _void -> val) (->> exact-integer? exact-nonnegative-integer? f32vector?) check-gl-error) (define-gl glSampleMaskIndexedNV 2 ((index : _uint32) (mask : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glTexRenderbufferNV 2 ((target : _int32) (renderbuffer : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glBindTransformFeedbackNV 2 ((target : _int32) (id : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glDeleteTransformFeedbacksNV 2 ((n : _int32) (ids : (_u32vector i)) -> _void) (->> exact-integer? u32vector? any) check-gl-error) (define-gl glGenTransformFeedbacksNV 1 ((n : _int32) (ids : (_u32vector o n)) -> _void -> ids) (->> exact-integer? u32vector?) check-gl-error) (define-gl glIsTransformFeedbackNV 1 ((id : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glPauseTransformFeedbackNV 0 (-> _void) (->> any) check-gl-error) (define-gl glResumeTransformFeedbackNV 0 (-> _void) (->> any) check-gl-error) (define-gl glDrawTransformFeedbackNV 2 ((mode : _int32) (id : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glGetPerfMonitorGroupsAMD 1 ((numGroups : (_ptr o _int32)) (groupsSize : _int32) (groups : (_u32vector o groupsSize)) -> _void -> (values numGroups groups)) (->> exact-integer? (values exact-integer? u32vector?)) check-gl-error) (define-gl glGetPerfMonitorCountersAMD 2 ((group : _uint32) (numCounters : (_ptr o _int32)) (maxActiveCounters : (_ptr o _int32)) (counterSize : _int32) (counters : (_u32vector o counterSize)) -> _void -> (values numCounters maxActiveCounters counters)) (->> exact-nonnegative-integer? exact-integer? (values exact-integer? exact-integer? u32vector?)) check-gl-error) (define-gl glGetPerfMonitorGroupStringAMD 2 ((group : _uint32) (bufSize : _int32) (length : (_ptr o _int32)) (groupString : (_bytes o bufSize)) -> _void -> (values length groupString)) (->> exact-nonnegative-integer? exact-integer? (values exact-integer? bytes?)) check-gl-error) (define-gl glGetPerfMonitorCounterStringAMD 3 ((group : _uint32) (counter : _uint32) (bufSize : _int32) (length : (_ptr o _int32)) (counterString : (_bytes o bufSize)) -> _void -> (values length counterString)) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? (values exact-integer? bytes?)) check-gl-error) (define-gl glGetPerfMonitorCounterInfoAMD 4 ((group : _uint32) (counter : _uint32) (pname : _int32) (data : _pointer) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGenPerfMonitorsAMD 1 ((n : _int32) (monitors : (_u32vector o n)) -> _void -> monitors) (->> exact-integer? u32vector?) check-gl-error) (define-gl glDeletePerfMonitorsAMD 1 ((n : _int32) (monitors : (_u32vector o n)) -> _void -> monitors) (->> exact-integer? u32vector?) check-gl-error) (define-gl glSelectPerfMonitorCountersAMD 4 ((monitor : _uint32) (enable : _bool) (group : _uint32) (numCounters : _int32) (counterList : (_u32vector o numCounters)) -> _void -> counterList) (->> exact-nonnegative-integer? boolean? exact-nonnegative-integer? exact-integer? u32vector?) check-gl-error) (define-gl glBeginPerfMonitorAMD 1 ((monitor : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glEndPerfMonitorAMD 1 ((monitor : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glGetPerfMonitorCounterDataAMD 3 ((monitor : _uint32) (pname : _int32) (dataSize : _int32) (data : (_u32vector o dataSize)) (bytesWritten : (_ptr o _int32)) -> _void -> (values data bytesWritten)) (->> exact-nonnegative-integer? exact-integer? exact-integer? (values u32vector? exact-integer?)) check-gl-error) (define-gl glTessellationFactorAMD 1 ((factor : _float) -> _void) (->> flonum? any) check-gl-error) (define-gl glTessellationModeAMD 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glProvokingVertexEXT 1 ((mode : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glBlendFuncIndexedAMD 3 ((buf : _uint32) (src : _int32) (dst : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glBlendFuncSeparateIndexedAMD 5 ((buf : _uint32) (srcRGB : _int32) (dstRGB : _int32) (srcAlpha : _int32) (dstAlpha : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glBlendEquationIndexedAMD 2 ((buf : _uint32) (mode : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glBlendEquationSeparateIndexedAMD 3 ((buf : _uint32) (modeRGB : _int32) (modeAlpha : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glTextureRangeAPPLE 