1 Theory of Operation
2 Interface
3 Example Animation
4 Issues and To Do
Version: 4.1.3

Animated Canvas

M. Douglas Williams <m dot douglas dot williams at gmail dot com>

This library provides an animates-canvas% class that specializes the MrEd canvas% class to provide a simple double-buffered animation capability in PLT Scheme. A simple demonstration program is also provided.

Everything in this library is exported by a single module:

 (require (planet williams/animated-canvas/animated-canvas))

    1 Theory of Operation

    2 Interface

    3 Example Animation

    4 Issues and To Do

1 Theory of Operation

This section assumes you are familiar with the canvas% class.

An animated canvas uses two bitmaps to provide a double-buffered animation capability. This is implemented by a new class animated-canvas% that specializes the canvas% class. At any specific time, one bitmap, the background bitmap, is being used for all drawing operations and the other bitmap, the foreground bitmap, is being used to paint the canvas.

The swap-bitmaps method is used to swap the background and foreground bitmaps. When the bitmaps are swapped, the contents of the new foreground bitmap – the old background bitmap – is displayed on the canvas. The new background bitmap – the old foreground bitmap – is automatically cleared unless specifically prevented by the 'no-autoclear style option.

The device context returned by the animated canvases’s get-dc method is the device context of the background bitmap. This value is not valid across calls to swap-bitmaps. Therefore, it is important to re-retrieve, via get-dc, the device context across bitmap swaps.

The animated canvas also supports resizing on the canvas, which automatically resizes the background buffer after the bitmaps are swapped.

2 Interface

animated-canvas% : class?

  superclass: canvas%

  extends: canvas<%>

An animated-canvas% object is a specialized canvas% object for animated drawings.

Most of the following description is from the GUI: PLT Graphics Toolkit reference manual with additions as noted for animated-canvas%. Changes that are specific to the animated-canvas% are in bold face.

(new animated-canvas% 
  [parent parent] 
  [[style style] 
  [paint-callback paint-callback] 
  [label label] 
  [gl-config gl-config] 
  [enabled enabled] 
  [vert-margin vert-margin] 
  [horiz-margin horiz-margin] 
  [min-width min-width] 
  [min-height min-height] 
  [stretchable-width stretchable-width] 
  [stretchable-height stretchable-height]]) 
  (is-a?/c animated-canvas%)
  parent : 
(or/c (is-a?/c frame%) (is-a?/c dialog%)
      (is-a?/c panel%) (is-a?/c pane%))
  style : 
(listof (one-of/c 'border 'control-border 'combo
                  'vscroll 'hscroll 'resize-corner
                  'gl 'no-autoclear 'transparent
                  'no-focus 'deleted))
   = null
  paint-callback : ((is-a?/c canvas%) (is-a?/c dc<%>) . -> . any)
   = void
  label : (or/c label-string? false/c) = #f
  gl-config : (or/c (is-a?/c gl-config%) false/c) = #f
  enabled : any/c = #t
  vert-margin : (integer-in 0 1000) = 0
  horiz-margin : (integer-in 0 1000) = 0
  min-width : (integer-in 0 10000) = graphical-minimum-width
  min-height : (integer-in 0 10000) = graphical-minimum-height
  stretchable-width : any/c = #t
  stretchable-height : any/c = #t

The style argument indicates one or more of the following styles:

  • 'border – gives the canvas a thin border

  • 'control-border – gives the canvas a border that is like a text-field% control

  • 'combo – gives the canvas a combo button that is like a combo-field% control; this style is intended for use with 'control-border and not with 'hscroll or 'vscroll

  • 'hscroll – enables horizontal scrolling (initially visible but inactive)

  • 'vscroll – enables vertical scrolling (initially visible but inactive)

  • 'resize-corner – leaves room for a resize control at the canvas’s bottom right when only one scrollbar is visible

  • 'globsolete (every canvas is an OpenGL context where supported)

  • 'no-autoclearprevents automatic erasing of the background bitmap after calls to swap-bitmaps

  • 'transparentignored for an animated canvas

  • 'no-focus – prevents the canvas from accepting the keyboard focus when the canvas is clicked, or when the focus method is called

  • 'deleted – creates the canvas as initially hidden and without affecting parent’s geometry; the canvas can be made active later by calling parent’s add-child method

The 'hscroll and 'vscroll styles create a canvas with an initially inactive scrollbar. The scrollbars are activated with either init-manual-scrollbars or init-auto-scrollbars, and they can be hidden and re-shown with show-scrollbars.

The paint-callback argument is ignored for an animated canvas.

The label argument names the canvas for get-label, but it is not displayed with the canvas.

The gl-config argument determines properties of an OpenGL context for this canvas, as obtained through the canvas’s drawing context. See also get-dc and get-gl-context in dc<%>.

(send an-animated-canvas get-dc)  (is-a?/c dc<%>)

Returns the device context of the background bitmap. This value changes across calls to swap-bitmaps.

