#lang scribble/manual @title{OpenGL version 3.1} @defproc[(glDrawArraysInstanced (mode exact-integer?) (first exact-integer?) (count exact-integer?) (primcount exact-integer?)) any] @defproc[(glDrawElementsInstanced (mode exact-integer?) (count exact-integer?) (type exact-integer?) (indices cpointer?) (primcount exact-integer?)) any] @defproc[(glTexBuffer (target exact-integer?) (internalformat exact-integer?) (buffer exact-nonnegative-integer?)) any] @defproc[(glPrimitiveRestartIndex (index exact-nonnegative-integer?)) any]