3 ((target : _int32) (length : _int32) (pointer : _pointer) -> _void) (->> exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetTexParameterPointervAPPLE 2 ((target : _int32) (pname : _int32) (params : (_ptr o _pointer)) -> _void -> params) (->> exact-integer? exact-integer? cpointer?) check-gl-error) (define-gl glEnableVertexAttribAPPLE 2 ((index : _uint32) (pname : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glDisableVertexAttribAPPLE 2 ((index : _uint32) (pname : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glIsVertexAttribEnabledAPPLE 2 ((index : _uint32) (pname : _int32) -> _bool) (->> exact-nonnegative-integer? exact-integer? boolean?) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/stride/order) (define-gl glMapVertexAttrib1dAPPLE 7 ((index : _uint32) (size : _uint32) (u1 : _double*) (u2 : _double*) (stride : _int32) (order : _int32) (points : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? real? real? exact-integer? exact-integer? f64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/stride/order) (define-gl glMapVertexAttrib1fAPPLE 7 ((index : _uint32) (size : _uint32) (u1 : _float) (u2 : _float) (stride : _int32) (order : _int32) (points : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? flonum? flonum? exact-integer? exact-integer? f32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/ustride/uorder/vstride/vorder) (define-gl glMapVertexAttrib2dAPPLE 11 ((index : _uint32) (size : _uint32) (u1 : _double*) (u2 : _double*) (ustride : _int32) (uorder : _int32) (v1 : _double*) (v2 : _double*) (vstride : _int32) (vorder : _int32) (points : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? real? real? exact-integer? exact-integer? real? real? exact-integer? exact-integer? f64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(size/ustride/uorder/vstride/vorder) (define-gl glMapVertexAttrib2fAPPLE 11 ((index : _uint32) (size : _uint32) (u1 : _float) (u2 : _float) (ustride : _int32) (uorder : _int32) (v1 : _float) (v2 : _float) (vstride : _int32) (vorder : _int32) (points : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? flonum? flonum? exact-integer? exact-integer? flonum? flonum? exact-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glObjectPurgeableAPPLE 3 ((objectType : _int32) (name : _uint32) (option : _int32) -> _int32) (->> exact-integer? exact-nonnegative-integer? exact-integer? exact-integer?) check-gl-error) (define-gl glObjectUnpurgeableAPPLE 3 ((objectType : _int32) (name : _uint32) (option : _int32) -> _int32) (->> exact-integer? exact-nonnegative-integer? exact-integer? exact-integer?) check-gl-error) (define-gl glGetObjectParameterivAPPLE 3 ((objectType : _int32) (name : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glBeginVideoCaptureNV 1 ((video_capture_slot : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glBindVideoCaptureStreamBufferNV 4 ((video_capture_slot : _uint32) (stream : _uint32) (frame_region : _int32) (offset : _intptr) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glBindVideoCaptureStreamTextureNV 5 ((video_capture_slot : _uint32) (stream : _uint32) (frame_region : _int32) (target : _int32) (texture : _uint32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glEndVideoCaptureNV 1 ((video_capture_slot : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glGetVideoCaptureivNV 2 ((video_capture_slot : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetVideoCaptureStreamivNV 3 ((video_capture_slot : _uint32) (stream : _uint32) (pname : _int32) (params : (_s32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? s32vector?) check-gl-error) (define-gl glGetVideoCaptureStreamfvNV 3 ((video_capture_slot : _uint32) (stream : _uint32) (pname : _int32) (params : (_f32vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? f32vector?) check-gl-error) (define-gl glGetVideoCaptureStreamdvNV 3 ((video_capture_slot : _uint32) (stream : _uint32) (pname : _int32) (params : (_f64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? f64vector?) check-gl-error) (define-gl glVideoCaptureNV 1 ((video_capture_slot : _uint32) (sequence_num : (_ptr o _uint32)) (capture_time : (_ptr o _uint64)) -> (result : _int32) -> (values result sequence_num capture_time)) (->> exact-nonnegative-integer? (values