(send an-animated-canvas swap-bitmaps)  any

Swaps the background and foreground bitmaps, displays the new foreground bitmap, and clears the new background bitmap (unless explicitly requested not to do so).

3 Example Animation

This section contains an example animated graphics program that uses the animated-canvas% class.

  #lang scheme/gui
  ; Lines animated canvas example.
  ; Draws moving line similar to those in the Qix video game.
  (require (planet williams/animated-canvas/animated-canvas))
  (define-struct qix-segment
    (x1 y1 x2 y2))
  (define-struct qix
    (x1 y1 x-dot1 y-dot1 x2 y2 x-dot2 y-dot2 color segments)
  (define (random-color)
    (make-object color% (random 256) (random 256) (random 256)))
  (define max-segments 12)
  (define (draw-qix the-qix)
    (define (draw-segment dc x1 y1 x2 y2 color)
      (send dc set-pen color 0 'solid)
      (send dc draw-line x1 y1 x2 y2))
    (let ((dc (send canvas get-dc)))
       (lambda (qix)
          (lambda (segment)
            (draw-segment dc
                          (qix-segment-x1 segment) (qix-segment-y1 segment)
                          (qix-segment-x2 segment) (qix-segment-y2 segment)
                          (qix-color qix)))
          (qix-segments qix)))
      (send canvas swap-bitmaps)))
  (define (move-qix the-qix)
    (define (update-position-x x x-dot)
      (set! x (+ x x-dot))
      (cond ((< x 0)
             (set! x (- x))
             (set! x-dot (- x-dot)))
            ((> x (send canvas get-width))
             (set! x (- (* 2 (send canvas get-width)) x))
             (set! x-dot (- x-dot))))
      (values x x-dot))
    (define (update-position-y y y-dot)
      (set! y (+ y y-dot))
      (cond ((< y 0)
             (set! y (- y))
             (set! y-dot (- y-dot)))
            ((> y (send canvas get-height))
             (set! y (- (* 2 (send canvas get-height)) y))
             (set! y-dot (- y-dot))))
      (values y y-dot))
     (lambda (qix)
       ; Update the qix position
       (let-values (((x x-dot)(update-position-x (qix-x1 qix) (qix-x-dot1 qix))))
         (set-qix-x1! qix x)
         (set-qix-x-dot1! qix x-dot))
       (let-values (((y y-dot)(update-position-y (qix-y1 qix) (qix-y-dot1 qix))))
         (set-qix-y1! qix y)
         (set-qix-y-dot1! qix y-dot))
       (let-values (((x x-dot)(update-position-x (qix-x2 qix) (qix-x-dot2 qix))))
         (set-qix-x2! qix x)
         (set-qix-x-dot2! qix x-dot))
       (let-values (((y y-dot)(update-position-y (qix-y2 qix) (qix-y-dot2 qix))))
         (set-qix-y2! qix y)
         (set-qix-y-dot2! qix y-dot))
       ; Add a new segment to the segment list
       (set-qix-segments! qix (append (qix-segments qix)
                                      (list (make-qix-segment
                                             (qix-x1 qix) (qix-y1 qix)
                                             (qix-x2 qix) (qix-y2 qix)))))
       ; Remove old segments
       (when (> (length (qix-segments qix)) max-segments)
         (set-qix-segments! qix (cdr (qix-segments qix)))))
  (define break? #f)
  (define (main n-qix)
    (send run-button enable #f)
    (set! break? #f)
    (let ((the-qix
          (let-values (((w h) (send canvas get-client-size)))
             (lambda (i)
               (make-qix (random w) (random h) (- (random 20) 10) (- (random 20) 10)
                         (random w) (random h) (- (random 20) 10) (- (random 20) 10)
                         (random-color) '()))))))
      (let loop ()
        (let ((t (current-milliseconds)))
          (draw-qix the-qix)
          (move-qix the-qix)
          (sleep/yield (max 0.0 (/ (- 10.0 (- (current-milliseconds) t)) 1000.0)))
          (unless break? (loop)))))
    (send run-button enable #t)
  ; GUI elements
  (define frame
    (instantiate frame% ("Animated Canvas Demo")))
  (define panel
    (instantiate horizontal-panel% (frame)
      (alignment '(right center))
      (stretchable-height #f)))
  (define run-button
    (instantiate button%
      ("Run" panel)
      (horiz-margin 4)
      (callback (lambda (b e)
                  (main (send slider get-value))))))
  (define stop
    (instantiate button%
      ("Stop" panel)
      (horiz-margin 4)
      (callback (lambda (b e)
                  (set! break? #t)))))
  (define slider
    (instantiate slider%
      ("Number of qix" 1 100 frame)
      (init-value 10)
      (style '(horizontal))))
  (define canvas (instantiate animated-canvas% (frame)
                   (style '(border))
                   (min-width 800) (min-height 600)))
  (send frame show #t)

The following is a screen shot of the lines example.

4 Issues and To Do