exact-integer? exact-nonnegative-integer? exact-nonnegative-integer?)) check-gl-error) (define-gl glVideoCaptureStreamParameterivNV 4 ((video_capture_slot : _uint32) (stream : _uint32) (pname : _int32) (params : (_s32vector i)) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? s32vector? any) check-gl-error) (define-gl glVideoCaptureStreamParameterfvNV 4 ((video_capture_slot : _uint32) (stream : _uint32) (pname : _int32) (params : (_f32vector i)) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? f32vector? any) check-gl-error) (define-gl glVideoCaptureStreamParameterdvNV 4 ((video_capture_slot : _uint32) (stream : _uint32) (pname : _int32) (params : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? f64vector? any) check-gl-error) (define-gl glCopyImageSubDataNV 15 ((srcName : _uint32) (srcTarget : _int32) (srcLevel : _int32) (srcX : _int32) (srcY : _int32) (srcZ : _int32) (dstName : _uint32) (dstTarget : _int32) (dstLevel : _int32) (dstX : _int32) (dstY : _int32) (dstZ : _int32) (width : _int32) (height : _int32) (depth : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glUseShaderProgramEXT 2 ((type : _int32) (program : _uint32) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glActiveProgramEXT 1 ((program : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) ; Unparseable array size expression: (define-gl glCreateShaderProgramEXT 2 ((type : _int32) (string : _string*/utf-8) -> _uint32) (->> exact-integer? (or/c string? bytes?) exact-nonnegative-integer?) check-gl-error) (define-gl glMakeBufferResidentNV 2 ((target : _int32) (access : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glMakeBufferNonResidentNV 1 ((target : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glIsBufferResidentNV 1 ((target : _int32) -> _bool) (->> exact-integer? boolean?) check-gl-error) (define-gl glMakeNamedBufferResidentNV 2 ((buffer : _uint32) (access : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glMakeNamedBufferNonResidentNV 1 ((buffer : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glIsNamedBufferResidentNV 1 ((buffer : _uint32) -> _bool) (->> exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glGetBufferParameterui64vNV 2 ((target : _int32) (pname : _int32) (params : (_u64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-integer? exact-integer? u64vector?) check-gl-error) (define-gl glGetNamedBufferParameterui64vNV 2 ((buffer : _uint32) (pname : _int32) (params : (_u64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? u64vector?) check-gl-error) ; Unparseable array size expression: COMPSIZE(value) (define-gl glGetIntegerui64vNV 2 ((value : _int32) (result : _u64vector) -> _void) (->> exact-integer? u64vector? any) check-gl-error) (define-gl glUniformui64NV 2 ((location : _int32) (value : _uint64) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glUniformui64vNV 3 ((location : _int32) (count : _int32) (value : (_u64vector i)) -> _void) (->> exact-integer? exact-integer? u64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(program/location) (define-gl glGetUniformui64vNV 3 ((program : _uint32) (location : _int32) (params : _u64vector) -> _void) (->> exact-nonnegative-integer? exact-integer? u64vector? any) check-gl-error) (define-gl glProgramUniformui64NV 3 ((program : _uint32) (location : _int32) (value : _uint64) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniformui64vNV 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_u64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? u64vector? any) check-gl-error) (define-gl glBufferAddressRangeNV 4 ((pname : _int32) (index : _uint32) (address : _uint64) (length : (_s32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? s32vector? any) check-gl-error) (define-gl glVertexFormatNV 3 ((size : _int32) (type : _int32) (stride : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glNormalFormatNV 2 ((type : _int32) (stride : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glColorFormatNV 3 ((size : _int32) (type : _int32) (stride : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glIndexFormatNV 2 ((type : _int32) (stride : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glTexCoordFormatNV 3 ((size : _int32) (type : _int32) (stride : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glEdgeFlagFormatNV 1 ((stride : _int32) -> _void) (->> exact-integer? any) check-gl-error) (define-gl glSecondaryColorFormatNV 3 ((size : _int32) (type : _int32) (stride : _int32) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glFogCoordFormatNV 2 ((type : _int32) (stride : _int32) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribFormatNV 5 ((index : _uint32) (size : _int32) (type : _int32) (normalized : _bool) (stride : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? boolean? exact-integer? any) check-gl-error) (define-gl glVertexAttribIFormatNV 4 ((index : _uint32) (size : _int32) (type : _int32) (stride : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(value) (define-gl glGetIntegerui64i_vNV 3 ((value : _int32) (index : _uint32) (result : _u64vector) -> _void) (->> exact-integer? exact-nonnegative-integer? u64vector? any) check-gl-error) (define-gl glTextureBarrierNV 0 (-> _void) (->> any) check-gl-error) (define-gl glBindImageTextureEXT 7 ((index : _uint32) (texture : _uint32) (level : _int32) (layered : _bool) (layer : _int32) (access : _int32) (format : _int32) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? boolean? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glMemoryBarrierEXT 1 ((barriers : _uint32) -> _void) (->> exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribL1dEXT 2 ((index : _uint32) (x : _double*) -> _void) (->> exact-nonnegative-integer? real? any) check-gl-error) (define-gl glVertexAttribL2dEXT 3 ((index : _uint32) (x : _double*) (y : _double*) -> _void) (->> exact-nonnegative-integer? real? real? any) check-gl-error) (define-gl glVertexAttribL3dEXT 4 ((index : _uint32) (x : _double*) (y : _double*) (z : _double*) -> _void) (->> exact-nonnegative-integer? real? real? real? any) check-gl-error) (define-gl glVertexAttribL4dEXT 5 ((index : _uint32) (x : _double*) (y : _double*) (z : _double*) (w : _double*) -> _void) (->> exact-nonnegative-integer? real? real? real? real? any) check-gl-error) (define-gl glVertexAttribL1dvEXT 2 ((index : _uint32) (v : (_ptr i _double*)) -> _void) (->> exact-nonnegative-integer? real? any) check-gl-error) (define-gl glVertexAttribL2dvEXT 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttribL3dvEXT 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttribL4dvEXT 2 ((index : _uint32) (v : (_f64vector i)) -> _void) (->> exact-nonnegative-integer? f64vector? any) check-gl-error) (define-gl glVertexAttribLPointerEXT 5 ((index : _uint32) (size : _int32) (type : _int32) (stride : _int32) (pointer : _pointer) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? cpointer? any) check-gl-error) (define-gl glGetVertexAttribLdvEXT 2 ((index : _uint32) (pname : _int32) (params : (_f64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? f64vector?) check-gl-error) (define-gl glVertexArrayVertexAttribLOffsetEXT 7 ((vaobj : _uint32) (buffer : _uint32) (index : _uint32) (size : _int32) (type : _int32) (stride : _int32) (offset : _intptr) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramSubroutineParametersuivNV 3 ((target : _int32) (count : _int32) (params : (_u32vector i)) -> _void) (->> exact-integer? exact-integer? u32vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(target) (define-gl glGetProgramSubroutineParameteruivNV 3 ((target : _int32) (index : _uint32) (param : _u32vector) -> _void) (->> exact-integer? exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glUniform1i64NV 2 ((location : _int32) (x : _int64) -> _void) (->> exact-integer? exact-integer? any) check-gl-error) (define-gl glUniform2i64NV 3 ((location : _int32) (x : _int64) (y : _int64) -> _void) (->> exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glUniform3i64NV 4 ((location : _int32) (x : _int64) (y : _int64) (z : _int64) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glUniform4i64NV 5 ((location : _int32) (x : _int64) (y : _int64) (z : _int64) (w : _int64) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glUniform1i64vNV 3 ((location : _int32) (count : _int32) (value : (_s64vector i)) -> _void) (->> exact-integer? exact-integer? s64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count*2) (define-gl glUniform2i64vNV 3 ((location : _int32) (count : _int32) (value : (_s64vector i)) -> _void) (->> exact-integer? exact-integer? s64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count*3) (define-gl glUniform3i64vNV 3 ((location : _int32) (count : _int32) (value : (_s64vector i)) -> _void) (->> exact-integer? exact-integer? s64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count*4) (define-gl glUniform4i64vNV 3 ((location : _int32) (count : _int32) (value : (_s64vector i)) -> _void) (->> exact-integer? exact-integer? s64vector? any) check-gl-error) (define-gl glUniform1ui64NV 2 ((location : _int32) (x : _uint64) -> _void) (->> exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glUniform2ui64NV 3 ((location : _int32) (x : _uint64) (y : _uint64) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glUniform3ui64NV 4 ((location : _int32) (x : _uint64) (y : _uint64) (z : _uint64) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glUniform4ui64NV 5 ((location : _int32) (x : _uint64) (y : _uint64) (z : _uint64) (w : _uint64) -> _void) (->> exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glUniform1ui64vNV 3 ((location : _int32) (count : _int32) (value : (_u64vector i)) -> _void) (->> exact-integer? exact-integer? u64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count*2) (define-gl glUniform2ui64vNV 3 ((location : _int32) (count : _int32) (value : (_u64vector i)) -> _void) (->> exact-integer? exact-integer? u64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count*3) (define-gl glUniform3ui64vNV 3 ((location : _int32) (count : _int32) (value : (_u64vector i)) -> _void) (->> exact-integer? exact-integer? u64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count*4) (define-gl glUniform4ui64vNV 3 ((location : _int32) (count : _int32) (value : (_u64vector i)) -> _void) (->> exact-integer? exact-integer? u64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(location) (define-gl glGetUniformi64vNV 3 ((program : _uint32) (location : _int32) (params : _s64vector) -> _void) (->> exact-nonnegative-integer? exact-integer? s64vector? any) check-gl-error) (define-gl glProgramUniform1i64NV 3 ((program : _uint32) (location : _int32) (x : _int64) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramUniform2i64NV 4 ((program : _uint32) (location : _int32) (x : _int64) (y : _int64) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramUniform3i64NV 5 ((program : _uint32) (location : _int32) (x : _int64) (y : _int64) (z : _int64) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramUniform4i64NV 6 ((program : _uint32) (location : _int32) (x : _int64) (y : _int64) (z : _int64) (w : _int64) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glProgramUniform1i64vNV 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_s64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? s64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count*2) (define-gl glProgramUniform2i64vNV 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_s64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? s64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count*3) (define-gl glProgramUniform3i64vNV 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_s64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? s64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count*4) (define-gl glProgramUniform4i64vNV 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_s64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? s64vector? any) check-gl-error) (define-gl glProgramUniform1ui64NV 3 ((program : _uint32) (location : _int32) (x : _uint64) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniform2ui64NV 4 ((program : _uint32) (location : _int32) (x : _uint64) (y : _uint64) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniform3ui64NV 5 ((program : _uint32) (location : _int32) (x : _uint64) (y : _uint64) (z : _uint64) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniform4ui64NV 6 ((program : _uint32) (location : _int32) (x : _uint64) (y : _uint64) (z : _uint64) (w : _uint64) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glProgramUniform1ui64vNV 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_u64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? u64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count*2) (define-gl glProgramUniform2ui64vNV 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_u64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? u64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count*3) (define-gl glProgramUniform3ui64vNV 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_u64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? u64vector? any) check-gl-error) ; Unparseable array size expression: COMPSIZE(count*4) (define-gl glProgramUniform4ui64vNV 4 ((program : _uint32) (location : _int32) (count : _int32) (value : (_u64vector i)) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? u64vector? any) check-gl-error) (define-gl glVertexAttribL1i64NV 2 ((index : _uint32) (x : _int64) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribL2i64NV 3 ((index : _uint32) (x : _int64) (y : _int64) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribL3i64NV 4 ((index : _uint32) (x : _int64) (y : _int64) (z : _int64) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribL4i64NV 5 ((index : _uint32) (x : _int64) (y : _int64) (z : _int64) (w : _int64) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribL1i64vNV 2 ((index : _uint32) (v : (_ptr i _int64)) -> _void) (->> exact-nonnegative-integer? exact-integer? any) check-gl-error) (define-gl glVertexAttribL2i64vNV 2 ((index : _uint32) (v : (_s64vector i)) -> _void) (->> exact-nonnegative-integer? s64vector? any) check-gl-error) (define-gl glVertexAttribL3i64vNV 2 ((index : _uint32) (v : (_s64vector i)) -> _void) (->> exact-nonnegative-integer? s64vector? any) check-gl-error) (define-gl glVertexAttribL4i64vNV 2 ((index : _uint32) (v : (_s64vector i)) -> _void) (->> exact-nonnegative-integer? s64vector? any) check-gl-error) (define-gl glVertexAttribL1ui64NV 2 ((index : _uint32) (x : _uint64) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribL2ui64NV 3 ((index : _uint32) (x : _uint64) (y : _uint64) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribL3ui64NV 4 ((index : _uint32) (x : _uint64) (y : _uint64) (z : _uint64) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribL4ui64NV 5 ((index : _uint32) (x : _uint64) (y : _uint64) (z : _uint64) (w : _uint64) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribL1ui64vNV 2 ((index : _uint32) (v : (_ptr i _uint64)) -> _void) (->> exact-nonnegative-integer? exact-nonnegative-integer? any) check-gl-error) (define-gl glVertexAttribL2ui64vNV 2 ((index : _uint32) (v : (_u64vector i)) -> _void) (->> exact-nonnegative-integer? u64vector? any) check-gl-error) (define-gl glVertexAttribL3ui64vNV 2 ((index : _uint32) (v : (_u64vector i)) -> _void) (->> exact-nonnegative-integer? u64vector? any) check-gl-error) (define-gl glVertexAttribL4ui64vNV 2 ((index : _uint32) (v : (_u64vector i)) -> _void) (->> exact-nonnegative-integer? u64vector? any) check-gl-error) (define-gl glGetVertexAttribLi64vNV 2 ((index : _uint32) (pname : _int32) (params : (_s64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? s64vector?) check-gl-error) (define-gl glGetVertexAttribLui64vNV 2 ((index : _uint32) (pname : _int32) (params : (_u64vector o (hash-ref pname-map pname 1))) -> _void -> params) (->> exact-nonnegative-integer? exact-integer? u64vector?) check-gl-error) (define-gl glVertexAttribLFormatNV 4 ((index : _uint32) (size : _int32) (type : _int32) (stride : _int32) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? any) check-gl-error) (define-gl glGenNamesAMD 2 ((identifier : _int32) (num : _uint32) (names : (_u32vector o num)) -> _void -> names) (->> exact-integer? exact-nonnegative-integer? u32vector?) check-gl-error) (define-gl glDeleteNamesAMD 3 ((identifier : _int32) (num : _uint32) (names : (_u32vector i)) -> _void) (->> exact-integer? exact-nonnegative-integer? u32vector? any) check-gl-error) (define-gl glIsNameAMD 2 ((identifier : _int32) (name : _uint32) -> _bool) (->> exact-integer? exact-nonnegative-integer? boolean?) check-gl-error) (define-gl glDebugMessageEnableAMD 5 ((category : _int32) (severity : _int32) (count : _int32) (ids : (_u32vector i)) (enabled : _bool) -> _void) (->> exact-integer? exact-integer? exact-integer? u32vector? boolean? any) check-gl-error) (define-gl glDebugMessageInsertAMD 5 ((category : _int32) (severity : _int32) (id : _uint32) (length : _int32) (buf : _string*/utf-8) -> _void) (->> exact-integer? exact-integer? exact-nonnegative-integer? exact-integer? (or/c string? bytes?) any) check-gl-error) ; (define-gl glDebugMessageCallbackAMD 2 ((callback : "GLDEBUGPROCAMD") (userParam : _pointer) -> _void) (->> "GLDEBUGPROCAMD" cpointer? any) check-gl-error) (define-gl glGetDebugMessageLogAMD 2 ((count : _uint32) (bufsize : _int32) (categories : (_s32vector o count)) (severities : (_u32vector o count)) (ids : (_u32vector o count)) (lengths : (_s32vector o count)) (message : (_bytes o bufsize)) -> (result : _uint32) -> (values result categories severities ids lengths message)) (->> exact-nonnegative-integer? exact-integer? (values exact-nonnegative-integer? s32vector? u32vector? u32vector? s32vector? bytes?)) check-gl-error) (define-gl glVDPAUInitNV 2 ((vdpDevice : _pointer) (getProcAddress : _pointer) -> _void) (->> cpointer? cpointer? any) check-gl-error) (define-gl glVDPAUFiniNV 0 (-> _void) (->> any) check-gl-error) ; (define-gl glVDPAURegisterVideoSurfaceNV 4 ((vdpSurface : _pointer) (target : _int32) (numTextureNames : _int32) (textureNames : (_u32vector i)) -> "GLvdpauSurfaceNV") (->> cpointer? exact-integer? exact-integer? u32vector? "GLvdpauSurfaceNV") check-gl-error) ; (define-gl glVDPAURegisterOutputSurfaceNV 4 ((vdpSurface : _pointer) (target : _int32) (numTextureNames : _int32) (textureNames : (_u32vector i)) -> "GLvdpauSurfaceNV") (->> cpointer? exact-integer? exact-integer? u32vector? "GLvdpauSurfaceNV") check-gl-error) ; (define-gl glVDPAUIsSurfaceNV 1 ((surface : "GLvdpauSurfaceNV") -> _void) (->> "GLvdpauSurfaceNV" any) check-gl-error) ; (define-gl glVDPAUUnregisterSurfaceNV 1 ((surface : "GLvdpauSurfaceNV") -> _void) (->> "GLvdpauSurfaceNV" any) check-gl-error) ; (define-gl glVDPAUGetSurfaceivNV 3 ((surface : "GLvdpauSurfaceNV") (pname : _int32) (bufSize : _int32) (length : (_ptr o _int32)) (the-values : (_s32vector o length)) -> _void -> (values length the-values)) (->> "GLvdpauSurfaceNV" exact-integer? exact-integer? (values exact-integer? s32vector?)) check-gl-error) ; (define-gl glVDPAUSurfaceAccessNV 2 ((surface : "GLvdpauSurfaceNV") (access : _int32) -> _void) (->> "GLvdpauSurfaceNV" exact-integer? any) check-gl-error) ; (define-gl glVDPAUMapSurfacesNV 2 ((numSurfaces : _int32) (surfaces : (_vector i "GLvdpauSurfaceNV")) -> _void) (->> exact-integer? (vectorof "GLvdpauSurfaceNV") any) check-gl-error) ; (define-gl glVDPAUUnmapSurfacesNV 2 ((numSurface : _int32) (surfaces : (_vector i "GLvdpauSurfaceNV")) -> _void) (->> exact-integer? (vectorof "GLvdpauSurfaceNV") any) check-gl-error) (define-gl glTexImage2DMultisampleCoverageNV 7 ((target : _int32) (coverageSamples : _int32) (colorSamples : _int32) (internalFormat : _int32) (width : _int32) (height : _int32) (fixedSampleLocations : _bool) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? boolean? any) check-gl-error) (define-gl glTexImage3DMultisampleCoverageNV 8 ((target : _int32) (coverageSamples : _int32) (colorSamples : _int32) (internalFormat : _int32) (width : _int32) (height : _int32) (depth : _int32) (fixedSampleLocations : _bool) -> _void) (->> exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? boolean? any) check-gl-error) (define-gl glTextureImage2DMultisampleNV 7 ((texture : _uint32) (target : _int32) (samples : _int32) (internalFormat : _int32) (width : _int32) (height : _int32) (fixedSampleLocations : _bool) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? boolean? any) check-gl-error) (define-gl glTextureImage3DMultisampleNV 8 ((texture : _uint32) (target : _int32) (samples : _int32) (internalFormat : _int32) (width : _int32) (height : _int32) (depth : _int32) (fixedSampleLocations : _bool) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? boolean? any) check-gl-error) (define-gl glTextureImage2DMultisampleCoverageNV 8 ((texture : _uint32) (target : _int32) (coverageSamples : _int32) (colorSamples : _int32) (internalFormat : _int32) (width : _int32) (height : _int32) (fixedSampleLocations : _bool) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? boolean? any) check-gl-error) (define-gl glTextureImage3DMultisampleCoverageNV 9 ((texture : _uint32) (target : _int32) (coverageSamples : _int32) (colorSamples : _int32) (internalFormat : _int32) (width : _int32) (height : _int32) (depth : _int32) (fixedSampleLocations : _bool) -> _void) (->> exact-nonnegative-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? exact-integer? boolean? any) check-gl-error)